Commit Graph

15048 Commits

Author SHA1 Message Date
Sam Lantinga
78c7834f90 Added SDL_HINT_WINDOWS_RAW_KEYBOARD to control whether raw keyboard is enabled on Windows 2024-03-25 20:41:05 -07:00
Mark Delk
9095cb64c4 linux/SDL_system_theme.c: fix an include path 2024-03-25 17:07:27 -07:00
Anonymous Maarten
a65982e15d testevdev: include SDL_internal.h first, and fixup SDL_main.h 2024-03-26 00:10:40 +01:00
Frank Praznik
ffc3f71aa2 wayland: Use the floating width/height for initial window creation
The dimensions for fixed-size state set via window flags will be applied later in the window creation process.

Restores the window to the proper windowed size when leaving fullscreen.
2024-03-25 18:54:27 -04:00
Sam Lantinga
b9a88bbecb Removed SDL_TextInputShown()
This was only implemented on Windows and often confused with SDL_ScreenKeyboardShown()
2024-03-25 13:26:23 -07:00
Sam Lantinga
6443c75eda Removed SDL_TEXTINPUTEVENT_TEXT_SIZE 2024-03-25 13:26:23 -07:00
Sam Lantinga
fa236f169b Only do work to process text events if text input is active
Fixes https://github.com/libsdl-org/SDL/issues/9353
2024-03-25 13:26:23 -07:00
Sam Lantinga
658f3cdcf1 x11: use XInput2 for lower level access to keyboard events 2024-03-25 13:26:23 -07:00
Sam Lantinga
012fc1e32b windows: enable raw keyboard input when raw mouse input is enabled 2024-03-25 13:26:23 -07:00
Sam Lantinga
35d335e61f Fixed warning C4267: 'function': conversion from 'size_t' to 'DWORD', possible loss of data 2024-03-25 11:46:47 -07:00
Sam Lantinga
43b8e9f681 Fixed spacing 2024-03-25 11:41:51 -07:00
Sam Lantinga
5e8486bb29 Don't fail joystick initialization if udev isn't available 2024-03-25 11:29:18 -07:00
Ozkan Sezer
5a1c48be5c remove non-existent vulkan.hpp and vulkan_mir.h from Xcode project 2024-03-25 21:23:32 +03:00
Anonymous Maarten
58f2e102a9 visualc: filters also contained 2 wrong include headers 2024-03-25 18:02:05 +01:00
Anonymous Maarten
c7d32ff64b visualc: rename/remove 2 include paths 2024-03-25 17:10:31 +01:00
Sam Lantinga
977285ef6a Send joystick added events on portable handheld platforms
The IDs on these drivers are hard-coded as device_index + 1, so that's the ID we will send during initialization.
2024-03-25 07:14:00 -07:00
Sam Lantinga
b391e6477e The joystick instance ID is already set in the open call 2024-03-25 06:57:02 -07:00
Sam Lantinga
07c49d1a67 Fixed text input being active after SDL_StopTextInput() (thanks @AntTheAlchemist!) 2024-03-25 06:46:23 -07:00
Tyson Whitehead
53ade19430 udev: Fix O(n^2) device walking issue (closes #9092)
I believe there was a O(n^2) device walking issues on startup

- MaybeAddDevice gets called for every device at startup
- MaybeAddDevice calls IsJoystick
- IsJoystick calls SDL_UDEV_GetProductInfo
- SDL_UDEV_GetProductInfo calls udev_enumerate_scan_devices
- udev_enumerate_scan_devices walks all the devices

Prior to commit 3b1e0e1 this was mostly masked as IsJoystick only
called SDL_UDEV_GetProductInfo when a JSIOCGNAME ioctl was
successful. This fixes the O(n^2) behaviour by directly getting
the device via udev_device_new_from_devnum (based on type, major,
and minor number) instead of enumerating everything via
udev_enumerate_scan_devices and matching on name.
2024-03-25 06:45:01 -07:00
Alynne
2b4c75690c Add Yawman Arrow flightstick controller 2024-03-25 06:34:54 -07:00
Cameron Gutman
f14fb979c1 Remove legacy SDL2 input grab API 2024-03-24 16:53:23 -07:00
Anonymous Maarten
cf3cf0e106 dmg: fix SDL_version.h issue in sdl3-config-version.cmake 2024-03-24 20:15:42 +01:00
Mykola Rubets
fc053fb499 Fix OpenFolder dialog behavior on Windows 2024-03-24 11:44:16 -07:00
Sam Lantinga
13933222ee Fixed string comparison (thanks @meyraud705!) 2024-03-24 11:37:03 -07:00
SDL Wiki Bot
8f33f5cc33 Sync SDL3 wiki -> header 2024-03-24 18:34:24 +00:00
Anonymous Maarten
beb52ed54a pen: remove stray '#include <stdio.h>' 2024-03-24 16:58:59 +01:00
Sam Lantinga
96fbd10de0 Added a script to trigger the release workflow 2024-03-24 07:22:58 -07:00
Sam Lantinga
36e73bdda4 Updated to version 3.1.0 for the preview release 2024-03-24 06:16:02 -07:00
Sam Lantinga
a20eec1415 Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
Frank Praznik
9e460ce6a6 wayland: Pass the keyboard ID through to repeat events 2024-03-24 08:49:29 -04:00
Christoph Reichenbach
0df0462d0a Removed all tabs in testautomation_pen.c 2024-03-24 05:05:30 -07:00
Christoph Reichenbach
615c7efd98 Fix #9279: Memory leak in pen name handling
- Fixes a leak in pen name allocation that would trigger
  for both X11 and Wayland for some non-pen input devices
  when new devices are added/removed.
- SDL_PenQuit() now deallocates and resets the table of known pens
- testautomation_pen.c now uses PenInit and PenQuit as setup and
  teardown, respectively

testautomation_pen.c was already triggering the leak, and it is
visible with --trackmem, so no new tests are added.
2024-03-24 05:04:53 -07:00
Sam Lantinga
675c9f01ff Renamed releaser.py to build-release.py 2024-03-23 16:56:26 -07:00
Sam Lantinga
c83d0d87c2 Revert "Added virtual keyboard support for Xbox (thanks @ts-13512)"
This reverts commit b5d4206b30.

@nkrapivin already implemented GDK virtual keyboard support in https://github.com/libsdl-org/SDL/pull/7728
2024-03-23 16:47:59 -07:00
Anonymous Maarten
f030533580 SDL_blit: remove SDL_BLIT_CPU_FEATURES override 2024-03-23 16:36:44 -07:00
Anonymous Maarten
1aa9ef7213 cpuinfo: reset cpu features on SDL_Quit 2024-03-23 16:36:44 -07:00
Anonymous Maarten
64465653b4 audio: always build fallback scalar converters 2024-03-23 16:36:44 -07:00
Anonymous Maarten
89b135e570 cmake: add automation and platform test without simd 2024-03-23 16:36:44 -07:00
Anonymous Maarten
1d0e5286aa Limit CPU features through a hint 2024-03-23 16:36:44 -07:00
Sam Lantinga
b5d4206b30 Added virtual keyboard support for Xbox (thanks @ts-13512) 2024-03-23 16:34:43 -07:00
SDL Wiki Bot
675216e81b Sync SDL3 wiki -> header 2024-03-23 23:32:24 +00:00
Sylvain
1855ce68af Fix bug #9331 - SDL3 Android crash getVibrator() == null 2024-03-23 16:31:21 -07:00
Sam Lantinga
208cd434b5 Show the names of mice and keyboards when they connect 2024-03-23 16:31:00 -07:00
Sam Lantinga
7852a6c307 Added device name for evdev mice and keyboards 2024-03-23 16:31:00 -07:00
Frank Praznik
87714ce5b9 wayland: Set the keyboard and mouse names to match XWayland 2024-03-23 16:31:00 -07:00
Sam Lantinga
72fc6f86e5 Text input is no longer automatically enabled when initializing video.
Fixes https://github.com/libsdl-org/SDL/issues/9309
Fixes https://github.com/libsdl-org/SDL/issues/9268
2024-03-23 16:31:00 -07:00
Sam Lantinga
6604d423fd Added a test program for multiple mice 2024-03-23 16:31:00 -07:00
Sam Lantinga
361b7190df Track unique button states between different mice
We were already halfway doing this, but now we make that information available to the Windows driver so it can cache the button state per-mouse
2024-03-23 16:31:00 -07:00
Sam Lantinga
35756593d6 Use the correct device ID (global or default or specific) based on context 2024-03-23 16:31:00 -07:00
Sam Lantinga
9eb87ca325 Note that many things are considered mice and keyboards that you might not expect 2024-03-23 16:31:00 -07:00