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Improved reliability of the Steam Controller driver
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@ -28,6 +28,9 @@
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#ifdef SDL_JOYSTICK_HIDAPI_STEAM
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// Define this if you want to log all packets from the controller
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// #define DEBUG_STEAM_PROTOCOL
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#define SDL_HINT_JOYSTICK_HIDAPI_STEAM_PAIRING_ENABLED "SDL_JOYSTICK_HIDAPI_STEAM_PAIRING_ENABLED"
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#if defined(SDL_PLATFORM_ANDROID) || defined(SDL_PLATFORM_IOS) || defined(SDL_PLATFORM_TVOS)
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@ -210,11 +213,7 @@ static uint8_t GetSegmentHeader(int nSegmentNumber, bool bLastPacket)
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static void hexdump(const uint8_t *ptr, int len)
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{
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int i;
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for (i = 0; i < len; ++i) {
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printf("%02x ", ptr[i]);
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}
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printf("\n");
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HIDAPI_DumpPacket("Data", ptr, len);
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}
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static void ResetSteamControllerPacketAssembler(SteamControllerPacketAssembler *pAssembler)
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@ -418,22 +417,25 @@ static int GetFeatureReport(SDL_HIDAPI_Device *dev, unsigned char uBuffer[65])
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static int ReadResponse(SDL_HIDAPI_Device *dev, uint8_t uBuffer[65], int nExpectedResponse)
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{
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int nRet = GetFeatureReport(dev, uBuffer);
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for (int nRetries = 0; nRetries < 10; nRetries++) {
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int nRet = GetFeatureReport(dev, uBuffer);
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DPRINTF("ReadResponse( %p %p %d )\n", dev, uBuffer, nExpectedResponse);
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DPRINTF("ReadResponse( %p %p 0x%x )\n", dev, uBuffer, nExpectedResponse);
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if (nRet < 0) {
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continue;
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}
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DPRINTF("ReadResponse got %d bytes of data: ", nRet);
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HEXDUMP(uBuffer, nRet);
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if (uBuffer[1] != nExpectedResponse) {
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continue;
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}
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if (nRet < 0) {
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return nRet;
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}
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DPRINTF("ReadResponse got %d bytes of data: ", nRet);
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HEXDUMP(uBuffer, nRet);
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if (uBuffer[1] != nExpectedResponse) {
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return -1;
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}
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return nRet;
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return -1;
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}
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//---------------------------------------------------------------------------
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@ -1223,15 +1225,23 @@ static bool HIDAPI_DriverSteam_UpdateDevice(SDL_HIDAPI_Device *device)
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const Uint8 *pPacket;
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r = ReadSteamController(device->dev, data, sizeof(data));
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if (r == 0) {
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if (r <= 0) {
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if (r < 0) {
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// Failed to read from controller
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if (ctx->connected) {
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HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
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ctx->connected = false;
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}
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return false;
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}
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break;
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}
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nPacketLength = 0;
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if (r > 0) {
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nPacketLength = WriteSegmentToSteamControllerPacketAssembler(&ctx->m_assembler, data, r);
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}
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#ifdef DEBUG_STEAM_PROTOCOL
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HIDAPI_DumpPacket("Steam Controller packet: size = %d", data, r);
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#endif
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nPacketLength = WriteSegmentToSteamControllerPacketAssembler(&ctx->m_assembler, data, r);
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pPacket = ctx->m_assembler.uBuffer;
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if (nPacketLength > 0 && UpdateSteamControllerState(pPacket, nPacketLength, &ctx->m_state)) {
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@ -1321,11 +1331,6 @@ static bool HIDAPI_DriverSteam_UpdateDevice(SDL_HIDAPI_Device *device)
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}
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ctx->m_last_state = ctx->m_state;
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} else if (ctx->connected && D0G_IS_WIRELESS_DISCONNECT(pPacket, nPacketLength)) {
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// Controller has disconnected from the wireless dongle
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HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
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joystick = NULL;
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ctx->connected = false;
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} else if (!ctx->connected && D0G_IS_WIRELESS_CONNECT(pPacket, nPacketLength)) {
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// Controller has connected to the wireless dongle
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if (!HIDAPI_JoystickConnected(device, NULL)) {
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@ -1337,14 +1342,11 @@ static bool HIDAPI_DriverSteam_UpdateDevice(SDL_HIDAPI_Device *device)
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joystick = SDL_GetJoystickFromID(device->joysticks[0]);
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ctx->connected = true;
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}
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if (r <= 0) {
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// Failed to read from controller
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if (ctx->connected) {
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HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
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}
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return false;
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} else if (ctx->connected && D0G_IS_WIRELESS_DISCONNECT(pPacket, nPacketLength)) {
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// Controller has disconnected from the wireless dongle
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HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
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joystick = NULL;
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ctx->connected = false;
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}
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}
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return true;
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