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camera: Renamed "video_capture" files to "camera" and moved to own subdir.
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@ -453,6 +453,7 @@ sdl_glob_sources(
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"${SDL3_SOURCE_DIR}/src/*.c"
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"${SDL3_SOURCE_DIR}/src/atomic/*.c"
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"${SDL3_SOURCE_DIR}/src/audio/*.c"
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"${SDL3_SOURCE_DIR}/src/camera/*.c"
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"${SDL3_SOURCE_DIR}/src/core/*.c"
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"${SDL3_SOURCE_DIR}/src/cpuinfo/*.c"
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"${SDL3_SOURCE_DIR}/src/dynapi/*.c"
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@ -2019,7 +2020,7 @@ elseif(APPLE)
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sdl_glob_sources("${SDL3_SOURCE_DIR}/src/file/cocoa/*.m")
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if(IOS OR TVOS OR MACOSX OR DARWIN)
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sdl_sources("${SDL3_SOURCE_DIR}/src/video/SDL_video_capture_apple.m")
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sdl_sources("${SDL3_SOURCE_DIR}/src/camera/apple/SDL_camera_apple.m")
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endif()
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if(IOS OR TVOS OR VISIONOS)
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@ -35,6 +35,7 @@
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#include <SDL3/SDL_audio.h>
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#include <SDL3/SDL_bits.h>
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#include <SDL3/SDL_blendmode.h>
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#include <SDL3/SDL_camera.h>
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#include <SDL3/SDL_clipboard.h>
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#include <SDL3/SDL_cpuinfo.h>
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#include <SDL3/SDL_endian.h>
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@ -76,7 +77,6 @@
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#include <SDL3/SDL_touch.h>
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#include <SDL3/SDL_version.h>
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#include <SDL3/SDL_video.h>
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#include "SDL3/SDL_video_capture.h"
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#include <SDL3/SDL_oldnames.h>
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#endif /* SDL_h_ */
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@ -20,13 +20,13 @@
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*/
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/**
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* \file SDL_video_capture.h
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* \file SDL_camera.h
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*
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* Video Capture for the SDL library.
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*/
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#ifndef SDL_video_capture_h_
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#define SDL_video_capture_h_
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#ifndef SDL_camera_h_
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#define SDL_camera_h_
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#include "SDL3/SDL_video.h"
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@ -356,8 +356,8 @@ extern DECLSPEC int SDLCALL SDL_ReleaseVideoCaptureFrame(SDL_VideoCaptureDevice
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extern DECLSPEC int SDLCALL SDL_StopVideoCapture(SDL_VideoCaptureDevice *device);
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/**
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* Use this function to shut down video_capture processing and close the
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* video_capture device.
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* Use this function to shut down camera processing and close the
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* camera device.
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*
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* \param device opened video capture device
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*
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@ -374,4 +374,4 @@ extern DECLSPEC void SDLCALL SDL_CloseVideoCapture(SDL_VideoCaptureDevice *devic
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#endif
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#include <SDL3/SDL_close_code.h>
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#endif /* SDL_video_capture_h_ */
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#endif /* SDL_camera_h_ */
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@ -21,10 +21,10 @@
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#include "SDL_internal.h"
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#include "SDL3/SDL.h"
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#include "SDL3/SDL_video_capture.h"
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#include "SDL_sysvideocapture.h"
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#include "SDL_video_capture_c.h"
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#include "SDL_pixels_c.h"
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#include "SDL3/SDL_camera.h"
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#include "SDL_syscamera.h"
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#include "SDL_camera_c.h"
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#include "../video/SDL_pixels_c.h"
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#include "../thread/SDL_systhread.h"
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#define DEBUG_VIDEO_CAPTURE_CAPTURE 0
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@ -19,7 +19,7 @@
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../SDL_internal.h"
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#include "../../include/SDL3/SDL_video_capture.h"
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#include "../../include/SDL3/SDL_camera.h"
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#ifndef SDL_video_capture_c_h_
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#define SDL_video_capture_c_h_
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@ -33,7 +33,7 @@
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#include "../SDL_hints_c.h"
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#include "../SDL_properties_c.h"
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#include "../timer/SDL_timer_c.h"
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#include "SDL_video_capture_c.h"
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#include "../camera/SDL_camera_c.h"
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#ifdef SDL_VIDEO_OPENGL
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#include <SDL3/SDL_opengl.h>
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@ -12,7 +12,7 @@
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#include "SDL3/SDL_main.h"
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#include "SDL3/SDL.h"
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#include "SDL3/SDL_test.h"
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#include "SDL3/SDL_video_capture.h"
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#include "SDL3/SDL_camera.h"
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#ifdef SDL_PLATFORM_EMSCRIPTEN
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#include <emscripten/emscripten.h>
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