Commit Graph

17830 Commits

Author SHA1 Message Date
cosmonaut
014b473bcc GPU D3D12: Fix depth texture sampling 2024-10-29 12:05:35 -07:00
cosmonaut
ff14a1781f GPU D3D12: Fix indirect buffers not being refcounted 2024-10-29 10:34:54 -07:00
dv-senna
149ecffd6f
SDL_vulkan.h: undefine VK_DEFINE_HANDLER and VK_DEFINE_NON_DISPATCHABLE_HANDLE
Allows including vulkan.hpp in user code in C++ before SDL_vulkan.h w/o errors.
Fixes:  https://github.com/libsdl-org/SDL/issues/11328 .
2024-10-29 20:30:10 +03:00
d-musique
35e53f76a9
metal: check success of device creation (#11367)
When macOS runs under a virtual environment, it is possible that
MTLCreateSystemDefaultDevice() does not succeed.
Not checking this failure results in a crash down the road.
This change allows to skip GPU renderer and use an adequate fallback.

Co-authored-by: D.musique <d-musique@users.noreply.github.com>
2024-10-29 12:35:13 -04:00
Caleb Cornett
feb10434a1 Order by subsystem 2024-10-29 08:50:50 -07:00
Caleb Cornett
b2f216f9e2 Add GPU to iOS build config 2024-10-29 08:50:50 -07:00
Caleb Cornett
54836050c9 metal: Add availability checks 2024-10-29 08:13:51 -07:00
Frank Praznik
8f9a562969
wayland: Remove vestigial struct member 2024-10-29 10:51:18 -04:00
Susko3
152bcce85f
Add examples to SDL.sln (#11255) 2024-10-29 07:36:38 -07:00
expikr
1e7c186461
Splitcreen FPS example with multiple mouse and keyboard (#11317) 2024-10-29 07:30:10 -07:00
Ethan Lee
5c5235fb51 ci: Add Steam Linux Runtime (Sniper) task 2024-10-28 17:07:31 -04:00
Frank Praznik
36c209080c wayland: Refactor some shell surface related names 2024-10-28 14:30:08 -04:00
Frank Praznik
2b7dc55364 wayland: Check the WM capabilities before sending a minimize event
Wayland gives no feedback to windows regarding whether a minimize request was successful, so we would universally send the minimize event and assume that the request succeeded.

Check the window manager capabilities, if available, for whether window minimization is supported, and don't send the minimized event in the case that it is unsupported.
2024-10-28 14:30:08 -04:00
Frank Praznik
1abbd13414 wayland: Throttle interactive user resize events
Excessive resize events generated during interactive window resizing can cause applications to lag, severely in some cases. Throttle interactive resize events to once per frame callback interval.
2024-10-28 14:30:08 -04:00
SDL Wiki Bot
e0d019c941 Sync SDL3 wiki -> header
[ci skip]
2024-10-28 07:00:30 +00:00
Petar Popovic
cb0c7c9680 SDL_CreateDirectory(): directory tree creation for absolute paths for non-Windows platforms 2024-10-28 01:56:48 -04:00
Petar Popovic
a10578acbd SDL_SYS_RenamePath(): Fix error message. 2024-10-27 16:54:13 -07:00
SDL Wiki Bot
3922bcec95 Sync SDL3 wiki -> header
[ci skip]
2024-10-27 21:42:48 +00:00
Petar Popovic
04a478b6a9 SDL_Enumerate[Storage]Directory() comments: Use enum constant names instead of integers. 2024-10-27 14:41:33 -07:00
Glenn Watson
5c3d42aade Update README-linux.md for openSUSE Tumbleweed dependencies 2024-10-27 08:01:13 -07:00
Petar Popovic
8468c372b2 SDL_EnumerateDirectory(): (posix) Fix return value when directory is invalid 2024-10-25 22:52:56 -07:00
Roman Frołow
97b924f985 typo: maxOS -> macOS 2024-10-26 01:59:44 +02:00
Sam Lantinga
a851c5b648 create-release.py uses python3 2024-10-25 15:08:57 -07:00
Sam Lantinga
47411d8007 build-release.py uses python3 2024-10-25 14:31:49 -07:00
Dan Ginsburg
4f160d69a6 Closes #10318 - implement Android prerotation in the Vulkan renderer 2024-10-25 14:21:29 -07:00
Ozkan Sezer
93471cf78d video/openvr: minor clean-up:
- make all of function pointers static
- make EGLint context_attribs[] static
- comment out unused function pointer ov_wglGetCurrentContext
- remove unused SDL_DisplayMode openvr_dm_default
- move SDL_VideoDisplay openvr_vd_default to OPENVR_VideoInit()
  context and eliminate its C99 initializers
- replace atoi() calls with SDL_atoi()
- replace atof() calls with SDL_atof()
2024-10-25 23:20:24 +03:00
Anonymous Maarten
8bf1a84200 ci: add include headers of build directory to ci artifacts
[sdl-ci-artifacts]
2024-10-25 17:47:26 +02:00
Anonymous Maarten
590e1196d0 snake: check allocated memory before use 2024-10-25 17:47:26 +02:00
Anonymous Maarten
20e01c6fbe android: add (disabled) android.permission.INTERNET to AndroidManifest.xml
It's required for SDL3_net
2024-10-25 17:47:26 +02:00
Sam Lantinga
850158f83f testcontroller: fixed incorrect usage of memcpy() 2024-10-24 18:12:01 -07:00
Ryan C. Gordon
344546b4ea cocoa: Make sure GL context destruction happens on the main thread.
Fixes #10900.
2024-10-24 16:27:58 -04:00
SDL Wiki Bot
dcd4ddb043 Sync SDL3 wiki -> header
[ci skip]
2024-10-24 18:38:45 +00:00
Ryan C. Gordon
8d3bec99a7
audio: Make SDL_GetAudioStreamProperties() thread safe. 2024-10-24 14:37:23 -04:00
Ryan C. Gordon
10e52e1899
docs: Added more '\threadsafety` tags.
Reference Issue #7140.
2024-10-24 14:37:23 -04:00
Frank Praznik
731853077a
Send drop complete events when the drop leaves the window on Cocoa, Wayland, and X11
This is already done on win32, however, other platforms were left in a state of limbo if a drop operation began, then never completed due to the drop leaving the window.
2024-10-24 13:36:24 -04:00
Petar Popovic
db4e2ccbac Allow redefinition of only one macro SDL_SINT64_C SDL_UINT64_C 2024-10-24 07:37:44 -07:00
Son Phan Trung
c0bad724a7 README-ios.md: Add info about UIApplicationSupportsIndirectInputEvents on iOS 17 2024-10-24 07:36:45 -07:00
Ryan C. Gordon
4ea26a7771
emscripten: scale mousewheel X coordinates correctly, not just Y coordinates.
Fixes #10454.
2024-10-23 23:35:02 -04:00
Susko3
d0cf2c19d1
Allow defining custom SDL_SINT64_C and SDL_UINT64_C macros (#11315) 2024-10-23 17:03:13 -07:00
Ryan C. Gordon
7108291d0b video: Change SDL_GLattr to SDL_GLAttr. 2024-10-23 18:50:52 -04:00
Ryan C. Gordon
c0e9205a92 video: Change capitalization on various OpenGL attribute typedefs. 2024-10-23 18:50:52 -04:00
Ryan C. Gordon
3c506630c3 video: Turn several OpenGL attribute enums into integer typedefs.
Fixes #11308.
2024-10-23 18:50:52 -04:00
SDL Wiki Bot
a04fda211c Sync SDL3 wiki -> header
[ci skip]
2024-10-23 21:01:26 +00:00
SDL Wiki Bot
4e33440c04 Sync SDL3 wiki -> header
[ci skip]
2024-10-23 20:59:19 +00:00
Anonymous Maarten
e8b69b03fe
cmake: fail configuring when no X11 or wayland could be found (#11310)
It's still possible to build SDL by configuring with -DSDL_NO_UNIX_DESKTOP_SANITY_CHECK=ON
2024-10-23 20:19:40 +00:00
Petar Popovic
540db0d164 Bumped version of macro 'main' to 3.1.3 2024-10-23 16:16:07 -04:00
SDL Wiki Bot
370521363a Sync SDL3 wiki -> header
[ci skip]
2024-10-23 19:57:33 +00:00
Frank Praznik
924f719b97
wayland: Get the window content scale from the backend
The window content scale may change independently of the display it is on if scaling or accessibility features are involved, so query it directly from the backend instead of inferring it.
2024-10-23 15:49:26 -04:00
SDL Wiki Bot
299587fa64 Sync SDL3 wiki -> header
[ci skip]
2024-10-23 19:31:40 +00:00
Petar Popovic
5e855d82e3 Manually bump versions of non-function identifiers introduced after 3.1.3 to 3.2.0 2024-10-23 11:17:46 -07:00