mirror of
https://github.com/libsdl-org/SDL.git
synced 2024-11-24 03:13:34 +08:00
3dcb451f85
To note, this file is currently formatted with CRLF line endings, rather than LF, to allow the file to be viewed with Notepad.
43 lines
1.5 KiB
Plaintext
43 lines
1.5 KiB
Plaintext
|
|
Simple DirectMedia Layer
|
|
|
|
(SDL)
|
|
|
|
Version 2.0
|
|
|
|
---
|
|
http://www.libsdl.org/
|
|
|
|
Simple DirectMedia Layer is a cross-platform development library designed
|
|
to provide low level access to audio, keyboard, mouse, joystick, and graphics
|
|
hardware via OpenGL and Direct3D. It is used by video playback software,
|
|
emulators, and popular games including Valve's award winning catalog
|
|
and many Humble Bundle games.
|
|
|
|
SDL officially supports Windows, Mac OS X, Linux, iOS, and Android.
|
|
Support for other platforms may be found in the source code.
|
|
|
|
SDL is written in C, works natively with C++, and there are bindings
|
|
available for several other languages, including C# and Python.
|
|
|
|
This library is distributed under the zlib license, which can be found
|
|
in the file "COPYING.txt".
|
|
|
|
The best way to learn how to use SDL is to check out the header files in
|
|
the "include" subdirectory and the programs in the "test" subdirectory.
|
|
The header files and test programs are well commented and always up to date.
|
|
More documentation and FAQs are available online at:
|
|
http://wiki.libsdl.org/
|
|
|
|
If you need help with the library, or just want to discuss SDL related
|
|
issues, you can join the developers mailing list:
|
|
http://www.libsdl.org/mailing-list.php
|
|
|
|
If you want to report bugs or contribute patches, please submit them to
|
|
bugzilla:
|
|
http://bugzilla.libsdl.org/
|
|
|
|
Enjoy!
|
|
Sam Lantinga (slouken@libsdl.org)
|
|
|