audio: Minor documentation clarifications.

This commit is contained in:
Ryan C. Gordon 2024-05-25 23:33:02 -04:00
parent 0e1f3b681f
commit 6a40a8eb12
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@ -420,7 +420,11 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetCurrentAudioDriver(void);
* This only returns a list of physical devices; it will not have any device
* IDs returned by SDL_OpenAudioDevice().
*
* \param count a pointer filled in with the number of devices returned
* If this function returns NULL, to signify an error, `*count` will be set
* to zero.
*
* \param count a pointer filled in with the number of devices returned. NULL
* is allowed.
* \returns a 0 terminated array of device instance IDs which should be freed
* with SDL_free(), or NULL on error; call SDL_GetError() for more
* details.
@ -445,7 +449,11 @@ extern SDL_DECLSPEC SDL_AudioDeviceID *SDLCALL SDL_GetAudioOutputDevices(int *co
* This only returns a list of physical devices; it will not have any device
* IDs returned by SDL_OpenAudioDevice().
*
* \param count a pointer filled in with the number of devices returned
* If this function returns NULL, to signify an error, `*count` will be set
* to zero.
*
* \param count a pointer filled in with the number of devices returned. NULL
* is allowed.
* \returns a 0 terminated array of device instance IDs which should be freed
* with SDL_free(), or NULL on error; call SDL_GetError() for more
* details.