mirror of
https://sourceware.org/git/binutils-gdb.git
synced 2024-11-28 04:25:10 +08:00
326 lines
9.8 KiB
C
326 lines
9.8 KiB
C
|
/* Async events for the GDB event loop.
|
|||
|
Copyright (C) 1999-2019 Free Software Foundation, Inc.
|
|||
|
|
|||
|
This file is part of GDB.
|
|||
|
|
|||
|
This program is free software; you can redistribute it and/or modify
|
|||
|
it under the terms of the GNU General Public License as published by
|
|||
|
the Free Software Foundation; either version 3 of the License, or
|
|||
|
(at your option) any later version.
|
|||
|
|
|||
|
This program is distributed in the hope that it will be useful,
|
|||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|||
|
GNU General Public License for more details.
|
|||
|
|
|||
|
You should have received a copy of the GNU General Public License
|
|||
|
along with this program. If not, see <http://www.gnu.org/licenses/>. */
|
|||
|
|
|||
|
#include "defs.h"
|
|||
|
#include "async-event.h"
|
|||
|
|
|||
|
#include "ser-event.h"
|
|||
|
#include "top.h"
|
|||
|
|
|||
|
/* PROC is a function to be invoked when the READY flag is set. This
|
|||
|
happens when there has been a signal and the corresponding signal
|
|||
|
handler has 'triggered' this async_signal_handler for execution.
|
|||
|
The actual work to be done in response to a signal will be carried
|
|||
|
out by PROC at a later time, within process_event. This provides a
|
|||
|
deferred execution of signal handlers.
|
|||
|
|
|||
|
Async_init_signals takes care of setting up such an
|
|||
|
async_signal_handler for each interesting signal. */
|
|||
|
|
|||
|
typedef struct async_signal_handler
|
|||
|
{
|
|||
|
int ready; /* If ready, call this handler
|
|||
|
from the main event loop, using
|
|||
|
invoke_async_handler. */
|
|||
|
struct async_signal_handler *next_handler; /* Ptr to next handler. */
|
|||
|
sig_handler_func *proc; /* Function to call to do the work. */
|
|||
|
gdb_client_data client_data; /* Argument to async_handler_func. */
|
|||
|
}
|
|||
|
async_signal_handler;
|
|||
|
|
|||
|
/* PROC is a function to be invoked when the READY flag is set. This
|
|||
|
happens when the event has been marked with
|
|||
|
MARK_ASYNC_EVENT_HANDLER. The actual work to be done in response
|
|||
|
to an event will be carried out by PROC at a later time, within
|
|||
|
process_event. This provides a deferred execution of event
|
|||
|
handlers. */
|
|||
|
typedef struct async_event_handler
|
|||
|
{
|
|||
|
/* If ready, call this handler from the main event loop, using
|
|||
|
invoke_event_handler. */
|
|||
|
int ready;
|
|||
|
|
|||
|
/* Point to next handler. */
|
|||
|
struct async_event_handler *next_handler;
|
|||
|
|
|||
|
/* Function to call to do the work. */
|
|||
|
async_event_handler_func *proc;
|
|||
|
|
|||
|
/* Argument to PROC. */
|
|||
|
gdb_client_data client_data;
|
|||
|
}
|
|||
|
async_event_handler;
|
|||
|
|
|||
|
/* All the async_signal_handlers gdb is interested in are kept onto
|
|||
|
this list. */
|
|||
|
static struct
|
|||
|
{
|
|||
|
/* Pointer to first in handler list. */
|
|||
|
async_signal_handler *first_handler;
|
|||
|
|
|||
|
/* Pointer to last in handler list. */
|
|||
|
async_signal_handler *last_handler;
|
|||
|
}
|
|||
|
sighandler_list;
|
|||
|
|
|||
|
/* All the async_event_handlers gdb is interested in are kept onto
|
|||
|
this list. */
|
|||
|
static struct
|
|||
|
{
|
|||
|
/* Pointer to first in handler list. */
|
|||
|
async_event_handler *first_handler;
|
|||
|
|
|||
|
/* Pointer to last in handler list. */
|
|||
|
async_event_handler *last_handler;
|
|||
|
}
|
|||
|
async_event_handler_list;
|
|||
|
|
|||
|
|
|||
|
/* This event is signalled whenever an asynchronous handler needs to
|
|||
|
defer an action to the event loop. */
|
|||
|
static struct serial_event *async_signal_handlers_serial_event;
|
|||
|
|
|||
|
/* Callback registered with ASYNC_SIGNAL_HANDLERS_SERIAL_EVENT. */
|
|||
|
|
|||
|
static void
|
|||
|
async_signals_handler (int error, gdb_client_data client_data)
|
|||
|
{
|
|||
|
/* Do nothing. Handlers are run by invoke_async_signal_handlers
|
|||
|
from instead. */
|
|||
|
}
|
|||
|
|
|||
|
void
|
|||
|
initialize_async_signal_handlers (void)
|
|||
|
{
|
|||
|
async_signal_handlers_serial_event = make_serial_event ();
|
|||
|
|
|||
|
add_file_handler (serial_event_fd (async_signal_handlers_serial_event),
|
|||
|
async_signals_handler, NULL);
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
|
|||
|
/* Create an asynchronous handler, allocating memory for it.
|
|||
|
Return a pointer to the newly created handler.
|
|||
|
This pointer will be used to invoke the handler by
|
|||
|
invoke_async_signal_handler.
|
|||
|
PROC is the function to call with CLIENT_DATA argument
|
|||
|
whenever the handler is invoked. */
|
|||
|
async_signal_handler *
|
|||
|
create_async_signal_handler (sig_handler_func * proc,
|
|||
|
gdb_client_data client_data)
|
|||
|
{
|
|||
|
async_signal_handler *async_handler_ptr;
|
|||
|
|
|||
|
async_handler_ptr = XNEW (async_signal_handler);
|
|||
|
async_handler_ptr->ready = 0;
|
|||
|
async_handler_ptr->next_handler = NULL;
|
|||
|
async_handler_ptr->proc = proc;
|
|||
|
async_handler_ptr->client_data = client_data;
|
|||
|
if (sighandler_list.first_handler == NULL)
|
|||
|
sighandler_list.first_handler = async_handler_ptr;
|
|||
|
else
|
|||
|
sighandler_list.last_handler->next_handler = async_handler_ptr;
|
|||
|
sighandler_list.last_handler = async_handler_ptr;
|
|||
|
return async_handler_ptr;
|
|||
|
}
|
|||
|
|
|||
|
/* Mark the handler (ASYNC_HANDLER_PTR) as ready. This information
|
|||
|
will be used when the handlers are invoked, after we have waited
|
|||
|
for some event. The caller of this function is the interrupt
|
|||
|
handler associated with a signal. */
|
|||
|
void
|
|||
|
mark_async_signal_handler (async_signal_handler * async_handler_ptr)
|
|||
|
{
|
|||
|
async_handler_ptr->ready = 1;
|
|||
|
serial_event_set (async_signal_handlers_serial_event);
|
|||
|
}
|
|||
|
|
|||
|
/* See event-loop.h. */
|
|||
|
|
|||
|
void
|
|||
|
clear_async_signal_handler (async_signal_handler *async_handler_ptr)
|
|||
|
{
|
|||
|
async_handler_ptr->ready = 0;
|
|||
|
}
|
|||
|
|
|||
|
/* See event-loop.h. */
|
|||
|
|
|||
|
int
|
|||
|
async_signal_handler_is_marked (async_signal_handler *async_handler_ptr)
|
|||
|
{
|
|||
|
return async_handler_ptr->ready;
|
|||
|
}
|
|||
|
|
|||
|
/* Call all the handlers that are ready. Returns true if any was
|
|||
|
indeed ready. */
|
|||
|
|
|||
|
int
|
|||
|
invoke_async_signal_handlers (void)
|
|||
|
{
|
|||
|
async_signal_handler *async_handler_ptr;
|
|||
|
int any_ready = 0;
|
|||
|
|
|||
|
/* We're going to handle all pending signals, so no need to wake up
|
|||
|
the event loop again the next time around. Note this must be
|
|||
|
cleared _before_ calling the callbacks, to avoid races. */
|
|||
|
serial_event_clear (async_signal_handlers_serial_event);
|
|||
|
|
|||
|
/* Invoke all ready handlers. */
|
|||
|
|
|||
|
while (1)
|
|||
|
{
|
|||
|
for (async_handler_ptr = sighandler_list.first_handler;
|
|||
|
async_handler_ptr != NULL;
|
|||
|
async_handler_ptr = async_handler_ptr->next_handler)
|
|||
|
{
|
|||
|
if (async_handler_ptr->ready)
|
|||
|
break;
|
|||
|
}
|
|||
|
if (async_handler_ptr == NULL)
|
|||
|
break;
|
|||
|
any_ready = 1;
|
|||
|
async_handler_ptr->ready = 0;
|
|||
|
/* Async signal handlers have no connection to whichever was the
|
|||
|
current UI, and thus always run on the main one. */
|
|||
|
current_ui = main_ui;
|
|||
|
(*async_handler_ptr->proc) (async_handler_ptr->client_data);
|
|||
|
}
|
|||
|
|
|||
|
return any_ready;
|
|||
|
}
|
|||
|
|
|||
|
/* Delete an asynchronous handler (ASYNC_HANDLER_PTR).
|
|||
|
Free the space allocated for it. */
|
|||
|
void
|
|||
|
delete_async_signal_handler (async_signal_handler ** async_handler_ptr)
|
|||
|
{
|
|||
|
async_signal_handler *prev_ptr;
|
|||
|
|
|||
|
if (sighandler_list.first_handler == (*async_handler_ptr))
|
|||
|
{
|
|||
|
sighandler_list.first_handler = (*async_handler_ptr)->next_handler;
|
|||
|
if (sighandler_list.first_handler == NULL)
|
|||
|
sighandler_list.last_handler = NULL;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
prev_ptr = sighandler_list.first_handler;
|
|||
|
while (prev_ptr && prev_ptr->next_handler != (*async_handler_ptr))
|
|||
|
prev_ptr = prev_ptr->next_handler;
|
|||
|
gdb_assert (prev_ptr);
|
|||
|
prev_ptr->next_handler = (*async_handler_ptr)->next_handler;
|
|||
|
if (sighandler_list.last_handler == (*async_handler_ptr))
|
|||
|
sighandler_list.last_handler = prev_ptr;
|
|||
|
}
|
|||
|
xfree ((*async_handler_ptr));
|
|||
|
(*async_handler_ptr) = NULL;
|
|||
|
}
|
|||
|
|
|||
|
/* Create an asynchronous event handler, allocating memory for it.
|
|||
|
Return a pointer to the newly created handler. PROC is the
|
|||
|
function to call with CLIENT_DATA argument whenever the handler is
|
|||
|
invoked. */
|
|||
|
async_event_handler *
|
|||
|
create_async_event_handler (async_event_handler_func *proc,
|
|||
|
gdb_client_data client_data)
|
|||
|
{
|
|||
|
async_event_handler *h;
|
|||
|
|
|||
|
h = XNEW (struct async_event_handler);
|
|||
|
h->ready = 0;
|
|||
|
h->next_handler = NULL;
|
|||
|
h->proc = proc;
|
|||
|
h->client_data = client_data;
|
|||
|
if (async_event_handler_list.first_handler == NULL)
|
|||
|
async_event_handler_list.first_handler = h;
|
|||
|
else
|
|||
|
async_event_handler_list.last_handler->next_handler = h;
|
|||
|
async_event_handler_list.last_handler = h;
|
|||
|
return h;
|
|||
|
}
|
|||
|
|
|||
|
/* Mark the handler (ASYNC_HANDLER_PTR) as ready. This information
|
|||
|
will be used by gdb_do_one_event. The caller will be whoever
|
|||
|
created the event source, and wants to signal that the event is
|
|||
|
ready to be handled. */
|
|||
|
void
|
|||
|
mark_async_event_handler (async_event_handler *async_handler_ptr)
|
|||
|
{
|
|||
|
async_handler_ptr->ready = 1;
|
|||
|
}
|
|||
|
|
|||
|
/* See event-loop.h. */
|
|||
|
|
|||
|
void
|
|||
|
clear_async_event_handler (async_event_handler *async_handler_ptr)
|
|||
|
{
|
|||
|
async_handler_ptr->ready = 0;
|
|||
|
}
|
|||
|
|
|||
|
/* Check if asynchronous event handlers are ready, and call the
|
|||
|
handler function for one that is. */
|
|||
|
|
|||
|
int
|
|||
|
check_async_event_handlers ()
|
|||
|
{
|
|||
|
async_event_handler *async_handler_ptr;
|
|||
|
|
|||
|
for (async_handler_ptr = async_event_handler_list.first_handler;
|
|||
|
async_handler_ptr != NULL;
|
|||
|
async_handler_ptr = async_handler_ptr->next_handler)
|
|||
|
{
|
|||
|
if (async_handler_ptr->ready)
|
|||
|
{
|
|||
|
async_handler_ptr->ready = 0;
|
|||
|
(*async_handler_ptr->proc) (async_handler_ptr->client_data);
|
|||
|
return 1;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return 0;
|
|||
|
}
|
|||
|
|
|||
|
/* Delete an asynchronous handler (ASYNC_HANDLER_PTR).
|
|||
|
Free the space allocated for it. */
|
|||
|
void
|
|||
|
delete_async_event_handler (async_event_handler **async_handler_ptr)
|
|||
|
{
|
|||
|
async_event_handler *prev_ptr;
|
|||
|
|
|||
|
if (async_event_handler_list.first_handler == *async_handler_ptr)
|
|||
|
{
|
|||
|
async_event_handler_list.first_handler
|
|||
|
= (*async_handler_ptr)->next_handler;
|
|||
|
if (async_event_handler_list.first_handler == NULL)
|
|||
|
async_event_handler_list.last_handler = NULL;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
prev_ptr = async_event_handler_list.first_handler;
|
|||
|
while (prev_ptr && prev_ptr->next_handler != *async_handler_ptr)
|
|||
|
prev_ptr = prev_ptr->next_handler;
|
|||
|
gdb_assert (prev_ptr);
|
|||
|
prev_ptr->next_handler = (*async_handler_ptr)->next_handler;
|
|||
|
if (async_event_handler_list.last_handler == (*async_handler_ptr))
|
|||
|
async_event_handler_list.last_handler = prev_ptr;
|
|||
|
}
|
|||
|
xfree (*async_handler_ptr);
|
|||
|
*async_handler_ptr = NULL;
|
|||
|
}
|