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Frank Praznik 73d02184d7 docs: Add Wayland to the SysWM migration example
Wayland will be increasingly encountered going forward and needs to be handled by applications requesting window handles to initialize the Vulkan WSI and such, so include it in the migration example to reflect current best practices.
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cmake SDL_hidapi requires libusb >= 1.0.16 2023-11-24 21:31:59 +01:00
docs docs: Add Wayland to the SysWM migration example 2024-01-04 14:59:14 -05:00
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test testcontroller.c: fixed warnings. 2024-01-03 14:40:20 +03:00
VisualC Rename SDL_mslibc_x64.asm -> SDL_mslibc_x64.masm 2024-01-04 17:46:07 +01:00
VisualC-GDK Rename SDL_mslibc_x64.asm -> SDL_mslibc_x64.masm 2024-01-04 17:46:07 +01:00
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wayland-protocols Add and event and flag to report when a window has been occluded 2023-07-18 16:42:05 -04:00
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.clang-format Commented out syntax that causes Visual Studio 2019 to complain on every edit 2022-12-02 00:43:01 -08:00
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.wikiheaders-options sdlwiki: SDL3 advises users to include through 'SDL3/SDL.h' 2023-03-21 02:19:19 +01:00
Android.mk Always provide an implementation for all SDL3 symbols 2023-10-12 14:00:47 +02:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
CMakeLists.txt Rename SDL_mslibc_x64.asm -> SDL_mslibc_x64.masm 2024-01-04 17:46:07 +01:00
CREDITS.md docs: Moved CREDITS and INSTALL to markdown format. 2023-11-29 12:31:27 -05:00
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README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md docs: Convert everything to Unix-style endlines. 2023-11-29 11:29:57 -05:00
WhatsNew.txt Remove SDL_{Set,Get}SurfaceScale(). 2023-12-22 02:08:49 -08:00

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)