Fixed bug 5287 - Support building for UWP with CMake

Jan Niklas Hasse

Actually the SDL2-static target works, if I set SDL_SENSOR to OFF. Awesome!

See this patch: https://github.com/microsoft/vcpkg/blob/master/ports/sdl2/0003-sdl2-fix-uwp-build.patch
This commit is contained in:
Sam Lantinga 2021-01-14 14:53:34 -08:00
parent 351abc585b
commit d54b125a86

View File

@ -1400,8 +1400,13 @@ elseif(WINDOWS)
endif()
endif()
if(WINDOWS_STORE)
file(GLOB WINRT_MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/winrt/*.cpp)
set(SOURCE_FILES ${SOURCE_FILES} ${WINRT_MISC_SOURCES})
else()
file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/windows/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${MISC_SOURCES})
endif()
set(HAVE_SDL_MISC TRUE)
# Check for DirectX
@ -1524,7 +1529,7 @@ elseif(WINDOWS)
set(HAVE_SDL_THREADS TRUE)
endif()
if(SDL_SENSOR AND HAVE_SENSORSAPI_H)
if(SDL_SENSOR AND HAVE_SENSORSAPI_H AND NOT WINDOWS_STORE)
set(SDL_SENSOR_WINDOWS 1)
set(HAVE_SDL_SENSORS TRUE)
file(GLOB WINDOWS_SENSOR_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/windows/*.c)