mirror of
https://github.com/libsdl-org/SDL.git
synced 2024-12-11 20:53:41 +08:00
559 lines
24 KiB
C
559 lines
24 KiB
C
/*
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely.
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*/
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_main.h>
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#include <SDL3/SDL_test.h>
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#include "testyuv_cvt.h"
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#include "testutils.h"
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/* 422 (YUY2, etc) and P010 formats are the largest */
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#define MAX_YUV_SURFACE_SIZE(W, H, P) ((H + 1) * ((W + 1) + P) * 4)
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/* Return true if the YUV format is packed pixels */
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static SDL_bool is_packed_yuv_format(Uint32 format)
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{
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return format == SDL_PIXELFORMAT_YUY2 || format == SDL_PIXELFORMAT_UYVY || format == SDL_PIXELFORMAT_YVYU;
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}
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/* Create a surface with a good pattern for verifying YUV conversion */
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static SDL_Surface *generate_test_pattern(int pattern_size)
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{
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SDL_Surface *pattern = SDL_CreateSurface(pattern_size, pattern_size, SDL_PIXELFORMAT_RGB24);
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if (pattern) {
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int i, x, y;
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Uint8 *p, c;
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const int thickness = 2; /* Important so 2x2 blocks of color are the same, to avoid Cr/Cb interpolation over pixels */
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/* R, G, B in alternating horizontal bands */
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for (y = 0; y < pattern->h - (thickness - 1); y += thickness) {
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for (i = 0; i < thickness; ++i) {
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p = (Uint8 *)pattern->pixels + (y + i) * pattern->pitch + ((y / thickness) % 3);
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for (x = 0; x < pattern->w; ++x) {
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*p = 0xFF;
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p += 3;
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}
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}
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}
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/* Black and white in alternating vertical bands */
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c = 0xFF;
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for (x = 1 * thickness; x < pattern->w; x += 2 * thickness) {
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for (i = 0; i < thickness; ++i) {
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p = (Uint8 *)pattern->pixels + (x + i) * 3;
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for (y = 0; y < pattern->h; ++y) {
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SDL_memset(p, c, 3);
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p += pattern->pitch;
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}
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}
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if (c) {
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c = 0x00;
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} else {
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c = 0xFF;
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}
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}
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}
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return pattern;
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}
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static SDL_bool verify_yuv_data(Uint32 format, SDL_Colorspace colorspace, const Uint8 *yuv, int yuv_pitch, SDL_Surface *surface, int tolerance)
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{
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const int size = (surface->h * surface->pitch);
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Uint8 *rgb;
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SDL_bool result = SDL_FALSE;
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rgb = (Uint8 *)SDL_malloc(size);
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if (!rgb) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory");
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return SDL_FALSE;
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}
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if (SDL_ConvertPixelsAndColorspace(surface->w, surface->h, format, colorspace, 0, yuv, yuv_pitch, surface->format->format, SDL_COLORSPACE_SRGB, 0, rgb, surface->pitch) == 0) {
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int x, y;
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result = SDL_TRUE;
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for (y = 0; y < surface->h; ++y) {
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const Uint8 *actual = rgb + y * surface->pitch;
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const Uint8 *expected = (const Uint8 *)surface->pixels + y * surface->pitch;
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for (x = 0; x < surface->w; ++x) {
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int deltaR = (int)actual[0] - expected[0];
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int deltaG = (int)actual[1] - expected[1];
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int deltaB = (int)actual[2] - expected[2];
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int distance = (deltaR * deltaR + deltaG * deltaG + deltaB * deltaB);
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if (distance > tolerance) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Pixel at %d,%d was 0x%.2x,0x%.2x,0x%.2x, expected 0x%.2x,0x%.2x,0x%.2x, distance = %d\n", x, y, actual[0], actual[1], actual[2], expected[0], expected[1], expected[2], distance);
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result = SDL_FALSE;
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}
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actual += 3;
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expected += 3;
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}
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}
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} else {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't convert %s to %s: %s\n", SDL_GetPixelFormatName(format), SDL_GetPixelFormatName(surface->format->format), SDL_GetError());
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}
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SDL_free(rgb);
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return result;
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}
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static int run_automated_tests(int pattern_size, int extra_pitch)
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{
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const Uint32 formats[] = {
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SDL_PIXELFORMAT_YV12,
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SDL_PIXELFORMAT_IYUV,
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SDL_PIXELFORMAT_NV12,
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SDL_PIXELFORMAT_NV21,
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SDL_PIXELFORMAT_YUY2,
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SDL_PIXELFORMAT_UYVY,
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SDL_PIXELFORMAT_YVYU
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};
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int i, j;
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SDL_Surface *pattern = generate_test_pattern(pattern_size);
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const int yuv_len = MAX_YUV_SURFACE_SIZE(pattern->w, pattern->h, extra_pitch);
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Uint8 *yuv1 = (Uint8 *)SDL_malloc(yuv_len);
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Uint8 *yuv2 = (Uint8 *)SDL_malloc(yuv_len);
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int yuv1_pitch, yuv2_pitch;
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YUV_CONVERSION_MODE mode;
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SDL_Colorspace colorspace;
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const int tight_tolerance = 20;
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const int loose_tolerance = 333;
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int result = -1;
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if (!pattern || !yuv1 || !yuv2) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't allocate test surfaces");
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goto done;
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}
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mode = GetYUVConversionModeForResolution(pattern->w, pattern->h);
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colorspace = GetColorspaceForYUVConversionMode(mode);
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/* Verify conversion from YUV formats */
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for (i = 0; i < SDL_arraysize(formats); ++i) {
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if (!ConvertRGBtoYUV(formats[i], pattern->pixels, pattern->pitch, yuv1, pattern->w, pattern->h, mode, 0, 100)) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "ConvertRGBtoYUV() doesn't support converting to %s\n", SDL_GetPixelFormatName(formats[i]));
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goto done;
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}
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yuv1_pitch = CalculateYUVPitch(formats[i], pattern->w);
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if (!verify_yuv_data(formats[i], colorspace, yuv1, yuv1_pitch, pattern, tight_tolerance)) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed conversion from %s to RGB\n", SDL_GetPixelFormatName(formats[i]));
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goto done;
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}
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}
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/* Verify conversion to YUV formats */
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for (i = 0; i < SDL_arraysize(formats); ++i) {
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yuv1_pitch = CalculateYUVPitch(formats[i], pattern->w) + extra_pitch;
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if (SDL_ConvertPixelsAndColorspace(pattern->w, pattern->h, pattern->format->format, SDL_COLORSPACE_SRGB, 0, pattern->pixels, pattern->pitch, formats[i], colorspace, 0, yuv1, yuv1_pitch) < 0) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't convert %s to %s: %s\n", SDL_GetPixelFormatName(pattern->format->format), SDL_GetPixelFormatName(formats[i]), SDL_GetError());
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goto done;
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}
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if (!verify_yuv_data(formats[i], colorspace, yuv1, yuv1_pitch, pattern, tight_tolerance)) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed conversion from RGB to %s\n", SDL_GetPixelFormatName(formats[i]));
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goto done;
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}
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}
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/* Verify conversion between YUV formats */
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for (i = 0; i < SDL_arraysize(formats); ++i) {
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for (j = 0; j < SDL_arraysize(formats); ++j) {
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yuv1_pitch = CalculateYUVPitch(formats[i], pattern->w) + extra_pitch;
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yuv2_pitch = CalculateYUVPitch(formats[j], pattern->w) + extra_pitch;
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if (SDL_ConvertPixelsAndColorspace(pattern->w, pattern->h, pattern->format->format, SDL_COLORSPACE_SRGB, 0, pattern->pixels, pattern->pitch, formats[i], colorspace, 0, yuv1, yuv1_pitch) < 0) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't convert %s to %s: %s\n", SDL_GetPixelFormatName(pattern->format->format), SDL_GetPixelFormatName(formats[i]), SDL_GetError());
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goto done;
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}
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if (SDL_ConvertPixelsAndColorspace(pattern->w, pattern->h, formats[i], colorspace, 0, yuv1, yuv1_pitch, formats[j], colorspace, 0, yuv2, yuv2_pitch) < 0) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't convert %s to %s: %s\n", SDL_GetPixelFormatName(formats[i]), SDL_GetPixelFormatName(formats[j]), SDL_GetError());
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goto done;
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}
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if (!verify_yuv_data(formats[j], colorspace, yuv2, yuv2_pitch, pattern, tight_tolerance)) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed conversion from %s to %s\n", SDL_GetPixelFormatName(formats[i]), SDL_GetPixelFormatName(formats[j]));
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goto done;
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}
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}
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}
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/* Verify conversion between YUV formats in-place */
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for (i = 0; i < SDL_arraysize(formats); ++i) {
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for (j = 0; j < SDL_arraysize(formats); ++j) {
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if (is_packed_yuv_format(formats[i]) != is_packed_yuv_format(formats[j])) {
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/* Can't change plane vs packed pixel layout in-place */
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continue;
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}
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yuv1_pitch = CalculateYUVPitch(formats[i], pattern->w) + extra_pitch;
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yuv2_pitch = CalculateYUVPitch(formats[j], pattern->w) + extra_pitch;
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if (SDL_ConvertPixelsAndColorspace(pattern->w, pattern->h, pattern->format->format, SDL_COLORSPACE_SRGB, 0, pattern->pixels, pattern->pitch, formats[i], colorspace, 0, yuv1, yuv1_pitch) < 0) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't convert %s to %s: %s\n", SDL_GetPixelFormatName(pattern->format->format), SDL_GetPixelFormatName(formats[i]), SDL_GetError());
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goto done;
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}
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if (SDL_ConvertPixelsAndColorspace(pattern->w, pattern->h, formats[i], colorspace, 0, yuv1, yuv1_pitch, formats[j], colorspace, 0, yuv1, yuv2_pitch) < 0) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't convert %s to %s: %s\n", SDL_GetPixelFormatName(formats[i]), SDL_GetPixelFormatName(formats[j]), SDL_GetError());
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goto done;
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}
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if (!verify_yuv_data(formats[j], colorspace, yuv1, yuv2_pitch, pattern, tight_tolerance)) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed conversion from %s to %s\n", SDL_GetPixelFormatName(formats[i]), SDL_GetPixelFormatName(formats[j]));
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goto done;
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}
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}
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}
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/* Verify round trip through BT.2020 */
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colorspace = SDL_COLORSPACE_BT2020_FULL;
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if (!ConvertRGBtoYUV(SDL_PIXELFORMAT_P010, pattern->pixels, pattern->pitch, yuv1, pattern->w, pattern->h, YUV_CONVERSION_BT2020, 0, 100)) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "ConvertRGBtoYUV() doesn't support converting to %s\n", SDL_GetPixelFormatName(SDL_PIXELFORMAT_P010));
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goto done;
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}
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yuv1_pitch = CalculateYUVPitch(SDL_PIXELFORMAT_P010, pattern->w);
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if (!verify_yuv_data(SDL_PIXELFORMAT_P010, colorspace, yuv1, yuv1_pitch, pattern, tight_tolerance)) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed conversion from %s to RGB\n", SDL_GetPixelFormatName(SDL_PIXELFORMAT_P010));
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goto done;
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}
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/* The pitch needs to be Uint16 aligned for P010 pixels */
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yuv1_pitch = CalculateYUVPitch(SDL_PIXELFORMAT_P010, pattern->w) + ((extra_pitch + 1) & ~1);
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if (SDL_ConvertPixelsAndColorspace(pattern->w, pattern->h, pattern->format->format, SDL_COLORSPACE_SRGB, 0, pattern->pixels, pattern->pitch, SDL_PIXELFORMAT_P010, colorspace, 0, yuv1, yuv1_pitch) < 0) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't convert %s to %s: %s\n", SDL_GetPixelFormatName(pattern->format->format), SDL_GetPixelFormatName(SDL_PIXELFORMAT_P010), SDL_GetError());
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goto done;
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}
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/* Going through XRGB2101010 format during P010 conversion is slightly lossy, so use looser tolerance here */
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if (!verify_yuv_data(SDL_PIXELFORMAT_P010, colorspace, yuv1, yuv1_pitch, pattern, loose_tolerance)) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed conversion from RGB to %s\n", SDL_GetPixelFormatName(SDL_PIXELFORMAT_P010));
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goto done;
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}
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result = 0;
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done:
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SDL_free(yuv1);
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SDL_free(yuv2);
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SDL_DestroySurface(pattern);
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return result;
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}
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int main(int argc, char **argv)
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{
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struct
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{
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SDL_bool enable_intrinsics;
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int pattern_size;
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int extra_pitch;
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} automated_test_params[] = {
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/* Test: single pixel */
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{ SDL_FALSE, 1, 0 },
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/* Test: even width and height */
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{ SDL_FALSE, 2, 0 },
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{ SDL_FALSE, 4, 0 },
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/* Test: odd width and height */
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{ SDL_FALSE, 1, 0 },
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{ SDL_FALSE, 3, 0 },
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/* Test: even width and height, extra pitch */
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{ SDL_FALSE, 2, 3 },
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{ SDL_FALSE, 4, 3 },
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/* Test: odd width and height, extra pitch */
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{ SDL_FALSE, 1, 3 },
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{ SDL_FALSE, 3, 3 },
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/* Test: even width and height with intrinsics */
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{ SDL_TRUE, 32, 0 },
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/* Test: odd width and height with intrinsics */
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{ SDL_TRUE, 33, 0 },
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{ SDL_TRUE, 37, 0 },
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/* Test: even width and height with intrinsics, extra pitch */
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{ SDL_TRUE, 32, 3 },
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/* Test: odd width and height with intrinsics, extra pitch */
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{ SDL_TRUE, 33, 3 },
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{ SDL_TRUE, 37, 3 },
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};
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char *filename = NULL;
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SDL_Surface *original;
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SDL_Surface *converted;
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SDL_Surface *bmp;
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SDL_Window *window;
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SDL_Renderer *renderer;
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SDL_Texture *output[3];
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const char *titles[3] = { "ORIGINAL", "SOFTWARE", "HARDWARE" };
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char title[128];
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YUV_CONVERSION_MODE yuv_mode;
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const char *yuv_mode_name;
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Uint32 yuv_format = SDL_PIXELFORMAT_YV12;
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const char *yuv_format_name;
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SDL_Colorspace yuv_colorspace;
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Uint32 rgb_format = SDL_PIXELFORMAT_RGBX8888;
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SDL_Colorspace rgb_colorspace = SDL_COLORSPACE_SRGB;
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SDL_PropertiesID props;
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SDL_bool monochrome = SDL_FALSE;
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int luminance = 100;
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int current = 0;
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int pitch;
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Uint8 *raw_yuv;
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Uint64 then, now;
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int i, iterations = 100;
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SDL_bool should_run_automated_tests = SDL_FALSE;
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SDLTest_CommonState *state;
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/* Initialize test framework */
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state = SDLTest_CommonCreateState(argv, 0);
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if (!state) {
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return 1;
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}
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/* Enable standard application logging */
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SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
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/* Parse commandline */
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for (i = 1; i < argc;) {
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int consumed;
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consumed = SDLTest_CommonArg(state, i);
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if (!consumed) {
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if (SDL_strcmp(argv[i], "--jpeg") == 0) {
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SetYUVConversionMode(YUV_CONVERSION_JPEG);
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consumed = 1;
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} else if (SDL_strcmp(argv[i], "--bt601") == 0) {
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SetYUVConversionMode(YUV_CONVERSION_BT601);
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consumed = 1;
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} else if (SDL_strcmp(argv[i], "--bt709") == 0) {
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SetYUVConversionMode(YUV_CONVERSION_BT709);
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consumed = 1;
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} else if (SDL_strcmp(argv[i], "--bt2020") == 0) {
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SetYUVConversionMode(YUV_CONVERSION_BT2020);
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consumed = 1;
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} else if (SDL_strcmp(argv[i], "--auto") == 0) {
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SetYUVConversionMode(YUV_CONVERSION_AUTOMATIC);
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consumed = 1;
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} else if (SDL_strcmp(argv[i], "--yv12") == 0) {
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yuv_format = SDL_PIXELFORMAT_YV12;
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consumed = 1;
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} else if (SDL_strcmp(argv[i], "--iyuv") == 0) {
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yuv_format = SDL_PIXELFORMAT_IYUV;
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consumed = 1;
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} else if (SDL_strcmp(argv[i], "--yuy2") == 0) {
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yuv_format = SDL_PIXELFORMAT_YUY2;
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consumed = 1;
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} else if (SDL_strcmp(argv[i], "--uyvy") == 0) {
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yuv_format = SDL_PIXELFORMAT_UYVY;
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consumed = 1;
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} else if (SDL_strcmp(argv[i], "--yvyu") == 0) {
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yuv_format = SDL_PIXELFORMAT_YVYU;
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consumed = 1;
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} else if (SDL_strcmp(argv[i], "--nv12") == 0) {
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yuv_format = SDL_PIXELFORMAT_NV12;
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consumed = 1;
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} else if (SDL_strcmp(argv[i], "--nv21") == 0) {
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yuv_format = SDL_PIXELFORMAT_NV21;
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consumed = 1;
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} else if (SDL_strcmp(argv[i], "--rgb555") == 0) {
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rgb_format = SDL_PIXELFORMAT_RGB555;
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consumed = 1;
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} else if (SDL_strcmp(argv[i], "--rgb565") == 0) {
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rgb_format = SDL_PIXELFORMAT_RGB565;
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consumed = 1;
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} else if (SDL_strcmp(argv[i], "--rgb24") == 0) {
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rgb_format = SDL_PIXELFORMAT_RGB24;
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consumed = 1;
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} else if (SDL_strcmp(argv[i], "--argb") == 0) {
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rgb_format = SDL_PIXELFORMAT_ARGB8888;
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consumed = 1;
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} else if (SDL_strcmp(argv[i], "--abgr") == 0) {
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rgb_format = SDL_PIXELFORMAT_ABGR8888;
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consumed = 1;
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} else if (SDL_strcmp(argv[i], "--rgba") == 0) {
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rgb_format = SDL_PIXELFORMAT_RGBA8888;
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consumed = 1;
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} else if (SDL_strcmp(argv[i], "--bgra") == 0) {
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rgb_format = SDL_PIXELFORMAT_BGRA8888;
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consumed = 1;
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} else if (SDL_strcmp(argv[i], "--monochrome") == 0) {
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monochrome = SDL_TRUE;
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consumed = 1;
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} else if (SDL_strcmp(argv[i], "--luminance") == 0 && argv[i+1]) {
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luminance = SDL_atoi(argv[i+1]);
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consumed = 2;
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} else if (SDL_strcmp(argv[i], "--automated") == 0) {
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should_run_automated_tests = SDL_TRUE;
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consumed = 1;
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} else if (!filename) {
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filename = argv[i];
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consumed = 1;
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}
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}
|
|
if (consumed <= 0) {
|
|
static const char *options[] = {
|
|
"[--jpeg|--bt601|--bt709|--bt2020|--auto]",
|
|
"[--yv12|--iyuv|--yuy2|--uyvy|--yvyu|--nv12|--nv21]",
|
|
"[--rgb555|--rgb565|--rgb24|--argb|--abgr|--rgba|--bgra]",
|
|
"[--monochrome] [--luminance N%]",
|
|
"[--automated]",
|
|
"[sample.bmp]",
|
|
NULL,
|
|
};
|
|
SDLTest_CommonLogUsage(state, argv[0], options);
|
|
SDLTest_CommonDestroyState(state);
|
|
return 1;
|
|
}
|
|
i += consumed;
|
|
}
|
|
|
|
/* Run automated tests */
|
|
if (should_run_automated_tests) {
|
|
for (i = 0; i < (int)SDL_arraysize(automated_test_params); ++i) {
|
|
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "Running automated test, pattern size %d, extra pitch %d, intrinsics %s\n",
|
|
automated_test_params[i].pattern_size,
|
|
automated_test_params[i].extra_pitch,
|
|
automated_test_params[i].enable_intrinsics ? "enabled" : "disabled");
|
|
if (run_automated_tests(automated_test_params[i].pattern_size, automated_test_params[i].extra_pitch) < 0) {
|
|
return 2;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
filename = GetResourceFilename(filename, "testyuv.bmp");
|
|
bmp = SDL_LoadBMP(filename);
|
|
original = SDL_ConvertSurfaceFormat(bmp, SDL_PIXELFORMAT_RGB24);
|
|
SDL_DestroySurface(bmp);
|
|
if (!original) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s\n", filename, SDL_GetError());
|
|
return 3;
|
|
}
|
|
|
|
yuv_mode = GetYUVConversionModeForResolution(original->w, original->h);
|
|
switch (yuv_mode) {
|
|
case YUV_CONVERSION_JPEG:
|
|
yuv_mode_name = "JPEG";
|
|
break;
|
|
case YUV_CONVERSION_BT601:
|
|
yuv_mode_name = "BT.601";
|
|
break;
|
|
case YUV_CONVERSION_BT709:
|
|
yuv_mode_name = "BT.709";
|
|
break;
|
|
case YUV_CONVERSION_BT2020:
|
|
yuv_mode_name = "BT.2020";
|
|
yuv_format = SDL_PIXELFORMAT_P010;
|
|
rgb_format = SDL_PIXELFORMAT_XBGR2101010;
|
|
rgb_colorspace = SDL_COLORSPACE_HDR10;
|
|
break;
|
|
default:
|
|
yuv_mode_name = "UNKNOWN";
|
|
break;
|
|
}
|
|
yuv_colorspace = GetColorspaceForYUVConversionMode(yuv_mode);
|
|
|
|
raw_yuv = SDL_calloc(1, MAX_YUV_SURFACE_SIZE(original->w, original->h, 0));
|
|
ConvertRGBtoYUV(yuv_format, original->pixels, original->pitch, raw_yuv, original->w, original->h, yuv_mode, monochrome, luminance);
|
|
pitch = CalculateYUVPitch(yuv_format, original->w);
|
|
|
|
converted = SDL_CreateSurface(original->w, original->h, rgb_format);
|
|
if (!converted) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create converted surface: %s\n", SDL_GetError());
|
|
return 3;
|
|
}
|
|
|
|
then = SDL_GetTicks();
|
|
for (i = 0; i < iterations; ++i) {
|
|
SDL_ConvertPixelsAndColorspace(original->w, original->h, yuv_format, yuv_colorspace, 0, raw_yuv, pitch, rgb_format, rgb_colorspace, 0, converted->pixels, converted->pitch);
|
|
}
|
|
now = SDL_GetTicks();
|
|
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "%d iterations in %" SDL_PRIu64 " ms, %.2fms each\n", iterations, (now - then), (float)(now - then) / iterations);
|
|
|
|
window = SDL_CreateWindow("YUV test", original->w, original->h, 0);
|
|
if (!window) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create window: %s\n", SDL_GetError());
|
|
return 4;
|
|
}
|
|
|
|
renderer = SDL_CreateRenderer(window, NULL, 0);
|
|
if (!renderer) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create renderer: %s\n", SDL_GetError());
|
|
return 4;
|
|
}
|
|
|
|
output[0] = SDL_CreateTextureFromSurface(renderer, original);
|
|
output[1] = SDL_CreateTextureFromSurface(renderer, converted);
|
|
props = SDL_CreateProperties();
|
|
SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER, yuv_colorspace);
|
|
SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER, yuv_format);
|
|
SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_ACCESS_NUMBER, SDL_TEXTUREACCESS_STREAMING);
|
|
SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_WIDTH_NUMBER, original->w);
|
|
SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_HEIGHT_NUMBER, original->h);
|
|
output[2] = SDL_CreateTextureWithProperties(renderer, props);
|
|
SDL_DestroyProperties(props);
|
|
if (!output[0] || !output[1] || !output[2]) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create texture: %s\n", SDL_GetError());
|
|
return 5;
|
|
}
|
|
SDL_UpdateTexture(output[2], NULL, raw_yuv, pitch);
|
|
|
|
yuv_format_name = SDL_GetPixelFormatName(yuv_format);
|
|
if (SDL_strncmp(yuv_format_name, "SDL_PIXELFORMAT_", 16) == 0) {
|
|
yuv_format_name += 16;
|
|
}
|
|
|
|
{
|
|
int done = 0;
|
|
while (!done) {
|
|
SDL_Event event;
|
|
while (SDL_PollEvent(&event) > 0) {
|
|
if (event.type == SDL_EVENT_QUIT) {
|
|
done = 1;
|
|
}
|
|
if (event.type == SDL_EVENT_KEY_DOWN) {
|
|
if (event.key.keysym.sym == SDLK_ESCAPE) {
|
|
done = 1;
|
|
} else if (event.key.keysym.sym == SDLK_LEFT) {
|
|
--current;
|
|
} else if (event.key.keysym.sym == SDLK_RIGHT) {
|
|
++current;
|
|
}
|
|
}
|
|
if (event.type == SDL_EVENT_MOUSE_BUTTON_DOWN) {
|
|
if (event.button.x < (original->w / 2)) {
|
|
--current;
|
|
} else {
|
|
++current;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Handle wrapping */
|
|
if (current < 0) {
|
|
current += SDL_arraysize(output);
|
|
}
|
|
if (current >= SDL_arraysize(output)) {
|
|
current -= SDL_arraysize(output);
|
|
}
|
|
|
|
SDL_RenderClear(renderer);
|
|
SDL_RenderTexture(renderer, output[current], NULL, NULL);
|
|
SDL_SetRenderDrawColor(renderer, 0xFF, 0xFF, 0xFF, 0xFF);
|
|
if (current == 0) {
|
|
SDLTest_DrawString(renderer, 4, 4, titles[current]);
|
|
} else {
|
|
(void)SDL_snprintf(title, sizeof(title), "%s %s %s", titles[current], yuv_format_name, yuv_mode_name);
|
|
SDLTest_DrawString(renderer, 4, 4, title);
|
|
}
|
|
SDL_RenderPresent(renderer);
|
|
SDL_Delay(10);
|
|
}
|
|
}
|
|
SDL_free(raw_yuv);
|
|
SDL_free(filename);
|
|
SDL_DestroySurface(original);
|
|
SDL_DestroySurface(converted);
|
|
SDLTest_CleanupTextDrawing();
|
|
SDL_DestroyRenderer(renderer);
|
|
SDL_DestroyWindow(window);
|
|
SDL_Quit();
|
|
SDLTest_CommonDestroyState(state);
|
|
return 0;
|
|
}
|