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synced 2024-12-04 01:03:29 +08:00
Ensure that all functions that follow the SDL_GetStringRule return temporary memory
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@ -723,8 +723,6 @@ typedef struct SDL_PixelFormatDetails
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/**
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* Get the human readable name of a pixel format.
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*
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* The returned string follows the SDL_GetStringRule, and will be automatically freed later.
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*
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* \param format the pixel format to query.
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* \returns the human readable name of the specified pixel format or
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* "SDL_PIXELFORMAT_UNKNOWN" if the format isn't recognized.
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@ -48,8 +48,6 @@ extern "C" {
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* - "iOS"
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* - "Android"
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*
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* The returned string follows the SDL_GetStringRule, and will be automatically freed later.
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*
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* \returns the name of the platform. If the correct platform name is not
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* available, returns a string beginning with the text "Unknown".
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*
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@ -163,8 +163,6 @@ extern SDL_DECLSPEC int SDLCALL SDL_GetVersion(void);
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* You shouldn't use this function for anything but logging it for debugging
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* purposes. The string is not intended to be reliable in any way.
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*
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* The returned string follows the SDL_GetStringRule, and will be automatically freed later.
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*
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* \returns an arbitrary string, uniquely identifying the exact revision of
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* the SDL library in use.
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*
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@ -601,11 +601,10 @@ int SDL_GetVersion(void)
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/* Get the library source revision */
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const char *SDL_GetRevision(void)
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{
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return SDL_REVISION; // a string literal, no need to SDL_FreeLater it.
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return SDL_REVISION;
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}
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// Get the name of the platform
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// (a string literal, no need to SDL_FreeLater it.)
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const char *SDL_GetPlatform(void)
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{
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#if defined(SDL_PLATFORM_AIX)
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@ -131,19 +131,17 @@ int SDL_GetNumAudioDrivers(void)
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return num_drivers;
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}
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// this returns string literals, so there's no need to use SDL_FreeLater.
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const char *SDL_GetAudioDriver(int index)
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{
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if (index >= 0 && index < SDL_GetNumAudioDrivers()) {
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return deduped_bootstrap[index]->name;
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return SDL_CreateTemporaryString(deduped_bootstrap[index]->name);
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}
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return NULL;
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}
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// this returns string literals, so there's no need to use SDL_FreeLater.
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const char *SDL_GetCurrentAudioDriver(void)
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{
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return current_audio.name;
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return SDL_CreateTemporaryString(current_audio.name);
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}
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static int GetDefaultSampleFramesFromFreq(const int freq)
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@ -63,19 +63,17 @@ int SDL_GetNumCameraDrivers(void)
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return SDL_arraysize(bootstrap) - 1;
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}
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// this returns string literals, so there's no need to use SDL_FreeLater.
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const char *SDL_GetCameraDriver(int index)
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{
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if (index >= 0 && index < SDL_GetNumCameraDrivers()) {
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return bootstrap[index]->name;
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return SDL_CreateTemporaryString(bootstrap[index]->name);
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}
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return NULL;
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}
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// this returns string literals, so there's no need to use SDL_FreeLater.
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const char *SDL_GetCurrentCameraDriver(void)
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{
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return camera_driver.name;
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return SDL_CreateTemporaryString(camera_driver.name);
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}
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char *SDL_GetCameraThreadName(SDL_Camera *device, char *buf, size_t buflen)
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@ -2452,7 +2452,6 @@ void SDL_SendAndroidBackButton(void)
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(*env)->CallStaticVoidMethod(env, mActivityClass, midManualBackButton);
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}
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// this caches a string until the process ends, so there's no need to use SDL_FreeLater.
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const char *SDL_GetAndroidInternalStoragePath(void)
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{
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static char *s_AndroidInternalFilesPath = NULL;
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@ -2504,7 +2503,7 @@ const char *SDL_GetAndroidInternalStoragePath(void)
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LocalReferenceHolder_Cleanup(&refs);
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}
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return s_AndroidInternalFilesPath;
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return SDL_CreateTemporaryString(s_AndroidInternalFilesPath);
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}
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Uint32 SDL_GetAndroidExternalStorageState(void)
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@ -2547,7 +2546,6 @@ Uint32 SDL_GetAndroidExternalStorageState(void)
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return stateFlags;
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}
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// this caches a string until the process ends, so there's no need to use SDL_FreeLater.
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const char *SDL_GetAndroidExternalStoragePath(void)
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{
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static char *s_AndroidExternalFilesPath = NULL;
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@ -2590,10 +2588,9 @@ const char *SDL_GetAndroidExternalStoragePath(void)
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LocalReferenceHolder_Cleanup(&refs);
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}
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return s_AndroidExternalFilesPath;
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return SDL_CreateTemporaryString(s_AndroidExternalFilesPath);
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}
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// this caches a string until the process ends, so there's no need to use SDL_FreeLater.
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const char *SDL_GetAndroidCachePath(void)
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{
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// !!! FIXME: lots of duplication with SDL_GetAndroidExternalStoragePath and SDL_GetAndroidInternalStoragePath; consolidate these functions!
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@ -2637,7 +2634,7 @@ const char *SDL_GetAndroidCachePath(void)
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LocalReferenceHolder_Cleanup(&refs);
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}
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return s_AndroidCachePath;
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return SDL_CreateTemporaryString(s_AndroidCachePath);
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}
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int SDL_ShowAndroidToast(const char *message, int duration, int gravity, int xOffset, int yOffset)
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@ -945,7 +945,6 @@ int SDL_SetScancodeName(SDL_Scancode scancode, const char *name)
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return 0;
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}
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// these are static memory, so we don't use SDL_FreeLater on them.
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const char *SDL_GetScancodeName(SDL_Scancode scancode)
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{
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const char *name;
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@ -955,11 +954,10 @@ const char *SDL_GetScancodeName(SDL_Scancode scancode)
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}
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name = SDL_scancode_names[scancode];
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if (name) {
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return name;
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if (!name) {
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name = "";
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}
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return "";
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return SDL_CreateTemporaryString(name);
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}
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SDL_Scancode SDL_GetScancodeFromName(const char *name)
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@ -97,7 +97,6 @@ static const wchar_t *SDL_GetWinRTFSPathUNICODE(SDL_WinRT_Path pathType)
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return NULL;
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}
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// this caches a string until the process ends, so there's no need to use SDL_FreeLater.
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extern "C" const char *SDL_GetWinRTFSPath(SDL_WinRT_Path pathType)
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{
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typedef unordered_map<SDL_WinRT_Path, string> UTF8PathMap;
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@ -116,7 +115,7 @@ extern "C" const char *SDL_GetWinRTFSPath(SDL_WinRT_Path pathType)
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char *utf8Path = WIN_StringToUTF8W(ucs2Path);
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utf8Paths[pathType] = utf8Path;
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SDL_free(utf8Path);
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return utf8Paths[pathType].c_str();
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return SDL_CreateTemporaryString(utf8Paths[pathType].c_str());
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}
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extern "C" char *SDL_SYS_GetBasePath(void)
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@ -799,7 +799,6 @@ int SDL_GetNumRenderDrivers(void)
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#endif
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}
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// this returns string literals, so there's no need to use SDL_FreeLater.
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const char *SDL_GetRenderDriver(int index)
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{
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#ifndef SDL_RENDER_DISABLED
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@ -808,7 +807,7 @@ const char *SDL_GetRenderDriver(int index)
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SDL_GetNumRenderDrivers() - 1);
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return NULL;
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}
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return render_drivers[index]->name;
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return SDL_CreateTemporaryString(render_drivers[index]->name);
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#else
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SDL_SetError("SDL not built with rendering support");
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return NULL;
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@ -88,7 +88,6 @@ SDL_COMPILE_TIME_ASSERT(SDL_expand_byte_10_size, SDL_arraysize(SDL_expand_byte_1
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/* Helper functions */
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// This doesn't need SDL_FreeLater since it returns string literals.
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#define CASE(X) \
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case X: \
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return #X;
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@ -515,11 +515,10 @@ int SDL_GetNumVideoDrivers(void)
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return SDL_arraysize(bootstrap) - 1;
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}
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// this returns string literals, so there's no need to use SDL_FreeLater.
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const char *SDL_GetVideoDriver(int index)
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{
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if (index >= 0 && index < SDL_GetNumVideoDrivers()) {
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return bootstrap[index]->name;
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return SDL_CreateTemporaryString(bootstrap[index]->name);
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}
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return NULL;
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}
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@ -657,14 +656,13 @@ pre_driver_error:
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return -1;
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}
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// this returns string literals, so there's no need to use SDL_FreeLater.
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const char *SDL_GetCurrentVideoDriver(void)
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{
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if (!_this) {
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SDL_UninitializedVideo();
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return NULL;
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}
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return _this->name;
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return SDL_CreateTemporaryString(_this->name);
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}
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SDL_VideoDevice *SDL_GetVideoDevice(void)
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