SDL/examples/renderer
2024-10-23 07:28:33 -07:00
..
01-clear examples now using SDL_ALPHA_OPAQUE(_FLOAT) for opaque alpha value 2024-10-23 07:28:33 -07:00
02-primitives examples now using SDL_ALPHA_OPAQUE(_FLOAT) for opaque alpha value 2024-10-23 07:28:33 -07:00
03-lines examples now using SDL_ALPHA_OPAQUE(_FLOAT) for opaque alpha value 2024-10-23 07:28:33 -07:00
04-points examples now using SDL_ALPHA_OPAQUE(_FLOAT) for opaque alpha value 2024-10-23 07:28:33 -07:00
05-rectangles examples now using SDL_ALPHA_OPAQUE(_FLOAT) for opaque alpha value 2024-10-23 07:28:33 -07:00
06-textures examples now using SDL_ALPHA_OPAQUE(_FLOAT) for opaque alpha value 2024-10-23 07:28:33 -07:00
07-streaming-textures examples now using SDL_ALPHA_OPAQUE(_FLOAT) for opaque alpha value 2024-10-23 07:28:33 -07:00
08-rotating-textures examples now using SDL_ALPHA_OPAQUE(_FLOAT) for opaque alpha value 2024-10-23 07:28:33 -07:00
09-scaling-textures examples now using SDL_ALPHA_OPAQUE(_FLOAT) for opaque alpha value 2024-10-23 07:28:33 -07:00
10-geometry examples now using SDL_ALPHA_OPAQUE(_FLOAT) for opaque alpha value 2024-10-23 07:28:33 -07:00
11-color-mods examples now using SDL_ALPHA_OPAQUE(_FLOAT) for opaque alpha value 2024-10-23 07:28:33 -07:00
14-viewport examples now using SDL_ALPHA_OPAQUE(_FLOAT) for opaque alpha value 2024-10-23 07:28:33 -07:00
15-cliprect examples now using SDL_ALPHA_OPAQUE(_FLOAT) for opaque alpha value 2024-10-23 07:28:33 -07:00
17-read-pixels examples now using SDL_ALPHA_OPAQUE(_FLOAT) for opaque alpha value 2024-10-23 07:28:33 -07:00
18-debug-text examples now using SDL_ALPHA_OPAQUE(_FLOAT) for opaque alpha value 2024-10-23 07:28:33 -07:00