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Ozkan Sezer 5a0ea7fb17 Check for O_CLOEXEC definition in fcntl.h at configuration time,
If not available, define it internally as 0 (in SDL_internal.h).
Define it as available for macOS >= 10.7 in SDL_config_macosx.h.
2021-11-27 19:23:10 +03:00
.github CI: Add iOS and tvOS builds 2021-11-24 22:49:40 +03:00
acinclude acinclude/libtool.m4: Apply macos11 patch from libtool bug #44605 2021-01-09 00:11:20 +03:00
android-project Fixed bug #4982 - Failed to open audio_device. Android 5.1 should be ok. 2021-11-20 19:40:26 +01:00
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts Updated version to 2.0.18 for release 2021-11-26 08:12:45 -08:00
cmake Check for O_CLOEXEC definition in fcntl.h at configuration time, 2021-11-27 19:23:10 +03:00
debian Updated version to 2.0.18 for release 2021-11-26 08:12:45 -08:00
docs fixed typo: ervironment to environment 2021-11-22 11:35:40 +03:00
include Check for O_CLOEXEC definition in fcntl.h at configuration time, 2021-11-27 19:23:10 +03:00
src Check for O_CLOEXEC definition in fcntl.h at configuration time, 2021-11-27 19:23:10 +03:00
test testhaptic.c, testjoystick.c: fixed -Wshadow warnings. 2021-11-23 15:10:50 +03:00
VisualC removed windows winmm joystick driver 2021-11-23 17:04:40 +03:00
VisualC-WinRT Fixed building SDL on UWP 2021-11-27 08:14:50 -08:00
visualtest visualtest: use SDL_malloc 2021-11-22 08:38:46 -08:00
wayland-protocols wayland: Add support for text-input-unstable-v3 2021-07-29 14:43:46 -07:00
Xcode Include SDL_hidapi.h in the public headers 2021-11-27 07:56:23 -08:00
Xcode-iOS remove 'free' in comment 2021-11-22 08:38:46 -08:00
.gitignore testsurround: Add surround sound channel tester 2021-10-30 21:26:03 -07:00
Android.mk mark Android.mk as non-executable 2021-11-12 12:55:28 +03:00
autogen.sh bump minimum required autoconf version and revise autogen.sh 2021-04-14 23:20:40 +03:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
CMakeLists.txt Check for O_CLOEXEC definition in fcntl.h at configuration time, 2021-11-27 19:23:10 +03:00
configure Check for O_CLOEXEC definition in fcntl.h at configuration time, 2021-11-27 19:23:10 +03:00
configure.ac Check for O_CLOEXEC definition in fcntl.h at configuration time, 2021-11-27 19:23:10 +03:00
CREDITS.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
INSTALL.txt development list has moved to forum 2021-06-01 16:49:13 -07:00
LICENSE.txt license: Fixing the license file to be correctly scooped up by Github automation 2021-02-17 13:08:13 -05:00
Makefile.in Install SDL_hidapi.h 2021-11-08 20:35:56 -08:00
Makefile.minimal build libSDL2_test too with Makefile.minimal 2021-11-14 01:10:32 +03:00
Makefile.os2 Updated version to 2.0.18 for release 2021-11-26 08:12:45 -08:00
Makefile.pandora more fixes to standalone makefiles. 2021-11-13 21:56:20 +03:00
Makefile.psp added some more missing sources to standalone makefiles. 2021-11-13 20:35:24 +03:00
Makefile.wiz more fixes to standalone makefiles. 2021-11-13 21:56:20 +03:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md Update and rename README.txt to README.md 2021-03-20 18:46:37 -04:00
sdl2-config-version.cmake.in cmake: Forgot to add this file to revision control. 2020-02-25 14:52:03 -05:00
sdl2-config.cmake.in sdl2-config.cmake.in: Make SDL2::SDL2 work with MinGW, fixes #3665 2021-07-08 14:55:33 -07:00
sdl2-config.in build: Don't duplicate Libs in Libs.private in pkg-config file 2020-04-12 13:24:36 +01:00
sdl2.m4 acinclude & sdl2.m4 updates: 2020-12-22 17:00:28 +03:00
sdl2.pc.in rename PKG_CONFIG_LIBS_PRIV to PKGCONFIG_LIBS_PRIV 2021-04-14 21:40:50 +03:00
SDL2.spec.in license: Fixed references to COPYING.txt that are now LICENSE.txt. 2021-02-18 11:07:26 -05:00
SDL2Config.cmake Fix Debug-only builds with CMake 2021-10-05 18:45:53 -07:00
TODO.txt Fixed up legacy MoinMoin URLs at wiki.libsdl.org 2021-04-01 12:20:33 -04:00
WhatsNew.txt Added API changes in 2.0.18 2021-11-26 09:37:27 -08:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)