mirror of
https://github.com/libsdl-org/SDL.git
synced 2024-11-23 19:03:27 +08:00
Added shared code between testgamepad and gamepadmap
The goal is to eventually create a single program that can do mapping and testing of game controllers.
This commit is contained in:
parent
550c84b4df
commit
8f5ec2f596
@ -275,112 +275,7 @@
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@ -3,12 +3,9 @@
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|
||||
<CustomBuild Include="..\..\..\test\gamepadmap_back.bmp">
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Copying %(Filename)%(Extension)</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||
</Command>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Copying %(Filename)%(Extension)</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||
</Command>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Copying %(Filename)%(Extension)</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||
</Command>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Copying %(Filename)%(Extension)</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">copy "%(FullPath)" "$(ProjectDir)\"
|
||||
</Command>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\test\gamepadutils.c" />
|
||||
<ClCompile Include="..\..\..\test\testgamepad.c" />
|
||||
<ClCompile Include="..\..\..\test\testutils.c" />
|
||||
</ItemGroup>
|
||||
|
@ -209,7 +209,7 @@ if(SDL3_TESTS_SUBPROJECT)
|
||||
endif()
|
||||
|
||||
add_sdl_test_executable(testfile NONINTERACTIVE SOURCES testfile.c)
|
||||
add_sdl_test_executable(testgamepad NEEDS_RESOURCES TESTUTILS SOURCES testgamepad.c)
|
||||
add_sdl_test_executable(testgamepad TESTUTILS SOURCES testgamepad.c gamepadutils.c)
|
||||
add_sdl_test_executable(testgeometry TESTUTILS SOURCES testgeometry.c)
|
||||
add_sdl_test_executable(testgl SOURCES testgl.c)
|
||||
add_sdl_test_executable(testgles SOURCES testgles.c)
|
||||
@ -258,7 +258,7 @@ add_sdl_test_executable(testdisplayinfo SOURCES testdisplayinfo.c)
|
||||
add_sdl_test_executable(testqsort NONINTERACTIVE SOURCES testqsort.c)
|
||||
add_sdl_test_executable(testbounds NONINTERACTIVE SOURCES testbounds.c)
|
||||
add_sdl_test_executable(testcustomcursor SOURCES testcustomcursor.c)
|
||||
add_sdl_test_executable(gamepadmap NEEDS_RESOURCES TESTUTILS SOURCES gamepadmap.c)
|
||||
add_sdl_test_executable(gamepadmap TESTUTILS SOURCES gamepadmap.c gamepadutils.c)
|
||||
add_sdl_test_executable(testvulkan NO_C90 SOURCES testvulkan.c)
|
||||
add_sdl_test_executable(testoffscreen SOURCES testoffscreen.c)
|
||||
add_sdl_test_executable(testpopup SOURCES testpopup.c)
|
||||
|
BIN
test/axis.bmp
BIN
test/axis.bmp
Binary file not shown.
Before Width: | Height: | Size: 9.9 KiB |
BIN
test/button.bmp
BIN
test/button.bmp
Binary file not shown.
Before Width: | Height: | Size: 3.7 KiB |
848
test/gamepad_axis.h
Normal file
848
test/gamepad_axis.h
Normal file
@ -0,0 +1,848 @@
|
||||
unsigned char gamepad_axis_bmp[] = {
|
||||
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|
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|
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|
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|
||||
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0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
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0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0xff, 0xff, 0x01, 0xff, 0xff, 0xff, 0x01, 0xff, 0xff, 0xff, 0x01, 0xff,
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0xff, 0xff, 0x01, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff,
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0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
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0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
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0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff, 0xff, 0xff, 0x01, 0xff,
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0xff, 0xff, 0x01, 0xff, 0xff, 0xff, 0x01, 0xff, 0xff, 0xff, 0x01, 0xff,
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0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x01, 0xff, 0xff, 0xff, 0x04, 0xff, 0xff, 0xff, 0x04, 0xff,
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0xff, 0xff, 0x04, 0xff, 0xff, 0xff, 0x04, 0xff, 0xff, 0xff, 0x04, 0xff,
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0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xff,
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0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
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0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
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0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00,
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0x00, 0x00, 0x04, 0xff, 0xff, 0xff, 0x04, 0xff, 0xff, 0xff, 0x04, 0xff,
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0xff, 0xff, 0x04, 0xff, 0xff, 0xff, 0x04, 0xff, 0xff, 0xff, 0x01, 0xff,
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0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xfc, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
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0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
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0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
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0xff, 0xff, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x20, 0xff, 0xff, 0xff, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe3, 0xff,
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||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf6, 0xff, 0xff, 0xff, 0xf8, 0xff,
|
||||
0xff, 0xff, 0xf8, 0xff, 0xff, 0xff, 0xf9, 0xff, 0xff, 0xff, 0xfe, 0xff,
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0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
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0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
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0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
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0xff, 0xff, 0xf9, 0xff, 0xff, 0xff, 0xf8, 0xff, 0xff, 0xff, 0xf8, 0xff,
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||||
0xff, 0xff, 0xf6, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe3, 0xff,
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0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe5, 0xff,
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||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
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||||
0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
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0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
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0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
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0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
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0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xe5, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff,
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||||
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x20, 0xff, 0xff, 0xff, 0xf0, 0xff,
|
||||
0xff, 0xff, 0xfd, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
|
||||
0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
|
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0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
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0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
|
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0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
|
||||
0xff, 0xff, 0xfd, 0xff, 0xff, 0xff, 0xf0, 0xff, 0xff, 0xff, 0x20, 0xff,
|
||||
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff, 0xff, 0xff, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff,
|
||||
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x4c, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xfd, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
|
||||
0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
|
||||
0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
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||||
0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
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||||
0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfd, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0x4c, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff,
|
||||
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x84, 0xff, 0xff, 0xff, 0xff, 0xff,
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||||
0xff, 0xff, 0xf9, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
|
||||
0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
|
||||
0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
|
||||
0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xf9, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x84, 0xff, 0xff, 0xff, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0xff,
|
||||
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x91, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
|
||||
0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
|
||||
0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
|
||||
0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x91, 0xff,
|
||||
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x05, 0xff, 0xff, 0xff, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd5, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
|
||||
0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
|
||||
0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xd5, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x24, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
|
||||
0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x24, 0xff,
|
||||
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff, 0xff, 0xff, 0x00, 0x00,
|
||||
0x00, 0x00, 0x26, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xff,
|
||||
0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff,
|
||||
0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0x26, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x01, 0xff,
|
||||
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0xff, 0xff, 0xff, 0x00, 0x00,
|
||||
0x00, 0x00, 0x30, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x30, 0xff, 0xff, 0xff, 0x00, 0x00,
|
||||
0x00, 0x00, 0x02, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x87, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfd, 0xff,
|
||||
0xff, 0xff, 0xfd, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x87, 0xff,
|
||||
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0xff, 0xff, 0xff, 0x00, 0x00,
|
||||
0x00, 0x00, 0xd5, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0xff, 0xff, 0xd5, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x02, 0xff,
|
||||
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xd0, 0xff, 0xff, 0xff, 0xd0, 0xff, 0xff, 0xff, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
||||
};
|
||||
unsigned int gamepad_axis_bmp_len = 10138;
|
40590
test/gamepad_back.h
Normal file
40590
test/gamepad_back.h
Normal file
File diff suppressed because it is too large
Load Diff
316
test/gamepad_button.h
Normal file
316
test/gamepad_button.h
Normal file
@ -0,0 +1,316 @@
|
||||
unsigned char gamepad_button_bmp[] = {
|
||||
0x42, 0x4d, 0xa2, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7a, 0x04,
|
||||
0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x32, 0x00,
|
||||
0x00, 0x00, 0x01, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x28, 0x0a,
|
||||
0x00, 0x00, 0x13, 0x0b, 0x00, 0x00, 0x13, 0x0b, 0x00, 0x00, 0x00, 0x01,
|
||||
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x42, 0x47, 0x52, 0x73, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00,
|
||||
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x2c, 0x2d, 0x2f, 0x32, 0x35, 0x36, 0x38, 0x3b, 0x3e, 0x3e,
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0x3f, 0x40, 0x40, 0x42, 0x3f, 0x36, 0x2d, 0x23, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x2c, 0x2c, 0x2f, 0x31, 0x31, 0x32, 0x36, 0x39,
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0x38, 0x36, 0x34, 0x33, 0x36, 0x3a, 0x3d, 0x3f, 0x3e, 0x43, 0x4c, 0x3d,
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0x2c, 0x1d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2e, 0x2c, 0x2e, 0x2e, 0x30,
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0x34, 0x30, 0x21, 0x14, 0x0a, 0x05, 0x04, 0x04, 0x04, 0x08, 0x11, 0x1f,
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0x30, 0x3a, 0x3a, 0x42, 0x48, 0x37, 0x2a, 0x29, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2d, 0x2c, 0x2c,
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0x2d, 0x2f, 0x30, 0x29, 0x12, 0x09, 0x15, 0x2e, 0x57, 0x7a, 0x91, 0x95,
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0x89, 0x6d, 0x42, 0x1c, 0x0d, 0x10, 0x25, 0x34, 0x3a, 0x45, 0x3f, 0x35,
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0x2d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x2c, 0x2c, 0x2c, 0x2f, 0x30, 0x25, 0x0f, 0x13, 0x47, 0x7a, 0xa4, 0xb2,
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0xa8, 0x99, 0x8f, 0x8d, 0x95, 0xa3, 0xb3, 0xb9, 0x9a, 0x65, 0x2f, 0x0b,
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0x21, 0x34, 0x3f, 0x43, 0x3b, 0x2c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x2c, 0x2c, 0x2c, 0x30, 0x2e, 0x14, 0x0d, 0x47, 0x8e,
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0x8d, 0x85, 0x7d, 0x7b, 0x7b, 0x7b, 0x7c, 0x7d, 0x7d, 0x7c, 0x7c, 0x7d,
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0x88, 0x99, 0xa6, 0x8b, 0x1d, 0x0e, 0x2d, 0x3c, 0x44, 0x38, 0x2a, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2c, 0x2c, 0x2c, 0x2e, 0x2b, 0x0c,
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0x18, 0x63, 0x87, 0x69, 0x75, 0x7c, 0x7b, 0x7a, 0x7a, 0x7a, 0x79, 0x79,
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||||
0x7a, 0x79, 0x7a, 0x7b, 0x7e, 0x7f, 0x7a, 0x91, 0xc2, 0x3f, 0x04, 0x28,
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||||
0x38, 0x47, 0x39, 0x2b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2c, 0x2c, 0x2b,
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0x2e, 0x2c, 0x0f, 0x23, 0x5d, 0x69, 0x67, 0x7a, 0x7b, 0x7b, 0x7d, 0x80,
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||||
0x81, 0x81, 0x82, 0x81, 0x81, 0x81, 0x80, 0x7e, 0x7c, 0x7a, 0x7e, 0x7a,
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||||
0x7d, 0xc7, 0x67, 0x0b, 0x28, 0x38, 0x44, 0x3b, 0x2d, 0x00, 0x00, 0x00,
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||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x2a, 0x2c, 0x2b, 0x30, 0x2e, 0x12, 0x25, 0x48, 0x57, 0x6d, 0x7a, 0x7c,
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||||
0x7e, 0x80, 0x81, 0x82, 0x81, 0x81, 0x81, 0x82, 0x81, 0x80, 0x80, 0x81,
|
||||
0x81, 0x80, 0x7d, 0x7c, 0x7c, 0x79, 0xab, 0x74, 0x0c, 0x28, 0x3c, 0x42,
|
||||
0x36, 0x25, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x2c, 0x2c, 0x2e, 0x32, 0x13, 0x20, 0x39, 0x50,
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||||
0x74, 0x7b, 0x7d, 0x80, 0x81, 0x81, 0x82, 0x83, 0x84, 0x83, 0x84, 0x84,
|
||||
0x83, 0x82, 0x81, 0x81, 0x80, 0x7e, 0x80, 0x80, 0x7b, 0x80, 0x7d, 0xaa,
|
||||
0x60, 0x06, 0x2e, 0x3f, 0x3f, 0x2b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2c, 0x2c, 0x2c, 0x31, 0x1e,
|
||||
0x1a, 0x33, 0x44, 0x72, 0x7a, 0x7e, 0x7f, 0x81, 0x82, 0x84, 0x85, 0x86,
|
||||
0x86, 0x87, 0x86, 0x86, 0x86, 0x84, 0x84, 0x83, 0x81, 0x81, 0x7e, 0x80,
|
||||
0x7f, 0x7a, 0x80, 0x79, 0xc5, 0x34, 0x0f, 0x35, 0x44, 0x37, 0x1e, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2c,
|
||||
0x2b, 0x2e, 0x2d, 0x19, 0x2a, 0x35, 0x68, 0x7a, 0x7c, 0x7f, 0x82, 0x85,
|
||||
0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8b, 0x8b, 0x8a, 0x89, 0x87, 0x86,
|
||||
0x84, 0x82, 0x81, 0x80, 0x80, 0x7d, 0x7b, 0x7d, 0x80, 0xb7, 0x14, 0x24,
|
||||
0x39, 0x47, 0x2d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x2b, 0x2b, 0x2c, 0x31, 0x25, 0x23, 0x25, 0x55, 0x78, 0x7b,
|
||||
0x7e, 0x81, 0x84, 0x87, 0x89, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x8f, 0x8e,
|
||||
0x8e, 0x8d, 0x8c, 0x89, 0x87, 0x85, 0x82, 0x81, 0x80, 0x80, 0x7c, 0x7d,
|
||||
0x79, 0x94, 0x74, 0x0c, 0x36, 0x3f, 0x3b, 0x25, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2a, 0x2c, 0x2d, 0x36, 0x1f, 0x22,
|
||||
0x36, 0x72, 0x79, 0x7d, 0x81, 0x84, 0x88, 0x8b, 0x8c, 0x8f, 0x91, 0x91,
|
||||
0x92, 0x94, 0x94, 0x94, 0x92, 0x91, 0x90, 0x8d, 0x8b, 0x88, 0x85, 0x82,
|
||||
0x81, 0x80, 0x7f, 0x7a, 0x7f, 0x7a, 0x9c, 0x1f, 0x29, 0x37, 0x47, 0x2c,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x2b,
|
||||
0x33, 0x2f, 0x25, 0x1f, 0x59, 0x77, 0x7b, 0x7f, 0x84, 0x88, 0x8b, 0x8c,
|
||||
0x90, 0x91, 0x93, 0x96, 0x97, 0x98, 0x98, 0x98, 0x97, 0x96, 0x94, 0x91,
|
||||
0x8e, 0x8b, 0x88, 0x85, 0x81, 0x80, 0x81, 0x7d, 0x7a, 0x7d, 0x92, 0x4f,
|
||||
0x12, 0x39, 0x3d, 0x34, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x2a, 0x2c, 0x2b, 0x3b, 0x2b, 0x27, 0x2d, 0x6a, 0x79, 0x7d, 0x81,
|
||||
0x86, 0x8a, 0x8e, 0x90, 0x93, 0x95, 0x98, 0x99, 0x9b, 0x9c, 0x9c, 0x9c,
|
||||
0x9b, 0x99, 0x97, 0x94, 0x91, 0x8e, 0x8b, 0x87, 0x83, 0x81, 0x80, 0x7f,
|
||||
0x7a, 0x7c, 0x83, 0x75, 0x0a, 0x33, 0x38, 0x3a, 0x29, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x2a, 0x2d, 0x2f, 0x3d, 0x34, 0x22, 0x40,
|
||||
0x71, 0x7b, 0x7f, 0x84, 0x89, 0x8c, 0x90, 0x92, 0x96, 0x98, 0x9b, 0x9c,
|
||||
0x9f, 0xa0, 0xa0, 0xa0, 0x9f, 0x9d, 0x9b, 0x97, 0x94, 0x90, 0x8d, 0x88,
|
||||
0x85, 0x82, 0x80, 0x80, 0x7c, 0x79, 0x79, 0x90, 0x14, 0x23, 0x38, 0x39,
|
||||
0x2b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2a, 0x2d, 0x34,
|
||||
0x40, 0x3f, 0x1c, 0x4e, 0x74, 0x7c, 0x80, 0x86, 0x8a, 0x8f, 0x91, 0x95,
|
||||
0x98, 0x9b, 0x9e, 0xa0, 0xa2, 0xa4, 0xa5, 0xa5, 0xa4, 0xa1, 0x9d, 0x9b,
|
||||
0x96, 0x93, 0x8f, 0x8b, 0x87, 0x83, 0x82, 0x80, 0x7d, 0x79, 0x75, 0x91,
|
||||
0x24, 0x17, 0x38, 0x36, 0x2d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x2a, 0x2e, 0x38, 0x4b, 0x44, 0x1c, 0x56, 0x77, 0x7d, 0x81, 0x87,
|
||||
0x8d, 0x90, 0x93, 0x96, 0x99, 0x9d, 0xa0, 0xa3, 0xa5, 0xa7, 0xa7, 0xa7,
|
||||
0xa6, 0xa4, 0xa0, 0x9d, 0x99, 0x94, 0x91, 0x8c, 0x87, 0x84, 0x82, 0x81,
|
||||
0x7e, 0x7a, 0x73, 0x88, 0x34, 0x0e, 0x37, 0x34, 0x2d, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x2f, 0x2f, 0x3b, 0x5e, 0x45, 0x1d, 0x5b,
|
||||
0x78, 0x7d, 0x82, 0x88, 0x8e, 0x91, 0x94, 0x97, 0x9b, 0x9e, 0xa2, 0xa5,
|
||||
0xa8, 0xaa, 0xab, 0xab, 0xa9, 0xa6, 0xa3, 0x9f, 0x9a, 0x96, 0x92, 0x8d,
|
||||
0x89, 0x86, 0x82, 0x81, 0x7e, 0x7b, 0x73, 0x77, 0x3d, 0x0b, 0x35, 0x32,
|
||||
0x2d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x33, 0x31, 0x3c,
|
||||
0x79, 0x4a, 0x1d, 0x5f, 0x79, 0x7e, 0x82, 0x89, 0x8e, 0x92, 0x95, 0x98,
|
||||
0x9c, 0x9f, 0xa2, 0xa6, 0xa9, 0xac, 0xaf, 0xaf, 0xab, 0xa8, 0xa5, 0xa0,
|
||||
0x9c, 0x97, 0x94, 0x8f, 0x8a, 0x87, 0x83, 0x82, 0x7f, 0x7a, 0x73, 0x64,
|
||||
0x3e, 0x0b, 0x32, 0x31, 0x2d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x36, 0x35, 0x3f, 0x96, 0x56, 0x1c, 0x60, 0x78, 0x7d, 0x82, 0x8a,
|
||||
0x8e, 0x92, 0x96, 0x99, 0x9c, 0x9f, 0xa2, 0xa6, 0xa9, 0xac, 0xae, 0xaf,
|
||||
0xab, 0xa8, 0xa5, 0xa0, 0x9c, 0x99, 0x94, 0x90, 0x8b, 0x88, 0x83, 0x81,
|
||||
0x7f, 0x7a, 0x73, 0x5b, 0x37, 0x0d, 0x33, 0x30, 0x2d, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x3d, 0x3b, 0x47, 0xac, 0x71, 0x1a, 0x66,
|
||||
0x77, 0x7d, 0x82, 0x89, 0x8f, 0x92, 0x95, 0x99, 0x9c, 0x9f, 0xa2, 0xa5,
|
||||
0xa8, 0xab, 0xac, 0xac, 0xaa, 0xa7, 0xa4, 0xa0, 0x9c, 0x98, 0x94, 0x90,
|
||||
0x8b, 0x88, 0x83, 0x82, 0x7e, 0x7a, 0x71, 0x50, 0x2f, 0x0e, 0x34, 0x2f,
|
||||
0x2d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x44, 0x3f, 0x4d,
|
||||
0xa4, 0xa2, 0x15, 0x6c, 0x76, 0x7c, 0x80, 0x88, 0x8e, 0x92, 0x95, 0x98,
|
||||
0x9b, 0x9e, 0xa1, 0xa4, 0xa6, 0xa8, 0xa9, 0xa9, 0xa8, 0xa6, 0xa2, 0x9f,
|
||||
0x9b, 0x97, 0x93, 0x8f, 0x8b, 0x88, 0x84, 0x81, 0x7e, 0x79, 0x6d, 0x45,
|
||||
0x24, 0x13, 0x35, 0x2e, 0x2d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x4b, 0x45, 0x58, 0x88, 0xd9, 0x18, 0x79, 0x73, 0x7c, 0x7f, 0x87,
|
||||
0x8c, 0x91, 0x95, 0x98, 0x99, 0x9d, 0xa0, 0xa1, 0xa4, 0xa5, 0xa7, 0xa7,
|
||||
0xa5, 0xa3, 0xa0, 0x9e, 0x9a, 0x97, 0x93, 0x8f, 0x8b, 0x86, 0x84, 0x81,
|
||||
0x7d, 0x79, 0x64, 0x39, 0x1b, 0x1b, 0x34, 0x2d, 0x2d, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x58, 0x53, 0x6d, 0x70, 0xef, 0x3a, 0x6f,
|
||||
0x81, 0x78, 0x7e, 0x83, 0x8b, 0x90, 0x93, 0x95, 0x98, 0x9b, 0x9d, 0xa0,
|
||||
0xa1, 0xa3, 0xa3, 0xa3, 0xa2, 0xa0, 0x9f, 0x9c, 0x98, 0x95, 0x91, 0x8d,
|
||||
0x89, 0x86, 0x82, 0x7f, 0x7b, 0x77, 0x54, 0x2f, 0x13, 0x29, 0x30, 0x2c,
|
||||
0x2c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5f, 0x67, 0x70,
|
||||
0x77, 0xd8, 0x81, 0x40, 0xa7, 0x71, 0x7c, 0x80, 0x88, 0x8d, 0x92, 0x94,
|
||||
0x97, 0x99, 0x9c, 0x9d, 0x9e, 0x9f, 0x9f, 0x9f, 0x9f, 0x9e, 0x9c, 0x99,
|
||||
0x96, 0x93, 0x90, 0x8c, 0x89, 0x85, 0x81, 0x7e, 0x7a, 0x75, 0x3b, 0x26,
|
||||
0x11, 0x34, 0x2c, 0x2c, 0x2c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x79, 0x66, 0x8d, 0xaa, 0xcb, 0x27, 0xac, 0x81, 0x78, 0x7f,
|
||||
0x83, 0x8a, 0x8f, 0x92, 0x96, 0x97, 0x99, 0x9a, 0x9c, 0x9c, 0x9c, 0x9c,
|
||||
0x9c, 0x9a, 0x99, 0x97, 0x94, 0x92, 0x8e, 0x8b, 0x87, 0x83, 0x80, 0x7c,
|
||||
0x7a, 0x63, 0x26, 0x1f, 0x20, 0x32, 0x2c, 0x2c, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x84, 0x74, 0x9c, 0x8e, 0xec, 0x50,
|
||||
0x69, 0xb2, 0x75, 0x7b, 0x80, 0x86, 0x8b, 0x8f, 0x92, 0x95, 0x97, 0x98,
|
||||
0x99, 0x9a, 0x9b, 0x9b, 0x99, 0x98, 0x96, 0x94, 0x92, 0x8f, 0x8d, 0x89,
|
||||
0x85, 0x81, 0x7d, 0x7a, 0x75, 0x39, 0x21, 0x1b, 0x32, 0x2d, 0x2b, 0x2c,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x97, 0x91,
|
||||
0x8e, 0xa5, 0xc3, 0xc2, 0x21, 0xa7, 0x95, 0x77, 0x7d, 0x81, 0x87, 0x8b,
|
||||
0x90, 0x92, 0x94, 0x95, 0x96, 0x97, 0x97, 0x97, 0x96, 0x95, 0x93, 0x91,
|
||||
0x8f, 0x8d, 0x8a, 0x86, 0x82, 0x7e, 0x7b, 0x78, 0x55, 0x1d, 0x25, 0x26,
|
||||
0x32, 0x2c, 0x2c, 0x2c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0xa7, 0x8f, 0xac, 0xa0, 0xf1, 0x7f, 0x3c, 0xb7, 0x83,
|
||||
0x79, 0x7c, 0x81, 0x87, 0x8a, 0x8e, 0x90, 0x92, 0x93, 0x93, 0x94, 0x94,
|
||||
0x93, 0x91, 0x90, 0x8e, 0x8c, 0x89, 0x86, 0x82, 0x7d, 0x7b, 0x78, 0x64,
|
||||
0x25, 0x25, 0x29, 0x31, 0x2e, 0x2b, 0x2c, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xb4, 0xa8, 0xa1, 0xa7, 0xb5,
|
||||
0xfb, 0x54, 0x6b, 0xba, 0x7a, 0x79, 0x7a, 0x80, 0x86, 0x88, 0x8c, 0x8d,
|
||||
0x8f, 0x90, 0x8f, 0x8f, 0x8f, 0x8d, 0x8d, 0x8b, 0x88, 0x85, 0x81, 0x7e,
|
||||
0x7a, 0x77, 0x6a, 0x32, 0x1f, 0x33, 0x2f, 0x33, 0x2c, 0x2c, 0x2c, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xb7, 0xa8, 0xb7, 0x94, 0xcf, 0xe7, 0x43, 0x83, 0xbb, 0x86, 0x79, 0x78,
|
||||
0x7d, 0x82, 0x85, 0x86, 0x89, 0x8a, 0x8b, 0x8b, 0x8a, 0x88, 0x87, 0x84,
|
||||
0x83, 0x7f, 0x7b, 0x7a, 0x77, 0x67, 0x37, 0x1a, 0x3a, 0x38, 0x38, 0x2d,
|
||||
0x2c, 0x2c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xc7, 0xb3, 0xaa, 0xb7, 0x92, 0xd2, 0xd6, 0x45,
|
||||
0x6a, 0xb8, 0x9c, 0x7b, 0x77, 0x7c, 0x7d, 0x80, 0x81, 0x82, 0x83, 0x83,
|
||||
0x82, 0x81, 0x80, 0x7e, 0x7c, 0x7c, 0x79, 0x73, 0x5b, 0x2c, 0x18, 0x42,
|
||||
0x4a, 0x3b, 0x2e, 0x2b, 0x2c, 0x2a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbf, 0xad, 0xa9,
|
||||
0xb9, 0x99, 0xd1, 0xea, 0x5f, 0x3e, 0xab, 0xb7, 0x8e, 0x75, 0x78, 0x7d,
|
||||
0x7e, 0x7f, 0x7f, 0x7f, 0x7e, 0x7e, 0x7d, 0x7b, 0x79, 0x73, 0x67, 0x45,
|
||||
0x1a, 0x1d, 0x5c, 0x63, 0x41, 0x2e, 0x2b, 0x2c, 0x2c, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xbc, 0xb0, 0xa3, 0xba, 0x92, 0xcc, 0xfd, 0x90, 0x2a, 0x7d,
|
||||
0xb6, 0xb7, 0x96, 0x7e, 0x78, 0x79, 0x7a, 0x7a, 0x79, 0x76, 0x73, 0x71,
|
||||
0x66, 0x4c, 0x25, 0x12, 0x3a, 0x8f, 0x85, 0x44, 0x2f, 0x2c, 0x2b, 0x2c,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc1, 0xb1, 0xa9, 0xb8, 0x94,
|
||||
0xb1, 0xf0, 0xd6, 0x60, 0x47, 0x66, 0x8b, 0xa2, 0xa8, 0xa0, 0x9b, 0x91,
|
||||
0x83, 0x74, 0x5a, 0x39, 0x1c, 0x18, 0x40, 0x8f, 0xc8, 0x8e, 0x3d, 0x2e,
|
||||
0x2c, 0x2b, 0x2d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xbd, 0xae, 0xab, 0xb8, 0xaa, 0x9e, 0xbb, 0xf0, 0xdc, 0xa2, 0x6c, 0x45,
|
||||
0x35, 0x31, 0x31, 0x2a, 0x1f, 0x16, 0x1e, 0x43, 0x80, 0xbf, 0xd8, 0xb0,
|
||||
0x64, 0x36, 0x2c, 0x2b, 0x2c, 0x2b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xbb, 0xb5, 0xab, 0xaa, 0xb9, 0xad, 0x8f,
|
||||
0xa6, 0xdd, 0xf5, 0xf6, 0xe6, 0xcf, 0xbc, 0xb9, 0xc4, 0xd8, 0xee, 0xf7,
|
||||
0xe4, 0xaa, 0x6b, 0x42, 0x2f, 0x2e, 0x2d, 0x2b, 0x2b, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc3, 0xc1,
|
||||
0xb2, 0x9f, 0xb1, 0xc2, 0xae, 0x8e, 0x8e, 0xa7, 0xbf, 0xd0, 0xd8, 0xd9,
|
||||
0xd4, 0xc4, 0xa8, 0x84, 0x61, 0x45, 0x30, 0x2c, 0x31, 0x2d, 0x28, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xca, 0xbe, 0xaa, 0x9b, 0xaf, 0xbd, 0xb8, 0xa6,
|
||||
0x98, 0x8f, 0x89, 0x82, 0x73, 0x66, 0x59, 0x47, 0x37, 0x2f, 0x37, 0x34,
|
||||
0x2d, 0x29, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xcb, 0xc0,
|
||||
0xb4, 0xa7, 0xa5, 0xa4, 0xa0, 0x97, 0x8e, 0x81, 0x68, 0x56, 0x47, 0x43,
|
||||
0x42, 0x3b, 0x31, 0x2c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xd4, 0xc4, 0xb7, 0xa7, 0x9b, 0x8e, 0x80,
|
||||
0x6f, 0x60, 0x52, 0x47, 0x33, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00
|
||||
};
|
||||
unsigned int gamepad_button_bmp_len = 3746;
|
13624
test/gamepad_front.h
Normal file
13624
test/gamepad_front.h
Normal file
File diff suppressed because it is too large
Load Diff
Binary file not shown.
Before Width: | Height: | Size: 160 KiB |
@ -13,13 +13,12 @@
|
||||
/* Gamepad mapping generator */
|
||||
/* Gabriel Jacobo <gabomdq@gmail.com> */
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include <SDL3/SDL.h>
|
||||
#include <SDL3/SDL_main.h>
|
||||
#include <SDL3/SDL_test.h>
|
||||
|
||||
#include "testutils.h"
|
||||
#include "gamepadutils.h"
|
||||
|
||||
/* Define this for verbose output while mapping gamepads */
|
||||
#define DEBUG_GAMEPADMAP
|
||||
@ -27,12 +26,6 @@
|
||||
#define SCREEN_WIDTH 512
|
||||
#define SCREEN_HEIGHT 320
|
||||
|
||||
enum marker_type
|
||||
{
|
||||
MARKER_BUTTON,
|
||||
MARKER_AXIS,
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
SDL_GAMEPAD_BINDING_AXIS_LEFTX_NEGATIVE,
|
||||
@ -50,47 +43,6 @@ enum
|
||||
|
||||
#define BINDING_COUNT (SDL_GAMEPAD_BUTTON_MAX + SDL_GAMEPAD_BINDING_AXIS_MAX)
|
||||
|
||||
static struct
|
||||
{
|
||||
int x, y;
|
||||
double angle;
|
||||
enum marker_type marker;
|
||||
|
||||
} s_arrBindingDisplay[] = {
|
||||
{ 387, 167, 0.0, MARKER_BUTTON }, /* SDL_GAMEPAD_BUTTON_A */
|
||||
{ 431, 132, 0.0, MARKER_BUTTON }, /* SDL_GAMEPAD_BUTTON_B */
|
||||
{ 342, 132, 0.0, MARKER_BUTTON }, /* SDL_GAMEPAD_BUTTON_X */
|
||||
{ 389, 101, 0.0, MARKER_BUTTON }, /* SDL_GAMEPAD_BUTTON_Y */
|
||||
{ 174, 132, 0.0, MARKER_BUTTON }, /* SDL_GAMEPAD_BUTTON_BACK */
|
||||
{ 232, 128, 0.0, MARKER_BUTTON }, /* SDL_GAMEPAD_BUTTON_GUIDE */
|
||||
{ 289, 132, 0.0, MARKER_BUTTON }, /* SDL_GAMEPAD_BUTTON_START */
|
||||
{ 75, 154, 0.0, MARKER_BUTTON }, /* SDL_GAMEPAD_BUTTON_LEFT_STICK */
|
||||
{ 305, 230, 0.0, MARKER_BUTTON }, /* SDL_GAMEPAD_BUTTON_RIGHT_STICK */
|
||||
{ 77, 40, 0.0, MARKER_BUTTON }, /* SDL_GAMEPAD_BUTTON_LEFT_SHOULDER */
|
||||
{ 396, 36, 0.0, MARKER_BUTTON }, /* SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER */
|
||||
{ 154, 188, 0.0, MARKER_BUTTON }, /* SDL_GAMEPAD_BUTTON_DPAD_UP */
|
||||
{ 154, 249, 0.0, MARKER_BUTTON }, /* SDL_GAMEPAD_BUTTON_DPAD_DOWN */
|
||||
{ 116, 217, 0.0, MARKER_BUTTON }, /* SDL_GAMEPAD_BUTTON_DPAD_LEFT */
|
||||
{ 186, 217, 0.0, MARKER_BUTTON }, /* SDL_GAMEPAD_BUTTON_DPAD_RIGHT */
|
||||
{ 232, 174, 0.0, MARKER_BUTTON }, /* SDL_GAMEPAD_BUTTON_MISC1 */
|
||||
{ 132, 135, 0.0, MARKER_BUTTON }, /* SDL_GAMEPAD_BUTTON_PADDLE1 */
|
||||
{ 330, 135, 0.0, MARKER_BUTTON }, /* SDL_GAMEPAD_BUTTON_PADDLE2 */
|
||||
{ 132, 175, 0.0, MARKER_BUTTON }, /* SDL_GAMEPAD_BUTTON_PADDLE3 */
|
||||
{ 330, 175, 0.0, MARKER_BUTTON }, /* SDL_GAMEPAD_BUTTON_PADDLE4 */
|
||||
{ 0, 0, 0.0, MARKER_BUTTON }, /* SDL_GAMEPAD_BUTTON_TOUCHPAD */
|
||||
{ 74, 153, 270.0, MARKER_AXIS }, /* SDL_GAMEPAD_BINDING_AXIS_LEFTX_NEGATIVE */
|
||||
{ 74, 153, 90.0, MARKER_AXIS }, /* SDL_GAMEPAD_BINDING_AXIS_LEFTX_POSITIVE */
|
||||
{ 74, 153, 0.0, MARKER_AXIS }, /* SDL_GAMEPAD_BINDING_AXIS_LEFTY_NEGATIVE */
|
||||
{ 74, 153, 180.0, MARKER_AXIS }, /* SDL_GAMEPAD_BINDING_AXIS_LEFTY_POSITIVE */
|
||||
{ 306, 231, 270.0, MARKER_AXIS }, /* SDL_GAMEPAD_BINDING_AXIS_RIGHTX_NEGATIVE */
|
||||
{ 306, 231, 90.0, MARKER_AXIS }, /* SDL_GAMEPAD_BINDING_AXIS_RIGHTX_POSITIVE */
|
||||
{ 306, 231, 0.0, MARKER_AXIS }, /* SDL_GAMEPAD_BINDING_AXIS_RIGHTY_NEGATIVE */
|
||||
{ 306, 231, 180.0, MARKER_AXIS }, /* SDL_GAMEPAD_BINDING_AXIS_RIGHTY_POSITIVE */
|
||||
{ 91, -20, 180.0, MARKER_AXIS }, /* SDL_GAMEPAD_BINDING_AXIS_TRIGGERLEFT */
|
||||
{ 375, -20, 180.0, MARKER_AXIS }, /* SDL_GAMEPAD_BINDING_AXIS_TRIGGERRIGHT */
|
||||
};
|
||||
SDL_COMPILE_TIME_ASSERT(s_arrBindingDisplay, SDL_arraysize(s_arrBindingDisplay) == BINDING_COUNT);
|
||||
|
||||
static int s_arrBindingOrder[] = {
|
||||
SDL_GAMEPAD_BUTTON_A,
|
||||
SDL_GAMEPAD_BUTTON_B,
|
||||
@ -171,6 +123,7 @@ static SDL_bool s_bBindingComplete;
|
||||
|
||||
static SDL_Window *window;
|
||||
static SDL_Renderer *screen;
|
||||
static GamepadImage *image;
|
||||
static SDL_bool done = SDL_FALSE;
|
||||
static SDL_bool bind_touchpad = SDL_FALSE;
|
||||
|
||||
@ -189,8 +142,9 @@ StandardizeAxisValue(int nValue)
|
||||
static void
|
||||
SetCurrentBinding(int iBinding)
|
||||
{
|
||||
int iIndex;
|
||||
int iIndex, iElement;
|
||||
SDL_GameControllerExtendedBind *pBinding;
|
||||
SDL_bool on_front;
|
||||
|
||||
if (iBinding < 0) {
|
||||
return;
|
||||
@ -221,6 +175,53 @@ SetCurrentBinding(int iBinding)
|
||||
s_arrAxisState[iIndex].m_nFarthestValue = s_arrAxisState[iIndex].m_nStartingValue;
|
||||
}
|
||||
|
||||
iElement = s_arrBindingOrder[iBinding];
|
||||
on_front = SDL_TRUE;
|
||||
if (iElement >= SDL_GAMEPAD_BUTTON_PADDLE1 &&
|
||||
iElement <= SDL_GAMEPAD_BUTTON_PADDLE4) {
|
||||
on_front = SDL_FALSE;
|
||||
}
|
||||
SetGamepadImageShowingFront(image, on_front);
|
||||
|
||||
ClearGamepadImage(image);
|
||||
if (iElement < SDL_GAMEPAD_BUTTON_MAX) {
|
||||
SDL_GamepadButton eButton = (SDL_GamepadButton)iElement;
|
||||
SetGamepadImageButton(image, eButton, SDL_TRUE);
|
||||
} else {
|
||||
switch (iElement - SDL_GAMEPAD_BUTTON_MAX) {
|
||||
case SDL_GAMEPAD_BINDING_AXIS_LEFTX_NEGATIVE:
|
||||
SetGamepadImageAxis(image, SDL_GAMEPAD_AXIS_LEFTX, -1);
|
||||
break;
|
||||
case SDL_GAMEPAD_BINDING_AXIS_LEFTX_POSITIVE:
|
||||
SetGamepadImageAxis(image, SDL_GAMEPAD_AXIS_LEFTX, 1);
|
||||
break;
|
||||
case SDL_GAMEPAD_BINDING_AXIS_LEFTY_NEGATIVE:
|
||||
SetGamepadImageAxis(image, SDL_GAMEPAD_AXIS_LEFTY, -1);
|
||||
break;
|
||||
case SDL_GAMEPAD_BINDING_AXIS_LEFTY_POSITIVE:
|
||||
SetGamepadImageAxis(image, SDL_GAMEPAD_AXIS_LEFTY, 1);
|
||||
break;
|
||||
case SDL_GAMEPAD_BINDING_AXIS_RIGHTX_NEGATIVE:
|
||||
SetGamepadImageAxis(image, SDL_GAMEPAD_AXIS_RIGHTX, -1);
|
||||
break;
|
||||
case SDL_GAMEPAD_BINDING_AXIS_RIGHTX_POSITIVE:
|
||||
SetGamepadImageAxis(image, SDL_GAMEPAD_AXIS_RIGHTX, 1);
|
||||
break;
|
||||
case SDL_GAMEPAD_BINDING_AXIS_RIGHTY_NEGATIVE:
|
||||
SetGamepadImageAxis(image, SDL_GAMEPAD_AXIS_RIGHTY, -1);
|
||||
break;
|
||||
case SDL_GAMEPAD_BINDING_AXIS_RIGHTY_POSITIVE:
|
||||
SetGamepadImageAxis(image, SDL_GAMEPAD_AXIS_RIGHTY, 1);
|
||||
break;
|
||||
case SDL_GAMEPAD_BINDING_AXIS_TRIGGERLEFT:
|
||||
SetGamepadImageAxis(image, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, 1);
|
||||
break;
|
||||
case SDL_GAMEPAD_BINDING_AXIS_TRIGGERRIGHT:
|
||||
SetGamepadImageAxis(image, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, 1);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
s_unPendingAdvanceTime = 0;
|
||||
}
|
||||
|
||||
@ -351,19 +352,12 @@ BMergeAxisBindings(int iIndex)
|
||||
static void
|
||||
WatchJoystick(SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_Texture *background_front, *background_back, *button, *axis, *marker = NULL;
|
||||
const char *name = NULL;
|
||||
SDL_Event event;
|
||||
SDL_FRect dst;
|
||||
int texture_w, texture_h;
|
||||
Uint8 alpha = 200, alpha_step = -1;
|
||||
Uint64 alpha_ticks = 0;
|
||||
SDL_JoystickID nJoystickID;
|
||||
|
||||
background_front = LoadTexture(screen, "gamepadmap.bmp", SDL_FALSE, NULL, NULL);
|
||||
background_back = LoadTexture(screen, "gamepadmap_back.bmp", SDL_FALSE, NULL, NULL);
|
||||
button = LoadTexture(screen, "button.bmp", SDL_TRUE, NULL, NULL);
|
||||
axis = LoadTexture(screen, "axis.bmp", SDL_TRUE, NULL, NULL);
|
||||
image = CreateGamepadImage(screen);
|
||||
|
||||
SDL_RaiseWindow(window);
|
||||
|
||||
/* scale for platforms that don't give you the window size you asked for. */
|
||||
@ -396,47 +390,13 @@ WatchJoystick(SDL_Joystick *joystick)
|
||||
while (SDL_PollEvent(&event) > 0) {
|
||||
}
|
||||
|
||||
SetCurrentBinding(0);
|
||||
|
||||
/* Loop, getting joystick events! */
|
||||
while (!done && !s_bBindingComplete) {
|
||||
int iElement = s_arrBindingOrder[s_iCurrentBinding];
|
||||
|
||||
switch (s_arrBindingDisplay[iElement].marker) {
|
||||
case MARKER_AXIS:
|
||||
marker = axis;
|
||||
break;
|
||||
case MARKER_BUTTON:
|
||||
marker = button;
|
||||
break;
|
||||
}
|
||||
|
||||
SDL_QueryTexture(marker, NULL, NULL, &texture_w, &texture_h);
|
||||
dst.x = (float)s_arrBindingDisplay[iElement].x;
|
||||
dst.y = (float)s_arrBindingDisplay[iElement].y;
|
||||
dst.w = (float)texture_w;
|
||||
dst.h = (float)texture_h;
|
||||
|
||||
if (SDL_GetTicks() >= (alpha_ticks + 5)) {
|
||||
alpha_ticks = SDL_GetTicks();
|
||||
alpha += alpha_step;
|
||||
if (alpha == 255) {
|
||||
alpha_step = -1;
|
||||
}
|
||||
if (alpha < 128) {
|
||||
alpha_step = 1;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_SetRenderDrawColor(screen, 0xFF, 0xFF, 0xFF, SDL_ALPHA_OPAQUE);
|
||||
SDL_RenderClear(screen);
|
||||
if (s_arrBindingOrder[s_iCurrentBinding] >= SDL_GAMEPAD_BUTTON_PADDLE1 &&
|
||||
s_arrBindingOrder[s_iCurrentBinding] <= SDL_GAMEPAD_BUTTON_PADDLE4) {
|
||||
SDL_RenderTexture(screen, background_back, NULL, NULL);
|
||||
} else {
|
||||
SDL_RenderTexture(screen, background_front, NULL, NULL);
|
||||
}
|
||||
SDL_SetTextureAlphaMod(marker, alpha);
|
||||
SDL_SetTextureColorMod(marker, 10, 255, 21);
|
||||
SDL_RenderTextureRotated(screen, marker, NULL, &dst, s_arrBindingDisplay[iElement].angle, NULL, SDL_FLIP_NONE);
|
||||
RenderGamepadImage(image);
|
||||
SDL_RenderPresent(screen);
|
||||
|
||||
while (SDL_PollEvent(&event) > 0) {
|
||||
@ -696,8 +656,6 @@ WatchJoystick(SDL_Joystick *joystick)
|
||||
}
|
||||
|
||||
SDL_Log("Mapping:\n\n%s\n\n", mapping);
|
||||
/* Print to stdout as well so the user can cat the output somewhere */
|
||||
printf("%s\n", mapping);
|
||||
}
|
||||
|
||||
SDL_free(s_arrAxisState);
|
||||
|
Binary file not shown.
Before Width: | Height: | Size: 476 KiB |
413
test/gamepadutils.c
Normal file
413
test/gamepadutils.c
Normal file
@ -0,0 +1,413 @@
|
||||
/*
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely.
|
||||
*/
|
||||
#include <SDL3/SDL.h>
|
||||
|
||||
#include "gamepadutils.h"
|
||||
#include "gamepad_front.h"
|
||||
#include "gamepad_back.h"
|
||||
#include "gamepad_button.h"
|
||||
#include "gamepad_axis.h"
|
||||
|
||||
/* This is indexed by SDL_GamepadButton. */
|
||||
static const struct
|
||||
{
|
||||
int x;
|
||||
int y;
|
||||
} button_positions[] = {
|
||||
{ 412, 192 }, /* SDL_GAMEPAD_BUTTON_A */
|
||||
{ 456, 157 }, /* SDL_GAMEPAD_BUTTON_B */
|
||||
{ 367, 157 }, /* SDL_GAMEPAD_BUTTON_X */
|
||||
{ 414, 126 }, /* SDL_GAMEPAD_BUTTON_Y */
|
||||
{ 199, 157 }, /* SDL_GAMEPAD_BUTTON_BACK */
|
||||
{ 257, 153 }, /* SDL_GAMEPAD_BUTTON_GUIDE */
|
||||
{ 314, 157 }, /* SDL_GAMEPAD_BUTTON_START */
|
||||
{ 100, 179 }, /* SDL_GAMEPAD_BUTTON_LEFT_STICK */
|
||||
{ 330, 255 }, /* SDL_GAMEPAD_BUTTON_RIGHT_STICK */
|
||||
{ 102, 65 }, /* SDL_GAMEPAD_BUTTON_LEFT_SHOULDER */
|
||||
{ 421, 61 }, /* SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER */
|
||||
{ 179, 213 }, /* SDL_GAMEPAD_BUTTON_DPAD_UP */
|
||||
{ 179, 274 }, /* SDL_GAMEPAD_BUTTON_DPAD_DOWN */
|
||||
{ 141, 242 }, /* SDL_GAMEPAD_BUTTON_DPAD_LEFT */
|
||||
{ 211, 242 }, /* SDL_GAMEPAD_BUTTON_DPAD_RIGHT */
|
||||
{ 257, 199 }, /* SDL_GAMEPAD_BUTTON_MISC1 */
|
||||
{ 157, 160 }, /* SDL_GAMEPAD_BUTTON_PADDLE1 */
|
||||
{ 355, 160 }, /* SDL_GAMEPAD_BUTTON_PADDLE2 */
|
||||
{ 157, 200 }, /* SDL_GAMEPAD_BUTTON_PADDLE3 */
|
||||
{ 355, 200 }, /* SDL_GAMEPAD_BUTTON_PADDLE4 */
|
||||
};
|
||||
|
||||
/* This is indexed by SDL_GamepadAxis. */
|
||||
static const struct
|
||||
{
|
||||
int x;
|
||||
int y;
|
||||
double angle;
|
||||
} axis_positions[] = {
|
||||
{ 99, 178, 270.0 }, /* LEFTX */
|
||||
{ 99, 178, 0.0 }, /* LEFTY */
|
||||
{ 331, 256, 270.0 }, /* RIGHTX */
|
||||
{ 331, 256, 0.0 }, /* RIGHTY */
|
||||
{ 116, 5, 0.0 }, /* TRIGGERLEFT */
|
||||
{ 400, 5, 0.0 }, /* TRIGGERRIGHT */
|
||||
};
|
||||
|
||||
struct GamepadImage
|
||||
{
|
||||
SDL_Renderer *renderer;
|
||||
SDL_Texture *front_texture;
|
||||
SDL_Texture *back_texture;
|
||||
SDL_Texture *button_texture;
|
||||
SDL_Texture *axis_texture;
|
||||
int gamepad_width;
|
||||
int gamepad_height;
|
||||
int button_width;
|
||||
int button_height;
|
||||
int axis_width;
|
||||
int axis_height;
|
||||
|
||||
int x;
|
||||
int y;
|
||||
SDL_bool showing_front;
|
||||
|
||||
SDL_bool buttons[SDL_GAMEPAD_BUTTON_MAX];
|
||||
int axes[SDL_GAMEPAD_AXIS_MAX];
|
||||
};
|
||||
|
||||
static SDL_Texture *CreateTexture(SDL_Renderer *renderer, unsigned char *data, unsigned int len)
|
||||
{
|
||||
SDL_Texture *texture = NULL;
|
||||
SDL_Surface *surface;
|
||||
SDL_RWops *src = SDL_RWFromConstMem(data, len);
|
||||
if (src) {
|
||||
surface = SDL_LoadBMP_RW(src, SDL_TRUE);
|
||||
if (surface) {
|
||||
if (surface->format->palette) {
|
||||
SDL_SetSurfaceColorKey(surface, SDL_TRUE, *(Uint8 *)surface->pixels);
|
||||
} else {
|
||||
switch (surface->format->BitsPerPixel) {
|
||||
case 15:
|
||||
SDL_SetSurfaceColorKey(surface, SDL_TRUE,
|
||||
(*(Uint16 *)surface->pixels) & 0x00007FFF);
|
||||
break;
|
||||
case 16:
|
||||
SDL_SetSurfaceColorKey(surface, SDL_TRUE, *(Uint16 *)surface->pixels);
|
||||
break;
|
||||
case 24:
|
||||
SDL_SetSurfaceColorKey(surface, SDL_TRUE,
|
||||
(*(Uint32 *)surface->pixels) & 0x00FFFFFF);
|
||||
break;
|
||||
case 32:
|
||||
SDL_SetSurfaceColorKey(surface, SDL_TRUE, *(Uint32 *)surface->pixels);
|
||||
break;
|
||||
}
|
||||
}
|
||||
texture = SDL_CreateTextureFromSurface(renderer, surface);
|
||||
SDL_DestroySurface(surface);
|
||||
}
|
||||
}
|
||||
return texture;
|
||||
}
|
||||
|
||||
GamepadImage *CreateGamepadImage(SDL_Renderer *renderer)
|
||||
{
|
||||
GamepadImage *ctx = SDL_calloc(1, sizeof(*ctx));
|
||||
if (ctx) {
|
||||
ctx->renderer = renderer;
|
||||
ctx->front_texture = CreateTexture(renderer, gamepad_front_bmp, gamepad_front_bmp_len);
|
||||
ctx->back_texture = CreateTexture(renderer, gamepad_back_bmp, gamepad_back_bmp_len);
|
||||
SDL_QueryTexture(ctx->front_texture, NULL, NULL, &ctx->gamepad_width, &ctx->gamepad_height);
|
||||
|
||||
ctx->button_texture = CreateTexture(renderer, gamepad_button_bmp, gamepad_button_bmp_len);
|
||||
SDL_QueryTexture(ctx->button_texture, NULL, NULL, &ctx->button_width, &ctx->button_height);
|
||||
SDL_SetTextureColorMod(ctx->button_texture, 10, 255, 21);
|
||||
|
||||
ctx->axis_texture = CreateTexture(renderer, gamepad_axis_bmp, gamepad_axis_bmp_len);
|
||||
SDL_QueryTexture(ctx->axis_texture, NULL, NULL, &ctx->axis_width, &ctx->axis_height);
|
||||
SDL_SetTextureColorMod(ctx->axis_texture, 10, 255, 21);
|
||||
|
||||
ctx->showing_front = SDL_TRUE;
|
||||
}
|
||||
return ctx;
|
||||
}
|
||||
|
||||
void SetGamepadImagePosition(GamepadImage *ctx, int x, int y)
|
||||
{
|
||||
if (!ctx) {
|
||||
return;
|
||||
}
|
||||
|
||||
ctx->x = x;
|
||||
ctx->y = y;
|
||||
}
|
||||
|
||||
void SetGamepadImageShowingFront(GamepadImage *ctx, SDL_bool showing_front)
|
||||
{
|
||||
if (!ctx) {
|
||||
return;
|
||||
}
|
||||
|
||||
ctx->showing_front = showing_front;
|
||||
}
|
||||
|
||||
void GetGamepadImageArea(GamepadImage *ctx, int *x, int *y, int *width, int *height)
|
||||
{
|
||||
if (!ctx) {
|
||||
if (x) {
|
||||
*x = 0;
|
||||
}
|
||||
if (y) {
|
||||
*y = 0;
|
||||
}
|
||||
if (width) {
|
||||
*width = 0;
|
||||
}
|
||||
if (height) {
|
||||
*height = 0;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (x) {
|
||||
*x = ctx->x;
|
||||
}
|
||||
if (y) {
|
||||
*y = ctx->y;
|
||||
}
|
||||
if (width) {
|
||||
*width = ctx->gamepad_width;
|
||||
}
|
||||
if (height) {
|
||||
*height = ctx->gamepad_height;
|
||||
}
|
||||
}
|
||||
|
||||
int GetGamepadImageButtonWidth(GamepadImage *ctx)
|
||||
{
|
||||
if (!ctx) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return ctx->button_width;
|
||||
}
|
||||
|
||||
int GetGamepadImageButtonHeight(GamepadImage *ctx)
|
||||
{
|
||||
if (!ctx) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return ctx->button_height;
|
||||
}
|
||||
|
||||
int GetGamepadImageAxisWidth(GamepadImage *ctx)
|
||||
{
|
||||
if (!ctx) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return ctx->axis_width;
|
||||
}
|
||||
|
||||
int GetGamepadImageAxisHeight(GamepadImage *ctx)
|
||||
{
|
||||
if (!ctx) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return ctx->axis_height;
|
||||
}
|
||||
|
||||
SDL_GamepadButton GetGamepadImageButtonAt(GamepadImage *ctx, float x, float y)
|
||||
{
|
||||
SDL_FPoint point;
|
||||
int i;
|
||||
|
||||
if (!ctx) {
|
||||
return SDL_GAMEPAD_BUTTON_INVALID;
|
||||
}
|
||||
|
||||
point.x = x;
|
||||
point.y = y;
|
||||
for (i = 0; i < SDL_arraysize(button_positions); ++i) {
|
||||
SDL_bool on_front = SDL_TRUE;
|
||||
|
||||
if (i >= SDL_GAMEPAD_BUTTON_PADDLE1 && i <= SDL_GAMEPAD_BUTTON_PADDLE4) {
|
||||
on_front = SDL_FALSE;
|
||||
}
|
||||
if (on_front == ctx->showing_front) {
|
||||
SDL_FRect rect;
|
||||
rect.x = (float)ctx->x + button_positions[i].x - ctx->button_width / 2;
|
||||
rect.y = (float)ctx->y + button_positions[i].y - ctx->button_height / 2;
|
||||
rect.w = (float)ctx->button_width;
|
||||
rect.h = (float)ctx->button_height;
|
||||
if (SDL_PointInRectFloat(&point, &rect)) {
|
||||
return (SDL_GamepadButton)i;
|
||||
}
|
||||
}
|
||||
}
|
||||
return SDL_GAMEPAD_BUTTON_INVALID;
|
||||
}
|
||||
|
||||
SDL_GamepadAxis GetGamepadImageAxisAt(GamepadImage *ctx, float x, float y)
|
||||
{
|
||||
SDL_FPoint point;
|
||||
int i;
|
||||
|
||||
if (!ctx) {
|
||||
return SDL_GAMEPAD_AXIS_INVALID;
|
||||
}
|
||||
|
||||
point.x = x;
|
||||
point.y = y;
|
||||
if (ctx->showing_front) {
|
||||
for (i = 0; i < SDL_arraysize(axis_positions); ++i) {
|
||||
SDL_FRect rect;
|
||||
rect.x = (float)ctx->x + axis_positions[i].x - ctx->axis_width / 2;
|
||||
rect.y = (float)ctx->y + axis_positions[i].y - ctx->axis_height / 2;
|
||||
rect.w = (float)ctx->axis_width;
|
||||
rect.h = (float)ctx->axis_height;
|
||||
if (SDL_PointInRectFloat(&point, &rect)) {
|
||||
return (SDL_GamepadAxis)i;
|
||||
}
|
||||
}
|
||||
}
|
||||
return SDL_GAMEPAD_AXIS_INVALID;
|
||||
}
|
||||
|
||||
void ClearGamepadImage(GamepadImage *ctx)
|
||||
{
|
||||
if (!ctx) {
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_zeroa(ctx->buttons);
|
||||
SDL_zeroa(ctx->axes);
|
||||
}
|
||||
|
||||
void SetGamepadImageButton(GamepadImage *ctx, SDL_GamepadButton button, SDL_bool active)
|
||||
{
|
||||
if (!ctx) {
|
||||
return;
|
||||
}
|
||||
|
||||
ctx->buttons[button] = active;
|
||||
}
|
||||
|
||||
void SetGamepadImageAxis(GamepadImage *ctx, SDL_GamepadAxis axis, int direction)
|
||||
{
|
||||
if (!ctx) {
|
||||
return;
|
||||
}
|
||||
|
||||
ctx->axes[axis] = direction;
|
||||
}
|
||||
|
||||
void UpdateGamepadImageFromGamepad(GamepadImage *ctx, SDL_Gamepad *gamepad)
|
||||
{
|
||||
int i;
|
||||
|
||||
if (!ctx) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (i = 0; i < SDL_GAMEPAD_BUTTON_TOUCHPAD; ++i) {
|
||||
const SDL_GamepadButton button = (SDL_GamepadButton)i;
|
||||
|
||||
if (SDL_GetGamepadButton(gamepad, button) == SDL_PRESSED) {
|
||||
SetGamepadImageButton(ctx, button, SDL_TRUE);
|
||||
} else {
|
||||
SetGamepadImageButton(ctx, button, SDL_FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < SDL_GAMEPAD_AXIS_MAX; ++i) {
|
||||
const SDL_GamepadAxis axis = (SDL_GamepadAxis)i;
|
||||
const Sint16 deadzone = 8000; /* !!! FIXME: real deadzone */
|
||||
const Sint16 value = SDL_GetGamepadAxis(gamepad, axis);
|
||||
if (value < -deadzone) {
|
||||
SetGamepadImageAxis(ctx, axis, -1);
|
||||
} else if (value > deadzone) {
|
||||
SetGamepadImageAxis(ctx, axis, 1);
|
||||
} else {
|
||||
SetGamepadImageAxis(ctx, axis, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RenderGamepadImage(GamepadImage *ctx)
|
||||
{
|
||||
SDL_FRect dst;
|
||||
int i;
|
||||
|
||||
if (!ctx) {
|
||||
return;
|
||||
}
|
||||
|
||||
dst.x = (float)ctx->x;
|
||||
dst.y = (float)ctx->y;
|
||||
dst.w = (float)ctx->gamepad_width;
|
||||
dst.h = (float)ctx->gamepad_height;
|
||||
|
||||
if (ctx->showing_front) {
|
||||
SDL_RenderTexture(ctx->renderer, ctx->front_texture, NULL, &dst);
|
||||
} else {
|
||||
SDL_RenderTexture(ctx->renderer, ctx->back_texture, NULL, &dst);
|
||||
}
|
||||
|
||||
for (i = 0; i < SDL_arraysize(button_positions); ++i) {
|
||||
if (ctx->buttons[i]) {
|
||||
SDL_bool on_front = SDL_TRUE;
|
||||
|
||||
if (i >= SDL_GAMEPAD_BUTTON_PADDLE1 && i <= SDL_GAMEPAD_BUTTON_PADDLE4) {
|
||||
on_front = SDL_FALSE;
|
||||
}
|
||||
if (on_front == ctx->showing_front) {
|
||||
dst.x = (float)ctx->x + button_positions[i].x - ctx->button_width / 2;
|
||||
dst.y = (float)ctx->y + button_positions[i].y - ctx->button_height / 2;
|
||||
dst.w = (float)ctx->button_width;
|
||||
dst.h = (float)ctx->button_height;
|
||||
SDL_RenderTexture(ctx->renderer, ctx->button_texture, NULL, &dst);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (ctx->showing_front) {
|
||||
for (i = 0; i < SDL_arraysize(axis_positions); ++i) {
|
||||
if (ctx->axes[i] < 0) {
|
||||
const double angle = axis_positions[i].angle;
|
||||
dst.x = (float)ctx->x + axis_positions[i].x - ctx->axis_width / 2;
|
||||
dst.y = (float)ctx->y + axis_positions[i].y - ctx->axis_height / 2;
|
||||
dst.w = (float)ctx->axis_width;
|
||||
dst.h = (float)ctx->axis_height;
|
||||
SDL_RenderTextureRotated(ctx->renderer, ctx->axis_texture, NULL, &dst, angle, NULL, SDL_FLIP_NONE);
|
||||
} else if (ctx->axes[i] > 0) {
|
||||
const double angle = axis_positions[i].angle + 180.0;
|
||||
dst.x = (float)ctx->x + axis_positions[i].x - ctx->axis_width / 2;
|
||||
dst.y = (float)ctx->y + axis_positions[i].y - ctx->axis_height / 2;
|
||||
dst.w = (float)ctx->axis_width;
|
||||
dst.h = (float)ctx->axis_height;
|
||||
SDL_RenderTextureRotated(ctx->renderer, ctx->axis_texture, NULL, &dst, angle, NULL, SDL_FLIP_NONE);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DestroyGamepadImage(GamepadImage *ctx)
|
||||
{
|
||||
if (ctx) {
|
||||
SDL_DestroyTexture(ctx->front_texture);
|
||||
SDL_DestroyTexture(ctx->back_texture);
|
||||
SDL_DestroyTexture(ctx->button_texture);
|
||||
SDL_DestroyTexture(ctx->axis_texture);
|
||||
SDL_free(ctx);
|
||||
}
|
||||
}
|
54
test/gamepadutils.h
Normal file
54
test/gamepadutils.h
Normal file
@ -0,0 +1,54 @@
|
||||
/*
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely.
|
||||
*/
|
||||
|
||||
/* Joystick element display */
|
||||
|
||||
typedef struct JoystickDisplay JoystickDisplay;
|
||||
|
||||
extern JoystickDisplay *CreateJoystickDisplay(SDL_Renderer *renderer);
|
||||
extern void SetJoystickDisplayArea(JoystickDisplay *ctx, int x, int y, int w, int h);
|
||||
extern void UpdateJoystickDisplayFromJoystick(JoystickDisplay *ctx, SDL_Joystick *joystick);
|
||||
extern void RenderJoystickDisplay(JoystickDisplay *ctx);
|
||||
|
||||
/* Gamepad element display */
|
||||
|
||||
typedef struct GamepadDisplay GamepadDisplay;
|
||||
|
||||
extern GamepadDisplay *CreateGamepadDisplay(SDL_Renderer *renderer);
|
||||
extern void SetGamepadDisplayArea(GamepadDisplay *ctx, int x, int y, int w, int h);
|
||||
extern void UpdateGamepadDisplayFromGamepad(GamepadDisplay *ctx, SDL_Gamepad *joystick);
|
||||
extern void RenderGamepadDisplay(GamepadDisplay *ctx);
|
||||
|
||||
/* Gamepad image */
|
||||
|
||||
typedef struct GamepadImage GamepadImage;
|
||||
|
||||
extern GamepadImage *CreateGamepadImage(SDL_Renderer *renderer);
|
||||
extern void SetGamepadImagePosition(GamepadImage *ctx, int x, int y);
|
||||
extern void SetGamepadImageShowingFront(GamepadImage *ctx, SDL_bool showing_front);
|
||||
extern void GetGamepadImageArea(GamepadImage *ctx, int *x, int *y, int *width, int *height);
|
||||
extern int GetGamepadImageButtonWidth(GamepadImage *ctx);
|
||||
extern int GetGamepadImageButtonHeight(GamepadImage *ctx);
|
||||
extern int GetGamepadImageAxisWidth(GamepadImage *ctx);
|
||||
extern int GetGamepadImageAxisHeight(GamepadImage *ctx);
|
||||
|
||||
extern SDL_GamepadButton GetGamepadImageButtonAt(GamepadImage *ctx, float x, float y);
|
||||
extern SDL_GamepadAxis GetGamepadImageAxisAt(GamepadImage *ctx, float x, float y);
|
||||
|
||||
extern void ClearGamepadImage(GamepadImage *ctx);
|
||||
extern void SetGamepadImageButton(GamepadImage *ctx, SDL_GamepadButton button, SDL_bool active);
|
||||
extern void SetGamepadImageAxis(GamepadImage *ctx, SDL_GamepadAxis axis, int direction);
|
||||
|
||||
extern void UpdateGamepadImageFromGamepad(GamepadImage *ctx, SDL_Gamepad *gamepad);
|
||||
extern void RenderGamepadImage(GamepadImage *ctx);
|
||||
extern void DestroyGamepadImage(GamepadImage *ctx);
|
||||
|
@ -15,6 +15,8 @@
|
||||
#include <SDL3/SDL.h>
|
||||
#include <SDL3/SDL_main.h>
|
||||
#include <SDL3/SDL_test.h>
|
||||
|
||||
#include "gamepadutils.h"
|
||||
#include "testutils.h"
|
||||
|
||||
#ifdef __EMSCRIPTEN__
|
||||
@ -24,55 +26,6 @@
|
||||
#define SCREEN_WIDTH 512
|
||||
#define SCREEN_HEIGHT 320
|
||||
|
||||
#define BUTTON_SIZE 50
|
||||
#define AXIS_SIZE 50
|
||||
|
||||
/* This is indexed by SDL_GamepadButton. */
|
||||
static const struct
|
||||
{
|
||||
int x;
|
||||
int y;
|
||||
} button_positions[] = {
|
||||
{ 387, 167 }, /* SDL_GAMEPAD_BUTTON_A */
|
||||
{ 431, 132 }, /* SDL_GAMEPAD_BUTTON_B */
|
||||
{ 342, 132 }, /* SDL_GAMEPAD_BUTTON_X */
|
||||
{ 389, 101 }, /* SDL_GAMEPAD_BUTTON_Y */
|
||||
{ 174, 132 }, /* SDL_GAMEPAD_BUTTON_BACK */
|
||||
{ 232, 128 }, /* SDL_GAMEPAD_BUTTON_GUIDE */
|
||||
{ 289, 132 }, /* SDL_GAMEPAD_BUTTON_START */
|
||||
{ 75, 154 }, /* SDL_GAMEPAD_BUTTON_LEFT_STICK */
|
||||
{ 305, 230 }, /* SDL_GAMEPAD_BUTTON_RIGHT_STICK */
|
||||
{ 77, 40 }, /* SDL_GAMEPAD_BUTTON_LEFT_SHOULDER */
|
||||
{ 396, 36 }, /* SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER */
|
||||
{ 154, 188 }, /* SDL_GAMEPAD_BUTTON_DPAD_UP */
|
||||
{ 154, 249 }, /* SDL_GAMEPAD_BUTTON_DPAD_DOWN */
|
||||
{ 116, 217 }, /* SDL_GAMEPAD_BUTTON_DPAD_LEFT */
|
||||
{ 186, 217 }, /* SDL_GAMEPAD_BUTTON_DPAD_RIGHT */
|
||||
{ 232, 174 }, /* SDL_GAMEPAD_BUTTON_MISC1 */
|
||||
{ 132, 135 }, /* SDL_GAMEPAD_BUTTON_PADDLE1 */
|
||||
{ 330, 135 }, /* SDL_GAMEPAD_BUTTON_PADDLE2 */
|
||||
{ 132, 175 }, /* SDL_GAMEPAD_BUTTON_PADDLE3 */
|
||||
{ 330, 175 }, /* SDL_GAMEPAD_BUTTON_PADDLE4 */
|
||||
{ 0, 0 }, /* SDL_GAMEPAD_BUTTON_TOUCHPAD */
|
||||
};
|
||||
SDL_COMPILE_TIME_ASSERT(button_positions, SDL_arraysize(button_positions) == SDL_GAMEPAD_BUTTON_MAX);
|
||||
|
||||
/* This is indexed by SDL_GamepadAxis. */
|
||||
static const struct
|
||||
{
|
||||
int x;
|
||||
int y;
|
||||
double angle;
|
||||
} axis_positions[] = {
|
||||
{ 74, 153, 270.0 }, /* LEFTX */
|
||||
{ 74, 153, 0.0 }, /* LEFTY */
|
||||
{ 306, 231, 270.0 }, /* RIGHTX */
|
||||
{ 306, 231, 0.0 }, /* RIGHTY */
|
||||
{ 91, -20, 0.0 }, /* TRIGGERLEFT */
|
||||
{ 375, -20, 0.0 }, /* TRIGGERRIGHT */
|
||||
};
|
||||
SDL_COMPILE_TIME_ASSERT(axis_positions, SDL_arraysize(axis_positions) == SDL_GAMEPAD_AXIS_MAX);
|
||||
|
||||
/* This is indexed by SDL_JoystickPowerLevel + 1. */
|
||||
static const char *power_level_strings[] = {
|
||||
"unknown", /* SDL_JOYSTICK_POWER_UNKNOWN */
|
||||
@ -86,11 +39,11 @@ SDL_COMPILE_TIME_ASSERT(power_level_strings, SDL_arraysize(power_level_strings)
|
||||
|
||||
static SDL_Window *window = NULL;
|
||||
static SDL_Renderer *screen = NULL;
|
||||
static GamepadImage *image = NULL;
|
||||
static SDL_bool retval = SDL_FALSE;
|
||||
static SDL_bool done = SDL_FALSE;
|
||||
static SDL_bool set_LED = SDL_FALSE;
|
||||
static int trigger_effect = 0;
|
||||
static SDL_Texture *background_front, *background_back, *button_texture, *axis_texture;
|
||||
static SDL_Gamepad *gamepad;
|
||||
static SDL_Gamepad **gamepads;
|
||||
static int num_gamepads = 0;
|
||||
@ -494,49 +447,12 @@ static void CloseVirtualGamepad(void)
|
||||
|
||||
static SDL_GamepadButton FindButtonAtPosition(float x, float y)
|
||||
{
|
||||
SDL_FPoint point;
|
||||
int i;
|
||||
SDL_bool showing_front = ShowingFront();
|
||||
|
||||
point.x = x;
|
||||
point.y = y;
|
||||
for (i = 0; i < SDL_GAMEPAD_BUTTON_TOUCHPAD; ++i) {
|
||||
SDL_bool on_front = (i < SDL_GAMEPAD_BUTTON_PADDLE1 || i > SDL_GAMEPAD_BUTTON_PADDLE4);
|
||||
if (on_front == showing_front) {
|
||||
SDL_FRect rect;
|
||||
rect.x = (float)button_positions[i].x;
|
||||
rect.y = (float)button_positions[i].y;
|
||||
rect.w = (float)BUTTON_SIZE;
|
||||
rect.h = (float)BUTTON_SIZE;
|
||||
if (SDL_PointInRectFloat(&point, &rect)) {
|
||||
return (SDL_GamepadButton)i;
|
||||
}
|
||||
}
|
||||
}
|
||||
return SDL_GAMEPAD_BUTTON_INVALID;
|
||||
return GetGamepadImageButtonAt(image, x, y);
|
||||
}
|
||||
|
||||
static SDL_GamepadAxis FindAxisAtPosition(float x, float y)
|
||||
{
|
||||
SDL_FPoint point;
|
||||
int i;
|
||||
SDL_bool showing_front = ShowingFront();
|
||||
|
||||
point.x = x;
|
||||
point.y = y;
|
||||
for (i = 0; i < SDL_GAMEPAD_AXIS_MAX; ++i) {
|
||||
if (showing_front) {
|
||||
SDL_FRect rect;
|
||||
rect.x = (float)axis_positions[i].x;
|
||||
rect.y = (float)axis_positions[i].y;
|
||||
rect.w = (float)AXIS_SIZE;
|
||||
rect.h = (float)AXIS_SIZE;
|
||||
if (SDL_PointInRectFloat(&point, &rect)) {
|
||||
return (SDL_GamepadAxis)i;
|
||||
}
|
||||
}
|
||||
}
|
||||
return SDL_GAMEPAD_AXIS_INVALID;
|
||||
return GetGamepadImageAxisAt(image, x, y);
|
||||
}
|
||||
|
||||
static void VirtualGamepadMouseMotion(float x, float y)
|
||||
@ -556,12 +472,12 @@ static void VirtualGamepadMouseMotion(float x, float y)
|
||||
if (virtual_axis_active == SDL_GAMEPAD_AXIS_LEFT_TRIGGER ||
|
||||
virtual_axis_active == SDL_GAMEPAD_AXIS_RIGHT_TRIGGER) {
|
||||
int range = (SDL_JOYSTICK_AXIS_MAX - SDL_JOYSTICK_AXIS_MIN);
|
||||
float distance = SDL_clamp((y - virtual_axis_start_y) / AXIS_SIZE, 0.0f, 1.0f);
|
||||
float distance = SDL_clamp((y - virtual_axis_start_y) / GetGamepadImageAxisHeight(image), 0.0f, 1.0f);
|
||||
Sint16 value = (Sint16)(SDL_JOYSTICK_AXIS_MIN + (distance * range));
|
||||
SDL_SetJoystickVirtualAxis(virtual_joystick, virtual_axis_active, value);
|
||||
} else {
|
||||
float distanceX = SDL_clamp((x - virtual_axis_start_x) / AXIS_SIZE, -1.0f, 1.0f);
|
||||
float distanceY = SDL_clamp((y - virtual_axis_start_y) / AXIS_SIZE, -1.0f, 1.0f);
|
||||
float distanceX = SDL_clamp((x - virtual_axis_start_x) / GetGamepadImageAxisWidth(image), -1.0f, 1.0f);
|
||||
float distanceY = SDL_clamp((y - virtual_axis_start_y) / GetGamepadImageAxisHeight(image), -1.0f, 1.0f);
|
||||
Sint16 valueX, valueY;
|
||||
|
||||
if (distanceX >= 0) {
|
||||
@ -621,8 +537,6 @@ static void VirtualGamepadMouseUp(float x, float y)
|
||||
static void loop(void *arg)
|
||||
{
|
||||
SDL_Event event;
|
||||
int i;
|
||||
SDL_bool showing_front;
|
||||
|
||||
/* Update to get the current event state */
|
||||
SDL_PumpEvents();
|
||||
@ -754,52 +668,14 @@ static void loop(void *arg)
|
||||
}
|
||||
}
|
||||
|
||||
showing_front = ShowingFront();
|
||||
|
||||
/* blank screen, set up for drawing this frame. */
|
||||
SDL_SetRenderDrawColor(screen, 0xFF, 0xFF, 0xFF, SDL_ALPHA_OPAQUE);
|
||||
SDL_RenderClear(screen);
|
||||
SDL_RenderTexture(screen, showing_front ? background_front : background_back, NULL, NULL);
|
||||
|
||||
if (gamepad) {
|
||||
/* Update visual gamepad state */
|
||||
for (i = 0; i < SDL_GAMEPAD_BUTTON_TOUCHPAD; ++i) {
|
||||
if (SDL_GetGamepadButton(gamepad, (SDL_GamepadButton)i) == SDL_PRESSED) {
|
||||
SDL_bool on_front = (i < SDL_GAMEPAD_BUTTON_PADDLE1 || i > SDL_GAMEPAD_BUTTON_PADDLE4);
|
||||
if (on_front == showing_front) {
|
||||
SDL_FRect dst;
|
||||
dst.x = (float)button_positions[i].x;
|
||||
dst.y = (float)button_positions[i].y;
|
||||
dst.w = (float)BUTTON_SIZE;
|
||||
dst.h = (float)BUTTON_SIZE;
|
||||
SDL_RenderTextureRotated(screen, button_texture, NULL, &dst, 0, NULL, SDL_FLIP_NONE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (showing_front) {
|
||||
for (i = 0; i < SDL_GAMEPAD_AXIS_MAX; ++i) {
|
||||
const Sint16 deadzone = 8000; /* !!! FIXME: real deadzone */
|
||||
const Sint16 value = SDL_GetGamepadAxis(gamepad, (SDL_GamepadAxis)(i));
|
||||
if (value < -deadzone) {
|
||||
const double angle = axis_positions[i].angle;
|
||||
SDL_FRect dst;
|
||||
dst.x = (float)axis_positions[i].x;
|
||||
dst.y = (float)axis_positions[i].y;
|
||||
dst.w = (float)AXIS_SIZE;
|
||||
dst.h = (float)AXIS_SIZE;
|
||||
SDL_RenderTextureRotated(screen, axis_texture, NULL, &dst, angle, NULL, SDL_FLIP_NONE);
|
||||
} else if (value > deadzone) {
|
||||
const double angle = axis_positions[i].angle + 180.0;
|
||||
SDL_FRect dst;
|
||||
dst.x = (float)axis_positions[i].x;
|
||||
dst.y = (float)axis_positions[i].y;
|
||||
dst.w = (float)AXIS_SIZE;
|
||||
dst.h = (float)AXIS_SIZE;
|
||||
SDL_RenderTextureRotated(screen, axis_texture, NULL, &dst, angle, NULL, SDL_FLIP_NONE);
|
||||
}
|
||||
}
|
||||
}
|
||||
SetGamepadImageShowingFront(image, ShowingFront());
|
||||
UpdateGamepadImageFromGamepad(image, gamepad);
|
||||
RenderGamepadImage(image);
|
||||
|
||||
/* Update LED based on left thumbstick position */
|
||||
{
|
||||
@ -955,18 +831,12 @@ int main(int argc, char *argv[])
|
||||
SDL_LOGICAL_PRESENTATION_LETTERBOX,
|
||||
SDL_SCALEMODE_LINEAR);
|
||||
|
||||
background_front = LoadTexture(screen, "gamepadmap.bmp", SDL_FALSE, NULL, NULL);
|
||||
background_back = LoadTexture(screen, "gamepadmap_back.bmp", SDL_FALSE, NULL, NULL);
|
||||
button_texture = LoadTexture(screen, "button.bmp", SDL_TRUE, NULL, NULL);
|
||||
axis_texture = LoadTexture(screen, "axis.bmp", SDL_TRUE, NULL, NULL);
|
||||
|
||||
if (background_front == NULL || background_back == NULL || button_texture == NULL || axis_texture == NULL) {
|
||||
image = CreateGamepadImage(screen);
|
||||
if (image == NULL) {
|
||||
SDL_DestroyRenderer(screen);
|
||||
SDL_DestroyWindow(window);
|
||||
return 2;
|
||||
}
|
||||
SDL_SetTextureColorMod(button_texture, 10, 255, 21);
|
||||
SDL_SetTextureColorMod(axis_texture, 10, 255, 21);
|
||||
|
||||
/* Process the initial gamepad list */
|
||||
loop(NULL);
|
||||
@ -994,6 +864,7 @@ int main(int argc, char *argv[])
|
||||
}
|
||||
|
||||
CloseVirtualGamepad();
|
||||
DestroyGamepadImage(image);
|
||||
SDL_DestroyRenderer(screen);
|
||||
SDL_DestroyWindow(window);
|
||||
SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_GAMEPAD);
|
||||
|
Loading…
Reference in New Issue
Block a user