mirror of
https://github.com/libsdl-org/SDL.git
synced 2024-12-12 05:03:30 +08:00
450 lines
13 KiB
C
450 lines
13 KiB
C
/*
|
|
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any damages
|
|
arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it
|
|
freely.
|
|
*/
|
|
|
|
/* !!! FIXME: this code is not up to standards for SDL3 test apps. Someone should improve this. */
|
|
|
|
#include <SDL3/SDL.h>
|
|
#include <SDL3/SDL_main.h>
|
|
#include <SDL3/SDL_test.h>
|
|
#include "testutils.h"
|
|
|
|
#ifdef SDL_PLATFORM_EMSCRIPTEN
|
|
#include <emscripten/emscripten.h>
|
|
#endif
|
|
|
|
#include <stdlib.h>
|
|
|
|
#define SLIDER_WIDTH_PERC 500.f / 600.f
|
|
#define SLIDER_HEIGHT_PERC 70.f / 480.f
|
|
|
|
static int done;
|
|
static SDLTest_CommonState *state;
|
|
|
|
static SDL_AudioSpec spec;
|
|
static SDL_AudioStream *stream;
|
|
static Uint8 *audio_buf = NULL;
|
|
static Uint32 audio_len = 0;
|
|
|
|
static SDL_bool auto_loop = SDL_TRUE;
|
|
static SDL_bool auto_flush = SDL_FALSE;
|
|
|
|
static Uint64 last_get_callback = 0;
|
|
static int last_get_amount_additional = 0;
|
|
static int last_get_amount_total = 0;
|
|
|
|
typedef struct Slider
|
|
{
|
|
SDL_FRect area;
|
|
SDL_bool changed;
|
|
char fmtlabel[64];
|
|
float pos;
|
|
int flags;
|
|
float min;
|
|
float mid;
|
|
float max;
|
|
float value;
|
|
} Slider;
|
|
|
|
#define NUM_SLIDERS 3
|
|
Slider sliders[NUM_SLIDERS];
|
|
static int active_slider = -1;
|
|
|
|
static void init_slider(int index, const char* fmtlabel, int flags, float value, float min, float max)
|
|
{
|
|
Slider* slider = &sliders[index];
|
|
|
|
slider->area.x = state->window_w * (1.f - SLIDER_WIDTH_PERC) / 2;
|
|
slider->area.y = state->window_h * (0.2f + (index * SLIDER_HEIGHT_PERC * 1.4f));
|
|
slider->area.w = SLIDER_WIDTH_PERC * state->window_w;
|
|
slider->area.h = SLIDER_HEIGHT_PERC * state->window_h;
|
|
slider->changed = SDL_TRUE;
|
|
SDL_strlcpy(slider->fmtlabel, fmtlabel, SDL_arraysize(slider->fmtlabel));
|
|
slider->flags = flags;
|
|
slider->min = min;
|
|
slider->max = max;
|
|
slider->value = value;
|
|
|
|
if (slider->flags & 1) {
|
|
slider->pos = (value - slider->min + 0.5f) / (slider->max - slider->min + 1.0f);
|
|
} else {
|
|
slider->pos = 0.5f;
|
|
slider->mid = value;
|
|
}
|
|
}
|
|
|
|
static float lerp(float v0, float v1, float t)
|
|
{
|
|
return (1 - t) * v0 + t * v1;
|
|
}
|
|
|
|
static void draw_text(SDL_Renderer* renderer, int x, int y, const char* text)
|
|
{
|
|
SDL_SetRenderDrawColor(renderer, 0xFD, 0xF6, 0xE3, 0xFF);
|
|
SDLTest_DrawString(renderer, (float) x, (float) y, text);
|
|
}
|
|
|
|
static void draw_textf(SDL_Renderer* renderer, int x, int y, const char* fmt, ...)
|
|
{
|
|
char text[256];
|
|
va_list ap;
|
|
|
|
va_start(ap, fmt);
|
|
SDL_vsnprintf(text, SDL_arraysize(text), fmt, ap);
|
|
va_end(ap);
|
|
|
|
draw_text(renderer, x, y, text);
|
|
}
|
|
|
|
static void queue_audio()
|
|
{
|
|
Uint8* new_data = NULL;
|
|
int new_len = 0;
|
|
int retval = 0;
|
|
SDL_AudioSpec new_spec;
|
|
|
|
new_spec.format = spec.format;
|
|
new_spec.channels = (int) sliders[2].value;
|
|
new_spec.freq = (int) sliders[1].value;
|
|
|
|
SDL_Log("Converting audio from %i to %i", spec.freq, new_spec.freq);
|
|
|
|
retval = retval ? retval : SDL_ConvertAudioSamples(&spec, audio_buf, audio_len, &new_spec, &new_data, &new_len);
|
|
retval = retval ? retval : SDL_SetAudioStreamFormat(stream, &new_spec, NULL);
|
|
retval = retval ? retval : SDL_PutAudioStreamData(stream, new_data, new_len);
|
|
|
|
if (auto_flush) {
|
|
retval = retval ? retval : SDL_FlushAudioStream(stream);
|
|
}
|
|
|
|
SDL_free(new_data);
|
|
|
|
if (retval) {
|
|
SDL_Log("Failed to queue audio: %s", SDL_GetError());
|
|
} else {
|
|
SDL_Log("Queued audio");
|
|
}
|
|
}
|
|
|
|
static void skip_audio(float amount)
|
|
{
|
|
float speed;
|
|
SDL_AudioSpec dst_spec, new_spec;
|
|
int num_frames;
|
|
int retval = 0;
|
|
void* buf = NULL;
|
|
|
|
SDL_LockAudioStream(stream);
|
|
|
|
speed = SDL_GetAudioStreamFrequencyRatio(stream);
|
|
SDL_GetAudioStreamFormat(stream, NULL, &dst_spec);
|
|
|
|
/* Gimme that crunchy audio */
|
|
new_spec.format = SDL_AUDIO_S8;
|
|
new_spec.channels = 1;
|
|
new_spec.freq = 4000;
|
|
|
|
SDL_SetAudioStreamFrequencyRatio(stream, 100.0f);
|
|
SDL_SetAudioStreamFormat(stream, NULL, &new_spec);
|
|
|
|
num_frames = (int)(new_spec.freq * ((speed * amount) / 100.0f));
|
|
buf = SDL_malloc(num_frames);
|
|
|
|
if (buf) {
|
|
retval = SDL_GetAudioStreamData(stream, buf, num_frames);
|
|
SDL_free(buf);
|
|
}
|
|
|
|
SDL_SetAudioStreamFormat(stream, NULL, &dst_spec);
|
|
SDL_SetAudioStreamFrequencyRatio(stream, speed);
|
|
|
|
SDL_UnlockAudioStream(stream);
|
|
|
|
if (retval >= 0) {
|
|
SDL_Log("Skipped %.2f seconds", amount);
|
|
} else {
|
|
SDL_Log("Failed to skip: %s", SDL_GetError());
|
|
}
|
|
}
|
|
|
|
static const char *AudioFmtToString(const SDL_AudioFormat fmt)
|
|
{
|
|
switch (fmt) {
|
|
#define FMTCASE(x) case SDL_AUDIO_##x: return #x
|
|
FMTCASE(U8);
|
|
FMTCASE(S8);
|
|
FMTCASE(S16LE);
|
|
FMTCASE(S16BE);
|
|
FMTCASE(S32LE);
|
|
FMTCASE(S32BE);
|
|
FMTCASE(F32LE);
|
|
FMTCASE(F32BE);
|
|
#undef FMTCASE
|
|
}
|
|
return "?";
|
|
}
|
|
|
|
static const char *AudioChansToStr(const int channels)
|
|
{
|
|
switch (channels) {
|
|
case 1: return "Mono";
|
|
case 2: return "Stereo";
|
|
case 3: return "2.1";
|
|
case 4: return "Quad";
|
|
case 5: return "4.1";
|
|
case 6: return "5.1";
|
|
case 7: return "6.1";
|
|
case 8: return "7.1";
|
|
default: break;
|
|
}
|
|
return "?";
|
|
}
|
|
|
|
static void loop(void)
|
|
{
|
|
int i, j;
|
|
SDL_Event e;
|
|
SDL_FPoint p;
|
|
SDL_AudioSpec src_spec, dst_spec;
|
|
int available_bytes = 0;
|
|
float available_seconds = 0;
|
|
|
|
while (SDL_PollEvent(&e)) {
|
|
SDLTest_CommonEvent(state, &e, &done);
|
|
#ifdef SDL_PLATFORM_EMSCRIPTEN
|
|
if (done) {
|
|
emscripten_cancel_main_loop();
|
|
}
|
|
#endif
|
|
if (e.type == SDL_EVENT_KEY_DOWN) {
|
|
SDL_Keycode sym = e.key.keysym.sym;
|
|
if (sym == SDLK_q) {
|
|
if (SDL_AudioDevicePaused(state->audio_id)) {
|
|
SDL_ResumeAudioDevice(state->audio_id);
|
|
} else {
|
|
SDL_PauseAudioDevice(state->audio_id);
|
|
}
|
|
} else if (sym == SDLK_w) {
|
|
auto_loop = !auto_loop;
|
|
} else if (sym == SDLK_e) {
|
|
auto_flush = !auto_flush;
|
|
} else if (sym == SDLK_a) {
|
|
SDL_ClearAudioStream(stream);
|
|
SDL_Log("Cleared audio stream");
|
|
} else if (sym == SDLK_s) {
|
|
queue_audio();
|
|
} else if (sym == SDLK_d) {
|
|
float amount = 1.0f;
|
|
amount *= (e.key.keysym.mod & SDL_KMOD_CTRL) ? 10.0f : 1.0f;
|
|
amount *= (e.key.keysym.mod & SDL_KMOD_SHIFT) ? 10.0f : 1.0f;
|
|
skip_audio(amount);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (SDL_GetMouseState(&p.x, &p.y) & SDL_BUTTON_LMASK) {
|
|
if (active_slider == -1) {
|
|
for (i = 0; i < NUM_SLIDERS; ++i) {
|
|
if (SDL_PointInRectFloat(&p, &sliders[i].area)) {
|
|
active_slider = i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
active_slider = -1;
|
|
}
|
|
|
|
if (active_slider != -1) {
|
|
Slider* slider = &sliders[active_slider];
|
|
|
|
float value = (p.x - slider->area.x) / slider->area.w;
|
|
value = SDL_clamp(value, 0.0f, 1.0f);
|
|
slider->pos = value;
|
|
|
|
if (slider->flags & 1) {
|
|
value = slider->min + (value * (slider->max - slider->min + 1.0f));
|
|
value = SDL_clamp(value, slider->min, slider->max);
|
|
} else {
|
|
value = (value * 2.0f) - 1.0f;
|
|
value = (value >= 0)
|
|
? lerp(slider->mid, slider->max, value)
|
|
: lerp(slider->mid, slider->min, -value);
|
|
}
|
|
|
|
if (value != slider->value) {
|
|
slider->value = value;
|
|
slider->changed = SDL_TRUE;
|
|
}
|
|
}
|
|
|
|
if (sliders[0].changed) {
|
|
sliders[0].changed = SDL_FALSE;
|
|
SDL_SetAudioStreamFrequencyRatio(stream, sliders[0].value);
|
|
}
|
|
|
|
if (SDL_GetAudioStreamFormat(stream, &src_spec, &dst_spec) == 0) {
|
|
available_bytes = SDL_GetAudioStreamAvailable(stream);
|
|
available_seconds = (float)available_bytes / (float)(SDL_AUDIO_FRAMESIZE(dst_spec) * dst_spec.freq);
|
|
|
|
/* keep it looping. */
|
|
if (auto_loop && (available_seconds < 10.0f)) {
|
|
queue_audio();
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < state->num_windows; i++) {
|
|
int draw_y = 0;
|
|
SDL_Renderer* rend = state->renderers[i];
|
|
|
|
SDL_SetRenderDrawColor(rend, 0x00, 0x2B, 0x36, 0xFF);
|
|
SDL_RenderClear(rend);
|
|
|
|
for (j = 0; j < NUM_SLIDERS; ++j) {
|
|
Slider* slider = &sliders[j];
|
|
SDL_FRect area;
|
|
|
|
SDL_copyp(&area, &slider->area);
|
|
|
|
SDL_SetRenderDrawColor(rend, 0x07, 0x36, 0x42, 0xFF);
|
|
SDL_RenderFillRect(rend, &area);
|
|
|
|
area.w *= slider->pos;
|
|
|
|
SDL_SetRenderDrawColor(rend, 0x58, 0x6E, 0x75, 0xFF);
|
|
SDL_RenderFillRect(rend, &area);
|
|
|
|
draw_textf(rend, (int)slider->area.x, (int)slider->area.y, slider->fmtlabel,
|
|
(slider->flags & 2) ? ((float)(int)slider->value) : slider->value);
|
|
}
|
|
|
|
draw_textf(rend, 0, draw_y, "%7s, Loop: %3s, Flush: %3s",
|
|
SDL_AudioDevicePaused(state->audio_id) ? "Paused" : "Playing", auto_loop ? "On" : "Off", auto_flush ? "On" : "Off");
|
|
draw_y += FONT_LINE_HEIGHT;
|
|
|
|
draw_textf(rend, 0, draw_y, "Available: %4.2f (%i bytes)", available_seconds, available_bytes);
|
|
draw_y += FONT_LINE_HEIGHT;
|
|
|
|
SDL_LockAudioStream(stream);
|
|
|
|
draw_textf(rend, 0, draw_y, "Get Callback: %i/%i bytes, %2i ms ago",
|
|
last_get_amount_additional, last_get_amount_total, (int)(SDL_GetTicks() - last_get_callback));
|
|
draw_y += FONT_LINE_HEIGHT;
|
|
|
|
SDL_UnlockAudioStream(stream);
|
|
|
|
draw_y = state->window_h - FONT_LINE_HEIGHT * 3;
|
|
|
|
draw_textf(rend, 0, draw_y, "Wav: %6s/%6s/%i",
|
|
AudioFmtToString(spec.format), AudioChansToStr(spec.channels), spec.freq);
|
|
draw_y += FONT_LINE_HEIGHT;
|
|
|
|
draw_textf(rend, 0, draw_y, "Src: %6s/%6s/%i",
|
|
AudioFmtToString(src_spec.format), AudioChansToStr(src_spec.channels), src_spec.freq);
|
|
draw_y += FONT_LINE_HEIGHT;
|
|
|
|
draw_textf(rend, 0, draw_y, "Dst: %6s/%6s/%i",
|
|
AudioFmtToString(dst_spec.format), AudioChansToStr(dst_spec.channels), dst_spec.freq);
|
|
draw_y += FONT_LINE_HEIGHT;
|
|
|
|
SDL_RenderPresent(rend);
|
|
}
|
|
}
|
|
|
|
static void SDLCALL our_get_callback(void *userdata, SDL_AudioStream *strm, int additional_amount, int total_amount)
|
|
{
|
|
last_get_callback = SDL_GetTicks();
|
|
last_get_amount_additional = additional_amount;
|
|
last_get_amount_total = total_amount;
|
|
}
|
|
|
|
int main(int argc, char *argv[])
|
|
{
|
|
char *filename = NULL;
|
|
int i;
|
|
int rc;
|
|
|
|
/* Initialize test framework */
|
|
state = SDLTest_CommonCreateState(argv, SDL_INIT_AUDIO | SDL_INIT_VIDEO);
|
|
if (!state) {
|
|
return 1;
|
|
}
|
|
|
|
/* Enable standard application logging */
|
|
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
|
|
|
/* Parse commandline */
|
|
for (i = 1; i < argc;) {
|
|
int consumed;
|
|
|
|
consumed = SDLTest_CommonArg(state, i);
|
|
if (!consumed) {
|
|
if (!filename) {
|
|
filename = argv[i];
|
|
consumed = 1;
|
|
}
|
|
}
|
|
if (consumed <= 0) {
|
|
static const char *options[] = { "[sample.wav]", NULL };
|
|
SDLTest_CommonLogUsage(state, argv[0], options);
|
|
exit(1);
|
|
}
|
|
|
|
i += consumed;
|
|
}
|
|
|
|
/* Load the SDL library */
|
|
if (!SDLTest_CommonInit(state)) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
|
return 1;
|
|
}
|
|
|
|
FONT_CHARACTER_SIZE = 16;
|
|
|
|
filename = GetResourceFilename(filename, "sample.wav");
|
|
rc = SDL_LoadWAV(filename, &spec, &audio_buf, &audio_len);
|
|
SDL_free(filename);
|
|
|
|
if (rc < 0) {
|
|
SDL_Log("Failed to load '%s': %s", filename, SDL_GetError());
|
|
SDL_Quit();
|
|
return 1;
|
|
}
|
|
|
|
init_slider(0, "Speed: %3.2fx", 0x0, 1.0f, 0.2f, 5.0f);
|
|
init_slider(1, "Freq: %g", 0x2, (float)spec.freq, 4000.0f, 192000.0f);
|
|
init_slider(2, "Channels: %g", 0x3, (float)spec.channels, 1.0f, 8.0f);
|
|
|
|
for (i = 0; i < state->num_windows; i++) {
|
|
SDL_SetWindowTitle(state->windows[i], "Resampler Test");
|
|
}
|
|
|
|
stream = SDL_CreateAudioStream(&spec, &spec);
|
|
SDL_SetAudioStreamGetCallback(stream, our_get_callback, NULL);
|
|
|
|
SDL_BindAudioStream(state->audio_id, stream);
|
|
|
|
#ifdef SDL_PLATFORM_EMSCRIPTEN
|
|
emscripten_set_main_loop(loop, 0, 1);
|
|
#else
|
|
while (!done) {
|
|
loop();
|
|
}
|
|
#endif
|
|
|
|
SDLTest_CleanupTextDrawing();
|
|
SDL_DestroyAudioStream(stream);
|
|
SDL_free(audio_buf);
|
|
SDLTest_CommonQuit(state);
|
|
return 0;
|
|
}
|
|
|