mirror of
https://github.com/libsdl-org/SDL.git
synced 2024-12-04 01:03:29 +08:00
396 lines
13 KiB
C
396 lines
13 KiB
C
/*
|
|
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any damages
|
|
arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it
|
|
freely.
|
|
*/
|
|
#include <stdlib.h>
|
|
|
|
#include <SDL3/SDL.h>
|
|
#include <SDL3/SDL_main.h>
|
|
#include <SDL3/SDL_test.h>
|
|
|
|
#define SHAPED_WINDOW_DIMENSION 640
|
|
|
|
typedef struct LoadedPicture
|
|
{
|
|
SDL_Surface *surface;
|
|
SDL_Texture *texture;
|
|
SDL_WindowShapeMode mode;
|
|
const char *name;
|
|
struct LoadedPicture *next;
|
|
} LoadedPicture;
|
|
|
|
static Uint8 *g_bitmap = NULL;
|
|
static int g_bitmap_w = 0, g_bitmap_h = 0;
|
|
static SDL_Surface *g_shape_surface = NULL;
|
|
static SDL_Texture *g_shape_texture = NULL;
|
|
|
|
static void log_usage(SDLTest_CommonState *state, char *progname) {
|
|
static const char *options[] = { "sample1.bmp [sample2.bmp [sample3.bmp ...]]", NULL };
|
|
SDLTest_CommonLogUsage(state, progname, options);
|
|
}
|
|
|
|
/* REQUIRES that bitmap point to a w-by-h bitmap with ppb pixels-per-byte. */
|
|
static void SDL_CalculateShapeBitmap(SDL_WindowShapeMode mode, SDL_Surface *shape, Uint8 *bitmap, Uint8 ppb)
|
|
{
|
|
int x = 0;
|
|
int y = 0;
|
|
Uint8 r = 0, g = 0, b = 0, alpha = 0;
|
|
Uint8 *pixel = NULL;
|
|
Uint32 pixel_value = 0, mask_value = 0;
|
|
size_t bytes_per_scanline = (size_t)(shape->w + (ppb - 1)) / ppb;
|
|
Uint8 *bitmap_scanline;
|
|
SDL_Color key;
|
|
|
|
if (SDL_MUSTLOCK(shape)) {
|
|
SDL_LockSurface(shape);
|
|
}
|
|
|
|
SDL_memset(bitmap, 0, shape->h * bytes_per_scanline);
|
|
|
|
for (y = 0; y < shape->h; y++) {
|
|
bitmap_scanline = bitmap + y * bytes_per_scanline;
|
|
for (x = 0; x < shape->w; x++) {
|
|
alpha = 0;
|
|
pixel_value = 0;
|
|
pixel = (Uint8 *)(shape->pixels) + (y * shape->pitch) + (x * shape->format->BytesPerPixel);
|
|
switch (shape->format->BytesPerPixel) {
|
|
case (1):
|
|
pixel_value = *pixel;
|
|
break;
|
|
case (2):
|
|
pixel_value = *(Uint16 *)pixel;
|
|
break;
|
|
case (3):
|
|
pixel_value = *(Uint32 *)pixel & (~shape->format->Amask);
|
|
break;
|
|
case (4):
|
|
pixel_value = *(Uint32 *)pixel;
|
|
break;
|
|
}
|
|
SDL_GetRGBA(pixel_value, shape->format, &r, &g, &b, &alpha);
|
|
switch (mode.mode) {
|
|
case (ShapeModeDefault):
|
|
mask_value = (alpha >= 1 ? 1 : 0);
|
|
break;
|
|
case (ShapeModeBinarizeAlpha):
|
|
mask_value = (alpha >= mode.parameters.binarizationCutoff ? 1 : 0);
|
|
break;
|
|
case (ShapeModeReverseBinarizeAlpha):
|
|
mask_value = (alpha <= mode.parameters.binarizationCutoff ? 1 : 0);
|
|
break;
|
|
case (ShapeModeColorKey):
|
|
key = mode.parameters.colorKey;
|
|
mask_value = ((key.r != r || key.g != g || key.b != b) ? 1 : 0);
|
|
break;
|
|
}
|
|
bitmap_scanline[x / ppb] |= mask_value << (x % ppb);
|
|
}
|
|
}
|
|
|
|
if (SDL_MUSTLOCK(shape)) {
|
|
SDL_UnlockSurface(shape);
|
|
}
|
|
}
|
|
|
|
static int SDL3_SetWindowShape(SDL_Window *window, SDL_Surface *shape, SDL_WindowShapeMode *shape_mode)
|
|
{
|
|
if (g_bitmap) {
|
|
SDL_free(g_bitmap);
|
|
g_bitmap = NULL;
|
|
}
|
|
|
|
if (g_shape_texture) {
|
|
SDL_DestroyTexture(g_shape_texture);
|
|
g_shape_texture = NULL;
|
|
}
|
|
|
|
if (g_shape_surface) {
|
|
SDL_DestroySurface(g_shape_surface);
|
|
g_shape_surface = NULL;
|
|
}
|
|
|
|
if (shape == NULL) {
|
|
return SDL_SetError("shape");
|
|
}
|
|
|
|
if (shape_mode == NULL) {
|
|
return SDL_SetError("shape_mode");
|
|
}
|
|
|
|
g_bitmap_w = shape->w;
|
|
g_bitmap_h = shape->h;
|
|
g_bitmap = (Uint8*) SDL_malloc(shape->w * shape->h);
|
|
if (g_bitmap == NULL) {
|
|
return SDL_OutOfMemory();
|
|
}
|
|
|
|
SDL_CalculateShapeBitmap(*shape_mode, shape, g_bitmap, 1);
|
|
|
|
g_shape_surface = SDL_CreateSurface(g_bitmap_w, g_bitmap_h, SDL_PIXELFORMAT_ABGR8888);
|
|
if (g_shape_surface) {
|
|
int x, y, i = 0;
|
|
Uint32 *ptr = g_shape_surface->pixels;
|
|
for (y = 0; y < g_bitmap_h; y++) {
|
|
for (x = 0; x < g_bitmap_w; x++) {
|
|
Uint8 val = g_bitmap[i++];
|
|
if (val == 0) {
|
|
ptr[x] = 0;
|
|
} else {
|
|
ptr[x] = 0xffffffff;
|
|
}
|
|
}
|
|
ptr = (Uint32 *)((Uint8 *)ptr + g_shape_surface->pitch);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void render(SDL_Renderer *renderer, SDL_Texture *texture)
|
|
{
|
|
/* Clear render-target to blue. */
|
|
SDL_SetRenderDrawColor(renderer, 0x00, 0x00, 0xff, 0xff);
|
|
SDL_RenderClear(renderer);
|
|
|
|
/* Render the texture. */
|
|
SDL_RenderTexture(renderer, texture, NULL, NULL);
|
|
|
|
/* Apply the shape */
|
|
if (g_shape_surface) {
|
|
SDL_RendererInfo info;
|
|
SDL_GetRendererInfo(renderer, &info);
|
|
|
|
if (info.flags & SDL_RENDERER_SOFTWARE) {
|
|
if (g_bitmap) {
|
|
int x, y, i = 0;
|
|
Uint8 r, g, b, a;
|
|
SDL_GetRenderDrawColor(renderer, &r, &g, &b, &a);
|
|
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0);
|
|
for (y = 0; y < g_bitmap_h; y++) {
|
|
for (x = 0; x < g_bitmap_w; x++) {
|
|
Uint8 val = g_bitmap[i++];
|
|
if (val == 0) {
|
|
SDL_RenderPoint(renderer, (float)x, (float)y);
|
|
}
|
|
}
|
|
}
|
|
SDL_SetRenderDrawColor(renderer, r, g, b, a);
|
|
}
|
|
} else {
|
|
if (g_shape_texture == NULL) {
|
|
SDL_BlendMode bm;
|
|
|
|
g_shape_texture = SDL_CreateTextureFromSurface(renderer, g_shape_surface);
|
|
|
|
/* if Alpha is 0, set all to 0, else leave unchanged. */
|
|
bm = SDL_ComposeCustomBlendMode(
|
|
SDL_BLENDFACTOR_ZERO, SDL_BLENDFACTOR_SRC_ALPHA, SDL_BLENDOPERATION_ADD,
|
|
SDL_BLENDFACTOR_ZERO, SDL_BLENDFACTOR_SRC_ALPHA, SDL_BLENDOPERATION_ADD);
|
|
|
|
SDL_SetTextureBlendMode(g_shape_texture, bm);
|
|
}
|
|
SDL_RenderTexture(renderer, g_shape_texture, NULL, NULL);
|
|
}
|
|
}
|
|
|
|
SDL_RenderPresent(renderer);
|
|
}
|
|
|
|
int main(int argc, char **argv)
|
|
{
|
|
int num_pictures = 0;
|
|
LoadedPicture *pic_i = NULL;
|
|
LoadedPicture *picture_linked_list = NULL;
|
|
LoadedPicture **pictures = NULL;
|
|
int i;
|
|
const SDL_DisplayMode *mode;
|
|
SDL_PixelFormat *format = NULL;
|
|
SDL_Window *window = NULL;
|
|
SDL_Renderer *renderer = NULL;
|
|
SDL_Color black = { 0, 0, 0, 0xff };
|
|
SDL_Event event;
|
|
int should_exit = 0;
|
|
int current_picture;
|
|
int button_down;
|
|
Uint32 pixelFormat = 0;
|
|
int w, h, access = 0;
|
|
SDLTest_CommonState *state;
|
|
int rc;
|
|
|
|
/* Initialize test framework */
|
|
state = SDLTest_CommonCreateState(argv, 0);
|
|
if (state == NULL) {
|
|
return 1;
|
|
}
|
|
|
|
rc = 0;
|
|
|
|
// SDL_SetHint(SDL_HINT_RENDER_DRIVER, "software");
|
|
// SDL_SetHint(SDL_HINT_VIDEO_FORCE_EGL, "0");
|
|
|
|
/* Enable standard application logging */
|
|
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
|
|
|
/* Parse commandline */
|
|
for (i = 1; i < argc;) {
|
|
int consumed;
|
|
|
|
consumed = SDLTest_CommonArg(state, i);
|
|
if (!consumed) {
|
|
LoadedPicture *new_picture;
|
|
|
|
new_picture = SDL_malloc(sizeof(LoadedPicture));
|
|
new_picture->name = argv[i];
|
|
new_picture->next = picture_linked_list;
|
|
picture_linked_list = new_picture;
|
|
num_pictures++;
|
|
consumed = 1;
|
|
}
|
|
if (consumed <= 0) {
|
|
log_usage(state, argv[0]);
|
|
exit(-1);
|
|
}
|
|
|
|
i += consumed;
|
|
}
|
|
if (!num_pictures) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_Shape requires at least one bitmap file as argument.");
|
|
log_usage(state, argv[0]);
|
|
exit(-1);
|
|
}
|
|
|
|
if (SDL_Init(SDL_INIT_VIDEO) == -1) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not initialize SDL video.");
|
|
exit(-2);
|
|
}
|
|
|
|
mode = SDL_GetDesktopDisplayMode(SDL_GetPrimaryDisplay());
|
|
if (!mode) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't get desktop display mode: %s", SDL_GetError());
|
|
rc = -2;
|
|
goto ret;
|
|
}
|
|
|
|
/* Allocate an array of LoadedPicture pointers for convenience accesses. */
|
|
pictures = (LoadedPicture **)SDL_malloc(sizeof(LoadedPicture*) * num_pictures);
|
|
if (!pictures) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not allocate memory.");
|
|
rc = 1;
|
|
goto ret;
|
|
}
|
|
for (i = 0, pic_i = picture_linked_list; i < num_pictures; i++, pic_i = pic_i->next) {
|
|
pictures[i] = pic_i;
|
|
pictures[i]->surface = NULL;
|
|
}
|
|
for (i = 0; i < num_pictures; i++) {
|
|
pictures[i]->surface = SDL_LoadBMP(pictures[i]->name);
|
|
if (pictures[i]->surface == NULL) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not load surface from named bitmap file: %s", pictures[i]->name);
|
|
rc = -3;
|
|
goto ret;
|
|
}
|
|
|
|
format = pictures[i]->surface->format;
|
|
if (SDL_ISPIXELFORMAT_ALPHA(format->format)) {
|
|
pictures[i]->mode.mode = ShapeModeBinarizeAlpha;
|
|
pictures[i]->mode.parameters.binarizationCutoff = 255;
|
|
} else {
|
|
pictures[i]->mode.mode = ShapeModeColorKey;
|
|
pictures[i]->mode.parameters.colorKey = black;
|
|
}
|
|
}
|
|
|
|
window = SDL_CreateWindow("SDL_Shape test", SHAPED_WINDOW_DIMENSION, SHAPED_WINDOW_DIMENSION, SDL_WINDOW_TRANSPARENT);
|
|
if (window == NULL) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not create shaped window for SDL_Shape.");
|
|
rc = -4;
|
|
goto ret;
|
|
}
|
|
renderer = SDL_CreateRenderer(window, NULL, 0);
|
|
if (renderer == NULL) {
|
|
SDL_DestroyWindow(window);
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not create rendering context for SDL_Shape window.");
|
|
rc = -4;
|
|
goto ret;
|
|
}
|
|
|
|
for (i = 0; i < num_pictures; i++) {
|
|
pictures[i]->texture = NULL;
|
|
}
|
|
for (i = 0; i < num_pictures; i++) {
|
|
pictures[i]->texture = SDL_CreateTextureFromSurface(renderer, pictures[i]->surface);
|
|
if (pictures[i]->texture == NULL) {
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not create texture for SDL_shape.");
|
|
rc = -6;
|
|
goto ret;
|
|
}
|
|
}
|
|
|
|
should_exit = 0;
|
|
current_picture = 0;
|
|
button_down = 0;
|
|
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "Changing to shaped bmp: %s", pictures[current_picture]->name);
|
|
SDL_QueryTexture(pictures[current_picture]->texture, &pixelFormat, &access, &w, &h);
|
|
/* We want to set the window size in pixels */
|
|
SDL_SetWindowSize(window, (int)SDL_ceilf(w / mode->display_scale), (int)SDL_ceilf(h / mode->display_scale));
|
|
SDL3_SetWindowShape(window, pictures[current_picture]->surface, &pictures[current_picture]->mode);
|
|
while (should_exit == 0) {
|
|
while (SDL_PollEvent(&event)) {
|
|
if (event.type == SDL_EVENT_KEY_DOWN) {
|
|
button_down = 1;
|
|
if (event.key.keysym.sym == SDLK_ESCAPE) {
|
|
should_exit = 1;
|
|
break;
|
|
}
|
|
}
|
|
if (button_down && event.type == SDL_EVENT_KEY_UP) {
|
|
button_down = 0;
|
|
current_picture += 1;
|
|
if (current_picture >= num_pictures) {
|
|
current_picture = 0;
|
|
}
|
|
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "Changing to shaped bmp: %s", pictures[current_picture]->name);
|
|
SDL_QueryTexture(pictures[current_picture]->texture, &pixelFormat, &access, &w, &h);
|
|
SDL_SetWindowSize(window, (int)SDL_ceilf(w / mode->display_scale), (int)SDL_ceilf(h / mode->display_scale));
|
|
SDL3_SetWindowShape(window, pictures[current_picture]->surface, &pictures[current_picture]->mode);
|
|
}
|
|
if (event.type == SDL_EVENT_QUIT) {
|
|
should_exit = 1;
|
|
break;
|
|
}
|
|
}
|
|
render(renderer, pictures[current_picture]->texture);
|
|
SDL_Delay(10);
|
|
}
|
|
|
|
ret:
|
|
/* Free the textures + original surfaces backing the textures. */
|
|
for (pic_i = picture_linked_list; pic_i; ) {
|
|
LoadedPicture *next = pic_i->next;
|
|
if (pic_i->texture) {
|
|
SDL_DestroyTexture(pic_i->texture);
|
|
}
|
|
SDL_DestroySurface(pic_i->surface);
|
|
SDL_free(pic_i);
|
|
pic_i = next;
|
|
}
|
|
SDL_free(pictures);
|
|
|
|
/* Destroy the renderer. */
|
|
SDL_DestroyRenderer(renderer);
|
|
/* Destroy the window. */
|
|
SDL_DestroyWindow(window);
|
|
|
|
SDL_Quit();
|
|
SDLTest_CommonDestroyState(state);
|
|
|
|
return rc;
|
|
}
|