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Fixed bug 5287 - Support building for UWP with CMake
Jan Niklas Hasse Actually the SDL2-static target works, if I set SDL_SENSOR to OFF. Awesome! See this patch: https://github.com/microsoft/vcpkg/blob/master/ports/sdl2/0003-sdl2-fix-uwp-build.patch
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@ -1400,8 +1400,13 @@ elseif(WINDOWS)
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endif()
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endif()
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if(WINDOWS_STORE)
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file(GLOB WINRT_MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/winrt/*.cpp)
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set(SOURCE_FILES ${SOURCE_FILES} ${WINRT_MISC_SOURCES})
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else()
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file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/windows/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${MISC_SOURCES})
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endif()
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set(HAVE_SDL_MISC TRUE)
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# Check for DirectX
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@ -1524,7 +1529,7 @@ elseif(WINDOWS)
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set(HAVE_SDL_THREADS TRUE)
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endif()
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if(SDL_SENSOR AND HAVE_SENSORSAPI_H)
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if(SDL_SENSOR AND HAVE_SENSORSAPI_H AND NOT WINDOWS_STORE)
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set(SDL_SENSOR_WINDOWS 1)
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set(HAVE_SDL_SENSORS TRUE)
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file(GLOB WINDOWS_SENSOR_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/windows/*.c)
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