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a6a4e27ae8
New functions get and set the YUV colorspace conversion mode: SDL_SetYUVConversionMode() SDL_GetYUVConversionMode() SDL_GetYUVConversionModeForResolution() SDL_ConvertPixels() converts between all supported RGB and YUV formats, with SSE acceleration for converting from planar YUV formats (YV12, NV12, etc) to common RGB/RGBA formats. Added a new test program, testyuv, to verify correctness and speed of YUV conversion functionality. |
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checkkeys | ||
controllermap | ||
loopwave | ||
testatomic | ||
testautomation | ||
testdraw2 | ||
testfile | ||
testgamecontroller | ||
testgesture | ||
testgl2 | ||
testgles2 | ||
testjoystick | ||
testoverlay2 | ||
testplatform | ||
testpower | ||
testrendertarget | ||
testrumble | ||
testscale | ||
testshape | ||
testsprite2 | ||
testvulkan | ||
testyuv |