mirror of
https://github.com/libsdl-org/SDL.git
synced 2024-11-23 19:03:27 +08:00
141 lines
4.6 KiB
Python
Executable File
141 lines
4.6 KiB
Python
Executable File
#!/usr/bin/env python3
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#
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# This script renames SDL macros in the specified paths
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import argparse
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import pathlib
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import re
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class PlatformMacrosCheck:
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RENAMED_MACROS = {
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"__AIX__": "SDL_PLATFORM_AIX",
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"__HAIKU__": "SDL_PLATFORM_HAIKU",
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"__BSDI__": "SDL_PLATFORM_BSDI",
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"__FREEBSD__": "SDL_PLATFORM_FREEBSD",
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"__HPUX__": "SDL_PLATFORM_HPUX",
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"__IRIX__": "SDL_PLATFORM_IRIX",
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"__LINUX__": "SDL_PLATFORM_LINUX",
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"__OS2__": "SDL_PLATFORM_OS2",
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# "__ANDROID__": "SDL_PLATFORM_ANDROID,
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"__NGAGE__": "SDL_PLATFORM_NGAGE",
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"__APPLE__": "SDL_PLATFORM_APPLE",
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"__TVOS__": "SDL_PLATFORM_TVOS",
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"__IPHONEOS__": "SDL_PLATFORM_IOS",
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"__MACOSX__": "SDL_PLATFORM_MACOS",
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"__NETBSD__": "SDL_PLATFORM_NETBSD",
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"__OPENBSD__": "SDL_PLATFORM_OPENBSD",
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"__OSF__": "SDL_PLATFORM_OSF",
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"__QNXNTO__": "SDL_PLATFORM_QNXNTO",
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"__RISCOS__": "SDL_PLATFORM_RISCOS",
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"__SOLARIS__": "SDL_PLATFORM_SOLARIS",
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"__PSP__": "SDL_PLATFORM_PSP",
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"__PS2__": "SDL_PLATFORM_PS2",
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"__VITA__": "SDL_PLATFORM_VITA",
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"__3DS__": "SDL_PLATFORM_3DS",
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# "__unix__": "SDL_PLATFORM_UNIX,
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"__WINRT__": "SDL_PLATFORM_WINRT",
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"__XBOXSERIES__": "SDL_PLATFORM_XBOXSERIES",
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"__XBOXONE__": "SDL_PLATFORM_XBOXONE",
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"__WINDOWS__": "SDL_PLATFORM_WINDOWS",
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"__WIN32__": "SDL_PLATFORM_WIN32",
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# "__CYGWIN_": "SDL_PLATFORM_CYGWIN",
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"__WINGDK__": "SDL_PLATFORM_WINGDK",
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"__GDK__": "SDL_PLATFORM_GDK",
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# "__EMSCRIPTEN__": "SDL_PLATFORM_EMSCRIPTEN",
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}
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DEPRECATED_MACROS = {
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"__DREAMCAST__",
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"__NACL__",
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"__PNACL__",
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"__WINDOWS__",
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}
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def __init__(self):
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self.re_pp_command = re.compile(r"^[ \t]*#[ \t]*(\w+).*")
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self.re_platform_macros = re.compile(r"\W(" + "|".join(self.RENAMED_MACROS.keys()) + r")(?:\W|$)")
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self.re_deprecated_macros = re.compile(r"\W(" + "|".join(self.DEPRECATED_MACROS) + r")(?:\W|$)")
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def run(self, contents):
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def cb(m):
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macro = m.group(1)
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original = m.group(0)
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match_start, _ = m.span(0)
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platform_start, platform_end = m.span(1)
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new_text = "{0} /* FIXME: use '#ifdef {0}' or 'defined({0})' */".format(self.RENAMED_MACROS[macro])
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r = original[:(platform_start-match_start)] + new_text + original[platform_end-match_start:]
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return r
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contents, _ = self.re_platform_macros.subn(cb, contents)
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def cb(m):
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macro = m.group(1)
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original = m.group(0)
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match_start, _ = m.span(0)
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platform_start, platform_end = m.span(1)
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new_text = "{0} /* FIXME: {0} has been removed in SDL3 */".format(macro)
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r = original[:(platform_start-match_start)] + new_text + original[platform_end-match_start:]
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return r
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contents, _ = self.re_deprecated_macros.subn(cb, contents)
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return contents
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def apply_checks(paths):
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checks = (
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PlatformMacrosCheck(),
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)
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for entry in paths:
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path = pathlib.Path(entry)
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if not path.exists():
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print("{} does not exist, skipping".format(entry))
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continue
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apply_checks_in_path(path, checks)
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def apply_checks_in_file(file, checks):
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try:
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with file.open("r", encoding="UTF-8", newline="") as rfp:
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original = rfp.read()
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contents = original
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for check in checks:
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contents = check.run(contents)
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if contents != original:
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with file.open("w", encoding="UTF-8", newline="") as wfp:
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wfp.write(contents)
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except UnicodeDecodeError:
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print("%s is not text, skipping" % file)
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except Exception as err:
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print("%s" % err)
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def apply_checks_in_dir(path, checks):
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for entry in path.glob("*"):
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if entry.is_dir():
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apply_checks_in_dir(entry, checks)
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else:
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print("Processing %s" % entry)
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apply_checks_in_file(entry, checks)
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def apply_checks_in_path(path, checks):
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if path.is_dir():
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apply_checks_in_dir(path, checks)
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else:
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apply_checks_in_file(path, checks)
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def main():
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parser = argparse.ArgumentParser(fromfile_prefix_chars='@', description="Rename macros for SDL3")
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parser.add_argument("args", nargs="*", help="Input source files")
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args = parser.parse_args()
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try:
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apply_checks(args.args)
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except Exception as e:
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print(e)
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return 1
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if __name__ == "__main__":
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raise SystemExit(main())
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