mirror of
https://github.com/libsdl-org/SDL.git
synced 2024-12-01 07:43:29 +08:00
edaab8ad9f
More of the logic has been moved into SDL_AudioQueue, allowing data to be converted directly from the input buffer.
1461 lines
52 KiB
C
1461 lines
52 KiB
C
/**
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* Original code: automated SDL audio test written by Edgar Simo "bobbens"
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* New/updated tests: aschiffler at ferzkopp dot net
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*/
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/* quiet windows compiler warnings */
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#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS)
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#define _CRT_SECURE_NO_WARNINGS
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#endif
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#include <math.h>
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#include <stdio.h>
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_test.h>
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#include "testautomation_suites.h"
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/* ================= Test Case Implementation ================== */
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/* Fixture */
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static void audioSetUp(void *arg)
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{
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/* Start SDL audio subsystem */
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int ret = SDL_InitSubSystem(SDL_INIT_AUDIO);
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SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_AUDIO)");
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SDLTest_AssertCheck(ret == 0, "Check result from SDL_InitSubSystem(SDL_INIT_AUDIO)");
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if (ret != 0) {
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SDLTest_LogError("%s", SDL_GetError());
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}
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}
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static void audioTearDown(void *arg)
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{
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/* Remove a possibly created file from SDL disk writer audio driver; ignore errors */
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(void)remove("sdlaudio.raw");
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SDLTest_AssertPass("Cleanup of test files completed");
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}
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#if 0 /* !!! FIXME: maybe update this? */
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/* Global counter for callback invocation */
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static int g_audio_testCallbackCounter;
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/* Global accumulator for total callback length */
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static int g_audio_testCallbackLength;
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/* Test callback function */
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static void SDLCALL audio_testCallback(void *userdata, Uint8 *stream, int len)
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{
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/* track that callback was called */
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g_audio_testCallbackCounter++;
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g_audio_testCallbackLength += len;
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}
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#endif
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static SDL_AudioDeviceID g_audio_id = 0;
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/* Test case functions */
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/**
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* Stop and restart audio subsystem
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*
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* \sa SDL_QuitSubSystem
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* \sa SDL_InitSubSystem
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*/
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static int audio_quitInitAudioSubSystem(void *arg)
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{
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/* Stop SDL audio subsystem */
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SDL_QuitSubSystem(SDL_INIT_AUDIO);
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SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO)");
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/* Restart audio again */
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audioSetUp(NULL);
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return TEST_COMPLETED;
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}
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/**
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* Start and stop audio directly
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*
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* \sa SDL_InitAudio
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* \sa SDL_QuitAudio
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*/
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static int audio_initQuitAudio(void *arg)
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{
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int result;
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int i, iMax;
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const char *audioDriver;
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const char *hint = SDL_GetHint(SDL_HINT_AUDIO_DRIVER);
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/* Stop SDL audio subsystem */
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SDL_QuitSubSystem(SDL_INIT_AUDIO);
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SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO)");
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/* Loop over all available audio drivers */
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iMax = SDL_GetNumAudioDrivers();
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SDLTest_AssertPass("Call to SDL_GetNumAudioDrivers()");
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SDLTest_AssertCheck(iMax > 0, "Validate number of audio drivers; expected: >0 got: %d", iMax);
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for (i = 0; i < iMax; i++) {
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audioDriver = SDL_GetAudioDriver(i);
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SDLTest_AssertPass("Call to SDL_GetAudioDriver(%d)", i);
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SDLTest_Assert(audioDriver != NULL, "Audio driver name is not NULL");
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SDLTest_AssertCheck(audioDriver[0] != '\0', "Audio driver name is not empty; got: %s", audioDriver); /* NOLINT(clang-analyzer-core.NullDereference): Checked for NULL above */
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if (hint && SDL_strcmp(audioDriver, hint) != 0) {
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continue;
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}
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/* Call Init */
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SDL_SetHint("SDL_AUDIO_DRIVER", audioDriver);
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result = SDL_InitSubSystem(SDL_INIT_AUDIO);
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SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_AUDIO) with driver='%s'", audioDriver);
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SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0 got: %d", result);
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/* Call Quit */
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SDL_QuitSubSystem(SDL_INIT_AUDIO);
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SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO)");
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}
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/* NULL driver specification */
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audioDriver = NULL;
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/* Call Init */
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SDL_SetHint("SDL_AUDIO_DRIVER", audioDriver);
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result = SDL_InitSubSystem(SDL_INIT_AUDIO);
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SDLTest_AssertPass("Call to SDL_AudioInit(NULL)");
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SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0 got: %d", result);
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/* Call Quit */
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SDL_QuitSubSystem(SDL_INIT_AUDIO);
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SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO)");
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/* Restart audio again */
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audioSetUp(NULL);
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return TEST_COMPLETED;
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}
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/**
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* Start, open, close and stop audio
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*
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* \sa SDL_InitAudio
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* \sa SDL_OpenAudioDevice
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* \sa SDL_CloseAudioDevice
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* \sa SDL_QuitAudio
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*/
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static int audio_initOpenCloseQuitAudio(void *arg)
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{
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int result;
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int i, iMax, j, k;
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const char *audioDriver;
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SDL_AudioSpec desired;
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const char *hint = SDL_GetHint(SDL_HINT_AUDIO_DRIVER);
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/* Stop SDL audio subsystem */
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SDL_QuitSubSystem(SDL_INIT_AUDIO);
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SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO)");
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/* Loop over all available audio drivers */
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iMax = SDL_GetNumAudioDrivers();
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SDLTest_AssertPass("Call to SDL_GetNumAudioDrivers()");
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SDLTest_AssertCheck(iMax > 0, "Validate number of audio drivers; expected: >0 got: %d", iMax);
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for (i = 0; i < iMax; i++) {
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audioDriver = SDL_GetAudioDriver(i);
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SDLTest_AssertPass("Call to SDL_GetAudioDriver(%d)", i);
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SDLTest_Assert(audioDriver != NULL, "Audio driver name is not NULL");
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SDLTest_AssertCheck(audioDriver[0] != '\0', "Audio driver name is not empty; got: %s", audioDriver); /* NOLINT(clang-analyzer-core.NullDereference): Checked for NULL above */
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if (hint && SDL_strcmp(audioDriver, hint) != 0) {
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continue;
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}
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/* Change specs */
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for (j = 0; j < 2; j++) {
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/* Call Init */
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SDL_SetHint("SDL_AUDIO_DRIVER", audioDriver);
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result = SDL_InitSubSystem(SDL_INIT_AUDIO);
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SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_AUDIO) with driver='%s'", audioDriver);
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SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0 got: %d", result);
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/* Set spec */
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SDL_memset(&desired, 0, sizeof(desired));
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switch (j) {
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case 0:
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/* Set standard desired spec */
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desired.freq = 22050;
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desired.format = SDL_AUDIO_S16;
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desired.channels = 2;
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break;
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case 1:
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/* Set custom desired spec */
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desired.freq = 48000;
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desired.format = SDL_AUDIO_F32;
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desired.channels = 2;
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break;
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}
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/* Call Open (maybe multiple times) */
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for (k = 0; k <= j; k++) {
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result = SDL_OpenAudioDevice(SDL_AUDIO_DEVICE_DEFAULT_OUTPUT, &desired);
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if (k == 0) {
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g_audio_id = result;
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}
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SDLTest_AssertPass("Call to SDL_OpenAudioDevice(SDL_AUDIO_DEVICE_DEFAULT_OUTPUT, desired_spec_%d), call %d", j, k + 1);
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SDLTest_AssertCheck(result > 0, "Verify return value; expected: > 0, got: %d", result);
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}
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/* Call Close (maybe multiple times) */
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for (k = 0; k <= j; k++) {
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SDL_CloseAudioDevice(g_audio_id);
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SDLTest_AssertPass("Call to SDL_CloseAudioDevice(), call %d", k + 1);
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}
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/* Call Quit (maybe multiple times) */
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for (k = 0; k <= j; k++) {
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SDL_QuitSubSystem(SDL_INIT_AUDIO);
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SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO), call %d", k + 1);
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}
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} /* spec loop */
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} /* driver loop */
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/* Restart audio again */
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audioSetUp(NULL);
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return TEST_COMPLETED;
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}
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/**
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* Pause and unpause audio
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*
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* \sa SDL_PauseAudioDevice
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* \sa SDL_PlayAudioDevice
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*/
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static int audio_pauseUnpauseAudio(void *arg)
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{
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int iMax;
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int i, j /*, k, l*/;
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int result;
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const char *audioDriver;
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SDL_AudioSpec desired;
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const char *hint = SDL_GetHint(SDL_HINT_AUDIO_DRIVER);
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/* Stop SDL audio subsystem */
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SDL_QuitSubSystem(SDL_INIT_AUDIO);
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SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO)");
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/* Loop over all available audio drivers */
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iMax = SDL_GetNumAudioDrivers();
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SDLTest_AssertPass("Call to SDL_GetNumAudioDrivers()");
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SDLTest_AssertCheck(iMax > 0, "Validate number of audio drivers; expected: >0 got: %d", iMax);
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for (i = 0; i < iMax; i++) {
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audioDriver = SDL_GetAudioDriver(i);
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SDLTest_AssertPass("Call to SDL_GetAudioDriver(%d)", i);
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SDLTest_Assert(audioDriver != NULL, "Audio driver name is not NULL");
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SDLTest_AssertCheck(audioDriver[0] != '\0', "Audio driver name is not empty; got: %s", audioDriver); /* NOLINT(clang-analyzer-core.NullDereference): Checked for NULL above */
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if (hint && SDL_strcmp(audioDriver, hint) != 0) {
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continue;
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}
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/* Change specs */
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for (j = 0; j < 2; j++) {
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/* Call Init */
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SDL_SetHint("SDL_AUDIO_DRIVER", audioDriver);
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result = SDL_InitSubSystem(SDL_INIT_AUDIO);
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SDLTest_AssertPass("Call to SDL_InitSubSystem(SDL_INIT_AUDIO) with driver='%s'", audioDriver);
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SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0 got: %d", result);
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/* Set spec */
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SDL_memset(&desired, 0, sizeof(desired));
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switch (j) {
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case 0:
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/* Set standard desired spec */
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desired.freq = 22050;
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desired.format = SDL_AUDIO_S16;
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desired.channels = 2;
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break;
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case 1:
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/* Set custom desired spec */
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desired.freq = 48000;
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desired.format = SDL_AUDIO_F32;
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desired.channels = 2;
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break;
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}
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/* Call Open */
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g_audio_id = SDL_OpenAudioDevice(SDL_AUDIO_DEVICE_DEFAULT_OUTPUT, &desired);
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result = g_audio_id;
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SDLTest_AssertPass("Call to SDL_OpenAudioDevice(SDL_AUDIO_DEVICE_DEFAULT_OUTPUT, desired_spec_%d)", j);
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SDLTest_AssertCheck(result > 0, "Verify return value; expected > 0 got: %d", result);
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#if 0 /* !!! FIXME: maybe update this? */
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/* Start and stop audio multiple times */
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for (l = 0; l < 3; l++) {
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SDLTest_Log("Pause/Unpause iteration: %d", l + 1);
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/* Reset callback counters */
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g_audio_testCallbackCounter = 0;
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g_audio_testCallbackLength = 0;
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/* Un-pause audio to start playing (maybe multiple times) */
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for (k = 0; k <= j; k++) {
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SDL_PlayAudioDevice(g_audio_id);
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SDLTest_AssertPass("Call to SDL_PlayAudioDevice(g_audio_id), call %d", k + 1);
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}
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/* Wait for callback */
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int totalDelay = 0;
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do {
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SDL_Delay(10);
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totalDelay += 10;
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} while (g_audio_testCallbackCounter == 0 && totalDelay < 1000);
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SDLTest_AssertCheck(g_audio_testCallbackCounter > 0, "Verify callback counter; expected: >0 got: %d", g_audio_testCallbackCounter);
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SDLTest_AssertCheck(g_audio_testCallbackLength > 0, "Verify callback length; expected: >0 got: %d", g_audio_testCallbackLength);
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/* Pause audio to stop playing (maybe multiple times) */
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for (k = 0; k <= j; k++) {
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const int pause_on = (k == 0) ? 1 : SDLTest_RandomIntegerInRange(99, 9999);
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if (pause_on) {
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SDL_PauseAudioDevice(g_audio_id);
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SDLTest_AssertPass("Call to SDL_PauseAudioDevice(g_audio_id), call %d", k + 1);
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} else {
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SDL_PlayAudioDevice(g_audio_id);
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SDLTest_AssertPass("Call to SDL_PlayAudioDevice(g_audio_id), call %d", k + 1);
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}
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}
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/* Ensure callback is not called again */
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const int originalCounter = g_audio_testCallbackCounter;
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SDL_Delay(totalDelay + 10);
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SDLTest_AssertCheck(originalCounter == g_audio_testCallbackCounter, "Verify callback counter; expected: %d, got: %d", originalCounter, g_audio_testCallbackCounter);
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}
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#endif
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/* Call Close */
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SDL_CloseAudioDevice(g_audio_id);
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SDLTest_AssertPass("Call to SDL_CloseAudioDevice()");
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/* Call Quit */
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SDL_QuitSubSystem(SDL_INIT_AUDIO);
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SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO)");
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} /* spec loop */
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} /* driver loop */
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/* Restart audio again */
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audioSetUp(NULL);
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return TEST_COMPLETED;
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}
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/**
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* Enumerate and name available audio devices (output and capture).
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*
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* \sa SDL_GetNumAudioDevices
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* \sa SDL_GetAudioDeviceName
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*/
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static int audio_enumerateAndNameAudioDevices(void *arg)
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{
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int t;
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int i, n;
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char *name;
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SDL_AudioDeviceID *devices = NULL;
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/* Iterate over types: t=0 output device, t=1 input/capture device */
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for (t = 0; t < 2; t++) {
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/* Get number of devices. */
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devices = (t) ? SDL_GetAudioCaptureDevices(&n) : SDL_GetAudioOutputDevices(&n);
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SDLTest_AssertPass("Call to SDL_GetAudio%sDevices(%i)", (t) ? "Capture" : "Output", t);
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SDLTest_Log("Number of %s devices < 0, reported as %i", (t) ? "capture" : "output", n);
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SDLTest_AssertCheck(n >= 0, "Validate result is >= 0, got: %i", n);
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/* List devices. */
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if (n > 0) {
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SDLTest_AssertCheck(devices != NULL, "Validate devices is not NULL if n > 0");
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for (i = 0; i < n; i++) {
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name = SDL_GetAudioDeviceName(devices[i]);
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SDLTest_AssertPass("Call to SDL_GetAudioDeviceName(%i)", i);
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SDLTest_AssertCheck(name != NULL, "Verify result from SDL_GetAudioDeviceName(%i) is not NULL", i);
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if (name != NULL) {
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SDLTest_AssertCheck(name[0] != '\0', "verify result from SDL_GetAudioDeviceName(%i) is not empty, got: '%s'", i, name);
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SDL_free(name);
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}
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}
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}
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SDL_free(devices);
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}
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return TEST_COMPLETED;
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}
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/**
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* Negative tests around enumeration and naming of audio devices.
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*
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* \sa SDL_GetNumAudioDevices
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* \sa SDL_GetAudioDeviceName
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*/
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static int audio_enumerateAndNameAudioDevicesNegativeTests(void *arg)
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{
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return TEST_COMPLETED; /* nothing in here atm since these interfaces changed in SDL3. */
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}
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/**
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* Checks available audio driver names.
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*
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* \sa SDL_GetNumAudioDrivers
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* \sa SDL_GetAudioDriver
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*/
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static int audio_printAudioDrivers(void *arg)
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{
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int i, n;
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const char *name;
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/* Get number of drivers */
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n = SDL_GetNumAudioDrivers();
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SDLTest_AssertPass("Call to SDL_GetNumAudioDrivers()");
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SDLTest_AssertCheck(n >= 0, "Verify number of audio drivers >= 0, got: %i", n);
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/* List drivers. */
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if (n > 0) {
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for (i = 0; i < n; i++) {
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name = SDL_GetAudioDriver(i);
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SDLTest_AssertPass("Call to SDL_GetAudioDriver(%i)", i);
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SDLTest_AssertCheck(name != NULL, "Verify returned name is not NULL");
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if (name != NULL) {
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SDLTest_AssertCheck(name[0] != '\0', "Verify returned name is not empty, got: '%s'", name);
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}
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}
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}
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return TEST_COMPLETED;
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}
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/**
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* Checks current audio driver name with initialized audio.
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*
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* \sa SDL_GetCurrentAudioDriver
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*/
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static int audio_printCurrentAudioDriver(void *arg)
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{
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/* Check current audio driver */
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const char *name = SDL_GetCurrentAudioDriver();
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SDLTest_AssertPass("Call to SDL_GetCurrentAudioDriver()");
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SDLTest_AssertCheck(name != NULL, "Verify returned name is not NULL");
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if (name != NULL) {
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SDLTest_AssertCheck(name[0] != '\0', "Verify returned name is not empty, got: '%s'", name);
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}
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return TEST_COMPLETED;
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}
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/* Definition of all formats, channels, and frequencies used to test audio conversions */
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static SDL_AudioFormat g_audioFormats[] = {
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SDL_AUDIO_S8, SDL_AUDIO_U8,
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SDL_AUDIO_S16LE, SDL_AUDIO_S16BE,
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SDL_AUDIO_S32LE, SDL_AUDIO_S32BE,
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SDL_AUDIO_F32LE, SDL_AUDIO_F32BE
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};
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static const char *g_audioFormatsVerbose[] = {
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"SDL_AUDIO_S8", "SDL_AUDIO_U8",
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"SDL_AUDIO_S16LE", "SDL_AUDIO_S16BE",
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"SDL_AUDIO_S32LE", "SDL_AUDIO_S32BE",
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"SDL_AUDIO_F32LE", "SDL_AUDIO_F32BE"
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};
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static const int g_numAudioFormats = SDL_arraysize(g_audioFormats);
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static Uint8 g_audioChannels[] = { 1, 2, 4, 6 };
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static const int g_numAudioChannels = SDL_arraysize(g_audioChannels);
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static int g_audioFrequencies[] = { 11025, 22050, 44100, 48000 };
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static const int g_numAudioFrequencies = SDL_arraysize(g_audioFrequencies);
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/* Verify the audio formats are laid out as expected */
|
|
SDL_COMPILE_TIME_ASSERT(SDL_AUDIO_U8_FORMAT, SDL_AUDIO_U8 == SDL_AUDIO_BITSIZE(8));
|
|
SDL_COMPILE_TIME_ASSERT(SDL_AUDIO_S8_FORMAT, SDL_AUDIO_S8 == (SDL_AUDIO_BITSIZE(8) | SDL_AUDIO_MASK_SIGNED));
|
|
SDL_COMPILE_TIME_ASSERT(SDL_AUDIO_S16LE_FORMAT, SDL_AUDIO_S16LE == (SDL_AUDIO_BITSIZE(16) | SDL_AUDIO_MASK_SIGNED));
|
|
SDL_COMPILE_TIME_ASSERT(SDL_AUDIO_S16BE_FORMAT, SDL_AUDIO_S16BE == (SDL_AUDIO_S16LE | SDL_AUDIO_MASK_BIG_ENDIAN));
|
|
SDL_COMPILE_TIME_ASSERT(SDL_AUDIO_S32LE_FORMAT, SDL_AUDIO_S32LE == (SDL_AUDIO_BITSIZE(32) | SDL_AUDIO_MASK_SIGNED));
|
|
SDL_COMPILE_TIME_ASSERT(SDL_AUDIO_S32BE_FORMAT, SDL_AUDIO_S32BE == (SDL_AUDIO_S32LE | SDL_AUDIO_MASK_BIG_ENDIAN));
|
|
SDL_COMPILE_TIME_ASSERT(SDL_AUDIO_F32LE_FORMAT, SDL_AUDIO_F32LE == (SDL_AUDIO_BITSIZE(32) | SDL_AUDIO_MASK_FLOAT | SDL_AUDIO_MASK_SIGNED));
|
|
SDL_COMPILE_TIME_ASSERT(SDL_AUDIO_F32BE_FORMAT, SDL_AUDIO_F32BE == (SDL_AUDIO_F32LE | SDL_AUDIO_MASK_BIG_ENDIAN));
|
|
|
|
/**
|
|
* Builds various audio conversion structures
|
|
*
|
|
* \sa SDL_CreateAudioStream
|
|
*/
|
|
static int audio_buildAudioStream(void *arg)
|
|
{
|
|
SDL_AudioStream *stream;
|
|
SDL_AudioSpec spec1;
|
|
SDL_AudioSpec spec2;
|
|
int i, ii, j, jj, k, kk;
|
|
|
|
/* Call Quit */
|
|
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
|
SDLTest_AssertPass("Call to SDL_QuitSubSystem(SDL_INIT_AUDIO)");
|
|
|
|
/* No conversion needed */
|
|
spec1.format = SDL_AUDIO_S16LE;
|
|
spec1.channels = 2;
|
|
spec1.freq = 22050;
|
|
stream = SDL_CreateAudioStream(&spec1, &spec1);
|
|
SDLTest_AssertPass("Call to SDL_CreateAudioStream(spec1 ==> spec1)");
|
|
SDLTest_AssertCheck(stream != NULL, "Verify stream value; expected: != NULL, got: %p", (void *)stream);
|
|
SDL_DestroyAudioStream(stream);
|
|
|
|
/* Typical conversion */
|
|
spec1.format = SDL_AUDIO_S8;
|
|
spec1.channels = 1;
|
|
spec1.freq = 22050;
|
|
spec2.format = SDL_AUDIO_S16LE;
|
|
spec2.channels = 2;
|
|
spec2.freq = 44100;
|
|
stream = SDL_CreateAudioStream(&spec1, &spec2);
|
|
SDLTest_AssertPass("Call to SDL_CreateAudioStream(spec1 ==> spec2)");
|
|
SDLTest_AssertCheck(stream != NULL, "Verify stream value; expected: != NULL, got: %p", (void *)stream);
|
|
SDL_DestroyAudioStream(stream);
|
|
|
|
/* All source conversions with random conversion targets, allow 'null' conversions */
|
|
for (i = 0; i < g_numAudioFormats; i++) {
|
|
for (j = 0; j < g_numAudioChannels; j++) {
|
|
for (k = 0; k < g_numAudioFrequencies; k++) {
|
|
spec1.format = g_audioFormats[i];
|
|
spec1.channels = g_audioChannels[j];
|
|
spec1.freq = g_audioFrequencies[k];
|
|
ii = SDLTest_RandomIntegerInRange(0, g_numAudioFormats - 1);
|
|
jj = SDLTest_RandomIntegerInRange(0, g_numAudioChannels - 1);
|
|
kk = SDLTest_RandomIntegerInRange(0, g_numAudioFrequencies - 1);
|
|
spec2.format = g_audioFormats[ii];
|
|
spec2.channels = g_audioChannels[jj];
|
|
spec2.freq = g_audioFrequencies[kk];
|
|
stream = SDL_CreateAudioStream(&spec1, &spec2);
|
|
|
|
SDLTest_AssertPass("Call to SDL_CreateAudioStream(format[%i]=%s(%i),channels[%i]=%i,freq[%i]=%i ==> format[%i]=%s(%i),channels[%i]=%i,freq[%i]=%i)",
|
|
i, g_audioFormatsVerbose[i], spec1.format, j, spec1.channels, k, spec1.freq, ii, g_audioFormatsVerbose[ii], spec2.format, jj, spec2.channels, kk, spec2.freq);
|
|
SDLTest_AssertCheck(stream != NULL, "Verify stream value; expected: != NULL, got: %p", (void *)stream);
|
|
if (stream == NULL) {
|
|
SDLTest_LogError("%s", SDL_GetError());
|
|
}
|
|
SDL_DestroyAudioStream(stream);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Restart audio again */
|
|
audioSetUp(NULL);
|
|
|
|
return TEST_COMPLETED;
|
|
}
|
|
|
|
/**
|
|
* Checks calls with invalid input to SDL_CreateAudioStream
|
|
*
|
|
* \sa SDL_CreateAudioStream
|
|
*/
|
|
static int audio_buildAudioStreamNegative(void *arg)
|
|
{
|
|
const char *error;
|
|
SDL_AudioStream *stream;
|
|
SDL_AudioSpec spec1;
|
|
SDL_AudioSpec spec2;
|
|
int i;
|
|
char message[256];
|
|
|
|
/* Valid format */
|
|
spec1.format = SDL_AUDIO_S8;
|
|
spec1.channels = 1;
|
|
spec1.freq = 22050;
|
|
spec2.format = SDL_AUDIO_S16LE;
|
|
spec2.channels = 2;
|
|
spec2.freq = 44100;
|
|
|
|
SDL_ClearError();
|
|
SDLTest_AssertPass("Call to SDL_ClearError()");
|
|
|
|
/* Invalid conversions */
|
|
for (i = 1; i < 64; i++) {
|
|
/* Valid format to start with */
|
|
spec1.format = SDL_AUDIO_S8;
|
|
spec1.channels = 1;
|
|
spec1.freq = 22050;
|
|
spec2.format = SDL_AUDIO_S16LE;
|
|
spec2.channels = 2;
|
|
spec2.freq = 44100;
|
|
|
|
SDL_ClearError();
|
|
SDLTest_AssertPass("Call to SDL_ClearError()");
|
|
|
|
/* Set various invalid format inputs */
|
|
SDL_strlcpy(message, "Invalid: ", 256);
|
|
if (i & 1) {
|
|
SDL_strlcat(message, " spec1.format", 256);
|
|
spec1.format = 0;
|
|
}
|
|
if (i & 2) {
|
|
SDL_strlcat(message, " spec1.channels", 256);
|
|
spec1.channels = 0;
|
|
}
|
|
if (i & 4) {
|
|
SDL_strlcat(message, " spec1.freq", 256);
|
|
spec1.freq = 0;
|
|
}
|
|
if (i & 8) {
|
|
SDL_strlcat(message, " spec2.format", 256);
|
|
spec2.format = 0;
|
|
}
|
|
if (i & 16) {
|
|
SDL_strlcat(message, " spec2.channels", 256);
|
|
spec2.channels = 0;
|
|
}
|
|
if (i & 32) {
|
|
SDL_strlcat(message, " spec2.freq", 256);
|
|
spec2.freq = 0;
|
|
}
|
|
SDLTest_Log("%s", message);
|
|
stream = SDL_CreateAudioStream(&spec1, &spec2);
|
|
SDLTest_AssertPass("Call to SDL_CreateAudioStream(spec1 ==> spec2)");
|
|
SDLTest_AssertCheck(stream == NULL, "Verify stream value; expected: NULL, got: %p", (void *)stream);
|
|
error = SDL_GetError();
|
|
SDLTest_AssertPass("Call to SDL_GetError()");
|
|
SDLTest_AssertCheck(error != NULL && error[0] != '\0', "Validate that error message was not NULL or empty");
|
|
SDL_DestroyAudioStream(stream);
|
|
}
|
|
|
|
SDL_ClearError();
|
|
SDLTest_AssertPass("Call to SDL_ClearError()");
|
|
|
|
return TEST_COMPLETED;
|
|
}
|
|
|
|
/**
|
|
* Checks current audio status.
|
|
*
|
|
* \sa SDL_GetAudioDeviceStatus
|
|
*/
|
|
static int audio_getAudioStatus(void *arg)
|
|
{
|
|
return TEST_COMPLETED; /* no longer a thing in SDL3. */
|
|
}
|
|
|
|
/**
|
|
* Opens, checks current audio status, and closes a device.
|
|
*
|
|
* \sa SDL_GetAudioStatus
|
|
*/
|
|
static int audio_openCloseAndGetAudioStatus(void *arg)
|
|
{
|
|
return TEST_COMPLETED; /* not a thing in SDL3. */
|
|
}
|
|
|
|
/**
|
|
* Locks and unlocks open audio device.
|
|
*
|
|
* \sa SDL_LockAudioDevice
|
|
* \sa SDL_UnlockAudioDevice
|
|
*/
|
|
static int audio_lockUnlockOpenAudioDevice(void *arg)
|
|
{
|
|
return TEST_COMPLETED; /* not a thing in SDL3 */
|
|
}
|
|
|
|
/**
|
|
* Convert audio using various conversion structures
|
|
*
|
|
* \sa SDL_CreateAudioStream
|
|
*/
|
|
static int audio_convertAudio(void *arg)
|
|
{
|
|
SDL_AudioStream *stream;
|
|
SDL_AudioSpec spec1;
|
|
SDL_AudioSpec spec2;
|
|
int c;
|
|
char message[128];
|
|
int i, ii, j, jj, k, kk;
|
|
|
|
/* Iterate over bitmask that determines which parameters are modified in the conversion */
|
|
for (c = 1; c < 8; c++) {
|
|
SDL_strlcpy(message, "Changing:", 128);
|
|
if (c & 1) {
|
|
SDL_strlcat(message, " Format", 128);
|
|
}
|
|
if (c & 2) {
|
|
SDL_strlcat(message, " Channels", 128);
|
|
}
|
|
if (c & 4) {
|
|
SDL_strlcat(message, " Frequencies", 128);
|
|
}
|
|
SDLTest_Log("%s", message);
|
|
/* All source conversions with random conversion targets */
|
|
for (i = 0; i < g_numAudioFormats; i++) {
|
|
for (j = 0; j < g_numAudioChannels; j++) {
|
|
for (k = 0; k < g_numAudioFrequencies; k++) {
|
|
spec1.format = g_audioFormats[i];
|
|
spec1.channels = g_audioChannels[j];
|
|
spec1.freq = g_audioFrequencies[k];
|
|
|
|
/* Ensure we have a different target format */
|
|
do {
|
|
if (c & 1) {
|
|
ii = SDLTest_RandomIntegerInRange(0, g_numAudioFormats - 1);
|
|
} else {
|
|
ii = 1;
|
|
}
|
|
if (c & 2) {
|
|
jj = SDLTest_RandomIntegerInRange(0, g_numAudioChannels - 1);
|
|
} else {
|
|
jj = j;
|
|
}
|
|
if (c & 4) {
|
|
kk = SDLTest_RandomIntegerInRange(0, g_numAudioFrequencies - 1);
|
|
} else {
|
|
kk = k;
|
|
}
|
|
} while ((i == ii) && (j == jj) && (k == kk));
|
|
spec2.format = g_audioFormats[ii];
|
|
spec2.channels = g_audioChannels[jj];
|
|
spec2.freq = g_audioFrequencies[kk];
|
|
|
|
stream = SDL_CreateAudioStream(&spec1, &spec2);
|
|
SDLTest_AssertPass("Call to SDL_CreateAudioStream(format[%i]=%s(%i),channels[%i]=%i,freq[%i]=%i ==> format[%i]=%s(%i),channels[%i]=%i,freq[%i]=%i)",
|
|
i, g_audioFormatsVerbose[i], spec1.format, j, spec1.channels, k, spec1.freq, ii, g_audioFormatsVerbose[ii], spec2.format, jj, spec2.channels, kk, spec2.freq);
|
|
SDLTest_AssertCheck(stream != NULL, "Verify stream value; expected: != NULL, got: %p", (void *)stream);
|
|
if (stream == NULL) {
|
|
SDLTest_LogError("%s", SDL_GetError());
|
|
} else {
|
|
Uint8 *dst_buf = NULL, *src_buf = NULL;
|
|
int dst_len = 0, src_len = 0, real_dst_len = 0;
|
|
int l = 64, m;
|
|
int src_framesize, dst_framesize;
|
|
int src_silence, dst_silence;
|
|
|
|
src_framesize = SDL_AUDIO_FRAMESIZE(spec1);
|
|
dst_framesize = SDL_AUDIO_FRAMESIZE(spec2);
|
|
|
|
src_len = l * src_framesize;
|
|
SDLTest_Log("Creating dummy sample buffer of %i length (%i bytes)", l, src_len);
|
|
src_buf = (Uint8 *)SDL_malloc(src_len);
|
|
SDLTest_AssertCheck(src_buf != NULL, "Check src data buffer to convert is not NULL");
|
|
if (src_buf == NULL) {
|
|
return TEST_ABORTED;
|
|
}
|
|
|
|
src_silence = SDL_GetSilenceValueForFormat(spec1.format);
|
|
SDL_memset(src_buf, src_silence, src_len);
|
|
|
|
dst_len = ((int)((((Sint64)l * spec2.freq) - 1) / spec1.freq) + 1) * dst_framesize;
|
|
dst_buf = (Uint8 *)SDL_malloc(dst_len);
|
|
SDLTest_AssertCheck(dst_buf != NULL, "Check dst data buffer to convert is not NULL");
|
|
if (dst_buf == NULL) {
|
|
return TEST_ABORTED;
|
|
}
|
|
|
|
real_dst_len = SDL_GetAudioStreamAvailable(stream);
|
|
SDLTest_AssertCheck(0 == real_dst_len, "Verify available (pre-put); expected: %i; got: %i", 0, real_dst_len);
|
|
|
|
/* Run the audio converter */
|
|
if (SDL_PutAudioStreamData(stream, src_buf, src_len) < 0 ||
|
|
SDL_FlushAudioStream(stream) < 0) {
|
|
return TEST_ABORTED;
|
|
}
|
|
|
|
real_dst_len = SDL_GetAudioStreamAvailable(stream);
|
|
SDLTest_AssertCheck(dst_len == real_dst_len, "Verify available (post-put); expected: %i; got: %i", dst_len, real_dst_len);
|
|
|
|
real_dst_len = SDL_GetAudioStreamData(stream, dst_buf, dst_len);
|
|
SDLTest_AssertCheck(dst_len == real_dst_len, "Verify result value; expected: %i; got: %i", dst_len, real_dst_len);
|
|
if (dst_len != real_dst_len) {
|
|
return TEST_ABORTED;
|
|
}
|
|
|
|
real_dst_len = SDL_GetAudioStreamAvailable(stream);
|
|
SDLTest_AssertCheck(0 == real_dst_len, "Verify available (post-get); expected: %i; got: %i", 0, real_dst_len);
|
|
|
|
dst_silence = SDL_GetSilenceValueForFormat(spec2.format);
|
|
|
|
for (m = 0; m < dst_len; ++m) {
|
|
if (dst_buf[m] != dst_silence) {
|
|
SDLTest_LogError("Output buffer is not silent");
|
|
return TEST_ABORTED;
|
|
}
|
|
}
|
|
|
|
SDL_DestroyAudioStream(stream);
|
|
/* Free converted buffer */
|
|
SDL_free(src_buf);
|
|
SDL_free(dst_buf);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return TEST_COMPLETED;
|
|
}
|
|
|
|
/**
|
|
* Opens, checks current connected status, and closes a device.
|
|
*
|
|
* \sa SDL_AudioDeviceConnected
|
|
*/
|
|
static int audio_openCloseAudioDeviceConnected(void *arg)
|
|
{
|
|
return TEST_COMPLETED; /* not a thing in SDL3. */
|
|
}
|
|
|
|
static double sine_wave_sample(const Sint64 idx, const Sint64 rate, const Sint64 freq, const double phase)
|
|
{
|
|
/* Using integer modulo to avoid precision loss caused by large floating
|
|
* point numbers. Sint64 is needed for the large integer multiplication.
|
|
* The integers are assumed to be non-negative so that modulo is always
|
|
* non-negative.
|
|
* sin(i / rate * freq * 2 * PI + phase)
|
|
* = sin(mod(i / rate * freq, 1) * 2 * PI + phase)
|
|
* = sin(mod(i * freq, rate) / rate * 2 * PI + phase) */
|
|
return SDL_sin(((double)(idx * freq % rate)) / ((double)rate) * (SDL_PI_D * 2) + phase);
|
|
}
|
|
|
|
/* Split the data into randomly sized chunks */
|
|
static int put_audio_data_split(SDL_AudioStream* stream, const void* buf, int len)
|
|
{
|
|
SDL_AudioSpec spec;
|
|
int frame_size;
|
|
int ret = SDL_GetAudioStreamFormat(stream, &spec, NULL);
|
|
|
|
if (ret != 0) {
|
|
return ret;
|
|
}
|
|
|
|
frame_size = SDL_AUDIO_FRAMESIZE(spec);
|
|
|
|
while (len > 0) {
|
|
int n = SDLTest_RandomIntegerInRange(1, 10000) * frame_size;
|
|
n = SDL_min(n, len);
|
|
ret = SDL_PutAudioStreamData(stream, buf, n);
|
|
|
|
if (ret != 0) {
|
|
return ret;
|
|
}
|
|
|
|
buf = ((const Uint8*) buf) + n;
|
|
len -= n;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* Read the data in randomly sized chunks */
|
|
static int get_audio_data_split(SDL_AudioStream* stream, void* buf, int len) {
|
|
SDL_AudioSpec spec;
|
|
int frame_size;
|
|
int ret = SDL_GetAudioStreamFormat(stream, NULL, &spec);
|
|
int total = 0;
|
|
|
|
if (ret != 0) {
|
|
return ret;
|
|
}
|
|
|
|
frame_size = SDL_AUDIO_FRAMESIZE(spec);
|
|
|
|
while (len > 0) {
|
|
int n = SDLTest_RandomIntegerInRange(1, 10000) * frame_size;
|
|
n = SDL_min(n, len);
|
|
|
|
ret = SDL_GetAudioStreamData(stream, buf, n);
|
|
|
|
if (ret <= 0) {
|
|
return total ? total : ret;
|
|
}
|
|
|
|
buf = ((Uint8*) buf) + ret;
|
|
total += ret;
|
|
len -= ret;
|
|
}
|
|
|
|
return total;
|
|
}
|
|
|
|
/* Convert the data in chunks, putting/getting randomly sized chunks until finished */
|
|
static int convert_audio_chunks(SDL_AudioStream* stream, const void* src, int srclen, void* dst, int dstlen)
|
|
{
|
|
SDL_AudioSpec src_spec, dst_spec;
|
|
int src_frame_size, dst_frame_size;
|
|
int total_in = 0, total_out = 0;
|
|
int ret = SDL_GetAudioStreamFormat(stream, &src_spec, &dst_spec);
|
|
|
|
if (ret) {
|
|
return ret;
|
|
}
|
|
|
|
src_frame_size = SDL_AUDIO_FRAMESIZE(src_spec);
|
|
dst_frame_size = SDL_AUDIO_FRAMESIZE(dst_spec);
|
|
|
|
while ((total_in < srclen) || (total_out < dstlen)) {
|
|
int to_put = SDLTest_RandomIntegerInRange(1, 40000) * src_frame_size;
|
|
int to_get = SDLTest_RandomIntegerInRange(1, (int)((40000.0f * dst_spec.freq) / src_spec.freq)) * dst_frame_size;
|
|
to_put = SDL_min(to_put, srclen - total_in);
|
|
to_get = SDL_min(to_get, dstlen - total_out);
|
|
|
|
if (to_put)
|
|
{
|
|
ret = put_audio_data_split(stream, (const Uint8*)(src) + total_in, to_put);
|
|
|
|
if (ret) {
|
|
return total_out ? total_out : ret;
|
|
}
|
|
|
|
total_in += to_put;
|
|
|
|
if (total_in == srclen) {
|
|
ret = SDL_FlushAudioStream(stream);
|
|
|
|
if (ret) {
|
|
return total_out ? total_out : ret;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (to_get)
|
|
{
|
|
ret = get_audio_data_split(stream, (Uint8*)(dst) + total_out, to_get);
|
|
|
|
if ((ret == 0) && (total_in == srclen)) {
|
|
ret = -1;
|
|
}
|
|
|
|
if (ret < 0) {
|
|
return total_out ? total_out : ret;
|
|
}
|
|
|
|
total_out += ret;
|
|
}
|
|
}
|
|
|
|
return total_out;
|
|
}
|
|
|
|
/**
|
|
* Check signal-to-noise ratio and maximum error of audio resampling.
|
|
*
|
|
* \sa https://wiki.libsdl.org/SDL_CreateAudioStream
|
|
* \sa https://wiki.libsdl.org/SDL_DestroyAudioStream
|
|
* \sa https://wiki.libsdl.org/SDL_PutAudioStreamData
|
|
* \sa https://wiki.libsdl.org/SDL_FlushAudioStream
|
|
* \sa https://wiki.libsdl.org/SDL_GetAudioStreamData
|
|
*/
|
|
static int audio_resampleLoss(void *arg)
|
|
{
|
|
/* Note: always test long input time (>= 5s from experience) in some test
|
|
* cases because an improper implementation may suffer from low resampling
|
|
* precision with long input due to e.g. doing subtraction with large floats. */
|
|
struct test_spec_t {
|
|
int time;
|
|
int freq;
|
|
double phase;
|
|
int rate_in;
|
|
int rate_out;
|
|
double signal_to_noise;
|
|
double max_error;
|
|
} test_specs[] = {
|
|
{ 50, 440, 0, 44100, 48000, 80, 0.0010 },
|
|
{ 50, 5000, SDL_PI_D / 2, 20000, 10000, 999, 0.0001 },
|
|
{ 50, 440, 0, 22050, 96000, 79, 0.0120 },
|
|
{ 50, 440, 0, 96000, 22050, 80, 0.0002 },
|
|
{ 0 }
|
|
};
|
|
|
|
int spec_idx = 0;
|
|
int min_channels = 1;
|
|
int max_channels = 1 /*8*/;
|
|
int num_channels = min_channels;
|
|
|
|
for (spec_idx = 0; test_specs[spec_idx].time > 0;) {
|
|
const struct test_spec_t *spec = &test_specs[spec_idx];
|
|
const int frames_in = spec->time * spec->rate_in;
|
|
const int frames_target = spec->time * spec->rate_out;
|
|
const int len_in = (frames_in * num_channels) * (int)sizeof(float);
|
|
const int len_target = (frames_target * num_channels) * (int)sizeof(float);
|
|
|
|
SDL_AudioSpec tmpspec1, tmpspec2;
|
|
Uint64 tick_beg = 0;
|
|
Uint64 tick_end = 0;
|
|
int i = 0;
|
|
int j = 0;
|
|
SDL_AudioStream *stream = NULL;
|
|
float *buf_in = NULL;
|
|
float *buf_out = NULL;
|
|
int len_out = 0;
|
|
double max_error = 0;
|
|
double sum_squared_error = 0;
|
|
double sum_squared_value = 0;
|
|
double signal_to_noise = 0;
|
|
|
|
SDLTest_AssertPass("Test resampling of %i s %i Hz %f phase sine wave from sampling rate of %i Hz to %i Hz",
|
|
spec->time, spec->freq, spec->phase, spec->rate_in, spec->rate_out);
|
|
|
|
tmpspec1.format = SDL_AUDIO_F32;
|
|
tmpspec1.channels = num_channels;
|
|
tmpspec1.freq = spec->rate_in;
|
|
tmpspec2.format = SDL_AUDIO_F32;
|
|
tmpspec2.channels = num_channels;
|
|
tmpspec2.freq = spec->rate_out;
|
|
stream = SDL_CreateAudioStream(&tmpspec1, &tmpspec2);
|
|
SDLTest_AssertPass("Call to SDL_CreateAudioStream(SDL_AUDIO_F32, %i, %i, SDL_AUDIO_F32, %i, %i)", num_channels, spec->rate_in, num_channels, spec->rate_out);
|
|
SDLTest_AssertCheck(stream != NULL, "Expected SDL_CreateAudioStream to succeed.");
|
|
if (stream == NULL) {
|
|
return TEST_ABORTED;
|
|
}
|
|
|
|
buf_in = (float *)SDL_malloc(len_in);
|
|
SDLTest_AssertCheck(buf_in != NULL, "Expected input buffer to be created.");
|
|
if (buf_in == NULL) {
|
|
SDL_DestroyAudioStream(stream);
|
|
return TEST_ABORTED;
|
|
}
|
|
|
|
for (i = 0; i < frames_in; ++i) {
|
|
float f = (float)sine_wave_sample(i, spec->rate_in, spec->freq, spec->phase);
|
|
for (j = 0; j < num_channels; ++j) {
|
|
*(buf_in + (i * num_channels) + j) = f;
|
|
}
|
|
}
|
|
|
|
tick_beg = SDL_GetPerformanceCounter();
|
|
|
|
buf_out = (float *)SDL_malloc(len_target);
|
|
SDLTest_AssertCheck(buf_out != NULL, "Expected output buffer to be created.");
|
|
if (buf_out == NULL) {
|
|
SDL_DestroyAudioStream(stream);
|
|
return TEST_ABORTED;
|
|
}
|
|
|
|
len_out = convert_audio_chunks(stream, buf_in, len_in, buf_out, len_target);
|
|
SDLTest_AssertPass("Call to convert_audio_chunks(stream, buf_in, %i, buf_out, %i)", len_in, len_target);
|
|
SDLTest_AssertCheck(len_out == len_target, "Expected output length to be %i, got %i.",
|
|
len_target, len_out);
|
|
SDL_free(buf_in);
|
|
if (len_out != len_target) {
|
|
SDL_DestroyAudioStream(stream);
|
|
return TEST_ABORTED;
|
|
}
|
|
|
|
tick_end = SDL_GetPerformanceCounter();
|
|
SDLTest_Log("Resampling used %f seconds.", ((double)(tick_end - tick_beg)) / SDL_GetPerformanceFrequency());
|
|
|
|
for (i = 0; i < frames_target; ++i) {
|
|
const double target = sine_wave_sample(i, spec->rate_out, spec->freq, spec->phase);
|
|
for (j = 0; j < num_channels; ++j) {
|
|
const float output = *(buf_out + (i * num_channels) + j);
|
|
const double error = SDL_fabs(target - output);
|
|
max_error = SDL_max(max_error, error);
|
|
sum_squared_error += error * error;
|
|
sum_squared_value += target * target;
|
|
}
|
|
}
|
|
SDL_free(buf_out);
|
|
signal_to_noise = 10 * SDL_log10(sum_squared_value / sum_squared_error); /* decibel */
|
|
SDLTest_AssertCheck(isfinite(sum_squared_value), "Sum of squared target should be finite.");
|
|
SDLTest_AssertCheck(isfinite(sum_squared_error), "Sum of squared error should be finite.");
|
|
/* Infinity is theoretically possible when there is very little to no noise */
|
|
SDLTest_AssertCheck(!isnan(signal_to_noise), "Signal-to-noise ratio should not be NaN.");
|
|
SDLTest_AssertCheck(isfinite(max_error), "Maximum conversion error should be finite.");
|
|
SDLTest_AssertCheck(signal_to_noise >= spec->signal_to_noise, "Conversion signal-to-noise ratio %f dB should be no less than %f dB.",
|
|
signal_to_noise, spec->signal_to_noise);
|
|
SDLTest_AssertCheck(max_error <= spec->max_error, "Maximum conversion error %f should be no more than %f.",
|
|
max_error, spec->max_error);
|
|
|
|
if (++num_channels > max_channels) {
|
|
num_channels = min_channels;
|
|
++spec_idx;
|
|
}
|
|
}
|
|
|
|
return TEST_COMPLETED;
|
|
}
|
|
|
|
/**
|
|
* Check accuracy converting between audio formats.
|
|
*
|
|
* \sa SDL_ConvertAudioSamples
|
|
*/
|
|
static int audio_convertAccuracy(void *arg)
|
|
{
|
|
static SDL_AudioFormat formats[] = { SDL_AUDIO_S8, SDL_AUDIO_U8, SDL_AUDIO_S16, SDL_AUDIO_S32 };
|
|
static const char* format_names[] = { "S8", "U8", "S16", "S32" };
|
|
|
|
int src_num = 65537 + 2048 + 48 + 256 + 100000;
|
|
int src_len = src_num * sizeof(float);
|
|
float* src_data = SDL_malloc(src_len);
|
|
int i, j;
|
|
|
|
SDLTest_AssertCheck(src_data != NULL, "Expected source buffer to be created.");
|
|
if (src_data == NULL) {
|
|
return TEST_ABORTED;
|
|
}
|
|
|
|
j = 0;
|
|
|
|
/* Generate a uniform range of floats between [-1.0, 1.0] */
|
|
for (i = 0; i < 65537; ++i) {
|
|
src_data[j++] = ((float)i - 32768.0f) / 32768.0f;
|
|
}
|
|
|
|
/* Generate floats close to 1.0 */
|
|
const float max_val = 16777216.0f;
|
|
|
|
for (i = 0; i < 1024; ++i) {
|
|
float f = (max_val + (float)(512 - i)) / max_val;
|
|
src_data[j++] = f;
|
|
src_data[j++] = -f;
|
|
}
|
|
|
|
for (i = 0; i < 24; ++i) {
|
|
float f = (max_val + (float)(3u << i)) / max_val;
|
|
src_data[j++] = f;
|
|
src_data[j++] = -f;
|
|
}
|
|
|
|
/* Generate floats far outside the [-1.0, 1.0] range */
|
|
for (i = 0; i < 128; ++i) {
|
|
float f = 2.0f + (float) i;
|
|
src_data[j++] = f;
|
|
src_data[j++] = -f;
|
|
}
|
|
|
|
/* Fill the rest with random floats between [-1.0, 1.0] */
|
|
for (i = 0; i < 100000; ++i) {
|
|
src_data[j++] = SDLTest_RandomSint32() / 2147483648.0f;
|
|
}
|
|
|
|
/* Shuffle the data for good measure */
|
|
for (i = src_num - 1; i > 0; --i) {
|
|
float f = src_data[i];
|
|
j = SDLTest_RandomIntegerInRange(0, i);
|
|
src_data[i] = src_data[j];
|
|
src_data[j] = f;
|
|
}
|
|
|
|
for (i = 0; i < SDL_arraysize(formats); ++i) {
|
|
SDL_AudioSpec src_spec, tmp_spec;
|
|
Uint64 convert_begin, convert_end;
|
|
Uint8 *tmp_data, *dst_data;
|
|
int tmp_len, dst_len;
|
|
int ret;
|
|
|
|
SDL_AudioFormat format = formats[i];
|
|
const char* format_name = format_names[i];
|
|
|
|
/* Formats with > 23 bits can represent every value exactly */
|
|
float min_delta = 1.0f;
|
|
float max_delta = -1.0f;
|
|
|
|
/* Subtract 1 bit to account for sign */
|
|
int bits = SDL_AUDIO_BITSIZE(format) - 1;
|
|
float target_max_delta = (bits > 23) ? 0.0f : (1.0f / (float)(1 << bits));
|
|
float target_min_delta = -target_max_delta;
|
|
|
|
src_spec.format = SDL_AUDIO_F32;
|
|
src_spec.channels = 1;
|
|
src_spec.freq = 44100;
|
|
|
|
tmp_spec.format = format;
|
|
tmp_spec.channels = 1;
|
|
tmp_spec.freq = 44100;
|
|
|
|
convert_begin = SDL_GetPerformanceCounter();
|
|
|
|
tmp_data = NULL;
|
|
tmp_len = 0;
|
|
ret = SDL_ConvertAudioSamples(&src_spec, (const Uint8*) src_data, src_len, &tmp_spec, &tmp_data, &tmp_len);
|
|
SDLTest_AssertCheck(ret == 0, "Expected SDL_ConvertAudioSamples(F32->%s) to succeed", format_name);
|
|
if (ret != 0) {
|
|
SDL_free(src_data);
|
|
return TEST_ABORTED;
|
|
}
|
|
|
|
dst_data = NULL;
|
|
dst_len = 0;
|
|
ret = SDL_ConvertAudioSamples(&tmp_spec, tmp_data, tmp_len, &src_spec, &dst_data, &dst_len);
|
|
SDLTest_AssertCheck(ret == 0, "Expected SDL_ConvertAudioSamples(%s->F32) to succeed", format_name);
|
|
if (ret != 0) {
|
|
SDL_free(tmp_data);
|
|
SDL_free(src_data);
|
|
return TEST_ABORTED;
|
|
}
|
|
|
|
convert_end = SDL_GetPerformanceCounter();
|
|
SDLTest_Log("Conversion via %s took %f seconds.", format_name, ((double)(convert_end - convert_begin)) / SDL_GetPerformanceFrequency());
|
|
|
|
SDL_free(tmp_data);
|
|
|
|
for (j = 0; j < src_num; ++j) {
|
|
float x = src_data[j];
|
|
float y = ((float*)dst_data)[j];
|
|
float d = SDL_clamp(x, -1.0f, 1.0f) - y;
|
|
|
|
min_delta = SDL_min(min_delta, d);
|
|
max_delta = SDL_max(max_delta, d);
|
|
}
|
|
|
|
SDLTest_AssertCheck(min_delta >= target_min_delta, "%s has min delta of %+f, should be >= %+f", format_name, min_delta, target_min_delta);
|
|
SDLTest_AssertCheck(max_delta <= target_max_delta, "%s has max delta of %+f, should be <= %+f", format_name, max_delta, target_max_delta);
|
|
|
|
SDL_free(dst_data);
|
|
}
|
|
|
|
SDL_free(src_data);
|
|
|
|
return TEST_COMPLETED;
|
|
}
|
|
|
|
/**
|
|
* Check accuracy when switching between formats
|
|
*
|
|
* \sa SDL_SetAudioStreamFormat
|
|
*/
|
|
static int audio_formatChange(void *arg)
|
|
{
|
|
int i;
|
|
SDL_AudioSpec spec1, spec2, spec3;
|
|
int frames_1, frames_2, frames_3;
|
|
int length_1, length_2, length_3;
|
|
int retval = 0;
|
|
int status = TEST_ABORTED;
|
|
float* buffer_1 = NULL;
|
|
float* buffer_2 = NULL;
|
|
float* buffer_3 = NULL;
|
|
SDL_AudioStream* stream = NULL;
|
|
double max_error = 0;
|
|
double sum_squared_error = 0;
|
|
double sum_squared_value = 0;
|
|
double signal_to_noise = 0;
|
|
double target_max_error = 0.02;
|
|
double target_signal_to_noise = 75.0;
|
|
int sine_freq = 500;
|
|
|
|
spec1.format = SDL_AUDIO_F32;
|
|
spec1.channels = 1;
|
|
spec1.freq = 20000;
|
|
|
|
spec2.format = SDL_AUDIO_F32;
|
|
spec2.channels = 1;
|
|
spec2.freq = 40000;
|
|
|
|
spec3.format = SDL_AUDIO_F32;
|
|
spec3.channels = 1;
|
|
spec3.freq = 80000;
|
|
|
|
frames_1 = spec1.freq;
|
|
frames_2 = spec2.freq;
|
|
frames_3 = spec3.freq * 2;
|
|
|
|
length_1 = (int)(frames_1 * sizeof(*buffer_1));
|
|
buffer_1 = (float*) SDL_malloc(length_1);
|
|
if (!SDLTest_AssertCheck(buffer_1 != NULL, "Expected buffer_1 to be created.")) {
|
|
goto cleanup;
|
|
}
|
|
|
|
length_2 = (int)(frames_2 * sizeof(*buffer_2));
|
|
buffer_2 = (float*) SDL_malloc(length_2);
|
|
if (!SDLTest_AssertCheck(buffer_2 != NULL, "Expected buffer_2 to be created.")) {
|
|
goto cleanup;
|
|
}
|
|
|
|
length_3 = (int)(frames_3 * sizeof(*buffer_3));
|
|
buffer_3 = (float*) SDL_malloc(length_3);
|
|
if (!SDLTest_AssertCheck(buffer_3 != NULL, "Expected buffer_3 to be created.")) {
|
|
goto cleanup;
|
|
}
|
|
|
|
for (i = 0; i < frames_1; ++i) {
|
|
buffer_1[i] = (float) sine_wave_sample(i, spec1.freq, sine_freq, 0.0f);
|
|
}
|
|
|
|
for (i = 0; i < frames_2; ++i) {
|
|
buffer_2[i] = (float) sine_wave_sample(i, spec2.freq, sine_freq, 0.0f);
|
|
}
|
|
|
|
stream = SDL_CreateAudioStream(NULL, NULL);
|
|
if (!SDLTest_AssertCheck(stream != NULL, "Expected SDL_CreateAudioStream to succeed")) {
|
|
goto cleanup;
|
|
}
|
|
|
|
retval = SDL_SetAudioStreamFormat(stream, &spec1, &spec3);
|
|
if (!SDLTest_AssertCheck(retval == 0, "Expected SDL_SetAudioStreamFormat(spec1, spec3) to succeed")) {
|
|
goto cleanup;
|
|
}
|
|
|
|
retval = SDL_GetAudioStreamAvailable(stream);
|
|
if (!SDLTest_AssertCheck(retval == 0, "Expected SDL_GetAudioStreamAvailable return 0")) {
|
|
goto cleanup;
|
|
}
|
|
|
|
retval = SDL_PutAudioStreamData(stream, buffer_1, length_1);
|
|
if (!SDLTest_AssertCheck(retval == 0, "Expected SDL_PutAudioStreamData(buffer_1) to succeed")) {
|
|
goto cleanup;
|
|
}
|
|
|
|
retval = SDL_FlushAudioStream(stream);
|
|
if (!SDLTest_AssertCheck(retval == 0, "Expected SDL_FlushAudioStream to succeed")) {
|
|
goto cleanup;
|
|
}
|
|
|
|
retval = SDL_SetAudioStreamFormat(stream, &spec2, &spec3);
|
|
if (!SDLTest_AssertCheck(retval == 0, "Expected SDL_SetAudioStreamFormat(spec2, spec3) to succeed")) {
|
|
goto cleanup;
|
|
}
|
|
|
|
retval = SDL_PutAudioStreamData(stream, buffer_2, length_2);
|
|
if (!SDLTest_AssertCheck(retval == 0, "Expected SDL_PutAudioStreamData(buffer_1) to succeed")) {
|
|
goto cleanup;
|
|
}
|
|
|
|
retval = SDL_FlushAudioStream(stream);
|
|
if (!SDLTest_AssertCheck(retval == 0, "Expected SDL_FlushAudioStream to succeed")) {
|
|
goto cleanup;
|
|
}
|
|
|
|
retval = SDL_GetAudioStreamAvailable(stream);
|
|
if (!SDLTest_AssertCheck(retval == length_3, "Expected SDL_GetAudioStreamAvailable to return %i, got %i", length_3, retval)) {
|
|
goto cleanup;
|
|
}
|
|
|
|
retval = SDL_GetAudioStreamData(stream, buffer_3, length_3);
|
|
if (!SDLTest_AssertCheck(retval == length_3, "Expected SDL_GetAudioStreamData to return %i, got %i", length_3, retval)) {
|
|
goto cleanup;
|
|
}
|
|
|
|
retval = SDL_GetAudioStreamAvailable(stream);
|
|
if (!SDLTest_AssertCheck(retval == 0, "Expected SDL_GetAudioStreamAvailable to return 0")) {
|
|
goto cleanup;
|
|
}
|
|
|
|
for (i = 0; i < frames_3; ++i) {
|
|
const float output = buffer_3[i];
|
|
const float target = (float) sine_wave_sample(i, spec3.freq, sine_freq, 0.0f);
|
|
const double error = SDL_fabs(target - output);
|
|
max_error = SDL_max(max_error, error);
|
|
sum_squared_error += error * error;
|
|
sum_squared_value += target * target;
|
|
}
|
|
|
|
signal_to_noise = 10 * SDL_log10(sum_squared_value / sum_squared_error); /* decibel */
|
|
SDLTest_AssertCheck(isfinite(sum_squared_value), "Sum of squared target should be finite.");
|
|
SDLTest_AssertCheck(isfinite(sum_squared_error), "Sum of squared error should be finite.");
|
|
/* Infinity is theoretically possible when there is very little to no noise */
|
|
SDLTest_AssertCheck(!isnan(signal_to_noise), "Signal-to-noise ratio should not be NaN.");
|
|
SDLTest_AssertCheck(isfinite(max_error), "Maximum conversion error should be finite.");
|
|
SDLTest_AssertCheck(signal_to_noise >= target_signal_to_noise, "Conversion signal-to-noise ratio %f dB should be no less than %f dB.",
|
|
signal_to_noise, target_signal_to_noise);
|
|
SDLTest_AssertCheck(max_error <= target_max_error, "Maximum conversion error %f should be no more than %f.",
|
|
max_error, target_max_error);
|
|
|
|
status = TEST_COMPLETED;
|
|
|
|
cleanup:
|
|
SDL_free(buffer_1);
|
|
SDL_free(buffer_2);
|
|
SDL_free(buffer_3);
|
|
SDL_DestroyAudioStream(stream);
|
|
|
|
return status;
|
|
}
|
|
/* ================= Test Case References ================== */
|
|
|
|
/* Audio test cases */
|
|
static const SDLTest_TestCaseReference audioTest1 = {
|
|
audio_enumerateAndNameAudioDevices, "audio_enumerateAndNameAudioDevices", "Enumerate and name available audio devices (output and capture)", TEST_ENABLED
|
|
};
|
|
|
|
static const SDLTest_TestCaseReference audioTest2 = {
|
|
audio_enumerateAndNameAudioDevicesNegativeTests, "audio_enumerateAndNameAudioDevicesNegativeTests", "Negative tests around enumeration and naming of audio devices.", TEST_ENABLED
|
|
};
|
|
|
|
static const SDLTest_TestCaseReference audioTest3 = {
|
|
audio_printAudioDrivers, "audio_printAudioDrivers", "Checks available audio driver names.", TEST_ENABLED
|
|
};
|
|
|
|
static const SDLTest_TestCaseReference audioTest4 = {
|
|
audio_printCurrentAudioDriver, "audio_printCurrentAudioDriver", "Checks current audio driver name with initialized audio.", TEST_ENABLED
|
|
};
|
|
|
|
static const SDLTest_TestCaseReference audioTest5 = {
|
|
audio_buildAudioStream, "audio_buildAudioStream", "Builds various audio conversion structures.", TEST_ENABLED
|
|
};
|
|
|
|
static const SDLTest_TestCaseReference audioTest6 = {
|
|
audio_buildAudioStreamNegative, "audio_buildAudioStreamNegative", "Checks calls with invalid input to SDL_CreateAudioStream", TEST_ENABLED
|
|
};
|
|
|
|
static const SDLTest_TestCaseReference audioTest7 = {
|
|
audio_getAudioStatus, "audio_getAudioStatus", "Checks current audio status.", TEST_ENABLED
|
|
};
|
|
|
|
static const SDLTest_TestCaseReference audioTest8 = {
|
|
audio_openCloseAndGetAudioStatus, "audio_openCloseAndGetAudioStatus", "Opens and closes audio device and get audio status.", TEST_ENABLED
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};
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|
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static const SDLTest_TestCaseReference audioTest9 = {
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audio_lockUnlockOpenAudioDevice, "audio_lockUnlockOpenAudioDevice", "Locks and unlocks an open audio device.", TEST_ENABLED
|
|
};
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|
|
|
static const SDLTest_TestCaseReference audioTest10 = {
|
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audio_convertAudio, "audio_convertAudio", "Convert audio using available formats.", TEST_ENABLED
|
|
};
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|
|
|
/* TODO: enable test when SDL_AudioDeviceConnected has been implemented. */
|
|
|
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static const SDLTest_TestCaseReference audioTest11 = {
|
|
audio_openCloseAudioDeviceConnected, "audio_openCloseAudioDeviceConnected", "Opens and closes audio device and get connected status.", TEST_DISABLED
|
|
};
|
|
|
|
static const SDLTest_TestCaseReference audioTest12 = {
|
|
audio_quitInitAudioSubSystem, "audio_quitInitAudioSubSystem", "Quit and re-init audio subsystem.", TEST_ENABLED
|
|
};
|
|
|
|
static const SDLTest_TestCaseReference audioTest13 = {
|
|
audio_initQuitAudio, "audio_initQuitAudio", "Init and quit audio drivers directly.", TEST_ENABLED
|
|
};
|
|
|
|
static const SDLTest_TestCaseReference audioTest14 = {
|
|
audio_initOpenCloseQuitAudio, "audio_initOpenCloseQuitAudio", "Cycle through init, open, close and quit with various audio specs.", TEST_ENABLED
|
|
};
|
|
|
|
static const SDLTest_TestCaseReference audioTest15 = {
|
|
audio_pauseUnpauseAudio, "audio_pauseUnpauseAudio", "Pause and Unpause audio for various audio specs while testing callback.", TEST_ENABLED
|
|
};
|
|
|
|
static const SDLTest_TestCaseReference audioTest16 = {
|
|
audio_resampleLoss, "audio_resampleLoss", "Check signal-to-noise ratio and maximum error of audio resampling.", TEST_ENABLED
|
|
};
|
|
|
|
static const SDLTest_TestCaseReference audioTest17 = {
|
|
audio_convertAccuracy, "audio_convertAccuracy", "Check accuracy converting between audio formats.", TEST_ENABLED
|
|
};
|
|
|
|
static const SDLTest_TestCaseReference audioTest18 = {
|
|
audio_formatChange, "audio_formatChange", "Check handling of format changes.", TEST_ENABLED
|
|
};
|
|
|
|
/* Sequence of Audio test cases */
|
|
static const SDLTest_TestCaseReference *audioTests[] = {
|
|
&audioTest1, &audioTest2, &audioTest3, &audioTest4, &audioTest5, &audioTest6,
|
|
&audioTest7, &audioTest8, &audioTest9, &audioTest10, &audioTest11,
|
|
&audioTest12, &audioTest13, &audioTest14, &audioTest15, &audioTest16,
|
|
&audioTest17, &audioTest18, NULL
|
|
};
|
|
|
|
/* Audio test suite (global) */
|
|
SDLTest_TestSuiteReference audioTestSuite = {
|
|
"Audio",
|
|
audioSetUp,
|
|
audioTests,
|
|
audioTearDown
|
|
};
|