SDL/test
2023-06-12 10:57:06 -07:00
..
emscripten Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
n3ds N3DS port (squashed) 2022-10-10 08:50:59 -07:00
shapes Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
axis.bmp Split controller axes into positive and negative sides so each can be bound independently. 2016-12-27 01:39:07 -08:00
button.bmp Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
checkkeys.c testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2023-04-12 11:37:26 +02:00
checkkeysthreads.c tests: build tests with C90 standard 2023-05-27 01:49:07 +02:00
CMakeLists.txt tests: build tests with C90 standard 2023-05-27 01:49:07 +02:00
COPYING Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
gamepadmap_back.bmp SDL API renaming: SDL_gamecontroller.h 2022-12-27 09:47:24 -08:00
gamepadmap.bmp SDL API renaming: SDL_gamecontroller.h 2022-12-27 09:47:24 -08:00
gamepadmap.c testprograms: parse arguments using SDLTest_CommonState 2023-03-17 17:54:16 +01:00
icon.bmp Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
loopwave.c testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2023-04-12 11:37:26 +02:00
loopwavequeue.c testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2023-04-12 11:37:26 +02:00
main.cpp Make WinRT's SDL_main header-only 2022-12-15 08:01:01 -08:00
moose.dat Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
picture.xbm Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
README Rename SDL2 tests for SDL3 2023-01-03 11:54:35 -08:00
relative_mode.markdown SDL_CreateWindow() has been simplified and no longer takes a window position. 2023-03-06 09:50:12 -08:00
sample.bmp Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
sample.wav Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
template.test.in test/template.test.in: Pass SDL_NONINTERACTIVE_ARGUMENTS to installed-tests 2023-04-12 15:04:11 +00:00
testatomic.c Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2023-04-28 12:08:33 -07:00
testaudiocapture.c Added SDL prefix AUDIO_* constants 2023-05-02 08:09:06 -07:00
testaudiohotplug.c testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2023-04-12 11:37:26 +02:00
testaudioinfo.c testprograms: parse arguments using SDLTest_CommonState 2023-03-17 17:54:16 +01:00
testaudiostreamdynamicresample.c tests: build tests with C90 standard 2023-05-27 01:49:07 +02:00
testautomation_audio.c Added SDL prefix AUDIO_* constants 2023-05-02 08:09:06 -07:00
testautomation_clipboard.c clipboard: Fixes additional x11 clipboard bugs found in tests 2023-06-12 10:57:06 -07:00
testautomation_events.c Fix video_getSetWindowPosition() that fail when checking events, 2023-03-24 09:52:05 +01:00
testautomation_guid.c testautomation_guid.c: fix integer warning in 32 bit builds. 2023-05-31 04:50:02 +03:00
testautomation_hints.c More fix warnings about static function and prototype 2023-03-08 16:14:09 +01:00
testautomation_images.c More fix warnings about static function and prototype 2023-03-08 16:14:09 +01:00
testautomation_images.h Fix warning drop const qualifier 2023-03-08 22:22:34 +01:00
testautomation_intrinsics.c Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
testautomation_joystick.c More fix warnings about static function and prototype 2023-03-08 16:14:09 +01:00
testautomation_keyboard.c Fix uses of undefined macro identifiers (-Wundef) 2023-03-29 21:49:01 +00:00
testautomation_main.c More fix warnings about static function and prototype 2023-03-08 16:14:09 +01:00
testautomation_math.c testautomation_math: avoid equality tests with INFINITY 2023-03-27 06:12:49 +00:00
testautomation_mouse.c More fix warnings about static function and prototype 2023-03-08 16:14:09 +01:00
testautomation_pixels.c testautomation_pixels: calling SDL_DestroyPixelFormat or SDL_DestroyPalette with NULL parameter doesn't generate an error 2023-03-17 10:28:54 +01:00
testautomation_platform.c Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
testautomation_rect.c More fix warnings about static function and prototype 2023-03-08 16:14:09 +01:00
testautomation_render.c More fix warnings about static function and prototype 2023-03-08 16:14:09 +01:00
testautomation_rwops.c Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
testautomation_sdltest.c Fix warning drop const qualifier 2023-03-08 22:22:34 +01:00
testautomation_stdlib.c Added support for printing wide strings using "%ls" syntax 2023-05-26 13:58:10 -07:00
testautomation_suites.h Add intrinsics test automation 2023-03-21 23:03:02 +03:00
testautomation_surface.c More fix warnings about static function and prototype 2023-03-08 16:14:09 +01:00
testautomation_syswm.c cmake+tests: include SDL_build_config.h in select tests + add include paths 2023-03-21 23:03:02 +03:00
testautomation_timer.c More fix warnings about static function and prototype 2023-03-08 16:14:09 +01:00
testautomation_video.c SDL_GetClosestFullscreenDisplayMode() now takes a boolean whether to include high density modes 2023-05-18 12:15:23 -07:00
testautomation.c Android: let main return normally for testautomation 2023-04-14 12:26:12 +02:00
testbounds.c testprograms: parse arguments using SDLTest_CommonState 2023-03-17 17:54:16 +01:00
testcustomcursor.c testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2023-04-12 11:37:26 +02:00
testdisplayinfo.c Updated SDL high DPI support 2023-05-17 12:58:00 -07:00
testdraw.c testprogram: add option to use SDL_BLENDMODE_MUL 2023-03-15 22:00:13 +01:00
testdrawchessboard.c testprograms: parse arguments using SDLTest_CommonState 2023-03-17 17:54:16 +01:00
testdropfile.c testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2023-04-12 11:37:26 +02:00
testerror.c testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2023-04-12 11:37:26 +02:00
testevdev.c testevdev: Add details of some more 8BitDo devices 2023-06-08 11:03:10 -07:00
testfile.c testprograms: parse arguments using SDLTest_CommonState 2023-03-17 17:54:16 +01:00
testfilesystem.c testprograms: parse arguments using SDLTest_CommonState 2023-03-17 17:54:16 +01:00
testgamepad.c Fixed accidental commit 2023-06-10 08:44:08 -07:00
testgeometry.c testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2023-04-12 11:37:26 +02:00
testgl.c style fixes for SDL_PROC macros. 2023-05-19 14:10:02 +03:00
testgles2_sdf_img_normal.bmp Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 2021-01-24 00:51:24 -05:00
testgles2_sdf_img_sdf.bmp Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 2021-01-24 00:51:24 -05:00
testgles2_sdf.c tests: build tests with C90 standard 2023-05-27 01:49:07 +02:00
testgles2.c style fixes for SDL_PROC macros. 2023-05-19 14:10:02 +03:00
testgles.c testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2023-04-12 11:37:26 +02:00
testhaptic.c testprograms: parse arguments using SDLTest_CommonState 2023-03-17 17:54:16 +01:00
testhittesting.c testhittesting: use SDLTest_Common for creating window(s) and renderer(s) 2023-03-17 17:54:16 +01:00
testhotplug.c testprograms: parse arguments using SDLTest_CommonState 2023-03-17 17:54:16 +01:00
testiconv.c testprograms: parse arguments using SDLTest_CommonState 2023-03-17 17:54:16 +01:00
testime.c Fix uses of undefined macro identifiers (-Wundef) 2023-03-29 21:49:01 +00:00
testintersections.c testintersections: check integer argument + no global done + get final tick before SDL shutdown 2023-03-17 17:54:16 +01:00
testjoystick.c testprograms: parse arguments using SDLTest_CommonState 2023-03-17 17:54:16 +01:00
testkeys.c testprograms: parse arguments using SDLTest_CommonState 2023-03-17 17:54:16 +01:00
testloadso.c testprograms: parse arguments using SDLTest_CommonState 2023-03-17 17:54:16 +01:00
testlocale.c testprograms: parse arguments using SDLTest_CommonState 2023-03-17 17:54:16 +01:00
testlock.c Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2023-04-28 12:08:33 -07:00
testmessage.c testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2023-04-12 11:37:26 +02:00
testmouse.c testprograms: parse arguments using SDLTest_CommonState 2023-03-17 17:54:16 +01:00
testmultiaudio.c testprograms: parse arguments using SDLTest_CommonState 2023-03-17 17:54:16 +01:00
testnative.c testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2023-04-12 11:37:26 +02:00
testnative.h Fix uses of undefined macro identifiers (-Wundef) 2023-03-29 21:49:01 +00:00
testnativecocoa.m Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
testnativew32.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
testnativex11.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
testoffscreen.c testprograms: parse arguments using SDLTest_CommonState 2023-03-17 17:54:16 +01:00
testoverlay.c testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2023-04-12 11:37:26 +02:00
testplatform.c Sunset SDL_HasRDTSC 2023-03-27 06:12:49 +00:00
testpopup.c tests: build tests with C90 standard 2023-05-27 01:49:07 +02:00
testpower.c testprograms: parse arguments using SDLTest_CommonState 2023-03-17 17:54:16 +01:00
testqsort.c testprograms: parse arguments using SDLTest_CommonState 2023-03-17 17:54:16 +01:00
testrelative.c testprograms: parse arguments using SDLTest_CommonState 2023-03-17 17:54:16 +01:00
testrendercopyex.c testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2023-04-12 11:37:26 +02:00
testrendertarget.c testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2023-04-12 11:37:26 +02:00
testresample.c testprograms: parse arguments using SDLTest_CommonState 2023-03-17 17:54:16 +01:00
testrumble.c testprograms: parse arguments using SDLTest_CommonState 2023-03-17 17:54:16 +01:00
testrwlock.c Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2023-04-28 12:08:33 -07:00
testscale.c testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2023-04-12 11:37:26 +02:00
testsem.c Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2023-04-28 12:08:33 -07:00
testsensor.c testprograms: parse arguments using SDLTest_CommonState 2023-03-17 17:54:16 +01:00
testshader.c testprograms: parse arguments using SDLTest_CommonState 2023-03-17 17:54:16 +01:00
testshape.c tests: build tests with C90 standard 2023-05-27 01:49:07 +02:00
testsprite.c testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2023-04-12 11:37:26 +02:00
testspriteminimal.c testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2023-04-12 11:37:26 +02:00
teststreaming.c testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2023-04-12 11:37:26 +02:00
testsurround.c Added SDL prefix AUDIO_* constants 2023-05-02 08:09:06 -07:00
testthread.c SDL API renaming: SDL TLS functions 2023-05-26 08:33:15 -07:00
testtimer.c testprograms: parse arguments using SDLTest_CommonState 2023-03-17 17:54:16 +01:00
testurl.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
testutils.c test: don't use wiki urls for documentation comments 2023-02-02 00:49:09 +01:00
testutils.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
testver.c testver: don't allow any arguments 2023-03-17 17:54:16 +01:00
testviewport.c testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2023-04-12 11:37:26 +02:00
testvulkan.c tests: build tests with C90 standard 2023-05-27 01:49:07 +02:00
testwm.c Add the pixel density to the display mode list in testwm 2023-05-18 07:34:16 -07:00
testyuv_cvt.c tests: build tests with C90 standard 2023-05-27 01:49:07 +02:00
testyuv_cvt.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
testyuv.bmp Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
testyuv.c testprograms: parse arguments using SDLTest_CommonState 2023-03-17 17:54:16 +01:00
torturethread.c testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2023-04-12 11:37:26 +02:00
unifont-13.0.06-license.txt Latest Unifont with OFL is now bundled. (#4268) 2021-07-08 14:51:16 -07:00
unifont-13.0.06.hex Latest Unifont with OFL is now bundled. (#4268) 2021-07-08 14:51:16 -07:00
utf8.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00

These are test programs for the SDL library:

	checkkeys	Watch the key events to check the keyboard
	loopwave	Audio test -- loop playing a WAV file
	loopwavequeue	Audio test -- loop playing a WAV file with SDL_QueueAudio
	testsurround	Audio test -- play test tone on each audio channel
	testaudioinfo	Lists audio device capabilities
	testerror	Tests multi-threaded error handling
	testfile	Tests RWops layer
	testgl		A very simple example of using OpenGL with SDL
	testiconv	Tests international string conversion
	testjoystick	List joysticks and watch joystick events
	testkeys	List the available keyboard keys
	testloadso	Tests the loadable library layer
	testlocale  Test Locale API
	testlock	Hacked up test of multi-threading and locking
	testmouse	Tests mouse coordinates
	testmultiaudio	Tests using several audio devices
	testoverlay	Tests the overlay flickering/scaling during playback.
	testplatform	Tests types, endianness and cpu capabilities
	testsem		Tests SDL's semaphore implementation
	testshape	Tests shaped windows
	testsprite	Example of fast sprite movement on the screen
	testthread	Hacked up test of multi-threading
	testtimer	Test the timer facilities
	testver		Check the version and dynamic loading and endianness
	testwm		Test window manager -- title, icon, events
	torturethread	Simple test for thread creation/destruction
	gamepadmap   Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

     From the album The Living Proof
     Publisher: 5 Guys Named Will
     Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

    https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

    http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!