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Anonymous Maarten e8b69b03fe
cmake: fail configuring when no X11 or wayland could be found (#11310)
It's still possible to build SDL by configuring with -DSDL_NO_UNIX_DESKTOP_SANITY_CHECK=ON
2024-10-23 20:19:40 +00:00
.github cmake: fail configuring when no X11 or wayland could be found (#11310) 2024-10-23 20:19:40 +00:00
android-project Add more configChanges to Android Manifest (#11145) 2024-10-10 07:53:34 -07:00
build-scripts fnsince: update \since policy for documentation. 2024-10-23 12:22:43 -04:00
cmake cmake: fail configuring when no X11 or wayland could be found (#11310) 2024-10-23 20:19:40 +00:00
docs cmake: fail configuring when no X11 or wayland could be found (#11310) 2024-10-23 20:19:40 +00:00
examples examples now using SDL_ALPHA_OPAQUE(_FLOAT) for opaque alpha value 2024-10-23 07:28:33 -07:00
include Bumped version of macro 'main' to 3.1.3 2024-10-23 16:16:07 -04:00
src wayland: Get the window content scale from the backend 2024-10-23 15:49:26 -04:00
test testspriteminimal: only quit when escape is pressed 2024-10-23 10:51:14 -07:00
VisualC Add parametrized build script 2024-10-14 21:30:48 +02:00
VisualC-GDK Added SDL_murmur3_32() 2024-09-28 17:19:01 -07:00
wayland-protocols wayland: Remove kde_output_order_v1 support 2024-10-19 11:16:30 -04:00
Xcode Add parametrized build script 2024-10-14 21:30:48 +02:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Add parametrized build script 2024-10-14 21:30:48 +02:00
.wikiheaders-options .wikiheaders-options: Declare SDL3 to be a stable API! 2024-10-04 15:38:32 -04:00
Android.mk Add SDL_Process subsystem 2024-09-13 15:19:32 -07:00
BUGS.txt Replaced \r\n with \n in SDL root files 2024-10-05 18:15:02 -07:00
CMakeLists.txt Allow the OpenVR driver to be enabled on Windows 2024-10-21 15:22:56 -07:00
CREDITS.md docs: Moved CREDITS and INSTALL to markdown format. 2023-11-29 12:31:27 -05:00
INSTALL.md Updated INSTALL.md 2024-04-10 09:18:42 -04:00
LICENSE.txt Updated copyright for 2024 2024-01-01 13:15:26 -08:00
README-SDL.txt Replaced \r\n with \n in SDL root files 2024-10-05 18:15:02 -07:00
README.md Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
WhatsNew.txt Replaced \r\n with \n in SDL root files 2024-10-05 18:15:02 -07:00

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)