Go to file
Sam Lantinga 8ddb099d3e testautomation: use a larger destination buffer than needed in audio_resampleLoss
This is a common way to use the API and tickles the same automation failure that sdl2-compat runs into.
2024-08-29 10:59:18 -07:00
.github ci: verify SDL_REVISION 2024-08-20 16:04:58 +00:00
android-project Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
build-scripts Dynamically generate __main__.py of Android aar package 2024-08-29 13:57:29 +02:00
cmake Use stdbool for SDL_bool 2024-08-27 10:31:46 -07:00
docs Use stdbool for SDL_bool 2024-08-27 10:31:46 -07:00
examples Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
include Remove SDL_PEN hints that are no longer used 2024-08-28 07:04:48 -07:00
src Add neon SIMD alpha blending blitter 2024-08-28 21:37:55 -07:00
test testautomation: use a larger destination buffer than needed in audio_resampleLoss 2024-08-29 10:59:18 -07:00
VisualC Include SDL_build_config.h without a 'build_config/' prefix 2024-08-23 00:51:35 +00:00
VisualC-GDK Use SDL_bool instead an int return code in the SDL API 2024-08-27 10:31:46 -07:00
VisualC-WinRT Include SDL_build_config.h without a 'build_config/' prefix 2024-08-23 00:51:35 +00:00
wayland-protocols video: Expose HDR metadata per-window 2024-06-20 15:55:07 -04:00
Xcode Include SDL_build_config.h without a 'build_config/' prefix 2024-08-23 00:51:35 +00:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore ci: add GDK 2024-08-04 13:07:32 +00:00
.wikiheaders-options wikiheaders: bridge wiki Category docs to the headers! 2024-05-16 11:48:23 -04:00
Android.mk Include SDL_build_config.h without a 'build_config/' prefix 2024-08-23 00:51:35 +00:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
CMakeLists.txt cmake: also test ARM neon on non-gcc compilers 2024-08-29 12:38:56 +02:00
CREDITS.md docs: Moved CREDITS and INSTALL to markdown format. 2023-11-29 12:31:27 -05:00
INSTALL.md Updated INSTALL.md 2024-04-10 09:18:42 -04:00
LICENSE.txt Updated copyright for 2024 2024-01-01 13:15:26 -08:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
WhatsNew.txt audio: Refer to audio devices to "playback" and "recording". 2024-06-15 01:08:12 -04:00

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)