From bd1115fa33d3f55ffdbaa173016da760dbb7585f Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Fri, 20 Jan 2023 17:06:49 -0800 Subject: [PATCH] Make sure subsystems are noted as initialized during initialization This fixes issues with SDL_WasInit(X) returning false if called from an event filter during initialization --- src/SDL.c | 40 ++++++++++++++++++++++++++++++++-------- 1 file changed, 32 insertions(+), 8 deletions(-) diff --git a/src/SDL.c b/src/SDL.c index d67fc6f03..48a4d1a43 100644 --- a/src/SDL.c +++ b/src/SDL.c @@ -201,11 +201,14 @@ int SDL_InitSubSystem(Uint32 flags) if ((flags & SDL_INIT_EVENTS)) { #if !SDL_EVENTS_DISABLED if (SDL_ShouldInitSubsystem(SDL_INIT_EVENTS)) { + SDL_IncrementSubsystemRefCount(SDL_INIT_EVENTS); if (SDL_InitEvents() < 0) { + SDL_DecrementSubsystemRefCount(SDL_INIT_EVENTS); goto quit_and_error; } + } else { + SDL_IncrementSubsystemRefCount(SDL_INIT_EVENTS); } - SDL_IncrementSubsystemRefCount(SDL_INIT_EVENTS); flags_initialized |= SDL_INIT_EVENTS; #else SDL_SetError("SDL not built with events support"); @@ -217,11 +220,14 @@ int SDL_InitSubSystem(Uint32 flags) if ((flags & SDL_INIT_TIMER)) { #if !SDL_TIMERS_DISABLED && !SDL_TIMER_DUMMY if (SDL_ShouldInitSubsystem(SDL_INIT_TIMER)) { + SDL_IncrementSubsystemRefCount(SDL_INIT_TIMER); if (SDL_InitTimers() < 0) { + SDL_DecrementSubsystemRefCount(SDL_INIT_TIMER); goto quit_and_error; } + } else { + SDL_IncrementSubsystemRefCount(SDL_INIT_TIMER); } - SDL_IncrementSubsystemRefCount(SDL_INIT_TIMER); flags_initialized |= SDL_INIT_TIMER; #else SDL_SetError("SDL not built with timer support"); @@ -233,11 +239,14 @@ int SDL_InitSubSystem(Uint32 flags) if ((flags & SDL_INIT_VIDEO)) { #if !SDL_VIDEO_DISABLED if (SDL_ShouldInitSubsystem(SDL_INIT_VIDEO)) { + SDL_IncrementSubsystemRefCount(SDL_INIT_VIDEO); if (SDL_VideoInit(NULL) < 0) { + SDL_DecrementSubsystemRefCount(SDL_INIT_VIDEO); goto quit_and_error; } + } else { + SDL_IncrementSubsystemRefCount(SDL_INIT_VIDEO); } - SDL_IncrementSubsystemRefCount(SDL_INIT_VIDEO); flags_initialized |= SDL_INIT_VIDEO; #else SDL_SetError("SDL not built with video support"); @@ -249,11 +258,14 @@ int SDL_InitSubSystem(Uint32 flags) if ((flags & SDL_INIT_AUDIO)) { #if !SDL_AUDIO_DISABLED if (SDL_ShouldInitSubsystem(SDL_INIT_AUDIO)) { + SDL_IncrementSubsystemRefCount(SDL_INIT_AUDIO); if (SDL_InitAudio(NULL) < 0) { + SDL_DecrementSubsystemRefCount(SDL_INIT_AUDIO); goto quit_and_error; } + } else { + SDL_IncrementSubsystemRefCount(SDL_INIT_AUDIO); } - SDL_IncrementSubsystemRefCount(SDL_INIT_AUDIO); flags_initialized |= SDL_INIT_AUDIO; #else SDL_SetError("SDL not built with audio support"); @@ -265,11 +277,14 @@ int SDL_InitSubSystem(Uint32 flags) if ((flags & SDL_INIT_JOYSTICK)) { #if !SDL_JOYSTICK_DISABLED if (SDL_ShouldInitSubsystem(SDL_INIT_JOYSTICK)) { + SDL_IncrementSubsystemRefCount(SDL_INIT_JOYSTICK); if (SDL_InitJoysticks() < 0) { + SDL_DecrementSubsystemRefCount(SDL_INIT_JOYSTICK); goto quit_and_error; } + } else { + SDL_IncrementSubsystemRefCount(SDL_INIT_JOYSTICK); } - SDL_IncrementSubsystemRefCount(SDL_INIT_JOYSTICK); flags_initialized |= SDL_INIT_JOYSTICK; #else SDL_SetError("SDL not built with joystick support"); @@ -280,11 +295,14 @@ int SDL_InitSubSystem(Uint32 flags) if ((flags & SDL_INIT_GAMEPAD)) { #if !SDL_JOYSTICK_DISABLED if (SDL_ShouldInitSubsystem(SDL_INIT_GAMEPAD)) { + SDL_IncrementSubsystemRefCount(SDL_INIT_GAMEPAD); if (SDL_InitGamepads() < 0) { + SDL_DecrementSubsystemRefCount(SDL_INIT_GAMEPAD); goto quit_and_error; } + } else { + SDL_IncrementSubsystemRefCount(SDL_INIT_GAMEPAD); } - SDL_IncrementSubsystemRefCount(SDL_INIT_GAMEPAD); flags_initialized |= SDL_INIT_GAMEPAD; #else SDL_SetError("SDL not built with joystick support"); @@ -296,11 +314,14 @@ int SDL_InitSubSystem(Uint32 flags) if ((flags & SDL_INIT_HAPTIC)) { #if !SDL_HAPTIC_DISABLED if (SDL_ShouldInitSubsystem(SDL_INIT_HAPTIC)) { + SDL_IncrementSubsystemRefCount(SDL_INIT_HAPTIC); if (SDL_InitHaptics() < 0) { + SDL_DecrementSubsystemRefCount(SDL_INIT_HAPTIC); goto quit_and_error; } + } else { + SDL_IncrementSubsystemRefCount(SDL_INIT_HAPTIC); } - SDL_IncrementSubsystemRefCount(SDL_INIT_HAPTIC); flags_initialized |= SDL_INIT_HAPTIC; #else SDL_SetError("SDL not built with haptic (force feedback) support"); @@ -312,11 +333,14 @@ int SDL_InitSubSystem(Uint32 flags) if ((flags & SDL_INIT_SENSOR)) { #if !SDL_SENSOR_DISABLED if (SDL_ShouldInitSubsystem(SDL_INIT_SENSOR)) { + SDL_IncrementSubsystemRefCount(SDL_INIT_SENSOR); if (SDL_InitSensors() < 0) { + SDL_DecrementSubsystemRefCount(SDL_INIT_SENSOR); goto quit_and_error; } + } else { + SDL_IncrementSubsystemRefCount(SDL_INIT_SENSOR); } - SDL_IncrementSubsystemRefCount(SDL_INIT_SENSOR); flags_initialized |= SDL_INIT_SENSOR; #else SDL_SetError("SDL not built with sensor support");