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Rename SDL_mslibc_x64.asm -> SDL_mslibc_x64.masm
The .masm suffix should give meson sufficient info about the file being MASM instead of NASM/YASM.
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@ -497,7 +497,7 @@ sdl_glob_sources(
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if(MSVC AND TARGET SDL3-shared)
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if(SDL_CPU_X64)
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enable_language(ASM_MASM)
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set(asm_src "${SDL3_SOURCE_DIR}/src/stdlib/SDL_mslibc_x64.asm")
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set(asm_src "${SDL3_SOURCE_DIR}/src/stdlib/SDL_mslibc_x64.masm")
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target_compile_options(SDL3-shared PRIVATE "$<$<COMPILE_LANGUAGE:ASM_MASM>:/nologo>")
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set_property(SOURCE "${asm_src}" PROPERTY LANGUAGE "ASM_MASM")
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target_sources(SDL3-shared PRIVATE "${asm_src}")
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@ -733,7 +733,7 @@
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<ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
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<ClCompile Include="..\..\src\stdlib\SDL_malloc.c" />
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<ClCompile Include="..\..\src\stdlib\SDL_mslibc.c" />
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<MASM Condition="'$(Platform)'=='x64'" Include="..\..\src\stdlib\SDL_mslibc_x64.asm" >
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<MASM Condition="'$(Platform)'=='x64'" Include="..\..\src\stdlib\SDL_mslibc_x64.masm" >
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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</MASM>
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<ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
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@ -1397,7 +1397,7 @@
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<ClCompile Include="..\..\src\stdlib\SDL_mslibc.c">
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<Filter>stdlib</Filter>
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</ClCompile>
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<MASM Include="..\..\src\stdlib\SDL_mslibc_x64.asm">
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<MASM Include="..\..\src\stdlib\SDL_mslibc_x64.masm">
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<Filter>stdlib</Filter>
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</MASM>
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<ClCompile Include="..\..\src\core\gdk\SDL_gdk.cpp">
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@ -419,7 +419,7 @@
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<ClCompile Include="..\src\stdlib\SDL_iconv.c" />
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<ClCompile Include="..\src\stdlib\SDL_malloc.c" />
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<ClCompile Include="..\src\stdlib\SDL_mslibc.c" />
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<MASM Condition="'$(Platform)'=='x64'" Include="..\src\stdlib\SDL_mslibc_x64.asm" >
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<MASM Condition="'$(Platform)'=='x64'" Include="..\src\stdlib\SDL_mslibc_x64.masm" >
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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</MASM>
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<ClCompile Include="..\src\stdlib\SDL_qsort.c" />
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@ -899,7 +899,7 @@
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<ClCompile Include="..\src\stdlib\SDL_mslibc.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<MASM Include="..\src\stdlib\SDL_mslibc_x64.asm">
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<MASM Include="..\src\stdlib\SDL_mslibc_x64.masm">
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<Filter>stdlib</Filter>
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</MASM>
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<ClCompile Include="..\src\core\windows\pch.c">
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@ -613,7 +613,7 @@
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<ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
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<ClCompile Include="..\..\src\stdlib\SDL_malloc.c" />
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<ClCompile Include="..\..\src\stdlib\SDL_mslibc.c" />
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<MASM Condition="'$(Platform)'=='x64'" Include="..\..\src\stdlib\SDL_mslibc_x64.asm" >
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<MASM Condition="'$(Platform)'=='x64'" Include="..\..\src\stdlib\SDL_mslibc_x64.masm" >
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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</MASM>
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<ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
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@ -1387,7 +1387,7 @@
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<ClCompile Include="..\..\src\stdlib\SDL_mslibc.c">
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<Filter>stdlib</Filter>
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</ClCompile>
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<MASM Include="..\..\src\stdlib\SDL_mslibc_x64.asm">
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<MASM Include="..\..\src\stdlib\SDL_mslibc_x64.masm">
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<Filter>stdlib</Filter>
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</MASM>
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</ItemGroup>
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