SDL/examples/renderer/11-color-mods
2024-10-23 07:28:33 -07:00
..
color-mods.c examples now using SDL_ALPHA_OPAQUE(_FLOAT) for opaque alpha value 2024-10-23 07:28:33 -07:00
README.txt examples: Added renderer/11-color-mods 2024-09-23 01:21:40 -04:00

This example creates an SDL window and renderer, loads a texture from a
.bmp file, and then draws it a few times each frame, adjusting the colors.