Anonymous Maarten
6a9c692bb9
testsem: don't re-parse positional argument twice
2023-03-21 02:19:19 +01:00
Anonymous Maarten
abfc2a01ca
ci: disable parallel building for ps2
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The ps2 builds were flaky.
https://github.com/ps2dev/ps2dev/issues/67
2023-03-21 02:19:19 +01:00
Anonymous Maarten
38219e08d9
ci: increase memory size of vmactions workflow
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By default, the VM gets 1024MiB. https://github.com/vmactions/freebsd-vm/issues/28 suggests to increase it.
2023-03-21 02:19:19 +01:00
Anonymous Maarten
773aad14f8
cmake: Fix building without libsamplerate library
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On Fedora, the headers for 32-bit and 64-bit are shared.
When building a 32-bit library, CMake found the header (that was installed
for the 64-bit libsamplerate development package). Because no 32-bit libsamplerate
library was installed, linking failed. (SDL_LIBSAMPLERATE_DYNAMIC was set to FALSE
because CMake could not find a library)
2023-03-20 05:34:41 +01:00
Ivan Mogilko
f360965db6
Fixed SDL_RenderSetVSync does not update flags if simulated vsync is on
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This lets the user to correctly detect current vsync state by reading SDL_RendererInfo.
Also fixes SetVSync's return value check (it may be positive for error too).
(cherry picked from commit d78072fcd4
)
2023-03-18 11:44:45 -07:00
Sam Lantinga
08d5c1386e
Fixed always on top windows on Windows
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Also cleaned up some SetWindowPos() calls and made it explicit when we change the topmost flag
2023-03-17 10:37:21 -07:00
Anonymous Maarten
4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
2023-03-17 17:54:16 +01:00
Anonymous Maarten
8bea41f737
testthread: parse arguments using SDLTest_CommonState + add arguments
2023-03-17 17:54:16 +01:00
Anonymous Maarten
64b739bc1e
testlock: parse arguments using SDLTest_CommonState + extra arguments
2023-03-17 17:54:16 +01:00
Anonymous Maarten
4d86a83fa9
testver: don't allow any arguments
2023-03-17 17:54:16 +01:00
Anonymous Maarten
0268881e30
testspriteminimal: don't allow any arguments
2023-03-17 17:54:16 +01:00
Anonymous Maarten
08d5235da0
testintersections: check integer argument + no global done + get final tick before SDL shutdown
2023-03-17 17:54:16 +01:00
Anonymous Maarten
6e2851878f
testhittesting: use SDLTest_Common for creating window(s) and renderer(s)
2023-03-17 17:54:16 +01:00
Anonymous Maarten
75da730a88
testfile: fix reference values
2023-03-17 17:54:16 +01:00
Anonymous Maarten
ee13b74d59
testyuv: fix buffer overflow write
2023-03-17 17:54:16 +01:00
Anonymous Maarten
774e51627e
SDL_test: fix infinite loop when passing invalid argument
2023-03-17 17:54:16 +01:00
Anonymous Maarten
c52ad54b05
SDL_test: don't parse audio/video arguments when its subsystem is not enabled
2023-03-17 17:54:16 +01:00
Anonymous Maarten
c8d4ca35ad
SDL_test: always print common log usage, even without audio/video backend
2023-03-17 17:54:16 +01:00
Anonymous Maarten
08c85ebae0
SDL_test: introduce SDLTest_CommonDestroyState to only destroy SDLTest_CommonState
2023-03-17 17:54:16 +01:00
Anonymous Maarten
5109e19935
SDL_test: remove unused BuildCommonUsageString
2023-03-17 17:54:16 +01:00
Anonymous Maarten
9451d3079d
dynapi: SDL_DYNAPI_entry must be in version script
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For SDL dynapi to work, the SDL_DYNAPI_entry symbol must be externally visible.
Adding __attribute__((visibility(default))) would not work
since version scripts override these.
2023-03-17 08:53:14 -07:00
Sylvain
4286f463a8
testautomation_pixels: calling SDL_DestroyPixelFormat or SDL_DestroyPalette with NULL parameter doesn't generate an error
2023-03-17 10:28:54 +01:00
Sam Lantinga
e4be1247d0
Added a hint to retain window content during state changes
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In my testing window content is always retained, but this makes our intent explicit.
2023-03-16 20:43:07 -07:00
Sam Lantinga
ed0937598e
Added gamepad mapping for Flydigi Vader 2 with the latest firmware (6.0.4.9)
2023-03-16 20:01:45 -07:00
Sam Lantinga
a776188d77
Don't change the Z order when moving or resizing windows
2023-03-16 17:19:38 -07:00
Sam Lantinga
9ee71f0ddf
Added --skip-taskbar and --always-on-top command line options
2023-03-16 16:58:01 -07:00
Sam Lantinga
3f67f02d0e
Fixed SDL_WINDOW_SKIP_TASKBAR on Windows
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The WS_EX_APPWINDOW forces a window onto the taskbar, which is not what we want. Set the style to 0 to use the default behavior.
2023-03-16 16:56:46 -07:00
Sam Lantinga
c7ab378c61
We don't need to track whether we were hidden by parent focus change
2023-03-16 14:11:41 -07:00
Sam Lantinga
76176c9845
Conversely, we shouldn't automatically show children when we get focus
2023-03-16 14:09:46 -07:00
Sam Lantinga
0cb7c4ba58
Don't hide popups when losing focus
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This isn't the behavior on Windows, and this should probably be an application defined behavior.
If we decide we want this globally, it should probably be implemented at a higher level in SDL_OnWindowFocusLost(), and properly handle the transition of focus to a child window.
2023-03-16 14:04:12 -07:00
Sylvain
5da9e99da0
Fixed bug #7462 - 8888 as default GL backbuffer red/green/blue/alpha bit sizes
2023-03-16 13:54:11 -07:00
Sylvain
f9ac7b4044
Fixed bug #7467 - testautomation_audio currently fails because of invalid src/dst rate
2023-03-16 20:49:22 +01:00
Sylvain
899ee8f75a
Change SDL_BLENDMODE_MUL for gl renderers
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Add FIXME for PSP
2023-03-16 20:25:59 +01:00
Sylvain
b95b203116
Refresh generation of SDL_blit_auto.c after simplifying sdlgenblit.pl
2023-03-16 20:25:59 +01:00
Sylvain
41b8fee833
Simplify SDL_BLENDMODE_MUL in sdlgenblit.pl
2023-03-16 20:25:59 +01:00
Sylvain
99668c286b
Simplify SDL_BLENDMODE_MUL
2023-03-16 20:25:59 +01:00
Sylvain
ad1a216d65
Refresh generation of SDL_blit_auto.c
2023-03-16 20:25:59 +01:00
Sam Lantinga
66eff69d2b
Don't update hidden child windows, their relative position doesn't change
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This improves performance when moving a top level window that has many hidden child windows
2023-03-16 11:24:21 -07:00
Sam Lantinga
e6fe7273a5
Toggle menu visibility with the space bar
2023-03-16 11:24:21 -07:00
Frank Praznik
a8ea8db6d7
wayland: Update the popup window geometry on configure events
2023-03-16 14:01:42 -04:00
Frank Praznik
be70d9a9c7
wayland: Clarify the popup position restriction purpose
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Child popups don't necessarily need to be within, but must intersect or be partially adjacent to the parent, per the xdg-positioner spec.
2023-03-16 14:01:42 -04:00
Frank Praznik
c270d151b0
wayland: Handle cases where the compositor does not scale the monitor viewport in its compositing space
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The xdg-output spec was updated to clarify its usage rules, and what was previously thought to be a bug is actually valid behavior. Gnome, when not using 'scale-monitor-framebuffer', does not scale the viewport of the display in the global compositor space, and thus the physical and logical sizes of the display will match. This value still needs to be divided by the integer scale value to get the logical output dimensions in screen units though.
2023-03-16 14:01:42 -04:00
Sam Lantinga
5dd317b869
Fixed position when setting WM hints on X11 popup windows
2023-03-15 20:23:03 -07:00
Sam Lantinga
422517c036
Allow passing 0 to SDL_SetWindowMinimumSize() and SDL_SetWindowMaximumSize() to indicate no limit
2023-03-15 16:13:56 -07:00
Sam Lantinga
d95b04feaf
Fixed display ID check in video_setWindowCenteredOnDisplay
2023-03-15 16:12:54 -07:00
Sylvain
4312abab69
testprogram: add option to use SDL_BLENDMODE_MUL
2023-03-15 22:00:13 +01:00
Sam Lantinga
b07a049923
Fixed window positioning in testpopup
2023-03-15 10:35:26 -07:00
Sam Lantinga
e794057d9f
Move the popup windows to follow the mouse
2023-03-15 10:19:55 -07:00
Anonymous Maarten
7ea6ef4076
ci: add workflow for building SDL on ppc64le
2023-03-15 14:54:20 +01:00
Anonymous Maarten
e77132b8aa
ci: only store cache vita reqs when restore-cache didn't find anything
2023-03-15 14:54:20 +01:00