Go to file
Ludovico de Nittis 4df64027fc .editorconfig: Use correct path for wayland-protocols
The Wayland protocol XML files are stored in the root directory of SDL
and not in `src`.

Signed-off-by: Ludovico de Nittis <ludovico.denittis@collabora.com>
2022-08-23 06:28:04 -07:00
.github Create dummy PS2 Video driver 2022-08-02 11:40:31 -07:00
acinclude autoconf: use ax_compute_relative_paths 2022-07-27 21:06:31 +02:00
android-project Split SDLSurface to public class 2022-08-22 14:57:15 -07:00
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts emscripten-buildbot.sh: force -s USE_SDL=0 2022-08-17 21:39:59 -04:00
cmake cmake: enable disabing hidapi 2022-08-05 13:06:51 -07:00
docs build-scripts: Removed winrtbuild.*, no longer used. 2022-08-09 16:17:28 -04:00
include Added a hint SDL_HINT_MOUSE_RELATIVE_SYSTEM_SCALE to control whether to use system mouse acceleration on raw relative motion. 2022-08-22 16:48:09 -07:00
mingw/pkg-support/cmake Fix MinGW SDK redist: sdl2-config.cmake needs to set SDL2_FOUND 2022-06-03 21:05:55 -07:00
src Refactor joystick GUID creation 2022-08-22 19:44:14 -07:00
test testgles2: Fix typo in help text 2022-08-16 20:38:55 -07:00
VisualC add SDL_crc16.c to msvc and watcom builds 2022-08-11 20:11:32 +03:00
VisualC-GDK add SDL_crc16.c to msvc and watcom builds 2022-08-11 20:11:32 +03:00
VisualC-WinRT add SDL_crc16.c to msvc and watcom builds 2022-08-11 20:11:32 +03:00
visualtest remove all unnecessary stuff from visualtest configury. 2021-12-21 20:01:02 +03:00
wayland-protocols wayland: Add high resolution scroll wheel support 2022-08-21 08:54:58 -07:00
Xcode Updated to version 2.25.0 for development 2022-08-19 09:38:42 -07:00
Xcode-iOS Updated iOS build instructions 2021-11-30 12:19:26 -08:00
.clang-format Disable formatting not supported by Visual Studio 2019 2022-05-27 15:29:21 -07:00
.editorconfig .editorconfig: Use correct path for wayland-protocols 2022-08-23 06:28:04 -07:00
.gitignore Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
.wikiheaders-options wikiheaders.pl: changes to make this usable with external projects. 2022-06-15 23:26:24 -04:00
Android.mk mark Android.mk as non-executable 2021-11-12 12:55:28 +03:00
autogen.sh Simplified autogen.sh, thanks to @smcv for the tip 2022-05-05 11:54:24 -07:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
CMakeLists.txt Updated to version 2.25.0 for development 2022-08-19 09:38:42 -07:00
configure autotools: run ./autogen.sh 2022-08-19 19:01:04 +02:00
configure.ac Updated to version 2.25.0 for development 2022-08-19 09:38:42 -07:00
CREDITS.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
INSTALL.txt INSTALL.txt: Say "macOS" instead of "Mac OS X" in modern times. 2022-03-15 13:07:55 -04:00
LICENSE.txt Updated copyright for 2022 2022-01-03 09:40:21 -08:00
Makefile.in We want to ship the CMake input file, not the generated file 2022-07-11 08:55:49 -07:00
Makefile.minimal build libSDL2_test too with Makefile.minimal 2021-11-14 01:10:32 +03:00
Makefile.os2 Updated to version 2.25.0 for development 2022-08-19 09:38:42 -07:00
Makefile.pandora more fixes to standalone makefiles. 2021-11-13 21:56:20 +03:00
Makefile.w32 Updated to version 2.25.0 for development 2022-08-19 09:38:42 -07:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md Update and rename README.txt to README.md 2021-03-20 18:46:37 -04:00
sdl2-config-version.cmake.in Add documentation to autotoo'ls sdl2-config-version.cmake.in 2022-05-31 00:10:55 +02:00
sdl2-config.cmake.in cmake: add library directories & pthread to imported targets of sdl2-config.cmake 2022-08-20 19:16:48 -07:00
sdl2-config.in cmake+ci: fix+test sdl2-config + sdl2.pc for all supported platforms 2022-06-23 14:17:38 +02:00
sdl2.m4 acinclude & sdl2.m4 updates: 2020-12-22 17:00:28 +03:00
sdl2.pc.in Compatible with including as <SDL2/SDL.h> 2022-07-28 20:34:34 -07:00
SDL2.spec.in license: Fixed references to COPYING.txt that are now LICENSE.txt. 2021-02-18 11:07:26 -05:00
SDL2Config.cmake.in ci: Test cmake build script on Android 2022-06-15 11:11:49 -07:00
TODO.txt Fixed up legacy MoinMoin URLs at wiki.libsdl.org 2021-04-01 12:20:33 -04:00
WhatsNew.txt Removed line wrapping in patch notes 2022-08-13 08:23:40 -07:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)