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.github Fixing compilation errors for VS2019 Clang toolset (fixes #4702) 2021-11-18 03:28:00 +03:00
acinclude acinclude/libtool.m4: Apply macos11 patch from libtool bug #44605 2021-01-09 00:11:20 +03:00
android-project Fixed bug #4982 - Failed to open audio_device on Android 5.x with freq 96khz+ 2021-11-20 15:28:36 +01:00
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts build-scripts/gcc-fat.sh is no longer supported. Use clang-fat instead. 2021-11-19 09:28:36 -05:00
cmake cmake: Sync build config options with autotools 2021-11-16 16:51:38 -08:00
debian updated linux dependencies for libXfixes-devel. 2021-11-12 15:55:50 +03:00
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include tests: several -Wwrite-strings fixes. 2021-11-20 01:02:02 +03:00
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test testcustomcursor.c: replaced libc sscanf with SDL_sscanf 2021-11-20 01:15:20 +03:00
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visualtest fix permissions of a few files 2021-02-22 15:44:32 +03:00
wayland-protocols wayland: Add support for text-input-unstable-v3 2021-07-29 14:43:46 -07:00
Xcode We're no longer building a separate shared library for hidapi 2021-11-09 05:40:57 -08:00
Xcode-iOS Added documentation that the UIApplicationSupportsIndirectInputEvents key must be set to true 2021-11-09 20:32:16 -08:00
.gitignore testsurround: Add surround sound channel tester 2021-10-30 21:26:03 -07:00
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cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
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configure autotools, cmake: don't define SDL_JOYSTICK_HIDAPI in CheckHIDAPI() 2021-11-16 23:37:20 +03:00
configure.ac autotools, cmake: don't define SDL_JOYSTICK_HIDAPI in CheckHIDAPI() 2021-11-16 23:37:20 +03:00
CREDITS.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
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Makefile.minimal build libSDL2_test too with Makefile.minimal 2021-11-14 01:10:32 +03:00
Makefile.os2 os2: remove SDL_hidapi duplications in makefile, disable it in config. 2021-11-08 17:00:28 +03:00
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README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
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sdl2-config-version.cmake.in cmake: Forgot to add this file to revision control. 2020-02-25 14:52:03 -05:00
sdl2-config.cmake.in sdl2-config.cmake.in: Make SDL2::SDL2 work with MinGW, fixes #3665 2021-07-08 14:55:33 -07:00
sdl2-config.in build: Don't duplicate Libs in Libs.private in pkg-config file 2020-04-12 13:24:36 +01:00
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sdl2.pc.in rename PKG_CONFIG_LIBS_PRIV to PKGCONFIG_LIBS_PRIV 2021-04-14 21:40:50 +03:00
SDL2.spec.in license: Fixed references to COPYING.txt that are now LICENSE.txt. 2021-02-18 11:07:26 -05:00
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WhatsNew.txt Fixed exception accessing Bluetooth devices on Android 12 2021-11-15 16:52:56 -08:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)