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a90ad3b0e2
We require stdbool.h in the build environment, so we might as well use the plain bool type. If your environment doesn't have stdbool.h, this simple replacement will suffice: typedef signed char bool;
183 lines
6.3 KiB
C
183 lines
6.3 KiB
C
/*
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely.
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*/
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/* Simple program to test the SDL joystick hotplugging */
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#include <stdlib.h>
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_main.h>
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#include <SDL3/SDL_test.h>
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int main(int argc, char *argv[])
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{
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int num_keyboards = 0;
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int num_mice = 0;
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int num_joysticks = 0;
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SDL_Joystick *joystick = NULL;
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SDL_Haptic *haptic = NULL;
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SDL_JoystickID instance = 0;
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bool keepGoing = true;
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int i;
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bool enable_haptic = true;
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Uint32 init_subsystems = SDL_INIT_VIDEO | SDL_INIT_JOYSTICK;
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SDLTest_CommonState *state;
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/* Initialize test framework */
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state = SDLTest_CommonCreateState(argv, 0);
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if (!state) {
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return 1;
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}
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/* Parse commandline */
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for (i = 1; i < argc;) {
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int consumed;
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consumed = SDLTest_CommonArg(state, i);
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if (!consumed) {
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if (SDL_strcasecmp(argv[i], "--nohaptic") == 0) {
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enable_haptic = false;
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consumed = 1;
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}
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}
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if (consumed <= 0) {
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static const char *options[] = { "[--nohaptic]", NULL };
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SDLTest_CommonLogUsage(state, argv[0], options);
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exit(1);
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}
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i += consumed;
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}
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if (enable_haptic) {
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init_subsystems |= SDL_INIT_HAPTIC;
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}
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SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1");
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/* Initialize SDL (Note: video is required to start event loop) */
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if (!SDL_Init(init_subsystems)) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
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exit(1);
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}
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/*
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//SDL_CreateWindow("Dummy", 128, 128, 0);
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*/
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SDL_free(SDL_GetKeyboards(&num_keyboards));
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SDL_Log("There are %d keyboards at startup\n", num_keyboards);
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SDL_free(SDL_GetMice(&num_mice));
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SDL_Log("There are %d mice at startup\n", num_mice);
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SDL_free(SDL_GetJoysticks(&num_joysticks));
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SDL_Log("There are %d joysticks at startup\n", num_joysticks);
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if (enable_haptic) {
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int num_haptics;
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SDL_free(SDL_GetHaptics(&num_haptics));
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SDL_Log("There are %d haptic devices at startup\n", num_haptics);
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}
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while (keepGoing) {
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SDL_Event event;
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while (SDL_PollEvent(&event)) {
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switch (event.type) {
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case SDL_EVENT_QUIT:
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keepGoing = false;
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break;
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case SDL_EVENT_KEYBOARD_ADDED:
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SDL_Log("Keyboard '%s' added : %" SDL_PRIu32 "\n", SDL_GetKeyboardNameForID(event.kdevice.which), event.kdevice.which);
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break;
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case SDL_EVENT_KEYBOARD_REMOVED:
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SDL_Log("Keyboard removed: %" SDL_PRIu32 "\n", event.kdevice.which);
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break;
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case SDL_EVENT_MOUSE_ADDED:
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SDL_Log("Mouse '%s' added : %" SDL_PRIu32 "\n", SDL_GetMouseNameForID(event.mdevice.which), event.mdevice.which);
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break;
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case SDL_EVENT_MOUSE_REMOVED:
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SDL_Log("Mouse removed: %" SDL_PRIu32 "\n", event.mdevice.which);
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break;
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case SDL_EVENT_JOYSTICK_ADDED:
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if (joystick) {
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SDL_Log("Only one joystick supported by this test\n");
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} else {
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joystick = SDL_OpenJoystick(event.jdevice.which);
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instance = event.jdevice.which;
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SDL_Log("Joy Added : %" SDL_PRIu32 " : %s\n", event.jdevice.which, SDL_GetJoystickName(joystick));
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if (enable_haptic) {
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if (SDL_IsJoystickHaptic(joystick)) {
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haptic = SDL_OpenHapticFromJoystick(joystick);
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if (haptic) {
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SDL_Log("Joy Haptic Opened\n");
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if (!SDL_InitHapticRumble(haptic)) {
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SDL_Log("Could not init Rumble!: %s\n", SDL_GetError());
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SDL_CloseHaptic(haptic);
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haptic = NULL;
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}
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} else {
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SDL_Log("Joy haptic open FAILED!: %s\n", SDL_GetError());
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}
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} else {
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SDL_Log("No haptic found\n");
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}
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}
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}
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break;
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case SDL_EVENT_JOYSTICK_REMOVED:
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if (instance == event.jdevice.which) {
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SDL_Log("Joy Removed: %" SDL_PRIs32 "\n", event.jdevice.which);
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instance = 0;
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if (enable_haptic && haptic) {
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SDL_CloseHaptic(haptic);
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haptic = NULL;
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}
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SDL_CloseJoystick(joystick);
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joystick = NULL;
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} else {
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SDL_Log("Unknown joystick disconnected\n");
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}
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break;
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case SDL_EVENT_JOYSTICK_AXIS_MOTION:
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/*
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// SDL_Log("Axis Move: %d\n", event.jaxis.axis);
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*/
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if (enable_haptic) {
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SDL_PlayHapticRumble(haptic, 0.25, 250);
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}
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break;
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case SDL_EVENT_JOYSTICK_BUTTON_DOWN:
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SDL_Log("Button Press: %d\n", event.jbutton.button);
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if (enable_haptic && haptic) {
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SDL_PlayHapticRumble(haptic, 0.25, 250);
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}
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if (event.jbutton.button == 0) {
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SDL_Log("Exiting due to button press of button 0\n");
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keepGoing = false;
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}
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break;
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case SDL_EVENT_JOYSTICK_BUTTON_UP:
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SDL_Log("Button Release: %d\n", event.jbutton.button);
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break;
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default:
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break;
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}
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}
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}
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SDL_Quit();
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SDLTest_CommonDestroyState(state);
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return 0;
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}
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