Don't test 10-bit pixel format conversion

We either need to explicitly test using the sRGB colorspace or update the tests for HDR10 color conversion. We'll just disable them for now, as these formats aren't commonly used in games.
This commit is contained in:
Sam Lantinga 2024-02-02 18:24:15 -08:00
parent b8fe96fa81
commit f9c57e16b0

View File

@ -336,10 +336,12 @@ static int surface_testCompleteSurfaceConversion(void *arg)
SDL_PIXELFORMAT_RGBA8888,
SDL_PIXELFORMAT_ABGR8888,
SDL_PIXELFORMAT_BGRA8888,
#if 0 /* We aren't testing HDR10 colorspace conversion */
SDL_PIXELFORMAT_XRGB2101010,
SDL_PIXELFORMAT_XBGR2101010,
SDL_PIXELFORMAT_ARGB2101010,
SDL_PIXELFORMAT_ABGR2101010,
#endif
};
SDL_Surface *face = NULL, *cvt1, *cvt2, *final;
SDL_PixelFormat *fmt1, *fmt2;