SDL/VisualC
Sam Lantinga 698b7deaa2 Removed GAMEINPUT_JoystickEffectDataType_HapticFeedback
This refers to the HID Simple Haptics spec, which is currently only implemented by the Surface Dial accessory and WMR game controllers, which aren't currently exposed by the GameInput API.

We can add support for other effects in the future, but for now we don't need this or the SDL_gameinputjoystick_c.h header.
2024-02-17 16:33:45 -08:00
..
pkg-support/cmake VisualC/pkg-support/cmake: remove subdir from public header include path 2023-09-30 14:33:02 +03:00
SDL Removed GAMEINPUT_JoystickEffectDataType_HapticFeedback 2024-02-17 16:33:45 -08:00
SDL_test visualc: Turn on multiprocessor compilation. 2023-07-30 11:56:35 -04:00
tests Added the environment variable SDL_LOGGING to control default log output 2024-01-27 19:30:22 -08:00
clean.sh Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL.sln Added testpen to the Visual Studio solution 2023-12-26 09:55:09 -08:00