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Ryan C. Gordon a9d70dbacb pen: Rework public API.
This changes the API in various ways, and updates the backends for this.

Overall, this is a massive simplification of the API, as most future backends
can't support the previously-offered API.

This also removes the testautomation pen code (not only did these interfaces
change completely, it also did something no other test did: mock the internal
API), and replaces testpen.c with a different implementation (the existing
code was fine, it was just easier to start from scratch than update it).
2024-08-09 22:09:23 -04:00
.github msbuild: add TreatWarningAsError property, and enable it on ci 2024-08-04 21:23:25 +02:00
android-project Remove createSDLMainRunnable() in favour of main() to fix multiple issues when providing custom main/runnable code (#10434) 2024-08-03 06:34:38 -07:00
build-scripts ci: add GDK 2024-08-04 13:07:32 +00:00
cmake cmake: build SDL with /W3 on MSVC 2024-08-08 10:11:39 +00:00
docs SDL_EventFilter functions now return SDL_bool 2024-08-06 07:59:45 -07:00
examples Fix /W3 warnings in examples 2024-08-08 10:11:39 +00:00
include pen: Rework public API. 2024-08-09 22:09:23 -04:00
src pen: Rework public API. 2024-08-09 22:09:23 -04:00
test pen: Rework public API. 2024-08-09 22:09:23 -04:00
VisualC pen: Rework public API. 2024-08-09 22:09:23 -04:00
VisualC-GDK Added support for raw mouse and keyboard using GameInput on Windows 2024-08-07 12:19:09 -07:00
VisualC-WinRT msbuild: add TreatWarningAsError property, and enable it on ci 2024-08-04 21:23:25 +02:00
wayland-protocols video: Expose HDR metadata per-window 2024-06-20 15:55:07 -04:00
Xcode pen: Rework public API. 2024-08-09 22:09:23 -04:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore ci: add GDK 2024-08-04 13:07:32 +00:00
.wikiheaders-options wikiheaders: bridge wiki Category docs to the headers! 2024-05-16 11:48:23 -04:00
Android.mk Create a functional CMake project using androidbuild.sh 2024-06-18 00:11:44 +02:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
CMakeLists.txt Include GameInput.h as gameinput.h for compatibility with non-MSVC toolchains 2024-08-07 17:57:33 -07:00
CREDITS.md docs: Moved CREDITS and INSTALL to markdown format. 2023-11-29 12:31:27 -05:00
INSTALL.md Updated INSTALL.md 2024-04-10 09:18:42 -04:00
LICENSE.txt Updated copyright for 2024 2024-01-01 13:15:26 -08:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
WhatsNew.txt audio: Refer to audio devices to "playback" and "recording". 2024-06-15 01:08:12 -04:00

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)