Commit Graph

10983 Commits

Author SHA1 Message Date
Ozkan Sezer
34231f5ba0 reverted opengles removal. 2022-11-23 18:50:02 +03:00
Ozkan Sezer
7767e0c5f9 SDL_config_windows.h: fixed misplaced #endif
was introduced by commit 8d6fda4810
2022-11-23 08:47:14 +03:00
Ozkan Sezer
5db60670ba removed linkage to OpenGLES framework 2022-11-23 07:47:00 +03:00
Ozkan Sezer
016b757311 reverted jack audio backend removal. 2022-11-23 06:50:20 +03:00
SDL Wiki Bot
8a16761cb5 Sync SDL3 wiki -> header 2022-11-22 23:21:29 +00:00
Ryan C. Gordon
4c39dd5c72
Testing the wiki, disregard this commit. 2022-11-22 18:12:08 -05:00
SDL Wiki Bot
290bd8b910 Sync SDL wiki -> header 2022-11-22 22:40:14 +00:00
Ryan C. Gordon
8b18b09027
fnsince.pl: Make this work with SDL3. 2022-11-22 17:39:56 -05:00
Ethan Lee
ecc4b8773c
wasapi: Removed WinRT PrivateAudioData members 2022-11-22 17:12:56 -05:00
Ethan Lee
57458588ee wasapi: Merge wasapi_win32.c into wasapi.c 2022-11-22 16:46:12 -05:00
Ozkan Sezer
f4864656d9 removed WinRT-specific hints. 2022-11-22 23:50:00 +03:00
Ozkan Sezer
dc2a3e06e9 removed WinRT support. 2022-11-22 23:36:24 +03:00
Ozkan Sezer
bd5d26071a removed testgles.c remnants. 2022-11-22 22:14:14 +03:00
Anonymous Maarten
4d60056a98 VC: Remove all references to SDL_winmm.[hc] 2022-11-22 20:11:04 +01:00
Ozkan Sezer
7df102d220 reverted sndio backend removal. 2022-11-22 22:04:10 +03:00
Sam Lantinga
3b318f981e Removed G29 from controller_type.c
We don't want the G29 to show up as a gamepad, Steam will create a virtual Xbox controller for it, which breaks racing games.

(cherry picked from commit dce6ed56d7)
2022-11-22 10:57:45 -08:00
Sam Lantinga
189f71efb3 Revert "Added Linux mappings for the Logitech G29 in PS3 and PS4 modes"
This reverts commit 33a68f575f.

We don't want the G29 to show up as a gamepad, Steam will create a virtual Xbox controller for it, which breaks racing games.

(cherry picked from commit e3d430b83e)
2022-11-22 10:57:39 -08:00
Ryan C. Gordon
b33000448e
.wikiheaders-options: Add a warning that SDL3 is WIP. 2022-11-22 13:49:03 -05:00
Ozkan Sezer
30b1ab2add removed opengles. 2022-11-22 21:48:40 +03:00
Ozkan Sezer
e581c5d000 removed SDL_VIDEO_DRIVER_MIR remnants. 2022-11-22 20:53:04 +03:00
Ozkan Sezer
be6853b6f1 removed WinCE readmes. 2022-11-22 20:51:50 +03:00
Ozkan Sezer
3cccaeba6c removed jack audio remnants. 2022-11-22 20:51:07 +03:00
Ryan C. Gordon
94f19d974d
.wikiheader-options: Whoops, this isn't SDL_mixer. :) 2022-11-22 12:48:33 -05:00
Ozkan Sezer
3aea865cdf removed directfb support. 2022-11-22 20:45:45 +03:00
Anonymous Maarten
47c37a8e9d android.mk: LOCAL_EXPORT_C_INCLUDES does not need to add include subfolder 2022-11-22 18:35:49 +01:00
Sam Lantinga
0c1f9118a7 Removed version updates/checks for Makefile.os2 and Makefile.w32 2022-11-22 09:29:09 -08:00
Sam Lantinga
e95819fae2 Update SDL info and Xcode marketing version with version update scripts 2022-11-22 09:27:25 -08:00
Ozkan Sezer
eae9c79c21 SDL_syswm.h: removed SDL_SYSWM_MIR 2022-11-22 20:26:24 +03:00
Ozkan Sezer
5cedc2f1ff removed QNX support. 2022-11-22 20:23:40 +03:00
Ozkan Sezer
b6604a456f regenerated configure. 2022-11-22 20:11:50 +03:00
Ozkan Sezer
e89a1f9157 removed NaCL support. 2022-11-22 20:10:47 +03:00
Ozkan Sezer
cdb54ad21e removed arts, esd, fusionsound, nas, paudio, sndio, sunaudio, winmm audio backends. 2022-11-22 19:51:56 +03:00
Cameron Cawley
05e2c8f2ce Update README-riscos.md to reflect that atomic functions have been fixed 2022-11-22 08:32:18 -08:00
pionere
68b30d24e0 cmake: get rid of the duplicated _USE_MATH_DEFINES
- define _USE_MATH_DEFINES in SDL_stdinc.h only
- define _USE_MATH_DEFINES if not defined already
2022-11-22 08:31:35 -08:00
Sam Lantinga
ed8637f437 Fixed typo 2022-11-22 08:28:56 -08:00
Ozkan Sezer
8d6fda4810 removed os2 support & support for building SDL with watcom. 2022-11-22 19:18:47 +03:00
Sam Lantinga
01d137592c Updated SDL_VERSIONNUM macro for new SDL version convention
Fixes https://github.com/libsdl-org/SDL/issues/6578
2022-11-22 07:58:03 -08:00
Ozkan Sezer
63243eb3a5 removed pandora support 2022-11-22 18:50:00 +03:00
Ozkan Sezer
d8864ea11d removed visualtest 2022-11-22 18:47:03 +03:00
Anonymous Maarten
ea21628045 ci: replace references to SDL2 with SDL3 2022-11-22 06:45:46 +01:00
SDL Wiki Bot
1b9c4c5ca1 Sync SDL wiki -> header 2022-11-22 04:30:16 +00:00
Sam Lantinga
2c4159b99a First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
Sam Lantinga
0bfeed061b Updated to version 2.26.0 for release 2022-11-21 16:15:58 -08:00
Sam Lantinga
d167cd6715 Added the Gunfighter Mk.III ‘Space Combat Edition’ as a flight stick 2022-11-21 09:02:10 -08:00
Sam Lantinga
8b20b568b0 Don't report battery level for disconnected batteries
Fixes https://github.com/libsdl-org/SDL/issues/6536
2022-11-21 07:42:14 -08:00
Sam Lantinga
8ae46a49ea Save the version in VERSION.txt instead of VERSION
Fixes https://github.com/libsdl-org/SDL/issues/6558
2022-11-21 06:57:02 -08:00
Sam Lantinga
802c624ab3 Strip trailing newline when reading the VERSION file 2022-11-20 14:37:05 -08:00
Ozkan Sezer
3bc4bad8fb add missing strcasestr checks to cmake and autotools build systems,
and update config files.
2022-11-20 14:20:33 -08:00
Frank Praznik
fe396e306e wayland: Use the cached window size when switching from non-floating to floating window state
When changing the window state from non-floating to floating (e.g. leaving fullscreen), libdecor can send bogus content sizes that are +/- the height of the window title bar and start 'walking' the window height in one direction or the other with every transition.

The floating window size is known, so use the cached value instead of the size reported by libdecor when restoring the floating state.
2022-11-19 09:15:27 -08:00
Sam Lantinga
509939b1b6 Disable the third party PS3 HIDAPI driver by default, the L3/R3 buttons are unknown 2022-11-18 18:20:53 -08:00