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https://github.com/libsdl-org/SDL.git
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Allow building testffmpeg without Vulkan support
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parent
16e0806ced
commit
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@ -229,8 +229,11 @@ if(FFmpeg_FOUND)
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check_struct_has_member("AVVulkanFramesContext" "format" "libavutil/hwcontext_vulkan.h" LIBAVUTIL_AVFULKANFRAMESCONTEXT_HAS_FORMAT)
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check_struct_has_member("AVVulkanFramesContext" "format" "libavutil/hwcontext_vulkan.h" LIBAVUTIL_AVFULKANFRAMESCONTEXT_HAS_FORMAT)
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cmake_pop_check_state()
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cmake_pop_check_state()
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endif()
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endif()
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if(FFmpeg_FOUND AND LIBAVUTIL_AVFRAME_HAS_CH_LAYOUT AND LIBAVUTIL_AVFULKANFRAMESCONTEXT_HAS_FORMAT)
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if(FFmpeg_FOUND AND LIBAVUTIL_AVFRAME_HAS_CH_LAYOUT)
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add_sdl_test_executable(testffmpeg NO_C90 SOURCES testffmpeg.c testffmpeg_vulkan.c ${icon_bmp_header})
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add_sdl_test_executable(testffmpeg NO_C90 SOURCES testffmpeg.c testffmpeg_vulkan.c ${icon_bmp_header})
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if(LIBAVUTIL_AVFULKANFRAMESCONTEXT_HAS_FORMAT)
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target_compile_definitions(testffmpeg PRIVATE FFMPEG_VULKAN_SUPPORT)
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endif()
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if(APPLE)
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if(APPLE)
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target_link_options(testffmpeg PRIVATE "-Wl,-framework,CoreVideo")
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target_link_options(testffmpeg PRIVATE "-Wl,-framework,CoreVideo")
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endif()
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endif()
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@ -12,11 +12,13 @@
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#include <SDL3/SDL.h>
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_vulkan.h>
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#include <SDL3/SDL_vulkan.h>
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#include "testffmpeg_vulkan.h"
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#ifdef FFMPEG_VULKAN_SUPPORT
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#include <libavutil/hwcontext.h>
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#include <libavutil/hwcontext.h>
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#include <libavutil/hwcontext_vulkan.h>
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#include <libavutil/hwcontext_vulkan.h>
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#include "testffmpeg_vulkan.h"
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#define VULKAN_FUNCTIONS() \
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#define VULKAN_FUNCTIONS() \
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VULKAN_GLOBAL_FUNCTION(vkCreateInstance) \
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VULKAN_GLOBAL_FUNCTION(vkCreateInstance) \
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VULKAN_GLOBAL_FUNCTION(vkEnumerateInstanceExtensionProperties) \
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VULKAN_GLOBAL_FUNCTION(vkEnumerateInstanceExtensionProperties) \
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@ -966,3 +968,40 @@ void DestroyVulkanVideoContext(VulkanVideoContext *context)
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SDL_free(context);
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SDL_free(context);
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}
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}
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}
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}
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#else
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VulkanVideoContext *CreateVulkanVideoContext(SDL_Window *window)
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{
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SDL_SetError("testffmpeg not built with Vulkan support");
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return NULL;
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}
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void SetupVulkanRenderProperties(VulkanVideoContext *context, SDL_PropertiesID props)
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{
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}
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void SetupVulkanDeviceContextData(VulkanVideoContext *context, AVVulkanDeviceContext *ctx)
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{
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}
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SDL_Texture *CreateVulkanVideoTexture(VulkanVideoContext *context, AVFrame *frame, SDL_Renderer *renderer, SDL_PropertiesID props)
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{
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return NULL;
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}
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int BeginVulkanFrameRendering(VulkanVideoContext *context, AVFrame *frame, SDL_Renderer *renderer)
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{
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return -1;
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}
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int FinishVulkanFrameRendering(VulkanVideoContext *context, AVFrame *frame, SDL_Renderer *renderer)
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{
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return -1;
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}
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void DestroyVulkanVideoContext(VulkanVideoContext *context)
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{
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}
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#endif // FFMPEG_VULKAN_SUPPORT
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