Anonymous Maarten
7ea6ef4076
ci: add workflow for building SDL on ppc64le
2023-03-15 14:54:20 +01:00
Anonymous Maarten
e77132b8aa
ci: only store cache vita reqs when restore-cache didn't find anything
2023-03-15 14:54:20 +01:00
Anonymous Maarten
65178df717
ci: test ARM neon and simd on ci using vita toolchain
2023-03-15 14:54:20 +01:00
Anonymous Maarten
d27db3defa
cmake+video: always use altivec.h header for detection + introduce SDL_ENABLE_ALTIVEC
2023-03-15 14:54:20 +01:00
Anonymous Maarten
684709a5b6
cmake: fix building testautomation without X11 support
2023-03-15 14:54:20 +01:00
Anonymous Maarten
9cb5f0bfc6
video: fix ARM neon and simd
2023-03-15 14:54:20 +01:00
Anonymous Maarten
64e242fd77
cmake: Add test resources to list of files to clean
2023-03-15 14:54:20 +01:00
Anonymous Maarten
ba5b1f2fd2
Fix build with -DX11MODES_DEBUG in CPPFLAGS
2023-03-15 14:54:20 +01:00
Anonymous Maarten
d24ef0213b
SDL_threadprio.c uses SCHED_RR and SCHED_FIFO from sched.h
2023-03-15 14:54:20 +01:00
Anonymous Maarten
3db3424b4e
cmake: Detect powerpc architecture
2023-03-15 14:54:20 +01:00
Anonymous Maarten
fc4085b54e
cmake: Allow build system to disable arm neon intrinsics
2023-03-15 14:54:20 +01:00
Anonymous Maarten
46de6241d7
cmake: Allow build system to disable loongarch intrinsics
2023-03-15 14:54:20 +01:00
Anonymous Maarten
99b8313eb1
add SDL_DISABLE_MMX to SDL_build_config.h.cmake
2023-03-15 14:54:20 +01:00
Anonymous Maarten
4681240241
cmake: Detect AVX + allow build system to disable Intel intrinsics
2023-03-15 14:54:20 +01:00
Anonymous Maarten
683411e96f
cmake: only use precompile headers for C and CXX
2023-03-15 14:38:26 +01:00
Anonymous Maarten
7d55bbc0da
cmake: get_filename_component(EXT) returns extension including leading dot
2023-03-15 14:38:26 +01:00
Sam Lantinga
a17ad65f2b
Revert "Popup window parent defaults to the first toplevel window"
...
This reverts commit e8e2c8175c
.
Conceptually tooltips and context menus always have parent windows
2023-03-14 14:53:54 -07:00
Frank Praznik
969e0842e6
video: Preserve the flag to restore popup windows with the parent when recreating the window during renderer initialization
2023-03-14 16:37:09 -04:00
Sam Lantinga
e8e2c8175c
Popup window parent defaults to the first toplevel window
2023-03-14 11:42:58 -07:00
Sam Lantinga
3951cae4a5
Ignore the PS4 packet CRC if it's not being set correctly
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This fixes handling the 8BitDo SN30 Pro with the 2.00 firmware in PS4 mode
Fixes https://github.com/libsdl-org/SDL/issues/7270
2023-03-13 19:58:35 -07:00
Sylvain
f1d9c36136
testshape: now uses SDL_WINDOW_TRANSPARENT instead of the shaped window API
2023-03-13 21:23:04 +01:00
Sylvain
2cafa52598
- Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer
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- Remove SDL_VIDEO_EGL_ALLOW_TRANSPARENCY hint, EGL now checks 'window->flags & SDL_WINDOW_TRANSPARENT'
2023-03-13 21:23:04 +01:00
Frank Praznik
4dededd345
wayland: Don't throttle presentation until the first swap has occurred
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Don't throttle window updates until the first swap has occurred, as the window won't actually be shown or receive the frame callback until that point and this causes new window creation to have a full 1 second delay.
2023-03-13 15:36:55 -04:00
SDL Wiki Bot
1010254a28
Sync SDL3 wiki -> header
2023-03-13 18:22:16 +00:00
Sam Lantinga
4dd26698fc
Added SDL_GetWindowParent() to get the parent of popup windows
2023-03-13 11:21:02 -07:00
Sam Lantinga
ebe3a9dc44
Spacing cleanup
2023-03-13 11:21:02 -07:00
SDL Wiki Bot
689ea5361e
Sync SDL3 wiki -> header
2023-03-13 17:57:18 +00:00
Frank Praznik
1f35fd6939
video: Update the popup window creation documentation and disallowed flags
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Update the popup window creation documentation with additional info, remove the SDL_WINDOW_MOUSE_GRABBED flag check since it isn't a valid window creation flag and will be removed automatically elsewhere, and check for and remove the explicit skip taskbar and borderless flags since they are implicit for popup windows.
2023-03-13 13:56:01 -04:00
Frank Praznik
f97b469184
video: Disallow additional operations on popups where appropriate
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Disallow additional window operations on popups where they have no functionality or otherwise don't make sense:
- Popups cannot be set as modal to other windows (they're already child windows of a parent)
- Other windows cannot be set as modal of popups
- Popups cannot explicitly grab the mouse/keyboard (the topmost popup menu takes the keyboard focus implicitly)
- Popups cannot flash or be raised
2023-03-13 13:56:01 -04:00
Frank Praznik
d5b5e524af
wayland: Set the EGL swap timeout to one second from the current time
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Set the timeout max to one second from the current time or presentation time will always be greater than the timeout and the application will run unthrottled.
2023-03-12 17:07:32 -04:00
David Carlier
3990c71726
SDL_GetBasePath simplification for Haiku.
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when solely looking for the path for the current binary
in the current team, find_path is sufficient.
2023-03-12 08:29:42 -04:00
Sam Lantinga
67e2558310
Check tooltip and popup window flags during parameter validation
2023-03-11 12:44:57 -08:00
Rudolf Polzer
de3909a190
Android: indicate gamepaddb entries where axis order changed.
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Axis order was changed in 6f1f586086
to improve
default mappings.
2023-03-11 12:43:48 -08:00
Frank Praznik
3e28588bb6
wayland: Never use the cached size for maximized or tiled windows
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Don't use the cached floating window size for maximized or tiled windows. Fixes the initial window size when creating a window with the maximized flag set.
2023-03-11 11:40:57 -05:00
Sam Lantinga
f4c1260120
More changes to fix building with older macOS SDKs
2023-03-10 16:38:45 -08:00
Sam Lantinga
c044cff4c7
Rewrite WIN_GetSystemTheme() so we don't need to bump Windows SDK versions
2023-03-10 16:29:42 -08:00
Sam Lantinga
edc8f0b841
Fixed building on older macOS SDKs
2023-03-10 16:15:46 -08:00
Sam Lantinga
ffe6e58c85
Fixed compiling with older Windows SDKs
2023-03-10 16:12:18 -08:00
SDL Wiki Bot
1550fb69e4
Sync SDL3 wiki -> header
2023-03-10 23:52:18 +00:00
Frank Praznik
cfeb663c87
tests: Add popup window test program
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Right click to create new popup menus. Clicking over an existing popup menu will create a child menu. Left click to close all menus. Hover to display a tooltip that is the child of the window below it. Closing the application closes the root window, which should automatically destroy any open popup windows and exit gracefully.
2023-03-10 15:51:13 -08:00
Frank Praznik
5a0f50e1c3
docs: Update the migration document with changes to the tooltips and popup menu flags.
2023-03-10 15:51:13 -08:00
Frank Praznik
98e864f286
win32: Implement popup windows
2023-03-10 15:51:13 -08:00
Frank Praznik
77dc1a929a
cocoa: Implement popup windows
2023-03-10 15:51:13 -08:00
Frank Praznik
f41d3933e6
X11: Implement popup windows
2023-03-10 15:51:13 -08:00
Frank Praznik
68d2d9f76d
wayland: Implement popup windows
2023-03-10 15:51:13 -08:00
Frank Praznik
e987c4a463
video: Add the concept of child popup windows
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Add the CreatePopupWindow function to allow the creation of child tooltip and menu popup windows. Popup windows must be created as either a tooltip or popup menu and cannot be minimized, maximized, made fullscreen, or grab the mouse.
Child popup windows are tracked and will be recursively hidden, shown, or destroyed in tandem with the parent window.
2023-03-10 15:51:13 -08:00
Sam Lantinga
fc1af1dfde
Added support for the trigger buttons on the Victrix Pro FS for PS5
2023-03-10 15:40:09 -08:00
Sam Lantinga
06183989e1
Removed space between sizeof and parentheses
2023-03-10 08:12:58 -08:00
Sam Lantinga
dfa832c5de
Make sure our pixel size is up to date at window creation
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This guarantees that the application will always get SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED when a window is created.
Fixes https://github.com/libsdl-org/SDL/issues/7441
2023-03-10 08:11:16 -08:00
Sam Lantinga
2af6f4a3e4
Fixed build warning on Android
2023-03-10 08:11:16 -08:00