..
android
android+test: testcamera needs CAMERA permissions
2024-05-16 16:43:53 +02:00
emscripten
ctest/emscripten: make audio and video driver configurable
2024-08-21 20:14:55 +02:00
n3ds
N3DS port (squashed)
2022-10-10 08:50:59 -07:00
testgpu
Add the SDL_GPU API
2024-08-29 15:57:29 -07:00
win32
sdlprocdump: fix minidump filename
2024-08-30 14:18:03 +02:00
audiofile.bmp
test: Added testaudio
2023-08-02 15:02:32 -04:00
checkkeys.c
Use SDL_bool where appropriate in SDL events
2024-09-09 14:00:19 -07:00
CMakeLists.txt
winrt: Removed WinRT/Windows Phone/UWP support.
2024-09-06 13:28:39 -04:00
COPYING
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
gamepad_axis_arrow.bmp
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_axis_arrow.h
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_axis.bmp
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_axis.h
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_back.bmp
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_back.h
Reduced the size of the gamepad front and back images
2023-07-11 10:20:08 -07:00
gamepad_battery_unknown.bmp
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_battery_unknown.h
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_battery_wired.bmp
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_battery_wired.h
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_battery.bmp
Separate joystick power state into battery status and percentage
2024-04-01 13:59:00 -07:00
gamepad_battery.h
Fixed crashes when a window has NULL driverdata
2024-04-15 10:15:10 -07:00
gamepad_button_background.bmp
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_button_background.h
Added button background
2023-07-11 10:26:22 -07:00
gamepad_button_small.bmp
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_button_small.h
Added joystick and gamepad element display in testgamepad
2023-07-10 17:06:42 -07:00
gamepad_button.bmp
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_button.h
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_face_abxy.bmp
Use light text for button labels so they show up well over the activity highlight
2023-07-16 04:32:12 -07:00
gamepad_face_abxy.h
Use light text for button labels so they show up well over the activity highlight
2023-07-16 04:32:12 -07:00
gamepad_face_bayx.bmp
Use light text for button labels so they show up well over the activity highlight
2023-07-16 04:32:12 -07:00
gamepad_face_bayx.h
Use light text for button labels so they show up well over the activity highlight
2023-07-16 04:32:12 -07:00
gamepad_face_sony.bmp
Use light text for button labels so they show up well over the activity highlight
2023-07-16 04:32:12 -07:00
gamepad_face_sony.h
Use light text for button labels so they show up well over the activity highlight
2023-07-16 04:32:12 -07:00
gamepad_front.bmp
Use light text for button labels so they show up well over the activity highlight
2023-07-16 04:32:12 -07:00
gamepad_front.h
Use light text for button labels so they show up well over the activity highlight
2023-07-16 04:32:12 -07:00
gamepad_touchpad.bmp
Added gamepad BMP files used as sources for the header files
2023-07-16 04:32:12 -07:00
gamepad_touchpad.h
Added touchpad visualization for testgamepad
2023-07-10 11:36:32 -07:00
gamepadutils.c
Use SDL_bool where appropriate in SDL events
2024-09-09 14:00:19 -07:00
gamepadutils.h
Use floating point values for viewport, clip rectangle, and texture sizes
2024-06-12 10:18:39 -07:00
glass.bmp
Re-added a simplified version of SDL_SetWindowShape()
2024-02-09 16:04:46 -08:00
glass.h
Re-added a simplified version of SDL_SetWindowShape()
2024-02-09 16:04:46 -08:00
icon2x.bmp
Added support for high-DPI cursors and icons
2024-08-01 13:48:28 -07:00
icon.bmp
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
icon.h
testspriteminimal: make standalone by embedding icon.bmp
2023-09-19 17:58:25 +02:00
logaudiodev.bmp
test: Added testaudio
2023-08-02 15:02:32 -04:00
loopwave.c
The parameter to SDL_AppEvent() should be non-const
2024-09-03 08:18:36 -07:00
main.cpp
Make WinRT's SDL_main header-only
2022-12-15 08:01:01 -08:00
moose.dat
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
physaudiodev.bmp
test: Added testaudio
2023-08-02 15:02:32 -04:00
picture.xbm
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
pretest.c
Removed temporary memory from the API
2024-07-26 20:59:14 -07:00
README
rwops: Changed filenames that reference "rwops" to "iostream".
2024-03-14 23:30:59 -04:00
relative_mode.markdown
Renamed SDL_Get/SetRelativeMouseMode to SDL_Get/SetWindowRelativeMouseMode()
2024-08-06 07:59:45 -07:00
sample.bmp
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
sample.wav
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
soundboard_levels.bmp
test: Added testaudio
2023-08-02 15:02:32 -04:00
soundboard.bmp
testaudio: Fixed soundboard icon, which had a colorkey issue.
2023-08-03 21:35:38 -04:00
speaker.bmp
test: Added testaudio
2023-08-02 15:02:32 -04:00
template.test.in
test/template.test.in: Pass SDL_NONINTERACTIVE_ARGUMENTS to installed-tests
2023-04-12 15:04:11 +00:00
testatomic.c
tests: add --no-threads argument to disable threads
2024-08-20 16:04:58 +00:00
testaudio-art.txt
test: Added testaudio
2023-08-02 15:02:32 -04:00
testaudio.c
The parameter to SDL_AppEvent() should be non-const
2024-09-03 08:18:36 -07:00
testaudiohotplug.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testaudioinfo.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testaudiorecording.c
The parameter to SDL_AppEvent() should be non-const
2024-09-03 08:18:36 -07:00
testaudiostreamdynamicresample.c
Additional cleanup exposed by building with a C++ compiler
2024-08-27 10:31:46 -07:00
testautomation_audio.c
SDL_test: use SDLCALL calling convention
2024-09-06 14:19:05 +02:00
testautomation_blit.c
SDL_test: use SDLCALL calling convention
2024-09-06 14:19:05 +02:00
testautomation_clipboard.c
SDL_test: use SDLCALL calling convention
2024-09-06 14:19:05 +02:00
testautomation_events.c
SDL_test: use SDLCALL calling convention
2024-09-06 14:19:05 +02:00
testautomation_guid.c
SDL_test: use SDLCALL calling convention
2024-09-06 14:19:05 +02:00
testautomation_hints.c
SDL_test: use SDLCALL calling convention
2024-09-06 14:19:05 +02:00
testautomation_images.c
Added SDL_BlitSurfaceTiled()
2024-07-20 18:21:19 -07:00
testautomation_images.h
Added SDL_BlitSurfaceTiled()
2024-07-20 18:21:19 -07:00
testautomation_intrinsics.c
SDL_test: use SDLCALL calling convention
2024-09-06 14:19:05 +02:00
testautomation_iostream.c
SDL_test: use SDLCALL calling convention
2024-09-06 14:19:05 +02:00
testautomation_joystick.c
Use SDL_bool where appropriate in SDL events
2024-09-09 14:00:19 -07:00
testautomation_keyboard.c
Use SDL_bool where appropriate in SDL events
2024-09-09 14:00:19 -07:00
testautomation_log.c
SDL_test: use SDLCALL calling convention
2024-09-06 14:19:05 +02:00
testautomation_main.c
SDL_test: use SDLCALL calling convention
2024-09-06 14:19:05 +02:00
testautomation_math.c
SDL_test: use SDLCALL calling convention
2024-09-06 14:19:05 +02:00
testautomation_mouse.c
SDL_test: use SDLCALL calling convention
2024-09-06 14:19:05 +02:00
testautomation_pixels.c
SDL_test: use SDLCALL calling convention
2024-09-06 14:19:05 +02:00
testautomation_platform.c
SDL_test: use SDLCALL calling convention
2024-09-06 14:19:05 +02:00
testautomation_properties.c
SDL_test: use SDLCALL calling convention
2024-09-06 14:19:05 +02:00
testautomation_rect.c
SDL_test: use SDLCALL calling convention
2024-09-06 14:19:05 +02:00
testautomation_render.c
SDL_test: use SDLCALL calling convention
2024-09-06 14:19:05 +02:00
testautomation_sdltest.c
SDL_test: use SDLCALL calling convention
2024-09-06 14:19:05 +02:00
testautomation_stdlib.c
SDL_test: use SDLCALL calling convention
2024-09-06 14:19:05 +02:00
testautomation_subsystems.c
SDL_test: use SDLCALL calling convention
2024-09-06 14:19:05 +02:00
testautomation_suites.h
pen: Rework public API.
2024-08-09 22:09:23 -04:00
testautomation_surface.c
Fix -Wtype-limits warning
2024-09-09 14:40:50 +02:00
testautomation_time.c
SDL_test: use SDLCALL calling convention
2024-09-06 14:19:05 +02:00
testautomation_timer.c
SDL_test: use SDLCALL calling convention
2024-09-06 14:19:05 +02:00
testautomation_video.c
SDL_test: use SDLCALL calling convention
2024-09-06 14:19:05 +02:00
testautomation.c
SDL_test: move argument parsing into SDL_test
2024-09-06 03:06:40 +02:00
testbounds.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testcamera.c
The parameter to SDL_AppEvent() should be non-const
2024-09-03 08:18:36 -07:00
testcolorspace.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testcontroller.c
Use SDL_bool where appropriate in SDL events
2024-09-09 14:00:19 -07:00
testcustomcursor.c
Added support for high-DPI cursors and icons
2024-08-01 13:48:28 -07:00
testdialog.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testdisplayinfo.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testdraw.c
tests: start memory tracking first + clean up cached text textures
2024-07-27 13:44:04 +02:00
testdrawchessboard.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testdropfile.c
Fix warnings: calloc-transposed-args
2024-09-08 19:28:11 -07:00
testerror.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testevdev.c
Make sure we call SDL_Quit() before SDLTest_CommonDestroyState()
2024-07-28 08:05:31 -07:00
testffmpeg_vulkan.c
Fix warnings: calloc-transposed-args
2024-09-08 19:28:11 -07:00
testffmpeg_vulkan.h
testffmpeg_vulkan: fix -Wincompatible-pointer-types warning
2024-03-22 11:05:13 -07:00
testffmpeg.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testfile.c
Make sure we call SDL_Quit() before SDLTest_CommonDestroyState()
2024-07-28 08:05:31 -07:00
testfilesystem.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testgeometry.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testgl.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testgles2_sdf_img_normal.bmp
Add basic testgles2_sdf program to demonstrate sign distance field with opengles2
2021-01-24 00:51:24 -05:00
testgles2_sdf_img_sdf.bmp
Add basic testgles2_sdf program to demonstrate sign distance field with opengles2
2021-01-24 00:51:24 -05:00
testgles2_sdf.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testgles2.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testgles.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testgpu_simple_clear.c
GPU: Rename struct members and parameters for SDL3 naming conventions ( #10730 )
2024-09-06 16:38:23 -07:00
testgpu_spinning_cube.c
Remove SDL_GPUDepthStencilValue struct
2024-09-09 10:55:05 -07:00
testhaptic.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testhittesting.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testhotplug.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testiconv.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testime.c
Use SDL_GetError() for SDL_ttf errors
2024-08-27 19:02:28 -07:00
testintersections.c
Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED
2024-07-15 14:12:33 -07:00
testkeys.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testloadso.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testlocale.c
Removed temporary memory from the API
2024-07-26 20:59:14 -07:00
testlock.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testmanymouse.c
Use SDL_bool where appropriate in SDL events
2024-09-09 14:00:19 -07:00
testmessage.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testmodal.c
video: Allow setting the parents of toplevel windows
2024-09-05 15:22:23 -04:00
testmouse.c
Use SDL_bool where appropriate in SDL events
2024-09-09 14:00:19 -07:00
testmultiaudio.c
testmultiaudio: initialize audio through SDL_test framework
2024-09-06 03:06:40 +02:00
testnative.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testnative.h
Include SDL_build_config.h without a 'build_config/' prefix
2024-08-23 00:51:35 +00:00
testnativecocoa.m
fixed typo in prev. patch.
2023-07-28 07:35:04 +03:00
testnativew32.c
Make testnative (on win32) UNICODE compatible
2024-06-20 15:40:32 +02:00
testnativewayland.c
Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty()
2024-07-12 10:41:02 -07:00
testnativex11.c
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
testoffscreen.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testoverlay.c
Simplified SDL_Surface
2024-07-10 00:48:18 -07:00
testpen.c
The parameter to SDL_AppEvent() should be non-const
2024-09-03 08:18:36 -07:00
testplatform.c
Make sure we call SDL_Quit() before SDLTest_CommonDestroyState()
2024-07-28 08:05:31 -07:00
testpopup.c
tests: start memory tracking first + clean up cached text textures
2024-07-27 13:44:04 +02:00
testpower.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testqsort.c
SDL_strtoll(), SDL_strtoull(), SDL_lltoa(), and SDL_ulltoa() use long long values
2024-09-09 15:46:26 -07:00
testrelative.c
Renamed SDL_Get/SetRelativeMouseMode to SDL_Get/SetWindowRelativeMouseMode()
2024-08-06 07:59:45 -07:00
testrendercopyex.c
Backed out the viewport and cliprect changes in 9fb5a9ccac
2024-06-12 19:25:15 -07:00
testrendertarget.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testresample.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testrumble.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testrwlock.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testscale.c
Backed out the viewport and cliprect changes in 9fb5a9ccac
2024-06-12 19:25:15 -07:00
testsem.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testsensor.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testshader.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testshape.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testsprite.c
The parameter to SDL_AppEvent() should be non-const
2024-09-03 08:18:36 -07:00
testspriteminimal.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testspritesurface.c
Fixed warning C4244: '=': conversion from 'float' to 'int', possible loss of data
2024-07-16 21:32:17 -07:00
teststreaming.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testsurround.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testthread.c
Use atomic variables for thread communication
2024-09-05 06:05:49 -07:00
testtime.c
tests: start memory tracking first + clean up cached text textures
2024-07-27 13:44:04 +02:00
testtimer.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testurl.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testutils.c
testutils: use SDL_asprintf() to simplify path composition
2024-07-27 08:41:06 -07:00
testutils.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
testver.c
Updated logging functions for SDL3 naming convention
2024-05-16 10:22:15 -07:00
testviewport.c
Backed out the viewport and cliprect changes in 9fb5a9ccac
2024-06-12 19:25:15 -07:00
testvulkan.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testwaylandcustom.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
testwm.c
Use the convenience function SDL_GetWindowFromEvent()
2024-08-02 20:36:35 -07:00
testyuv_cvt.c
testyuv: added validation of P010 YUV format
2024-03-01 20:26:52 -08:00
testyuv_cvt.h
testyuv: added validation of P010 YUV format
2024-03-01 20:26:52 -08:00
testyuv.bmp
Updated SDL's YUV support, many thanks to Adrien Descamps
2017-11-12 22:51:12 -08:00
testyuv.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
torturethread.c
Use atomic variables for thread communication
2024-09-05 06:05:49 -07:00
trashcan.bmp
test: Added testaudio
2023-08-02 15:02:32 -04:00
unifont-15.1.05-license.txt
Updated unifont to version 15.1.05
2024-06-27 17:43:03 -07:00
unifont-15.1.05.hex
Updated unifont to version 15.1.05
2024-06-27 17:43:03 -07:00
utf8.txt
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00