mirror of
https://github.com/libsdl-org/SDL.git
synced 2024-11-23 10:53:27 +08:00
Added SDL_BlitSurfaceTiled()
Fixes https://gamedev.stackexchange.com/questions/136792/is-there-a-way-to-set-texture-wrap-mode-as-repeat-in-sdl-2
This commit is contained in:
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@ -982,7 +982,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_BlitSurface(SDL_Surface *src, const SDL_Rect
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*
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* \param src the SDL_Surface structure to be copied from.
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* \param srcrect the SDL_Rect structure representing the rectangle to be
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* copied, or NULL to copy the entire surface.
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* copied, may not be NULL.
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* \param dst the SDL_Surface structure that is the blit target.
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* \param dstrect the SDL_Rect structure representing the target rectangle in
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* the destination surface.
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@ -1007,10 +1007,10 @@ extern SDL_DECLSPEC int SDLCALL SDL_BlitSurfaceUnchecked(SDL_Surface *src, const
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*
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* \param src the SDL_Surface structure to be copied from.
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* \param srcrect the SDL_Rect structure representing the rectangle to be
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* copied.
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* copied, may not be NULL.
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* \param dst the SDL_Surface structure that is the blit target.
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* \param dstrect the SDL_Rect structure representing the target rectangle in
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* the destination surface.
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* the destination surface, may not be NULL.
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* \param scaleMode scale algorithm to be used.
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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@ -1027,7 +1027,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface *src, const SDL_Rect
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*
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* \param src the SDL_Surface structure to be copied from.
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* \param srcrect the SDL_Rect structure representing the rectangle to be
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* copied.
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* copied, or NULL to copy the entire surface.
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* \param dst the SDL_Surface structure that is the blit target.
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* \param dstrect the SDL_Rect structure representing the target rectangle in
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* the destination surface, filled with the actual rectangle
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@ -1054,10 +1054,10 @@ extern SDL_DECLSPEC int SDLCALL SDL_BlitSurfaceScaled(SDL_Surface *src, const SD
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*
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* \param src the SDL_Surface structure to be copied from.
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* \param srcrect the SDL_Rect structure representing the rectangle to be
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* copied.
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* copied, may not be NULL.
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* \param dst the SDL_Surface structure that is the blit target.
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* \param dstrect the SDL_Rect structure representing the target rectangle in
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* the destination surface.
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* the destination surface, may not be NULL.
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* \param scaleMode scale algorithm to be used.
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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@ -1072,6 +1072,31 @@ extern SDL_DECLSPEC int SDLCALL SDL_BlitSurfaceScaled(SDL_Surface *src, const SD
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*/
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extern SDL_DECLSPEC int SDLCALL SDL_BlitSurfaceUncheckedScaled(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect, SDL_ScaleMode scaleMode);
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/**
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* Perform a tiled blit to a destination surface, which may be of a different
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* format.
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*
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* The pixels in `srcrect` will be repeated as many times as needed to completely fill `dstrect`.
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*
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* \param src the SDL_Surface structure to be copied from.
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* \param srcrect the SDL_Rect structure representing the rectangle to be
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* copied, or NULL to copy the entire surface.
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* \param dst the SDL_Surface structure that is the blit target.
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* \param dstrect the SDL_Rect structure representing the target rectangle in
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* the destination surface, or NULL to fill the entire surface.
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \threadsafety The same destination surface should not be used from two
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* threads at once. It is safe to use the same source surface
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* from multiple threads.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_BlitSurface
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*/
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extern SDL_DECLSPEC int SDLCALL SDL_BlitSurfaceTiled(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect);
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/**
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* Map an RGB triple to an opaque pixel value for a surface.
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*
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@ -25,6 +25,7 @@ SDL3_0.0.0 {
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SDL_BindAudioStreams;
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SDL_BlitSurface;
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SDL_BlitSurfaceScaled;
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SDL_BlitSurfaceTiled;
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SDL_BlitSurfaceUnchecked;
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SDL_BlitSurfaceUncheckedScaled;
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SDL_BroadcastCondition;
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@ -50,6 +50,7 @@
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#define SDL_BindAudioStreams SDL_BindAudioStreams_REAL
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#define SDL_BlitSurface SDL_BlitSurface_REAL
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#define SDL_BlitSurfaceScaled SDL_BlitSurfaceScaled_REAL
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#define SDL_BlitSurfaceTiled SDL_BlitSurfaceTiled_REAL
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#define SDL_BlitSurfaceUnchecked SDL_BlitSurfaceUnchecked_REAL
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#define SDL_BlitSurfaceUncheckedScaled SDL_BlitSurfaceUncheckedScaled_REAL
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#define SDL_BroadcastCondition SDL_BroadcastCondition_REAL
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@ -70,6 +70,7 @@ SDL_DYNAPI_PROC(int,SDL_BindAudioStream,(SDL_AudioDeviceID a, SDL_AudioStream *b
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SDL_DYNAPI_PROC(int,SDL_BindAudioStreams,(SDL_AudioDeviceID a, SDL_AudioStream **b, int c),(a,b,c),return)
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SDL_DYNAPI_PROC(int,SDL_BlitSurface,(SDL_Surface *a, const SDL_Rect *b, SDL_Surface *c, SDL_Rect *d),(a,b,c,d),return)
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SDL_DYNAPI_PROC(int,SDL_BlitSurfaceScaled,(SDL_Surface *a, const SDL_Rect *b, SDL_Surface *c, SDL_Rect *d, SDL_ScaleMode e),(a,b,c,d,e),return)
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SDL_DYNAPI_PROC(int,SDL_BlitSurfaceTiled,(SDL_Surface *a, const SDL_Rect *b, SDL_Surface *c, const SDL_Rect *d),(a,b,c,d),return)
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SDL_DYNAPI_PROC(int,SDL_BlitSurfaceUnchecked,(SDL_Surface *a, const SDL_Rect *b, SDL_Surface *c, const SDL_Rect *d),(a,b,c,d),return)
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SDL_DYNAPI_PROC(int,SDL_BlitSurfaceUncheckedScaled,(SDL_Surface *a, const SDL_Rect *b, SDL_Surface *c, const SDL_Rect *d, SDL_ScaleMode e),(a,b,c,d,e),return)
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SDL_DYNAPI_PROC(int,SDL_BroadcastCondition,(SDL_Condition *a),(a),return)
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@ -1236,6 +1236,111 @@ int SDL_BlitSurfaceUncheckedScaled(SDL_Surface *src, const SDL_Rect *srcrect,
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}
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}
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int SDL_BlitSurfaceTiled(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect)
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{
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SDL_Rect r_src, r_dst;
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/* Make sure the surfaces aren't locked */
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if (!SDL_SurfaceValid(src)) {
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return SDL_InvalidParamError("src");
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} else if (!SDL_SurfaceValid(dst)) {
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return SDL_InvalidParamError("dst");
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} else if ((src->flags & SDL_SURFACE_LOCKED) || (dst->flags & SDL_SURFACE_LOCKED)) {
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return SDL_SetError("Surfaces must not be locked during blit");
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}
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/* Full src surface */
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r_src.x = 0;
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r_src.y = 0;
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r_src.w = src->w;
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r_src.h = src->h;
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if (dstrect) {
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r_dst.x = dstrect->x;
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r_dst.y = dstrect->y;
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r_dst.w = dstrect->w;
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r_dst.h = dstrect->h;
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} else {
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r_dst.x = 0;
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r_dst.y = 0;
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r_dst.w = dst->w;
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r_dst.h = dst->h;
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}
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/* clip the source rectangle to the source surface */
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if (srcrect) {
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if (SDL_GetRectIntersection(srcrect, &r_src, &r_src) == SDL_FALSE) {
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return 0;
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}
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/* For tiling we don't adjust the destination rectangle */
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}
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/* clip the destination rectangle against the clip rectangle */
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{
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if (SDL_GetRectIntersection(&r_dst, &dst->internal->clip_rect, &r_dst) == SDL_FALSE) {
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return 0;
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}
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/* For tiling we don't adjust the source rectangle */
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}
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/* Switch back to a fast blit if we were previously stretching */
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if (src->internal->map.info.flags & SDL_COPY_NEAREST) {
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src->internal->map.info.flags &= ~SDL_COPY_NEAREST;
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SDL_InvalidateMap(&src->internal->map);
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}
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int rows = r_dst.h / r_src.h;
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int cols = r_dst.w / r_src.w;
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int remaining_w = r_dst.w % r_src.w;
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int remaining_h = r_dst.h % r_src.h;
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SDL_Rect curr_src, curr_dst;
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SDL_copyp(&curr_src, &r_src);
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curr_dst.y = r_dst.y;
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curr_dst.w = r_src.w;
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curr_dst.h = r_src.h;
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for (int y = 0; y < rows; ++y) {
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curr_dst.x = r_dst.x;
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for (int x = 0; x < cols; ++x) {
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if (SDL_BlitSurfaceUnchecked(src, &curr_src, dst, &curr_dst) < 0) {
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return -1;
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}
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curr_dst.x += curr_dst.w;
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}
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if (remaining_w) {
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curr_src.w = remaining_w;
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curr_dst.w = remaining_w;
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if (SDL_BlitSurfaceUnchecked(src, &curr_src, dst, &curr_dst) < 0) {
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return -1;
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}
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curr_src.w = r_src.w;
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curr_dst.w = r_src.w;
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}
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curr_dst.y += curr_dst.h;
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}
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if (remaining_h) {
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curr_src.h = remaining_h;
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curr_dst.h = remaining_h;
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curr_dst.x = r_dst.x;
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for (int x = 0; x < cols; ++x) {
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if (SDL_BlitSurfaceUnchecked(src, &curr_src, dst, &curr_dst) < 0) {
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return -1;
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}
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curr_dst.x += curr_dst.w;
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}
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if (remaining_w) {
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curr_src.w = remaining_w;
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curr_dst.w = remaining_w;
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if (SDL_BlitSurfaceUnchecked(src, &curr_src, dst, &curr_dst) < 0) {
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return -1;
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}
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}
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}
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return 0;
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}
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/*
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* Lock a surface to directly access the pixels
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*/
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File diff suppressed because it is too large
Load Diff
@ -24,6 +24,7 @@ typedef struct SDLTest_SurfaceImage_s {
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/* Test images */
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extern SDL_Surface *SDLTest_ImageBlit(void);
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extern SDL_Surface *SDLTest_ImageBlitTiled(void);
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extern SDL_Surface *SDLTest_ImageBlitColor(void);
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extern SDL_Surface *SDLTest_ImageFace(void);
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extern SDL_Surface *SDLTest_ImagePrimitives(void);
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@ -57,6 +57,10 @@ static void surfaceSetUp(void *arg)
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result = SDL_GetSurfaceBlendMode(testSurface, ¤tBlendMode);
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SDLTest_AssertCheck(result == 0, "Validate result from SDL_GetSurfaceBlendMode, expected: 0, got: %i", result);
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SDLTest_AssertCheck(currentBlendMode == blendMode, "Validate blendMode, expected: %" SDL_PRIu32 ", got: %" SDL_PRIu32, blendMode, currentBlendMode);
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/* Clear the target surface */
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result = SDL_FillSurfaceRect(testSurface, NULL, SDL_MapSurfaceRGBA(testSurface, 0, 0, 0, 255));
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SDLTest_AssertCheck(result == 0, "Validate result from SDL_FillSurfaceRect, expected: 0, got: %i", result);
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}
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}
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@ -356,6 +360,36 @@ static int surface_testSaveLoadBitmap(void *arg)
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return TEST_COMPLETED;
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}
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/**
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* Tests tiled blitting.
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*/
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static int surface_testBlitTiled(void *arg)
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{
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SDL_Surface *face = NULL;
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int ret = 0;
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/* Create sample surface */
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face = SDLTest_ImageFace();
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SDLTest_AssertCheck(face != NULL, "Verify face surface is not NULL");
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if (face == NULL) {
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return TEST_ABORTED;
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}
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ret = SDL_BlitSurfaceTiled(face, NULL, testSurface, NULL);
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SDLTest_AssertCheck(ret == 0, "Verify result from SDL_BlitSurfaceTiled expected: 0, got: %i", ret);
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/* See if it's the same */
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SDL_DestroySurface(referenceSurface);
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referenceSurface = SDLTest_ImageBlitTiled();
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ret = SDLTest_CompareSurfaces(testSurface, referenceSurface, 0);
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SDLTest_AssertCheck(ret == 0, "Validate result from SDLTest_CompareSurfaces, expected: 0, got: %i", ret);
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/* Clean up. */
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SDL_DestroySurface(face);
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return TEST_COMPLETED;
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}
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/**
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* Tests surface conversion.
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*/
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@ -1028,55 +1062,59 @@ static int surface_testPremultiplyAlpha(void *arg)
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/* ================= Test References ================== */
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/* Surface test cases */
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static const SDLTest_TestCaseReference surfaceTest1 = {
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static const SDLTest_TestCaseReference surfaceTestSaveLoadBitmap = {
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(SDLTest_TestCaseFp)surface_testSaveLoadBitmap, "surface_testSaveLoadBitmap", "Tests sprite saving and loading.", TEST_ENABLED
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};
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static const SDLTest_TestCaseReference surfaceTest2 = {
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static const SDLTest_TestCaseReference surfaceTestBlit = {
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(SDLTest_TestCaseFp)surface_testBlit, "surface_testBlit", "Tests basic blitting.", TEST_ENABLED
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};
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static const SDLTest_TestCaseReference surfaceTest3 = {
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static const SDLTest_TestCaseReference surfaceTestBlitTiled = {
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(SDLTest_TestCaseFp)surface_testBlitTiled, "surface_testBlitTiled", "Tests tiled blitting.", TEST_ENABLED
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};
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static const SDLTest_TestCaseReference surfaceTestLoadFailure = {
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(SDLTest_TestCaseFp)surface_testLoadFailure, "surface_testLoadFailure", "Tests sprite loading. A failure case.", TEST_ENABLED
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};
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static const SDLTest_TestCaseReference surfaceTest4 = {
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static const SDLTest_TestCaseReference surfaceTestSurfaceConversion = {
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(SDLTest_TestCaseFp)surface_testSurfaceConversion, "surface_testSurfaceConversion", "Tests surface conversion.", TEST_ENABLED
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};
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static const SDLTest_TestCaseReference surfaceTest5 = {
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static const SDLTest_TestCaseReference surfaceTestCompleteSurfaceConversion = {
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(SDLTest_TestCaseFp)surface_testCompleteSurfaceConversion, "surface_testCompleteSurfaceConversion", "Tests surface conversion across all pixel formats", TEST_ENABLED
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};
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static const SDLTest_TestCaseReference surfaceTest6 = {
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static const SDLTest_TestCaseReference surfaceTestBlitColorMod = {
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(SDLTest_TestCaseFp)surface_testBlitColorMod, "surface_testBlitColorMod", "Tests some blitting routines with color mod.", TEST_ENABLED
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};
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static const SDLTest_TestCaseReference surfaceTest7 = {
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static const SDLTest_TestCaseReference surfaceTestBlitAlphaMod = {
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(SDLTest_TestCaseFp)surface_testBlitAlphaMod, "surface_testBlitAlphaMod", "Tests some blitting routines with alpha mod.", TEST_ENABLED
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};
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static const SDLTest_TestCaseReference surfaceTest8 = {
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static const SDLTest_TestCaseReference surfaceTestBlitBlendBlend = {
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(SDLTest_TestCaseFp)surface_testBlitBlendBlend, "surface_testBlitBlendBlend", "Tests blitting routines with blend blending mode.", TEST_ENABLED
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};
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static const SDLTest_TestCaseReference surfaceTest9 = {
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static const SDLTest_TestCaseReference surfaceTestBlitBlendPremultiplied = {
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(SDLTest_TestCaseFp)surface_testBlitBlendPremultiplied, "surface_testBlitBlendPremultiplied", "Tests blitting routines with premultiplied blending mode.", TEST_ENABLED
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};
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static const SDLTest_TestCaseReference surfaceTest10 = {
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static const SDLTest_TestCaseReference surfaceTestBlitBlendAdd = {
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(SDLTest_TestCaseFp)surface_testBlitBlendAdd, "surface_testBlitBlendAdd", "Tests blitting routines with add blending mode.", TEST_ENABLED
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};
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static const SDLTest_TestCaseReference surfaceTest11 = {
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static const SDLTest_TestCaseReference surfaceTestBlitBlendAddPremultiplied = {
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(SDLTest_TestCaseFp)surface_testBlitBlendAddPremultiplied, "surface_testBlitBlendAddPremultiplied", "Tests blitting routines with premultiplied add blending mode.", TEST_ENABLED
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};
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static const SDLTest_TestCaseReference surfaceTest12 = {
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static const SDLTest_TestCaseReference surfaceTestBlitBlendMod = {
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(SDLTest_TestCaseFp)surface_testBlitBlendMod, "surface_testBlitBlendMod", "Tests blitting routines with mod blending mode.", TEST_ENABLED
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};
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static const SDLTest_TestCaseReference surfaceTest13 = {
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static const SDLTest_TestCaseReference surfaceTestBlitBlendMul = {
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(SDLTest_TestCaseFp)surface_testBlitBlendMul, "surface_testBlitBlendMul", "Tests blitting routines with mul blending mode.", TEST_ENABLED
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};
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@ -1102,11 +1140,26 @@ static const SDLTest_TestCaseReference surfaceTestPremultiplyAlpha = {
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/* Sequence of Surface test cases */
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static const SDLTest_TestCaseReference *surfaceTests[] = {
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&surfaceTest1, &surfaceTest2, &surfaceTest3, &surfaceTest4, &surfaceTest5,
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&surfaceTest6, &surfaceTest7, &surfaceTest8, &surfaceTest9, &surfaceTest10,
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&surfaceTest11, &surfaceTest12, &surfaceTest13,
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&surfaceTestOverflow, &surfaceTestFlip, &surfaceTestPalette,
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&surfaceTestClearSurface, &surfaceTestPremultiplyAlpha, NULL
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&surfaceTestSaveLoadBitmap,
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&surfaceTestBlit,
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&surfaceTestBlitTiled,
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&surfaceTestLoadFailure,
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&surfaceTestSurfaceConversion,
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&surfaceTestCompleteSurfaceConversion,
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&surfaceTestBlitColorMod,
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&surfaceTestBlitAlphaMod,
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&surfaceTestBlitBlendBlend,
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&surfaceTestBlitBlendPremultiplied,
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&surfaceTestBlitBlendAdd,
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&surfaceTestBlitBlendAddPremultiplied,
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&surfaceTestBlitBlendMod,
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&surfaceTestBlitBlendMul,
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&surfaceTestOverflow,
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&surfaceTestFlip,
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&surfaceTestPalette,
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&surfaceTestClearSurface,
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&surfaceTestPremultiplyAlpha,
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NULL
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};
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/* Surface test suite (global) */
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