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b0840eb32e
* The header is no longer dependent on SDL build configuration * The structures are versioned separately from the rest of SDL * SDL_GetWindowWMInfo() now returns a standard result code and is passed the version expected by the application * Updated WhatsNew.txt and docs/README-migration.md with the first API changes in SDL 3.0
39 lines
1022 B
C
39 lines
1022 B
C
/*
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely.
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*/
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/* Definitions for platform dependent windowing functions to test SDL
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integration with native windows
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*/
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#include "SDL.h"
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typedef struct
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{
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const char *tag;
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void *(*CreateNativeWindow) (int w, int h);
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void (*DestroyNativeWindow) (void *window);
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} NativeWindowFactory;
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#ifdef SDL_VIDEO_DRIVER_WINDOWS
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#define TEST_NATIVE_WINDOWS
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extern NativeWindowFactory WindowsWindowFactory;
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#endif
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#ifdef SDL_VIDEO_DRIVER_X11
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#define TEST_NATIVE_X11
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extern NativeWindowFactory X11WindowFactory;
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#endif
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#ifdef SDL_VIDEO_DRIVER_COCOA
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#define TEST_NATIVE_COCOA
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extern NativeWindowFactory CocoaWindowFactory;
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#endif
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