Sync SDL3 wiki -> header

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SDL Wiki Bot 2024-11-22 03:38:20 +00:00
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commit e94ba6e700

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@ -151,14 +151,14 @@
* *
* ## FAQ * ## FAQ
* *
* - Q: When are you adding more advanced features, like ray tracing or mesh * **Question: When are you adding more advanced features, like ray tracing or
* shaders? * mesh shaders?**
* *
* A: We don't have immediate plans to add more bleeding-edge features, but we * Answer: We don't have immediate plans to add more bleeding-edge features,
* certainly might in the future, when these features prove worthwhile, and * but we certainly might in the future, when these features prove worthwhile,
* reasonable to implement across several platforms and underlying APIs. So * and reasonable to implement across several platforms and underlying APIs.
* while these things are not in the "never" category, they are definitely not * So while these things are not in the "never" category, they are definitely
* "near future" items either. * not "near future" items either.
*/ */
#ifndef SDL_gpu_h_ #ifndef SDL_gpu_h_