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Anonymous Maarten db96ddca34 SDL_test: use SDLCALL calling convention
This is needed when using a pre-built static SDL3_test library.
2024-09-06 14:19:05 +02:00
.github Document the SDL-specific custom ci commands 2024-08-31 13:16:51 +02:00
android-project Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
build-scripts Fixed crashes in Metal renderer due to ARC releasing references on random memory in newly allocated structs 2024-09-05 19:48:33 -07:00
cmake Add SDL_strpbrk 2024-09-06 01:35:43 +02:00
docs Initialize interface structures so they can be extended in the future 2024-09-05 19:16:00 -07:00
examples The parameter to SDL_AppEvent() should be non-const 2024-09-03 08:18:36 -07:00
include SDL_test: use SDLCALL calling convention 2024-09-06 14:19:05 +02:00
src SDL_test: use SDLCALL calling convention 2024-09-06 14:19:05 +02:00
test SDL_test: use SDLCALL calling convention 2024-09-06 14:19:05 +02:00
VisualC Build config flags are either defined or undefined, never 0 2024-09-05 09:52:40 -07:00
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VisualC-WinRT Add the SDL_GPU API 2024-08-29 15:57:29 -07:00
wayland-protocols wayland: Add support for setting window icons via the xdg-toplevel-icon-v1 protocol 2024-08-31 09:38:43 -04:00
Xcode Build config flags are either defined or undefined, never 0 2024-09-05 09:52:40 -07:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Add the SDL_GPU API 2024-08-29 15:57:29 -07:00
.wikiheaders-options wikiheaders: bridge wiki Category docs to the headers! 2024-05-16 11:48:23 -04:00
Android.mk Added -Wl,--no-undefined-version to Android.mk 2024-09-05 06:52:45 -07:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
CMakeLists.txt Add SDL_strpbrk 2024-09-06 01:35:43 +02:00
CREDITS.md docs: Moved CREDITS and INSTALL to markdown format. 2023-11-29 12:31:27 -05:00
INSTALL.md Updated INSTALL.md 2024-04-10 09:18:42 -04:00
LICENSE.txt Updated copyright for 2024 2024-01-01 13:15:26 -08:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
WhatsNew.txt audio: Refer to audio devices to "playback" and "recording". 2024-06-15 01:08:12 -04:00

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)