mirror of
https://github.com/libsdl-org/SDL.git
synced 2024-11-27 22:03:27 +08:00
parent
8745a9949b
commit
568902b64e
@ -468,6 +468,7 @@
|
||||
<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
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||||
</ClCompile>
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||||
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||||
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<ClInclude Include="..\..\src\SDL_internal.h" />
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||||
<ClInclude Include="..\..\src\SDL_list.h" />
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||||
@ -540,6 +541,7 @@
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||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb.h" />
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||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_sse_func.h" />
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||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_std_func.h" />
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||||
<ClCompile Include="..\..\src\SDL_hashtable.c" />
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||||
</ItemGroup>
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||||
<ItemGroup>
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||||
<ClCompile Include="..\..\src\atomic\SDL_atomic.c" />
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@ -397,6 +397,7 @@
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||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
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<ClInclude Include="..\..\src\SDL_error_c.h" />
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<ClInclude Include="..\..\src\SDL_hashtable.h" />
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<ClInclude Include="..\..\src\SDL_list.h" />
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||||
<ClInclude Include="..\..\include\SDL3\SDL_metal.h">
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||||
<Filter>API Headers</Filter>
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@ -845,6 +846,7 @@
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||||
<ClCompile Include="..\..\src\SDL_assert.c" />
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||||
<ClCompile Include="..\..\src\SDL_error.c" />
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<ClCompile Include="..\..\src\SDL_guid.c" />
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<ClCompile Include="..\..\src\SDL_hashtable.c" />
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<ClCompile Include="..\..\src\SDL_hints.c" />
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<ClCompile Include="..\..\src\SDL_list.c" />
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<ClCompile Include="..\..\src\SDL_utils.c" />
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@ -151,6 +151,7 @@
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||||
<ClInclude Include="..\src\SDL_assert_c.h" />
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<ClInclude Include="..\src\SDL_error_c.h" />
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<ClInclude Include="..\src\SDL_fatal.h" />
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<ClInclude Include="..\src\SDL_hashtable.h" />
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||||
<ClInclude Include="..\src\SDL_hints_c.h" />
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<ClInclude Include="..\src\SDL_internal.h" />
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||||
<ClInclude Include="..\src\SDL_list.h" />
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||||
@ -391,6 +392,7 @@
|
||||
<ClCompile Include="..\src\render\software\SDL_triangle.c" />
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||||
<ClCompile Include="..\src\SDL.c" />
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||||
<ClCompile Include="..\src\SDL_assert.c" />
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||||
<ClCompile Include="..\src\SDL_hashtable.c" />
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||||
<ClCompile Include="..\src\SDL_list.c" />
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||||
<ClCompile Include="..\src\SDL_error.c" />
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||||
<ClCompile Include="..\src\SDL_guid.c" />
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||||
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@ -324,6 +324,7 @@
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||||
<ClInclude Include="..\src\SDL_fatal.h">
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||||
<Filter>Source Files</Filter>
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||||
</ClInclude>
|
||||
<ClInclude Include="..\src\SDL_hashtable.h" />
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||||
<ClInclude Include="..\src\SDL_hints_c.h">
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||||
<Filter>Source Files</Filter>
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||||
</ClInclude>
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||||
@ -639,6 +640,7 @@
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||||
<ClCompile Include="..\src\SDL_guid.c">
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||||
<Filter>Source Files</Filter>
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||||
</ClCompile>
|
||||
<ClCompile Include="..\src\SDL_hashtable.c" />
|
||||
<ClCompile Include="..\src\SDL_hints.c">
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||||
<Filter>Source Files</Filter>
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||||
</ClCompile>
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||||
|
@ -395,6 +395,7 @@
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||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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||||
</ClCompile>
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<ClCompile Include="..\..\src\SDL_guid.c" />
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||||
<ClInclude Include="..\..\src\SDL_hashtable.h" />
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<ClInclude Include="..\..\src\SDL_hints_c.h" />
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||||
<ClInclude Include="..\..\src\SDL_internal.h" />
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<ClInclude Include="..\..\src\SDL_list.h" />
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||||
@ -466,6 +467,7 @@
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<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb.h" />
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<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_sse_func.h" />
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<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_std_func.h" />
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||||
<ClCompile Include="..\..\src\SDL_hashtable.c" />
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||||
</ItemGroup>
|
||||
<ItemGroup>
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||||
<ClCompile Include="..\..\src\atomic\SDL_atomic.c" />
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||||
@ -662,4 +664,4 @@
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||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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||||
</ImportGroup>
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</Project>
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</Project>
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@ -388,6 +388,7 @@
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\SDL_error_c.h" />
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<ClInclude Include="..\..\src\SDL_hashtable.h" />
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||||
<ClInclude Include="..\..\src\SDL_list.h" />
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||||
<ClInclude Include="..\..\include\SDL3\SDL_metal.h">
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||||
<Filter>API Headers</Filter>
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@ -824,6 +825,7 @@
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||||
<ClCompile Include="..\..\src\SDL_assert.c" />
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<ClCompile Include="..\..\src\SDL_error.c" />
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||||
<ClCompile Include="..\..\src\SDL_guid.c" />
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||||
<ClCompile Include="..\..\src\SDL_hashtable.c" />
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<ClCompile Include="..\..\src\SDL_hints.c" />
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<ClCompile Include="..\..\src\SDL_utils.c" />
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@ -469,6 +469,8 @@
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||||
F3F7D9E12933074E00816151 /* SDL_begin_code.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8E72933074E00816151 /* SDL_begin_code.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
F3F7D9E52933074E00816151 /* SDL_system.h in Headers */ = {isa = PBXBuildFile; fileRef = F3F7D8E82933074E00816151 /* SDL_system.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
FA73671D19A540EF004122E4 /* CoreVideo.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA73671C19A540EF004122E4 /* CoreVideo.framework */; platformFilters = (ios, maccatalyst, macos, tvos, watchos, ); };
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||||
000040E76FDC6AE48CBF0000 /* SDL_hashtable.c in Sources */ = {isa = PBXBuildFile; fileRef = 000078E1881E857EBB6C0000 /* SDL_hashtable.c */; };
|
||||
0000CE8F0EF0E7EF781D0000 /* SDL_hashtable.h in Headers */ = {isa = PBXBuildFile; fileRef = 0000B6ADCD88CAD6610F0000 /* SDL_hashtable.h */; };
|
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/* End PBXBuildFile section */
|
||||
|
||||
/* Begin PBXContainerItemProxy section */
|
||||
@ -962,6 +964,8 @@
|
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F59C710600D5CB5801000001 /* SDL.info */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; path = SDL.info; sourceTree = "<group>"; };
|
||||
F5A2EF3900C6A39A01000001 /* BUGS.txt */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; name = BUGS.txt; path = ../../BUGS.txt; sourceTree = SOURCE_ROOT; };
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FA73671C19A540EF004122E4 /* CoreVideo.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreVideo.framework; path = System/Library/Frameworks/CoreVideo.framework; sourceTree = SDKROOT; };
|
||||
000078E1881E857EBB6C0000 /* SDL_hashtable.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_hashtable.c; path = SDL_hashtable.c; sourceTree = "<group>"; };
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0000B6ADCD88CAD6610F0000 /* SDL_hashtable.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_hashtable.h; path = SDL_hashtable.h; sourceTree = "<group>"; };
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/* End PBXFileReference section */
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/* Begin PBXFrameworksBuildPhase section */
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@ -1129,6 +1133,8 @@
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F386F6E52884663E001840AA /* SDL_utils_c.h */,
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F386F6E62884663E001840AA /* SDL_utils.c */,
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A7D8A57123E2513D00DCD162 /* SDL.c */,
|
||||
000078E1881E857EBB6C0000 /* SDL_hashtable.c */,
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0000B6ADCD88CAD6610F0000 /* SDL_hashtable.h */,
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);
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name = "Library Source";
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path = ../../src;
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@ -2584,6 +2590,7 @@
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A7D8AEA023E2514100DCD162 /* SDL_cocoavulkan.m in Sources */,
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||||
A7D8AB6123E2514100DCD162 /* SDL_offscreenwindow.c in Sources */,
|
||||
566E26D8246274CC00718109 /* SDL_locale.c in Sources */,
|
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000040E76FDC6AE48CBF0000 /* SDL_hashtable.c in Sources */,
|
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);
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runOnlyForDeploymentPostprocessing = 0;
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||||
};
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|
259
src/SDL_hashtable.c
Normal file
259
src/SDL_hashtable.c
Normal file
@ -0,0 +1,259 @@
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/*
|
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Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
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||||
3. This notice may not be removed or altered from any source distribution.
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||||
*/
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#include "SDL_internal.h"
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#include "SDL_hashtable.h"
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typedef struct SDL_HashItem
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{
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const void *key;
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const void *value;
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struct SDL_HashItem *next;
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} SDL_HashItem;
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struct SDL_HashTable
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{
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SDL_HashItem **table;
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Uint32 table_len;
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SDL_bool stackable;
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void *data;
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SDL_HashTable_HashFn hash;
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SDL_HashTable_KeyMatchFn keymatch;
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SDL_HashTable_NukeFn nuke;
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};
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SDL_HashTable *SDL_NewHashTable(void *data, const Uint32 num_buckets, const SDL_HashTable_HashFn hashfn,
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const SDL_HashTable_KeyMatchFn keymatchfn,
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const SDL_HashTable_NukeFn nukefn,
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const SDL_bool stackable)
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{
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SDL_HashTable *table;
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/* num_buckets must be a power of two so we get a solid block of bits to mask hash values against. */
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if ((num_buckets == 0) || ((num_buckets & (num_buckets - 1)) != 0)) {
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SDL_SetError("num_buckets must be a power of two");
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return NULL;
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}
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table = (SDL_HashTable *) SDL_calloc(1, sizeof (SDL_HashTable));
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if (table == NULL) {
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SDL_OutOfMemory();
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return NULL;
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}
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table->table = (SDL_HashItem **) SDL_calloc(num_buckets, sizeof (SDL_HashItem *));
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if (table->table == NULL) {
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SDL_free(table);
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SDL_OutOfMemory();
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return NULL;
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}
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table->table_len = num_buckets;
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table->stackable = stackable;
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table->data = data;
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table->hash = hashfn;
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table->keymatch = keymatchfn;
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table->nuke = nukefn;
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return table;
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}
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static SDL_INLINE Uint32 calc_hash(const SDL_HashTable *table, const void *key)
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{
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return table->hash(key, table->data) & (table->table_len - 1);
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}
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SDL_bool SDL_InsertIntoHashTable(SDL_HashTable *table, const void *key, const void *value)
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{
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SDL_HashItem *item;
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const Uint32 hash = calc_hash(table, key);
|
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|
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if ( (!table->stackable) && (SDL_FindInHashTable(table, key, NULL)) ) {
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return SDL_FALSE;
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}
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/* !!! FIXME: grow and rehash table if it gets too saturated. */
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item = (SDL_HashItem *) SDL_malloc(sizeof (SDL_HashItem));
|
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if (item == NULL) {
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SDL_OutOfMemory();
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return SDL_FALSE;
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}
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item->key = key;
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item->value = value;
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item->next = table->table[hash];
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table->table[hash] = item;
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return SDL_TRUE;
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}
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SDL_bool SDL_FindInHashTable(const SDL_HashTable *table, const void *key, const void **_value)
|
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{
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const Uint32 hash = calc_hash(table, key);
|
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void *data = table->data;
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SDL_HashItem *prev = NULL;
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SDL_HashItem *i;
|
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|
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for (i = table->table[hash]; i != NULL; i = i->next) {
|
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if (table->keymatch(key, i->key, data)) {
|
||||
if (_value != NULL) {
|
||||
*_value = i->value;
|
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}
|
||||
|
||||
/* Matched! Move to the front of list for faster lookup next time.
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(stackable tables have to remain in the same order, though!) */
|
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if ((!table->stackable) && (prev != NULL)) {
|
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SDL_assert(prev->next == i);
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prev->next = i->next;
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i->next = table->table[hash];
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table->table[hash] = i;
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||||
}
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return SDL_TRUE;
|
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}
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prev = i;
|
||||
}
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return SDL_FALSE;
|
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}
|
||||
|
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SDL_bool SDL_RemoveFromHashTable(SDL_HashTable *table, const void *key)
|
||||
{
|
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const Uint32 hash = calc_hash(table, key);
|
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SDL_HashItem *item = NULL;
|
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SDL_HashItem *prev = NULL;
|
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void *data = table->data;
|
||||
|
||||
for (item = table->table[hash]; item != NULL; item = item->next) {
|
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if (table->keymatch(key, item->key, data)) {
|
||||
if (prev != NULL) {
|
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prev->next = item->next;
|
||||
} else {
|
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table->table[hash] = item->next;
|
||||
}
|
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|
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table->nuke(item->key, item->value, data);
|
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SDL_free(item);
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
prev = item;
|
||||
}
|
||||
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
SDL_bool SDL_IterateHashTable(const SDL_HashTable *table, const void *key, const void **_value, void **iter)
|
||||
{
|
||||
SDL_HashItem *item = iter ? ((SDL_HashItem *) *iter)->next : table->table[calc_hash(table, key)];
|
||||
|
||||
while (item != NULL) {
|
||||
if (table->keymatch(key, item->key, table->data)) {
|
||||
*_value = item->value;
|
||||
*iter = item;
|
||||
return SDL_TRUE;
|
||||
}
|
||||
item = item->next;
|
||||
}
|
||||
|
||||
/* no more matches. */
|
||||
*_value = NULL;
|
||||
*iter = NULL;
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
SDL_bool SDL_IterateHashTableKeys(const SDL_HashTable *table, const void **_key, void **iter)
|
||||
{
|
||||
SDL_HashItem *item = (SDL_HashItem *) *iter;
|
||||
Uint32 idx = 0;
|
||||
|
||||
if (item != NULL) {
|
||||
const SDL_HashItem *orig = item;
|
||||
item = item->next;
|
||||
if (item == NULL) {
|
||||
idx = calc_hash(table, orig->key) + 1;
|
||||
}
|
||||
}
|
||||
|
||||
while (!item && (idx < table->table_len)) {
|
||||
item = table->table[idx++]; /* skip empty buckets... */
|
||||
}
|
||||
|
||||
if (item == NULL) { /* no more matches? */
|
||||
*_key = NULL;
|
||||
*iter = NULL;
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
*_key = item->key;
|
||||
*iter = item;
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
void SDL_FreeHashTable(SDL_HashTable *table)
|
||||
{
|
||||
if (table != NULL) {
|
||||
void *data = table->data;
|
||||
Uint32 i;
|
||||
|
||||
for (i = 0; i < table->table_len; i++) {
|
||||
SDL_HashItem *item = table->table[i];
|
||||
while (item != NULL) {
|
||||
SDL_HashItem *next = item->next;
|
||||
table->nuke(item->key, item->value, data);
|
||||
SDL_free(item);
|
||||
item = next;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_free(table->table);
|
||||
SDL_free(table);
|
||||
}
|
||||
}
|
||||
|
||||
/* this is djb's xor hashing function. */
|
||||
static SDL_INLINE Uint32 hash_string_djbxor(const char *str, size_t len)
|
||||
{
|
||||
Uint32 hash = 5381;
|
||||
while (len--) {
|
||||
hash = ((hash << 5) + hash) ^ *(str++);
|
||||
}
|
||||
return hash;
|
||||
}
|
||||
|
||||
Uint32 SDL_HashString(const void *sym, void *data)
|
||||
{
|
||||
const char *str = (const char*) sym;
|
||||
return hash_string_djbxor(str, SDL_strlen((const char *) str));
|
||||
}
|
||||
|
||||
SDL_bool SDL_KeyMatchString(const void *a, const void *b, void *data)
|
||||
{
|
||||
if (a == b) {
|
||||
return SDL_TRUE; /* same pointer, must match. */
|
||||
} else if (!a || !b) {
|
||||
return SDL_FALSE; /* one pointer is NULL (and first test shows they aren't the same pointer), must not match. */
|
||||
}
|
||||
return (SDL_strcmp((const char *) a, (const char *) b) == 0) ? SDL_TRUE : SDL_FALSE; /* Check against actual string contents. */
|
||||
}
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
53
src/SDL_hashtable.h
Normal file
53
src/SDL_hashtable.h
Normal file
@ -0,0 +1,53 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#ifndef SDL_hashtable_h_
|
||||
#define SDL_hashtable_h_
|
||||
|
||||
/* this is not (currently) a public API. But maybe it should be! */
|
||||
|
||||
struct SDL_HashTable;
|
||||
typedef struct SDL_HashTable SDL_HashTable;
|
||||
typedef Uint32 (*SDL_HashTable_HashFn)(const void *key, void *data);
|
||||
typedef SDL_bool (*SDL_HashTable_KeyMatchFn)(const void *a, const void *b, void *data);
|
||||
typedef void (*SDL_HashTable_NukeFn)(const void *key, const void *value, void *data);
|
||||
|
||||
SDL_HashTable *SDL_NewHashTable(void *data,
|
||||
const Uint32 num_buckets,
|
||||
const SDL_HashTable_HashFn hashfn,
|
||||
const SDL_HashTable_KeyMatchFn keymatchfn,
|
||||
const SDL_HashTable_NukeFn nukefn,
|
||||
const SDL_bool stackable);
|
||||
|
||||
void SDL_FreeHashTable(SDL_HashTable *table);
|
||||
SDL_bool SDL_InsertIntoHashTable(SDL_HashTable *table, const void *key, const void *value);
|
||||
SDL_bool SDL_RemoveFromHashTable(SDL_HashTable *table, const void *key);
|
||||
SDL_bool SDL_FindInHashTable(const SDL_HashTable *table, const void *key, const void **_value);
|
||||
|
||||
SDL_bool SDL_IterateHashTable(const SDL_HashTable *table, const void *key, const void **_value, void **iter);
|
||||
SDL_bool SDL_IterateHashTableKeys(const SDL_HashTable *table, const void **_key, void **iter);
|
||||
|
||||
Uint32 SDL_HashString(const void *sym, void *unused);
|
||||
SDL_bool SDL_KeyMatchString(const void *a, const void *b, void *unused);
|
||||
|
||||
#endif /* SDL_hashtable_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
Loading…
Reference in New Issue
Block a user