Commit Graph

568 Commits

Author SHA1 Message Date
Anonymous Maarten
d8884b845e emscripten: fix warnings in tests 2022-11-16 15:42:08 +01:00
Anonymous Maarten
a71e558d85 cmake: testshader needs -sLEGACY_GL_EMULATION on Emscripten 2022-11-16 15:42:08 +01:00
Anonymous Maarten
cfa76973ff cmake: FindOpenGL.cmake shipped by emscripten does not have OpenGL::GL 2022-11-16 15:42:08 +01:00
Anonymous Maarten
76e3cf3840 cmake: use custom add_sdl_test_executable macro to add test 2022-11-16 15:42:08 +01:00
Pierre Wendling
d080e3bf3a Silence -Wmaybe-uninitialized warnings in tests. 2022-11-14 21:23:08 -08:00
Sam Lantinga
0dfc829a6b Added simple BLE Steam Controller support on all platforms
This is still disabled by default via the hint SDL_HINT_JOYSTICK_HIDAPI_STEAM
2022-11-10 19:17:04 -08:00
Ozkan Sezer
db01016dd6 revert replace AM_PATH_SDL2 usage with corresponding PKG_CHECK_MODULES.
Reference issue: https://github.com/libsdl-org/SDL/issues/6494 .
2022-11-07 21:15:30 +03:00
Ozkan Sezer
64c93f7804 replace AM_PATH_SDL2 usage with corresponding PKG_CHECK_MODULES. 2022-11-06 23:51:04 +03:00
Sam Lantinga
da478d1f66 Fixed build 2022-10-25 10:30:56 -07:00
Simon McVittie
2dc788cb9f build: Expand version info in SDL_REVISION and SDL_GetRevision()
Instead of using a URL and git sha1, this uses `git describe` to
describe the version relative to the nearest previous git tag, which
gives a better indication of whether this is a release, a prerelease,
a slightly patched prerelease, or a long way after the last release
during active development.

This serves two purposes: it makes those APIs more informative, and it
also puts this information into the binary in a form that is easy to
screen-scrape using strings(1). For instance, if the bundled version of
SDL in a game has this, we can see at a glance what version it is.

It's also shorter than using the web address of the origin git
repository and the full git commit sha1.

Also write the computed version into a file ./VERSION in `make dist`
tarballs, so that when we build from a tarball on a system that doesn't
have git available, we still get the version details.

For the Perforce code path in showrev.sh, output the version number
followed by the Perforce revision, in a format reminiscent of
`git describe` (with p instead of g to indicate Perforce).

For the code path with no VCS available at all, put a suffix on the
version number to indicate that this is just a guess (we can't know
whether this SDL version is actually a git snapshot or has been
patched locally or similar).

Resolves: https://github.com/libsdl-org/SDL/issues/6418
Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-10-22 09:27:10 -07:00
Brad Smith
f4e3af15a1 Simplify OSS test by removing OpenBSD specific location of the soundcard.h header
OpenBSD has long since stopped using OSS. Remove checking for OpenBSD specific header.
2022-10-17 07:18:47 -07:00
Simon McVittie
7d230af51d testevdev: Explain why the test data is encoded the way it is
Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-10-12 19:20:40 +03:00
Simon McVittie
81dee31949 testevdev: Add a static assertion for supported sizeof(long)
If this assertion fails on some platform (unlikely), we will need a
third implementation for SwapLongLE().

Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-10-12 19:20:40 +03:00
Helge Deller
fb32effd15 testevdev: Fix detection of word size
The check for whether to use a 32- or 64-bit swap for an array of long
values always took the 64-bit path, because <limits.h> wasn't included
and therefore ULONG_MAX wasn't defined. Turn this into a runtime check,
which a reasonable compiler will optimize into a constant.

This fixes testevdev failures on 32-bit big-endian platforms such as hppa
and older powerpc. Little-endian and/or 64-bit platforms are unaffected.

[smcv: Added commit message]
Bug-Debian: https://bugs.debian.org/1021310
Co-authored-by: Simon McVittie <smcv@collabora.com>
2022-10-11 14:33:34 -07:00
Pierre Wendling
c1317175b4 PSP: Fix Wformat warnings. 2022-10-10 22:31:16 -07:00
Pierre Wendling
6784d84c9d N3DS: Fix -Wformat warnings in tests.
All warnings were about invalid specifiers. Since U/Sint32 is a long,
using `%d` emits a -Wformat warning.
2022-10-10 08:50:59 -07:00
Pierre Wendling
655275378d N3DS port (squashed)
A dedicated renderer using Citro3D would likely allow for better
much better graphical performances.
2022-10-10 08:50:59 -07:00
Cameron Gutman
ec1137dfbd cmake: Apply CETCOMPAT fix from ef988fe1 to tests 2022-10-09 15:19:47 -05:00
Ozkan Sezer
d022039529 testhaptic: fix watcom "&array may not produce intended result" warning 2022-10-09 12:01:02 +03:00
Anonymous Maarten
b8a4b8d1cd testautomation_mouse: fix format '%i' expecting 'int' instead of 'Uint32'
Emitted by Nintendo 3DS's gcc
2022-10-08 23:41:07 +02:00
Anonymous Maarten
7ae5d8d406 testmessage: fix conversion from intptr_t to Uint32
Emitted by MSVC
2022-10-08 23:41:07 +02:00
Anonymous Maarten
02b200ef08 testoffscreen: fix '<': signed/unsigned mismatch
Emitted by MSVC
2022-10-08 23:41:07 +02:00
Anonymous Maarten
7a7980fafa testnative: fix conversion from time_t to unsigned int
Emitted by MSVC
2022-10-08 23:41:07 +02:00
Anonymous Maarten
8770689525 testmouse: add explicit int-cast to avoid warning about converting float to int
Emitted by MSVC
2022-10-08 23:41:07 +02:00
Anonymous Maarten
3c251ec41e testintersections: fix conversion from time_t to unsigned int
Emitted by MSVC
2022-10-08 23:41:07 +02:00
Anonymous Maarten
b771d9beec tests: avoid MSVC preaching about unsafe functions 2022-10-08 23:41:07 +02:00
Anonymous Maarten
ebae142aa4 testhaptic: fix conversion from size_t to int
Emitted by MSVC
2022-10-08 23:41:07 +02:00
Anonymous Maarten
18c776e155 testspriteminimal: fix conversion from time_t to unsigned int
Emitted by MSVC
2022-10-08 23:41:07 +02:00
Anonymous Maarten
f3389f13ef testgeometry: fix conversion from 'double' to 'float', possible loss of data
emitted by MSVC
2022-10-08 23:41:07 +02:00
Anonymous Maarten
45da133999 cmake: don't error on apple when using deprecated declarations 2022-10-08 23:41:07 +02:00
Anonymous Maarten
274ec02581 testautomation: avoid format related warnings by using a few pragma's
ci: enable -Werror to a few platforms
2022-10-08 23:41:07 +02:00
Anonymous Maarten
d04fa0ef76 controllermap: use enum to avoid '-Wmaybe-uninitialized'
Emitted by MinGW:

In function 'WatchJoystick',
    inlined from 'SDL_main' at D:/a/SDL/SDL/test/controllermap.c:802:9:
D:/a/SDL/SDL/test/controllermap.c:437:9: warning: 'marker' may be used uninitialized [-Wmaybe-uninitialized]
  437 |         SDL_SetTextureAlphaMod(marker, alpha);
      |         ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
D:/a/SDL/SDL/test/controllermap.c: In function 'SDL_main':
D:/a/SDL/SDL/test/controllermap.c:355:71: note: 'marker' was declared here
  355 |     SDL_Texture *background_front, *background_back, *button, *axis, *marker;
2022-10-08 23:41:07 +02:00
Anonymous Maarten
a905db9d65 testcustomcursor: fix Wswitch warning by casting the arg to an int 2022-10-08 23:41:07 +02:00
Anonymous Maarten
bb527678a3 testgamecontroller: fix -Wshadow warning by renaming global axis+button textures 2022-10-08 23:41:07 +02:00
Anonymous Maarten
57c886551f automation_main.c: fix -Wformat-zero-length warning due to SDL_SetError("") 2022-10-08 23:41:07 +02:00
Anonymous Maarten
be5f55c47e watcom: add ENABLE_WERROR option to makefiles 2022-10-08 23:41:07 +02:00
Anonymous Maarten
335c672498 autotools: add --enable-werror option 2022-10-08 23:41:07 +02:00
Sam Lantinga
64ea6cefaf SDL_ResetHint() no longer clears the callbacks associated with a hint
Also added SDL_ResetHints() to reset all callbacks, and clarified that SDL_ClearHints() is just used for cleanup at shutdown.

Fixes https://github.com/libsdl-org/SDL/issues/6313
2022-10-02 17:17:31 -07:00
Sam Lantinga
19ecb64e0d Fixed build 2022-10-02 10:18:57 -07:00
Sam Lantinga
a00565b8ba Fixed displaying more than 18 buttons 2022-10-02 09:20:12 -07:00
Ethan Lee
0d6c4ff622
testaudioinfo: Initialize deviceName unconditionally 2022-09-29 11:36:07 -04:00
Ethan Lee
1ea1a90edb testaudioinfo: Also test SDL_GetAudioDeviceSpec 2022-09-29 10:41:40 -04:00
Jarod Hillman
40893821f2 coreaudio: Add support for SDL_GetDefaultAudioInfo (#6277)
Co-authored-by: Ethan Lee <flibitijibibo@gmail.com>
Co-authored-by: Ozkan Sezer <sezeroz@gmail.com>
2022-09-29 10:33:07 -04:00
Ryan C. Gordon
d843d61cc1
Moved test/versioning.sh to build-scripts/test-versioning.sh
Reference Issue #6171.
2022-09-28 09:09:43 -04:00
Sam Lantinga
2c518747b9 Added microsecond timestamp to sensor values for PS4 and PS5 controllers using the HIDAPI driver 2022-09-27 09:56:49 -07:00
Cameron Cawley
3a6b7c9c69 testiconv: Print the total number of errors at the end 2022-09-24 08:58:51 -07:00
Sam Lantinga
7312b93d32 Fixed crash if a game controller is disconnected while the connect message is in flight 2022-09-22 22:50:28 -07:00
Sam Lantinga
c70ffc2a35 Added size_t format specifier test coverage for SDL_snprintf and SDL_sscanf 2022-09-19 15:34:17 -07:00
Ozkan Sezer
c833294817 tests, watcom: silence lots of W202 warnings from new vulkan headers. 2022-09-18 17:33:04 +03:00
Cameron Cawley
dd51787e07 Fix SDL_PIXELFORMAT_INDEX1LSB test case 2022-09-17 13:18:32 -07:00