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Align SDL_BLENDMODE_INVALID with the other constants
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@ -58,7 +58,7 @@ typedef Uint32 SDL_BlendMode;
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#define SDL_BLENDMODE_ADD_PREMULTIPLIED 0x00000020u /**< pre-multiplied additive blending: dstRGB = srcRGB + dstRGB, dstA = dstA */
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#define SDL_BLENDMODE_MOD 0x00000004u /**< color modulate: dstRGB = srcRGB * dstRGB, dstA = dstA */
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#define SDL_BLENDMODE_MUL 0x00000008u /**< color multiply: dstRGB = (srcRGB * dstRGB) + (dstRGB * (1-srcA)), dstA = dstA */
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#define SDL_BLENDMODE_INVALID 0x7FFFFFFFu
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#define SDL_BLENDMODE_INVALID 0x7FFFFFFFu
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/**
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* The blend operation used when combining source and destination pixel
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