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Sam Lantinga 35e6c92c3c Added the ROG Ally X to the list of Xbox controllers
This prevents Steam from opening the DirectInput versions of this controller that are added by installing Zenless Zone Zero.
2024-11-20 12:09:30 -08:00
.github ci: pin MSVC ARM Windows SDK version to 10.0.22621.0 2024-11-17 19:39:28 +01:00
android-project Fixed Java exception if mConnection is null 2024-11-07 11:54:09 -08:00
build-scripts create-release.py: use head of git ref as default commit 2024-11-02 04:20:32 +01:00
cmake cmake: fix sdlcpu.cmake for C89 compilers 2024-11-20 05:35:50 +01:00
docs docs/README-raspberrypi.md: Corrected NEON information (thanks, @cmitu!). 2024-11-14 12:11:29 -05:00
examples snake: improve comment 2024-11-14 22:40:07 -08:00
include Sync SDL3 wiki -> header 2024-11-19 02:19:43 +00:00
src Added the ROG Ally X to the list of Xbox controllers 2024-11-20 12:09:30 -08:00
test Validate that pixel formats have the correct attributes 2024-11-17 11:58:57 -08:00
VisualC GPU: Remove D3D11 backend and allow D3D12 to ingest DXBC (#11456) 2024-11-12 10:55:21 -08:00
VisualC-GDK GPU: Remove D3D11 backend and allow D3D12 to ingest DXBC (#11456) 2024-11-12 10:55:21 -08:00
wayland-protocols wayland: Remove kde_output_order_v1 support 2024-10-19 11:16:30 -04:00
Xcode Removed Linux Steam Controller support 2024-11-15 08:53:40 -08:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Allow in-tree build 2024-10-30 00:04:17 +01:00
.wikiheaders-options .wikiheader-options: Treat SDL int types (Uint64, etc) as API prefixes. 2024-11-01 23:47:32 -04:00
Android.mk Add SDL_Process subsystem 2024-09-13 15:19:32 -07:00
BUGS.txt Replaced \r\n with \n in SDL root files 2024-10-05 18:15:02 -07:00
CMakeLists.txt Removed Linux Steam Controller support 2024-11-15 08:53:40 -08:00
CREDITS.md docs: Moved CREDITS and INSTALL to markdown format. 2023-11-29 12:31:27 -05:00
INSTALL.md Updated INSTALL.md 2024-04-10 09:18:42 -04:00
LICENSE.txt Updated copyright for 2024 2024-01-01 13:15:26 -08:00
README-SDL.txt Replaced \r\n with \n in SDL root files 2024-10-05 18:15:02 -07:00
README.md Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
WhatsNew.txt Replaced \r\n with \n in SDL root files 2024-10-05 18:15:02 -07:00

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)