SDL/build-scripts
2022-11-28 10:57:59 -08:00
..
android-prefab.sh Remove SDL_config.h from the public headers 2022-11-26 04:48:36 -08:00
androidbuild.sh Updated Android build tools version, which bumped minimum deployment target to API 14 2017-10-23 23:23:47 -07:00
androidbuildlibs.sh Rename SDLmain to SDL_main and SDLtest to SDL_test for consistency with other SDL libraries 2022-11-28 10:57:59 -08:00
cmake-toolchain-mingw64-i686.cmake Added toolchain files for cross-compiling to Windows 2022-11-25 15:37:30 -08:00
cmake-toolchain-mingw64-x86_64.cmake Added toolchain files for cross-compiling to Windows 2022-11-25 15:37:30 -08:00
codechecker-buildbot.sh cmake: Prefix all options with "SDL_" 2021-10-05 10:45:26 -04:00
fnsince.pl Re-added WinRT support until we're sure that it's no longer being used 2022-11-23 10:41:43 -08:00
gen_audio_channel_conversion.c audio: Fixed dst pointer on channel conversions that grow in-place. 2022-07-20 18:41:53 -04:00
gen_audio_resampler_filter.c gen_audio_resampler_filter.c: Precalculate loop-invariant bessel(beta). 2022-05-26 10:44:01 -04:00
git-pre-push-hook.pl git-pre-push-hook: remove ".git" from URL. 2021-03-17 13:36:38 -04:00
mkinstalldirs build-scripts: update install-sh and mkinstalldirs from automake-1.16.3 2020-12-24 01:32:10 +03:00
showrev.sh Switch header convention from #include "SDL.h" to #include <SDL3/SDLh> 2022-11-26 22:15:18 -08:00
strip_fPIC.sh Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
test-versioning.sh Switch header convention from #include "SDL.h" to #include <SDL3/SDLh> 2022-11-26 22:15:18 -08:00
update-copyright.sh Fixed whitespace 2022-05-18 06:58:14 -07:00
update-version.sh Switch header convention from #include "SDL.h" to #include <SDL3/SDLh> 2022-11-26 22:15:18 -08:00
updaterev.sh Switch header convention from #include "SDL.h" to #include <SDL3/SDLh> 2022-11-26 22:15:18 -08:00
wikiheaders.pl build-scripts/wikiheaders.pl: ignore the 'FrontPage' wiki pages. 2022-06-23 16:07:35 -04:00