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Updated minimum OS targets on Apple platforms to match supported platforms using Xcode 13
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@ -9401,13 +9401,13 @@
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../../src/hidapi/hidapi,
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);
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INFOPLIST_FILE = "Info-Framework.plist";
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IPHONEOS_DEPLOYMENT_TARGET = 8.0;
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IPHONEOS_DEPLOYMENT_TARGET = 9.0;
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LD_RUNPATH_SEARCH_PATHS = (
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"$(inherited)",
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"@executable_path/Frameworks",
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"@loader_path/Frameworks",
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);
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MACOSX_DEPLOYMENT_TARGET = 10.7;
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MACOSX_DEPLOYMENT_TARGET = 10.9;
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PRODUCT_BUNDLE_IDENTIFIER = org.libsdl.SDL2;
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PRODUCT_NAME = SDL2;
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STRIP_STYLE = "non-global";
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@ -9487,13 +9487,13 @@
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../../src/hidapi/hidapi,
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);
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INFOPLIST_FILE = "Info-Framework.plist";
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IPHONEOS_DEPLOYMENT_TARGET = 8.0;
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IPHONEOS_DEPLOYMENT_TARGET = 9.0;
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LD_RUNPATH_SEARCH_PATHS = (
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"$(inherited)",
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"@executable_path/Frameworks",
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"@loader_path/Frameworks",
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);
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MACOSX_DEPLOYMENT_TARGET = 10.7;
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MACOSX_DEPLOYMENT_TARGET = 10.9;
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ONLY_ACTIVE_ARCH = YES;
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PRODUCT_BUNDLE_IDENTIFIER = org.libsdl.SDL2;
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PRODUCT_NAME = SDL2;
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@ -6,12 +6,12 @@
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DEVELOPER="`xcode-select -print-path`/Platforms/MacOSX.platform/Developer"
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# Intel 64-bit compiler flags (10.7 runtime compatibility)
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CLANG_COMPILE_X64="clang -arch x86_64 -mmacosx-version-min=10.7 \
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# Intel 64-bit compiler flags (10.9 runtime compatibility)
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CLANG_COMPILE_X64="clang -arch x86_64 -mmacosx-version-min=10.9 \
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-DMAC_OS_X_VERSION_MIN_REQUIRED=1070 \
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-I/usr/local/include"
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CLANG_LINK_X64="-mmacosx-version-min=10.7"
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CLANG_LINK_X64="-mmacosx-version-min=10.9"
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# ARM 64-bit compiler flags (11.0 runtime compatibility)
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CLANG_COMPILE_ARM64="clang -arch arm64 -mmacosx-version-min=11.0 \
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@ -1,10 +1,10 @@
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iOS
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======
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Building the Simple DirectMedia Layer for iOS 5.1+
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Building the Simple DirectMedia Layer for iOS 9.0+
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==============================================================================
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Requirements: Mac OS X 10.8 or later and the iOS 7+ SDK.
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Requirements: Mac OS X 10.9 or later and the iOS 9.0 or newer SDK.
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Instructions:
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@ -43,13 +43,13 @@ make
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sudo make install
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```
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This script builds SDL with 10.7 ABI compatibility on 64-bit Intel and 11.0
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This script builds SDL with 10.9 ABI compatibility on 64-bit Intel and 11.0
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ABI compatibility on ARM64 architectures. For best compatibility you
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should compile your application the same way.
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Please note that building SDL requires at least Xcode 4.6 and the 10.7 SDK.
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Please note that building SDL requires at least Xcode 6 and the 10.9 SDK.
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PowerPC support for macOS has been officially dropped as of SDL 2.0.2.
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32-bit Intel and macOS 10.6 runtime support has been officially dropped as
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32-bit Intel and macOS 10.8 runtime support has been officially dropped as
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of SDL 2.24.0.
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To use the library once it's built, you essential have two possibilities:
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