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Fixed whitespace
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@ -91,11 +91,11 @@ struct VulkanVideoContext
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VulkanDeviceFeatures features;
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PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
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PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
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#define VULKAN_GLOBAL_FUNCTION(name) PFN_##name name;
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#define VULKAN_INSTANCE_FUNCTION(name) PFN_##name name;
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#define VULKAN_DEVICE_FUNCTION(name) PFN_##name name;
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VULKAN_FUNCTIONS()
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VULKAN_FUNCTIONS()
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#undef VULKAN_GLOBAL_FUNCTION
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#undef VULKAN_INSTANCE_FUNCTION
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#undef VULKAN_DEVICE_FUNCTION
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@ -440,7 +440,7 @@ static int findPhysicalDevice(VulkanVideoContext *context)
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if (!context->physicalDevice) {
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return SDL_SetError("Vulkan: no viable physical devices found");
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}
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return 0;
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return 0;
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}
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static void initDeviceFeatures(VulkanDeviceFeatures *features)
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@ -649,24 +649,24 @@ done:
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if (result != VK_SUCCESS) {
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return -1;
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}
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return 0;
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return 0;
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}
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VulkanVideoContext *CreateVulkanVideoContext(SDL_Window *window)
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{
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VulkanVideoContext *context = SDL_calloc(1, sizeof(*context));
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if (!context) {
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return NULL;
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}
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VulkanVideoContext *context = SDL_calloc(1, sizeof(*context));
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if (!context) {
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return NULL;
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}
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if (loadGlobalFunctions(context) < 0 ||
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createInstance(context) < 0 ||
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createSurface(context, window) < 0 ||
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findPhysicalDevice(context) < 0 ||
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createDevice(context) < 0) {
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DestroyVulkanVideoContext(context);
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return NULL;
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}
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return context;
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DestroyVulkanVideoContext(context);
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return NULL;
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}
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return context;
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}
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void SetupVulkanRenderProperties(VulkanVideoContext *context, SDL_PropertiesID props)
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@ -75,32 +75,32 @@ static void DrawScreen(SDL_Renderer *renderer)
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SDL_SetRenderDrawColor(renderer, 0xa0, 0xa0, 0xa0, 0xff);
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if (last_touching) {
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SDL_FRect rect;
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SDL_FRect rect;
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rect.x = 0;
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rect.y = 0;
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rect.w = 2.0f * X - 1.0f;
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rect.h = 2.0f * Y - 1.0f;
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SDL_RenderRect(renderer, &rect);
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SDL_RenderRect(renderer, &rect);
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} else {
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/* Show where the pen is rotating when it isn't touching the surface.
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Otherwise we draw the rotation angle below together with pressure information. */
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float rot_vecx = SDL_sinf(last_rotation / 180.0f * SDL_PI_F);
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float rot_vecy = -SDL_cosf(last_rotation / 180.0f * SDL_PI_F);
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float px = X + rot_vecx * 100.0f;
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float py = Y + rot_vecy * 100.0f;
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float px2 = X + rot_vecx * 80.0f;
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float py2 = Y + rot_vecy * 80.0f;
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/* Show where the pen is rotating when it isn't touching the surface.
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Otherwise we draw the rotation angle below together with pressure information. */
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float rot_vecx = SDL_sinf(last_rotation / 180.0f * SDL_PI_F);
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float rot_vecy = -SDL_cosf(last_rotation / 180.0f * SDL_PI_F);
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float px = X + rot_vecx * 100.0f;
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float py = Y + rot_vecy * 100.0f;
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float px2 = X + rot_vecx * 80.0f;
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float py2 = Y + rot_vecy * 80.0f;
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SDL_RenderLine(renderer,
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px, py,
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px2 + rot_vecy * 20.0f,
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py2 - rot_vecx * 20.0f);
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SDL_RenderLine(renderer,
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px, py,
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px2 - rot_vecy * 20.0f,
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py2 + rot_vecx * 20.0f);
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SDL_RenderLine(renderer,
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px, py,
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px2 + rot_vecy * 20.0f,
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py2 - rot_vecx * 20.0f);
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SDL_RenderLine(renderer,
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px, py,
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px2 - rot_vecy * 20.0f,
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py2 + rot_vecx * 20.0f);
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}
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if (last_was_eraser) {
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@ -359,7 +359,7 @@ static void process_event(SDL_Event event)
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SDL_HideCursor();
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last_x = ev->x;
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last_y = ev->y;
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update_axes(ev->axes);
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update_axes(ev->axes);
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last_was_eraser = ev->pen_state & SDL_PEN_ERASER_MASK;
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#if VERBOSE
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SDL_Log("[%lu] pen motion: %s %u at (%.4f, %.4f); pressure=%.3f, tilt=%.3f/%.3f, dist=%.3f [buttons=%02x]\n",
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@ -375,7 +375,7 @@ static void process_event(SDL_Event event)
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SDL_PenTipEvent *ev = &event.ptip;
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last_x = ev->x;
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last_y = ev->y;
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update_axes(ev->axes);
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update_axes(ev->axes);
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last_was_eraser = ev->tip == SDL_PEN_TIP_ERASER;
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last_button = ev->pen_state & 0xf; /* button mask */
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last_touching = (event.type == SDL_EVENT_PEN_DOWN);
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@ -389,7 +389,7 @@ static void process_event(SDL_Event event)
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SDL_HideCursor();
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last_x = ev->x;
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last_y = ev->y;
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update_axes(ev->axes);
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update_axes(ev->axes);
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if (last_pressure > 0.0f && !last_touching) {
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SDL_LogWarn(SDL_LOG_CATEGORY_TEST,
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"[%lu] : reported pressure %.5f even though pen is not touching surface",
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