Petar Popovic
73e0e8cf5b
SDL_GetDisplayForPoint(), SDL_GetDisplayForRect(): Check argument for NULL.
2024-11-03 07:55:07 -08:00
Sam Lantinga
8026866994
wayland: fixed memory leak at shutdown
2024-11-02 22:56:03 -07:00
SDL Wiki Bot
cacfdc8cfa
Sync SDL3 wiki -> header
...
[ci skip]
2024-11-03 05:23:05 +00:00
Sam Lantinga
7031b240df
Added SDL_PROP_WINDOW_WAYLAND_VIEWPORT_POINTER
2024-11-02 22:22:29 -07:00
Anonymous Maarten
c56a3f60fe
xcode+cmake: use SDL3.framework folder as IMPORTED_LOCATION
...
[ci skip]
2024-11-02 22:22:35 +01:00
Ryan C. Gordon
615d2dcd5b
.wikiheader-options: Treat SDL int types (Uint64, etc) as API prefixes.
...
This makes any reference to them in the docs link to their wiki pages.
2024-11-01 23:47:32 -04:00
Anonymous Maarten
e001a309be
create-release.py: use head of git ref as default commit
2024-11-02 04:20:32 +01:00
Sam Lantinga
27f69c772c
Updated the release checklist
...
This will help me remember to create the archives _after_ tagging the release.
2024-11-01 19:40:47 -07:00
Sam Lantinga
87dade4421
Set SDL_PROP_RENDERER_MAX_TEXTURE_SIZE_NUMBER for the GPU renderer
...
Fixes https://github.com/libsdl-org/SDL/issues/11393
2024-11-01 18:38:42 -07:00
SDL Wiki Bot
0508f100e2
Sync SDL3 wiki -> header
...
[ci skip]
2024-11-01 22:50:16 +00:00
Sam Lantinga
927d297161
Updated to version 3.1.7 for development
2024-11-01 15:49:31 -07:00
Sam Lantinga
78cc5c1734
Updated to version 3.1.6 for the preview release
2024-11-01 14:27:01 -07:00
SDL Wiki Bot
19af3a2b34
Sync SDL3 wiki -> header
...
[ci skip]
2024-11-01 19:42:29 +00:00
Wouter Wijsman
e31e3caece
PSP: Fix building examples in parallel
2024-11-01 09:55:20 -07:00
Sam Lantinga
c5f12b135d
Fixed the D-pad on wireless Xbox 360 controllers
2024-11-01 09:02:55 -07:00
Wouter Wijsman
780578cd36
PSP: Allow building tests in parallel
2024-11-01 08:57:09 -04:00
Sam Lantinga
8b48b70c6e
Fixed return value setting state on combined Joy-Con controllers
2024-10-31 20:37:23 -07:00
Sam Lantinga
77a0411dde
Minor cleanup
2024-10-31 15:44:41 -07:00
SDL Wiki Bot
68cc173d92
Sync SDL3 wiki -> header
...
[ci skip]
2024-10-30 20:47:55 +00:00
expikr
7c968f1510
Update SDL_hints.h
2024-10-30 12:01:51 -07:00
expikr
e2857fc5a2
Update SDL_mouse.c
2024-10-30 12:01:51 -07:00
Maia
5699ba799e
Add return to CHECK_VULKAN_ERROR_AND_RETURN macro
2024-10-30 11:52:42 -07:00
M. P. Halpin
6c10446a6c
Add version info when building CI/CD for apple platforms
2024-10-30 09:07:30 -07:00
expikr
d6b60bcc53
typo in player spawnpos, mov drawcall out of loop
2024-10-30 11:22:29 -04:00
Sam Lantinga
09495059df
Fixed the PS5 controller face buttons on Amazon Fire TV, Android 11
2024-10-30 05:23:00 -07:00
Sam Lantinga
c099d0525e
sort_controllers.py: fixed parsing SDL_PRIVATE_GAMEPAD_DEFINITIONS
2024-10-30 05:21:59 -07:00
M. P. Halpin
24bdbb8bf4
Supress Metal warning when compiling against macOS 10.11-10.13
2024-10-29 20:03:18 -07:00
Sam Lantinga
2a05b63580
Mark generate.py as executable
2024-10-29 16:47:26 -07:00
Sam Lantinga
51628034d9
Don't offset the view if there's no text input rect
...
Otherwise this will shift the entire view upwards, which probably isn't what you want.
2024-10-29 16:42:16 -07:00
Sam Lantinga
c8a04eec06
Autorelease keys should go down when pressed.
2024-10-29 16:24:40 -07:00
Anonymous Maarten
f543faf837
Allow in-tree build
2024-10-30 00:04:17 +01:00
SDL Wiki Bot
6647345be0
Sync SDL3 wiki -> header
...
[ci skip]
2024-10-29 21:43:56 +00:00
Evan Hemsley
b4dff42dcd
GPU: Add SDL_CancelGPUCommandBuffer ( #11316 )
...
---------
Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
2024-10-29 14:43:22 -07:00
Susko3
94d110edd5
Specify C source file in example VC projects
2024-10-29 14:40:32 -07:00
Susko3
415abf2ea2
Rename variables for readability
2024-10-29 14:40:32 -07:00
Sam Lantinga
bdf16628fb
Added 03-infinite-monkeys example game
...
This isn't really a game, more of an exercise of that age old question...
2024-10-29 13:08:59 -07:00
Sam Lantinga
2b92dc9baa
Minor updates to woodeneye-008.c from template.c
2024-10-29 13:08:59 -07:00
Sam Lantinga
a93ec0c679
Added Visual Studio project for 02-woodeneye-008
2024-10-29 13:08:59 -07:00
Sam Lantinga
9a77ee2008
Added instructions for creating Visual Studio projects for examples
2024-10-29 13:08:59 -07:00
cosmonaut
014b473bcc
GPU D3D12: Fix depth texture sampling
2024-10-29 12:05:35 -07:00
cosmonaut
ff14a1781f
GPU D3D12: Fix indirect buffers not being refcounted
2024-10-29 10:34:54 -07:00
dv-senna
149ecffd6f
SDL_vulkan.h: undefine VK_DEFINE_HANDLER and VK_DEFINE_NON_DISPATCHABLE_HANDLE
...
Allows including vulkan.hpp in user code in C++ before SDL_vulkan.h w/o errors.
Fixes: https://github.com/libsdl-org/SDL/issues/11328 .
2024-10-29 20:30:10 +03:00
d-musique
35e53f76a9
metal: check success of device creation ( #11367 )
...
When macOS runs under a virtual environment, it is possible that
MTLCreateSystemDefaultDevice() does not succeed.
Not checking this failure results in a crash down the road.
This change allows to skip GPU renderer and use an adequate fallback.
Co-authored-by: D.musique <d-musique@users.noreply.github.com>
2024-10-29 12:35:13 -04:00
Caleb Cornett
feb10434a1
Order by subsystem
2024-10-29 08:50:50 -07:00
Caleb Cornett
b2f216f9e2
Add GPU to iOS build config
2024-10-29 08:50:50 -07:00
Caleb Cornett
54836050c9
metal: Add availability checks
2024-10-29 08:13:51 -07:00
Frank Praznik
8f9a562969
wayland: Remove vestigial struct member
2024-10-29 10:51:18 -04:00
Susko3
152bcce85f
Add examples to SDL.sln
( #11255 )
2024-10-29 07:36:38 -07:00
expikr
1e7c186461
Splitcreen FPS example with multiple mouse and keyboard ( #11317 )
2024-10-29 07:30:10 -07:00
Ethan Lee
5c5235fb51
ci: Add Steam Linux Runtime (Sniper) task
2024-10-28 17:07:31 -04:00