SDL/VisualC-GDK
Sam Lantinga c981a597dc Added Steam Input API support for game controllers
Added support for getting the real controller info, as well as the function SDL_GetGamepadSteamHandle() to get the Steam Input API handle, from the virtual gamepads provided by Steam.

Also added an event SDL_EVENT_GAMEPAD_STEAM_HANDLE_UPDATED which is triggered when a controller's API handle changes, e.g. the controllers were reassigned slots in the Steam UI.
2023-12-20 10:40:28 -08:00
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logos Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
SDL Added Steam Input API support for game controllers 2023-12-20 10:40:28 -08:00
SDL_test Moved testautomation data out of SDL_test library 2023-01-26 10:25:44 -08:00
tests Pointer as bool (libsdl-org#7214) 2023-11-09 14:18:36 -08:00
clean.sh Fix format specifiers for WPARAM/LPARAM values, they are UINT_PTR. 2022-07-05 21:42:20 -07:00
SDL.sln Renamed testgamepad to testcontroller 2023-07-16 04:32:12 -07:00