Sam Lantinga
3ec19b2a89
Removed duplicate call to SDL_AssertJoysticksLocked()
2024-08-07 17:57:33 -07:00
Sam Lantinga
9493e6974f
Validate window pointer before sending events for it
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If there are bugs it's possible that the window pointer is invalid. Double check it before sending the application events and potentially dereferencing it.
This showed up in https://github.com/libsdl-org/SDL/issues/10494 as a window getting mouse focus as it was being destroyed and then crashing later when mouse focus was set to a different window.
2024-08-07 12:28:10 -07:00
Sam Lantinga
91d97a367e
Fixed crash when the current mouse capture window is destroyed
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Fixes https://github.com/libsdl-org/SDL/issues/10494
2024-08-07 12:28:10 -07:00
SDL Wiki Bot
212f7cc355
Sync SDL3 wiki -> header
2024-08-07 19:19:43 +00:00
Sam Lantinga
a7e425497b
Added a FIXME to lock the joystick list and update the GameInput joystick support
2024-08-07 12:19:09 -07:00
Sam Lantinga
001dbc5da8
Added support for raw mouse and keyboard using GameInput on Windows
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Fixes https://github.com/libsdl-org/SDL/issues/10442
2024-08-07 12:19:09 -07:00
Sam Lantinga
8fdca9c691
Clear intermediate errors if we successfully create a window.
2024-08-07 12:17:52 -07:00
Sam Lantinga
66ddabde86
Added an automated test to check creation of minimized and maximized windows
2024-08-07 12:17:52 -07:00
Sylvain
2428d906f1
Remove extra ';'
2024-08-07 19:14:09 +02:00
Anonymous Maarten
7b97fd3b44
SDLDropTarget_Drop: use SDL_strlen instead of strlen
2024-08-07 11:50:22 +02:00
Sylvain
a57c566988
Add internal SDL_UpdateTextureFromSurface(), making SDL_CreateTextureFromSurface() lighter
2024-08-07 10:42:47 +02:00
Sylvain
20a6193eaa
Run test suites and test cases in non-linear order (see libsdl-org#9303)
2024-08-07 10:25:30 +02:00
Anonymous Maarten
27bb5bcef6
sdlprocdump: fix stacktrace
2024-08-07 06:51:35 +02:00
Sam Lantinga
fe5dcf79be
Reset log prefixes on SDL_Quit()
2024-08-06 13:55:40 -07:00
Ethan Lee
15bfef57cd
d3d12: Generate Xbox C macros, adjust SDL_Render files accordingly
2024-08-06 16:05:10 -04:00
hsnovel
83d1d1c053
add failsafe for querying cache line size on linux
2024-08-06 10:26:09 -07:00
SDL Wiki Bot
8a3bb11024
Sync SDL3 wiki -> header
2024-08-06 17:17:11 +00:00
SDL Wiki Bot
1ecf05be93
Sync SDL3 wiki -> header
2024-08-06 17:12:54 +00:00
Anonymous Maarten
0fa2049fef
Document iconv functions + add testautomation ( #10131 )
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* stdinc: document SDL_iconv* functions
* iconv: add automation tests
* iconv: don't potentially crash on invalid inputs
2024-08-06 10:12:25 -07:00
Ivan Mogilko
75d89f8e12
Fix potential access violation in testautomation_clipboard.c
2024-08-06 09:34:04 -07:00
Frank Praznik
0e37bc7c3f
wayland: Bail out if a null cached cursor is returned
2024-08-06 11:17:13 -04:00
Frank Praznik
10abe1a75b
wayland: Free the scaled cursor surface if SHM allocation fails
2024-08-06 11:15:15 -04:00
SDL Wiki Bot
57fa3bc08e
Sync SDL3 wiki -> header
2024-08-06 15:00:23 +00:00
Sam Lantinga
627cb8acd0
SDL_EventFilter functions now return SDL_bool
2024-08-06 07:59:45 -07:00
Sam Lantinga
57f9c6f7bb
Renamed SDL_Get/SetRelativeMouseMode to SDL_Get/SetWindowRelativeMouseMode()
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Fixes https://github.com/libsdl-org/SDL/issues/10041
2024-08-06 07:59:45 -07:00
Frank Praznik
e612ce511b
wayland: Add support for high-DPI custom cursors
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Add a cursor caching system and viewport support, to allow for high-DPI, fractionally-scaled, custom cursors.
2024-08-06 10:55:13 -04:00
Dragon-Baroque
ca127106ee
Add MIME targets to SDL_EVENT_DROP_TEXT in X11
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src/video/x11/SDL_x11events.c
Add Text targets "text/plain;charset=utf-8",
"UTF8_STRING", "TEXT" to "text/plain".
2024-08-06 05:49:38 -07:00
Sam Lantinga
44927fe5e3
Added detail about why a file couldn't be opened (thanks mgerhardy!)
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Fixes https://github.com/libsdl-org/SDL/issues/10484
(cherry picked from commit 1512013320
)
2024-08-06 05:48:26 -07:00
Sam Lantinga
a1998d106d
Putting the simple back into Simple DirectMedia Layer
2024-08-05 21:20:26 -07:00
SDL Wiki Bot
0d3db8390d
Sync SDL3 wiki -> header
2024-08-06 02:47:18 +00:00
Sam Lantinga
725b95dc84
Fixed SDL_GetDefaultScancodeFromKey()
2024-08-05 19:46:45 -07:00
Sam Lantinga
afec46dbee
Re-added SDL_GetScancodeFromKey()
2024-08-05 19:46:45 -07:00
Sam Lantinga
4f7c0e7c46
Fixed key names for non-latin keyboard layouts
2024-08-05 19:46:45 -07:00
Sam Lantinga
ac7df9d01f
Removed acquire/release of keymaps, which isn't needed internally.
2024-08-05 19:46:45 -07:00
Sam Lantinga
a13c993e40
Removed keymaps from the API
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This is unnecessary complication for applications. We can always add it again later if we find that it's really useful.
2024-08-05 19:46:45 -07:00
SDL Wiki Bot
1966472f73
Sync SDL3 wiki -> header
2024-08-06 00:02:59 +00:00
Sam Lantinga
c298a3749b
Expose the keymap separately from the event keycode
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This adds functions to query the keymap:
* SDL_GetCurrentKeymap()
* SDL_GetKeymapKeycode()
* SDL_GetKeymapScancode()
* SDL_ReleaseKeymap()
and these are distinct from the function to query the event keycode associated with a scancode, which might be affected by SDL_HINT_KEYCODE_OPTIONS.
Also added an SDL_bool parameter to SDL_GetKeyName() and SDL_GetKeyFromName() to enable upper case handling of the name.
2024-08-05 17:02:25 -07:00
Sam Lantinga
d68d32e12c
Revert "Removing a timer that isn't running is a success."
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This reverts commit 795499a529
.
This breaks compatibility with SDL2 and there isn't a compelling reason to make this change.
2024-08-05 10:39:33 -07:00
Sam Lantinga
d223264f17
Updated the documentation for SDL_HINT_KEYCODE_OPTIONS
2024-08-05 10:17:48 -07:00
Sam Lantinga
4073c4910e
Enable KEYCODE_OPTION_LATIN_LETTERS by default
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It turns out that the non-Latin keyboards (Russian, Thai, Greek, etc.) are almost all QWERTY layout plus native language labels. Feedback from users is that they expect to see the ASCII keycodes and key names when using those keyboards, so we'll enable this option by default.
2024-08-05 10:00:02 -07:00
Sam Lantinga
d7256a77db
The KEYCODE_OPTION_LATIN_LETTERS uses the full QWERTY layout
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This makes sure we use ']' instead of 'ъ' for the ']' key on the Russian keyboard layout, for example.
2024-08-05 10:00:02 -07:00
Sam Lantinga
eac8e858d5
Fixed key names for Thai keyboards
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Using the shifted versions of keys for the key names doesn't make any sense on the Thai keyboard. Thai keyboards are QWERTY plus Thai characters, so let's use the ASCII key names.
2024-08-05 10:00:02 -07:00
Sam Lantinga
b7aca89466
Fixed key names when KEYCODE_OPTION_LATIN_LETTERS is enabled
2024-08-05 10:00:02 -07:00
Sam Lantinga
a82f19f690
Use the shifted version of the letter as the key name
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SDL_Keycode is defined as the unshifted key on the keyboard, but the key name is defined as the letter printed on that key, which is usually the shifted capital letter.
Fixes https://github.com/libsdl-org/SDL/issues/5836
2024-08-05 10:00:02 -07:00
SDL Wiki Bot
ad27d73a19
Sync SDL3 wiki -> header
2024-08-05 16:03:59 +00:00
Sam Lantinga
6161c437c7
Added SDL_SetLogPriorityPrefix()
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SDL_Log() no longer prints a log prefix by default for SDL_LOG_PRIORITY_INFO and below. The log prefixes can be customized with SDL_SetLogPriorityPrefix().
2024-08-05 09:02:50 -07:00
Ryan C. Gordon
074dd8c35f
hints: Change hints to be backed by Properties, add documentation. ( #9892 )
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This makes the subsystem thread-safe, more performant, and cleans up the code a little.
Also removed SDL_HINT_WINDOWS_FORCE_MUTEX_CRITICAL_SECTIONS, since setting this hint programmatically initializes properties, which creates a lock, so we can't check hints while creating locks. The slim reader-writer locks have been the default for ages and are solid, so we'll just use those when available.
2024-08-05 09:02:28 -07:00
SDL Wiki Bot
e3682995f5
Sync SDL3 wiki -> header
2024-08-05 15:54:41 +00:00
Sam Lantinga
dfd96ff50f
Updated SDL_HINT_VIDEODRIVER documentation
2024-08-05 08:54:10 -07:00
Sam Lantinga
746b8eb14b
Added SDL_HINT_MUTE_CONSOLE_KEYBOARD
2024-08-05 08:54:10 -07:00